$he=he|she
$him=him|her
$his=his|her

act-attackZone-action=Attack!
act-barter-action=Barter
act-cancelTravel-action=Cancel travel
act-endgame-action=Back to Main Menu
act-loot-action=Loot
act-mapShot-action=Save Screenshot
act-open-camp-action=Camp
act-report-action=See report
act-returnhome-action=Finish Expedition!
act-showStats-action=See map
act-stopRest-action=Stop resting
act-stopWait-action=Stop waiting
act-travel-action=Travel!
anm-camel-title=Camel
anm-camel=A stoic camel. Can carry many additional crates.
anm-chasmosaurus-title=Chasmosaurus
anm-chasmosaurus=A large and rather slow herbivore dinosaur.
anm-dog-hunting-title=Hunting dog
anm-dog-hunting=Man's best friend
anm-dog-luis-title=Scouting dog
anm-dog-luis=A small but witty dog. The loyal, four-legged companion of Tim Timster, the journalist.
anm-dog-pug-title=Pug
anm-dog-pug=Kjellberg's best friend and secret therapist. Likes poetry and twerking.
anm-donkey-title=Donkey
anm-donkey=Donkeys can carry many additional crates.
anm-elephant-title=Elephant
anm-gorilla-title=Gorilla
anm-gorilla=A barely tamed gorilla. A wild animal and without the chains around its neck it would either flee or attack us on the spot.
anm-hyena-title=Hyena
anm-hyena=A barely tamed hyena. A wild animal and without the chains around its neck it would either flee or attack us on the spot.
anm-parasaurolophus-title=Parasaurolophus
anm-parasaurolophus=A usually very calm and friendly biped herbivore dinosaur known for its large, elaborate cranial crest.
anm-raptor-title=Raptor
anm-raptor=A very intelligent but highly aggressive carnivore dinosaur.
anm-tiger-battle-title=Battle Tiger
anm-tiger-battle=A barely tamed battle tiger. A wild animal and without the chains around its neck it would either flee or attack us on the spot.
anm-tiger-title=Tiger
anm-tiger-white-title=White Tiger
anm-tiger-white=A barely tamed, white tiger. A wild animal and without the chains around its neck it would either flee or attack us on the spot.
anm-tiger=A barely tamed tiger. A wild animal and without the chains around its neck it would either flee or attack us on the spot.
anm-tortoise-title=Giant Tortoise
anm-tortoise=A really large tortoise. Can carry many additional crates.
anm-waterBuffalo-title=Water Buffalo
anm-waterBuffalo=A Water Buffalo. Can carry many crates.
attack-loki-name-1=Loki's Stable Beam
attack-loki-name-2=Loki's Defensive Beam
attack-loki-name=Loki's Alternating Beam
attack-name-10=Punctuation
attack-name-11=Ripper Leap
attack-name-12=Flank
attack-name-13=Defend
attack-name-14=Strong Defense
attack-name-15=Maximum Defense
attack-name-16=Stable Position
attack-name-17=Tactical Advantage
attack-name-18=Evade
attack-name-19=Defensive Manoeuver
attack-name-1=Double Attack
attack-name-20=Outstanding Tactics
attack-name-21=Observation
attack-name-22=Lookout
attack-name-23=Feint
attack-name-24=Quick Shot'
attack-name-25=Quick Shot
attack-name-26=Shotgun Blast
attack-name-27=Shotgun Powerblast
attack-name-28=Point Blank
attack-name-29=Stable Shot
attack-name-2=Triple Atack
attack-name-30=Stopping Shot
attack-name-31=Bullet Wall
attack-name-32=Headshot
attack-name-33=Aimed Shot
attack-name-34=Planned Shot
attack-name-35=Masterful Shot
attack-name-36=Whip Crack
attack-name-37=Shackling Whip
attack-name-38=Cutting Whip
attack-name-39=Rite of Healing
attack-name-3=Riposte
attack-name-40=Rite of Unity
attack-name-41=Curse of Poison
attack-name-42=Alternating Beam
attack-name-43=Stable Beam
attack-name-44=Defensive Beam
attack-name-45=Quick Discharge
attack-name-46=Spear Attack
attack-name-47=Spear Throw
attack-name-48=Spear Defense
attack-name-49=Power Spear
attack-name-4=Cutting Riposte
attack-name-50=Dynamite Explosion
attack-name-51=Precise Explosion
attack-name-52=Planned Explosion
attack-name-53=Claws
attack-name-54=Strong Claws
attack-name-55=Fierce Claws
attack-name-56=Fangs
attack-name-57=Smash
attack-name-58=Stomp
attack-name-59=Large Beak
attack-name-5=Shielded Riposte
attack-name-60=Small Beak
attack-name-61=Tail
attack-name-62=Hoof
attack-name-63=Ram
attack-name-64=Horns
attack-name-65=Shell
attack-name-66=Spider Fangs
attack-name-67=Piercing Legs
attack-name-68=Tentacle Whip
attack-name-69=Piercing Tentacle
attack-name-6=Deadly Riposte
attack-name-70=Poisonous Sting
attack-name-71=Poison
attack-name-7=Headbutt
attack-name-8=Precise Attack
attack-name-9=Kick
attack-name=Attack
auction=[I know a Russian collector who will love this.|I'll be able to sell this easily.|This object will fetch a good price.|A perfect piece for any private collection.|Keep them coming and you'll be rich in no time.|Magnificent!|Happy to pay for a piece of this quality.|A good piece for a good price.|Oh yes, yes.|The museum can do without it.|Your funds are all the better for it.|Perhaps this was your goal after all.|Money makes the world go round.|Makes it all worthwhile.|And that is why I relish my job.|Sold!|Worth every penny.|You make my work so satisfying.|My compliments on the find.|You have an eye for value.|Prospecting much lately?|We are singing from the same hymn sheet.|Great doing business.|Hoorah!|For Queen and Country.|God save the Queen.|Proves the expedition was worth it.|Lovely.|I wonder what pluck gained you this?|You really are very resourceful.|Keep them coming our way.|Such a sale is the best form of legacy.|Thank God.|That’ll help pay some debts.|You bring, we pay.|Any more where this came from?|Pluck will do it every time.|Every item has value.|Glorious.|My clients will buy anything.|I am glad you survived to bring me this.|Your risks are your reward.]
barter-cancel=Cancel
barter-close=Close
barter-deal=Deal
barter-drop=Drop
barter-escape=Escape!
barter-loot=Take items
barter-nodeal=No Deal
barter-party=Your inventory
barter-standing=Standing +$val
barter-takeall=Take All
barter-their=Their inventory
base-continue=Continue
base-day=Day
base-difficulty=Difficulty Mode
base-expedition=Expedition
base-fame=Fame
base-funds=Funds
base-level=Level
base-levelup=Level up to gain this perk.
base-nodice=No fitting dice
base-posPunch=Click on area
base-resting=Resting
base-return=Return
base-sanity-travel=Sanity Travel Base Cost
base-sanity=Sanity
base-saveexit=Save and Exit
base-standing=Standing
base-trekcount=Trek Count
base-waiting=Waiting
base-xp=Exploration Points
base-yourdice=Your dice
bio-debug-desert-name=Debug 1 - Desert
bio-debug-dry-name=Debug 1 - Drylands
bio-debug-grass-name=Debug 1 - Grasslands
bio-drylands-jungle-name=Jungle Drylands
bio-drylands-mountains-name=Mountain Drylands
bio-drylands-pits-name=Eroded Drylands
bio-drylands-stoneForest-name=Stoneforest Drylands
bio-elephantGraveyard-name=Grasslands Swamps
bio-grasslands-generic-name=Grasslands
bio-grasslands-jungle-name=Jungle Grasslands
bio-grasslands-lakes-name=Grassland Lakes
bio-grasslands-mountains-name=Mountanous Grasslands
bio-grasslands-pits-name=Eroded Grasslands
bio-grasslands-swamps-name=Grasslands Swamps
bio-grasslands-waterMountains-name=Grasslands Rainy Mountains
bio-outside-jungle-name=Jungle
bio-outside-mountains-name=Mountains
bio-outside-pits-grass-name=Pits
bio-outside-sea-arctic-name=Arctic sea
bio-outside-sea-name=Sea
bio-outside-void-name=Void
bio-warped-corrupted-name=Corrupted lands
bio-warped-prehistoric-name=Prehistoric lands
bio-waterTemple-name=Grasslands
bio-whiteTiger-name=Jungle Grasslands
buf-bleeding-normal-title=Bleeding
buf-bleeding-normal=Loses 2 health on every round.
buf-bleeding-strong-title=Strong Bleeding
buf-bleeding-strong=Loses 3 health on every round.
buf-burning-title=Burning
buf-poison-title=Poisoned
buf-poison=Loses 1 health on every round.
buf-stun-2-title=2x Stunned
buf-stun-title=Stunned
buf-stun=Unable to attack.
buf-taunt-title=Taunt
buf-taunt=Forces enemies to target.
ch-buffs=Buffs
ch-capacity=Capacity
ch-dice=Dice
ch-dismiss=Dismiss
ch-dismount=Dismount
ch-mount=Mount
ch-promote=Promote
ch-toughness=Toughness
cl-alcohol=[Ahhhhh!|Good ol' whisky.|A good brand.|Wooohoo!|Cheers!|Prost!|More alcohol!|Any excuse for a shindig.|Let’s have a real shindig.|The perfect ingredient for much merrymaking.|Let there be, much rejoicing!|I can handle this.|Party!|Phew, that's strong.|A mighty banquet!|Going to feel this tomorrow!|Perhaps we should hire a Brewer for the next expedition?|Down the hatch.|Let's drink.|*Hic*]
cl-angry-1=[You can't do this!|You have to be joking!|Please reconsider!|Please no!|I beg you!]
cl-angry-2=[This is outrageous!|No way!|You can't do this!|Have you become insane?|I will not accept this!]
cl-angry-3=[I'm not surprised!|Crazy as always!|When did you become such a monster?|This expedition has killed me inside.|You will regret this one day!|Somebody will judge you for this!|We are doomed!|You will go to Hell for this!]
cl-angry-compensation-1=This is your last chance!
cl-angry-compensation=I deserve compensation!
cl-angry-superstitious=[This is it! We are cursed now, thanks to you!|You bring doom upon us!|We'll pay for our sins!|We’ll be damned!|You cannot do this! We're cursed now!|You'll kill us all!]
cl-angry=[This is unacceptable!|I will not take this!|This is not classy!|This is poor form.|This just isn’t Cricket.|Poppycock.|This is unwarranted!|No!]
cl-angryReturn=[I forgive you.|I'm not angry anymore.|I just needed some time alone.|After thinking about this I decided you aren't such a bad person after all.]
cl-apply-acrophobia=[Mankind is not made for traversing great heights.|We should leave the skies to the birds.]
cl-apply-bipolar=[I feel happy and sad.|This makes me feel confused.|I don't know what to feel.|I have never felt so strongly.|Everything is so intense.|This experience is too much for me.]
cl-apply-claustrophobic=[I cannot breathe in here!|I do not feel well.|I need fresh air!]
cl-apply-lepidopterophobia=[I hate Butterflies.|Did you see a Butterfly?|Butterflies are disgusting.|Did you know Butterflies are carrion eaters?]
cl-apply-paranoid=[Did you see that!?|We are not alone...|Shh, quiet. Did you hear that?|I don't trust ANY of you!|Keep your distance!|I know what you are all up to!]
cl-apply-pyromaniac=[Don't you think it's a little cold here?|How about we burn it all down?|Do we have any torches left?|We might as well make a little fire.]
cl-apply-superstitious=[The mighty gods are alive in these lands.|We awoke something immemorial.|Someone or... something will judge us for our actions.|We have angered the spirits!]
cl-beastMaster-recruit-1=[Do you really think an animal will help with all this?|It’ll turn on us at a moment’s notice!|If you think I’m entrusting my life to an animal, you’ve got another thing coming!|It's just going to eat us.]
cl-beastMaster-recruit-2=Only you would [think a wild animal in our trek is a good idea.|propose a feral creature as one of our number.|believe an animal in our midst is a sane idea.|would trust an animal over a human!]
cl-beastMaster-recruit-3=He is [asking far too much for those animals.|demanding an absurd price for these wares.|demanding far in excess of the animal’s value.|surely taking us for fools, with these prices!|as mad as the price of his wares!]
cl-beastMaster-recruit-4=[We have to face enough wild animals out there already!|As if the risk of animal confrontation is not probable enough already.|Who says these animals are not dangerous?|As if the wilderness of the world is not wild enough!|I can conceive of a scenario where, we claim our golden prize only to be mauled by our would-be animal ally!]
cl-beastMaster-recruit-5=Thank God for me. Seriously.
cl-beastMaster-recruit=[One of these animals will surely help us in combat.|An animal can give one the edge in combat.|An animal can provide an altogether instinctual benefit to the trek.|I'll gladly fight alongside one of these majestic animals.]
cl-camp-fail=[We cannot build a camp here.|We'll need to find a different place|Impossible!|This place is unsuitable for pitching camp.|Camping here would be folly|This is not possible here.]
cl-camp-success=[This will make a nice camping spot.|Our new home!|A good location for a camp.|The importance of a well pitched camp cannot be overstated.|Perfect spot.|This is the right place for camp.|This camping spot is perfect.|Couldn’t have picked a better pitch.]
cl-cave-approach-1=[I don't like the look of this place.|No way am I going in there!|I hate caves.|Just keep on going if you want me to panic.|I'd prefer to not go into this deathtrap.]
cl-cave-approach-2=[This cave is more than a mere opening in the ground.|Whatever lies in there, the spirits will guide us.|I can sense a strong presence here.|This cave is filled with dark spirits.]
cl-cave-approach-3=[I don’t like caves.|Not another cave.|Why do we keep crawling into caves?|I hate caves.|I bet we forgot to bring torches.|And now you expect us to go in there?|Torches are notoriously unreliable.|No, I'm not having a cave day today.|Do we really need to go in there?]
cl-cave-approach-4=[Let's explore the cave!|I can't wait to see what lies inside!|Adventure cave!|I love caves!|This is going to be a great adventure!|Everyone get ready to explore this cave!|Come on, let us go inside!]
cl-cave-approach-5=[Fine let's go inside. There is probably treasure|There is gold inside, I can taste it in the air.|Eight out of ten caves hold treasure.]
cl-cave-approach=[Ok, we should find out what lies inside.|Did we bring enough torches?|We might as well look inside while we are here.|Let's explore the cave.|This can be good. Or bad.]
cl-cave-sendIn-1=[I'll be back soon.|Let's see what's in there.|Yes, sir.|No problem.]
cl-cave-sendIn=[You can't do this to me!|Please, don't do this!|This is madness!|No way!|You'll kill me!|I'll never return!]
cl-celebration-audience-10=[Marry me!|How handsome!|I love you!|Men and women working together!]
cl-celebration-audience-11=[That buffalo is huge!|So, that is what a buffalo looks like!|Look at that buffalo!|What is the name of the buffalo?]
cl-celebration-audience-1=[Look at that|What a|That's a] [cute|loyal|trusty|brave] donkey!
cl-celebration-audience-2=[What a loyal dog!|I wish I had a dog like that!|That dog deserves its own medal!]
cl-celebration-audience-3=[I can smell the alcohol from here!|Care to share some of that whisky?|Is that a whisky bottle?]
cl-celebration-audience-4=[What a lady!|A woman, really?|Leave the adventure to men!|Do my eyes deceive me, a woman?|Go back to the kitchen!|Times are changing.|Well that's a pleasant surprise for the fairer sex.|She is glorious.|She should know her place!|Times are certainly changing for the better.|Not bad, for a woman.|She is a role model!]
cl-celebration-audience-5=[A savage!|How uncivilised!|Why bring it here?|A brute!|Can it speak?]
cl-celebration-audience-6=[How is that thing even alive?|I don't like that thing!|The horror!|What is that?!|Can it talk?|I'm scared!|That thing belongs in a zoo!|How ungodly that thing is!]
cl-celebration-audience-7=[All alone?!|Where are the others?|Perhaps they triumphed alone?|Makes you wonder what happened to the rest of the crew...|Must have been a lonely trek.|Did the rest of the team perish?|Just one person?]
cl-celebration-audience-8=[Animal master!|Must like animals.|Appreciates animals more than humans.|Probably can speak to animals too.]
cl-celebration-audience-9=[Why so many soldiers?|Must appreciate a fine soldier at their side.|Are they returning from war?]
cl-celebration-audience=[Bravo|Yeah|I wish I was you|You inspire me|Fantastic|Splendid|Heroic|Wonderful|Let me see|God save the Queen|For the Empire|For Queen and Country|Incredible|Exquisite|What a day|So brave|What a delight|Extraordinary]!
cl-celebration-party-1=[Time to celebrate with a drink!|*hicks*|Cheers!|Let's have a whisky!]
cl-celebration-party-2=[I'm just doing the Lord's work!|Bless you!|I just want to help!]
cl-celebration-party-3=[Whatever.|I don't even care.|I hope you are happy now.|Feeling like a hero?]
cl-celebration-party-4=[Why are all these people looking at me?|This doesn't feel safe.|All this for me?|This will require some getting used to.|Too many people.]
cl-celebration-party-5=[Finally, civilised folk again.|Everybody relax, I'm back.|Everything seems so different.|Glad to be back.]
cl-celebration-party=[Thank you!|I'm overwhelmed!|So kind of you!|Thanks!|Oh, this is simply superb!|How marvellous!|This is wonderful!]
cl-cocaLeaves-crowley=Happiness lies within one's self, the way to extract it is with coca leaves.
cl-cocaLeaves=[Stimulating indeed!|Everything is so colorful.|That will help, thank you.|That is tasty, and gives me zeal.|I'm feeling revitalized!|Let's keep going!|Amazing what such leaves can do.|I'm not tired anymore.|Wide awake now!]
cl-confirm-explorer-female=[Yes Ma'am|Yes Madam].
cl-confirm-explorer-male=[Yes Sir.|Alright, mister.]
cl-cook-meat-fail=[Oops!|No, this will not do|Whoops, you should not eat that.|Terrible, just terrible.|Harder than it looks.]
cl-cook-meat=[Eh voila!|Bon appetit.|S'il vous plait.|Avec plaisir.|Enjoy.]
cl-cultist-injureSelf=[I'm ok, don't worry.|Everything is going to be alright.|It's all over soon.|I'm just marking myself, don't worry.|I'm ready for the transformation.|My body is but a vessel for something greater.]
cl-deadlyPlace-1=[So you think visiting this place is a good idea?|Sure, why not stay a little longer and die a gruesome death?|Only you can think staying here is a good idea.|We might as well go swimming with crocodiles.|You seem to be eager on getting us all killed.|You can't be serious. We need to leave immediately.]
cl-deadlyPlace-2=[I sense much unrest seals at this place.|The air is filled with death.|I sense death here.|Death lurks here.]
cl-deadlyPlace-3=Let's look for treasure and then get out of here.
cl-deadlyPlace-4=[It might look dangerous, but we're going to be fine here.|Stay close to me, I'll protect us.|If we keep a low profile, nothing can go wrong.]
cl-deadlyPlace-5=[May god watch over our souls.|God help us with this forsaken place.]
cl-deadlyPlace-6=[Fine, so we have come here to die?|At least it will all be over soon now.|Visiting this place is another testament to your abnormal stupidity.|Right, and you think coming here is a good idea?|If I didn't know better I'd say you’re deliberately trying to get us all killed.|This is the worst place ever.]
cl-deadlyPlace=[Ok, this is where I'm going to die.|I don't want to die here!|Quick, we need to leave right now!|Oh my god I don't want to die here!]
cl-disgust=[*Yuck*|Somebody should look into that!|How disgusting!|Now I've seen everything!|Will nothing spare us?|I don't want to look.|Keep that away from me!]
cl-dreamVisions=[Tonight I dreamed of a place.|I had a dream.|I saw something in my dreams.|I had a vision of a distant place.|The spirits have talked to me in my dreams.]
cl-dreamVisionsTubman=Every great dream begins with a dreamer.
cl-eatOnlyFriend-1=I am crying, only the tears won't come.
cl-eatOnlyFriend=The love for all living creatures is our most noble attribute.
cl-endWorld-10=We live in the midst of forces whose effects alone we perceive.
cl-endWorld-11=Knowledge is preferable to ignorance.
cl-endWorld-12=It is a strange life, but I never yearn for civilisation.
cl-endWorld-13=I am a stranger in a strange land.
cl-endWorld-14=My comprehension is but a fraction of all I want to understand.
cl-endWorld-15=I do not regret the suffering of my physical constitution.
cl-endWorld-1=The new sights of nature make me rejoice like a child.
cl-endWorld-2=How melancholy a thing is success.
cl-endWorld-3=If danger were eliminated, where would the fun come from?
cl-endWorld-4=I pursue knowledge with unwavering devotion.
cl-endWorld-5=The moral fibre of man is giving way under the influence of luxury.
cl-endWorld-6=With confidence, you have won before you have started.
cl-endWorld-7=Ordinary morality is only for ordinary people.
cl-endWorld-8=Races, empires and nations come and pass, but man remains.
cl-endWorld-9=Adventure is a worthwhile endeavour in and of itself.
cl-endWorld=I am not apt to follow blindly the lead of other men.
cl-evt-alreadyVisited=[Why do we keep visiting this place?|There is nothing here anymore.|I hate this place.|I love this place.|We have been here before, have we not?|We are wasting our time.|Why are we here, again?]
cl-expedition-start-1=[And where are we now!?|And why did we come here?|This is the place where we all will die.|This will end in blood!|So this is the place where you'll get us killed.|This will end in tears.|Nothing good awaits us here.|It will get worse from now on.]
cl-expedition-start-2=[Are you sure this is the correct area?|Please explain to me again, why we are here...|Let's keep a low profile and quickly find what we came for.|We should claim our prize and then leave as swiftly as possible.|There is no reward without risk.|Coming here is a great risk that I am willing to take.]
cl-expedition-start-3=[Ok, the first thing we need to find is gold.|I recommend we proceed to claim our loot from any of the sacred temples.|The natives of this region are said to carry a great many gold trinkets.|The expense of this endeavour is outrageous. We need to find more treasure!|Now, where do they keep the golden idols around here?]
cl-expedition-start-4=[I'm sure we're already being watched.|You may not have noticed, but I think we're being watched as we speak.|How about, you go find the treasure, and I stay here?|I should have never come here.|I made a mistake. When will the ship take me back?|I have a bad feeling about this...|I would much prefer to stay aboard the ship, if that is possible?|How can you guarantee our safety?]
cl-expedition-start-5=[I don't eat a lot, but when I do eat, it's of roman extravagance.|Thank God for me!|Everyone! Thank God for me.|This is going to be pretty shitty.]
cl-expedition-start=[Let's find out what this place holds for us!|I cannot wait to uncover the secrets of this land.|Whatever dangers await, I will protect us.|Remember to stay close to me once we leave the ship.]
cl-fever=[I'm sweating like crazy!|I feel like I'm burning.|I'm tired.|I think I have a fever.]
cl-friendReturn=[I am back|I'm so glad to be back.|I don't know what happened.|What happened?|I have seen things.|I really don't want to talk about it.|There are horrible things out there.|I'll never leave you again.|You won’t believe what I have experienced.]
cl-generic-1=[The Lord is guiding our ways.|We should pray more.]
cl-generic-2=[Nothing will stand in our way.|We're doing great.|I wish I could do this all day.|I'm born for adventure.|Fear not.]
cl-generic-3=[I wish I were somewhere else.|This is terrible.|Why, oh why did I come with you?|Going on this expedition was a horrible mistake.|I don't like this.|I wish it would all be over soon.|I'd do something different instead.]
cl-generic-4=[We should focus on looting the temples.|We need to find more treasures.|I don't want to go home empty handed.|I came on this expedition for the riches.]
cl-generic-5=[You must know what you are doing.|I'd probably do that differently.|I'm not sure if you really know what you are doing.|You have a plan, right?|Is this according to plan?]
cl-generic-6=[We're all going to die out here.|I'll never see home again.|I don't want to die in this forsaken land.|This is not good, not good at all.|We should not touch anything.|Can we go home now?|Haven't we seen enough already?|I'd really consider just leaving and returning home.|The longer we stay, the greater our chances are of dying here.]
cl-generic-cannibal=[I didn't do anything.|What are you looking at?|I'm not hungry anymore.|Life is good!|I feel great!]
cl-generic=[I am talking to the spirits.|The spirits are watching over us.|I sense something here.]
cl-ghostiesVisit-1=[Oh no this can't be good.|I don't think this is good.]
cl-ghostiesVisit-2=[We should take whatever they are offering. Maybe it's treasure?]
cl-ghostiesVisit-3=[Now these are peculiar little fellows.|Now look who is visiting.]
cl-ghostiesVisit-4=[Do you think they are hostile?|What if they are dangerous?|Oh my god!]
cl-ghostiesVisit-5=[Oh hello there!|What are these creatures?|Now they look quite friendly, don't they?]
cl-ghostiesVisit=[The spirits are visiting us!|The spirits!|We're finally meeting the spirits!]
cl-harbor-1=When on a march, assume the attitude you feel most inclined to.
cl-harbor-2=The happiest moment in life is in departing upon a journey.
cl-harbor-3=We are not concerned with hopes or fears, only the truth.
cl-harbor-4=One can only travel if one accepts what every place brings.
cl-harbor-5=The wise expect nothing, thus avoiding all disappointment.
cl-harbor-6=Preparation is rightly two-thirds of any venture.
cl-harbor-7=Let the future evaluate us according to our accomplishments.
cl-harbor-recruit=[New recruits!|So who wants to join?|Join us on our adventure!|Are you made of stern stuff?|Adventure awaits those with the courage to face it head-on.|Beyond the horizon is your destiny.|Together we can accomplish great things.|Imagine the possibilities.|Do you have the pluck?]
cl-harbor=Humanity will draw more good than evil from new discoveries.
cl-heal=[Thank you.|I feel much better now.|Oh, that feels better.|The bleeding stopped.|Onwards and upwards!|Another wound to add to the collection.|No such wound will cease my endeavour.|I feel a tad better, thank you.|The wooziness has passed.|How embarrassing.|Some scars to talk about over drinks.|The adventure can continue!|I thought I was going to die.]
cl-helpNative-10=[Not our problem. Let's move on.|What do I care for this person?]
cl-helpNative-11=[Not without a reward!|Let's wait until this is over and search the corpse for treasure.]
cl-helpNative-12=[As if we didn't have enough problems ourselves.|We should just wait this out.|I don't think we should get involved.]
cl-helpNative-13=[We need to help!|God commands us to help!]
cl-helpNative-14=[I'm not sure about this.|Should we really endanger our trek to help this person?]
cl-helpNative-1=[We should check the pockets for treasures.|Let's rob him.]
cl-helpNative-2=[This is exactly how we will all end up soon.|Dead or alive, what does it matter anymore?]
cl-helpNative-3=The spirits have guided us here to help.
cl-helpNative-4=[We need to help!|We need to do something!]
cl-helpNative-5=[Do you really think we should spend our supplies on this person?|Probably better off dead anyway.]
cl-helpNative-6=[Just let nature do the rest.|Why should we care for this?|This animal deserves to die.|One less animal to take care of.]
cl-helpNative-7=Ready your weapons!
cl-helpNative-8=[This looks dangerous.|We should stay out of this.|You'll get us all killed!]
cl-helpNative-9=[The spirits are telling me to help this person.]
cl-helpNative=[We need to help this lost soul.|God guided us here to help this person.]
cl-hotAirBalloon-makeRoom=[You cannot be serious!|This is just vile.|After all we've been through?|You cannot do this to us!|You have to be joking.|Seriously?]
cl-ignore=[I can't deal with this right now.|I don't care.|I have more serious issues to attend to.|I can't be bothered right now.|There is no time for that.|I won't lose time over this.|Better to stay calm.|Wise men live longer.]
cl-imaginary=[Are you feeling alright?|Who are you talking to?|What's going on?|You scare me.|I think you’ve lost it.|Are you talking to me?]
cl-info-village=[Our maps show a nearby village|Natives have told us about a nearby village]. [We should head there first|This would be a good place to head towards|Perhaps they have tea].
cl-item-chocolate-1=[I don't eat a lot, but when I do eat, it's of roman extravagance.]
cl-item-chocolate-2=[Chocolate again?|Yeah why not, I can eat some more chocolate.|If we must.|I’ll turn into a piece of chocolate!|Really?|This is not suitable for my blood sugar.]
cl-item-chocolate-3=[You really think chocolate will make this any more bearable?|If we must.|Placating us with chocolate does not make you a fit leader!|Sure, feed us more sugar.]
cl-item-chocolate=[Delicious!|I love chocolate!|I prefer dark chocolate, but thank you.|Oh, such yumminess.|A piece of chocolate and I’m yours.|Have many wars been fought over chocolate?|The Empire for a bar of chocolate.|Oh, yes please.|Mmmmmhhhh...!|Thank you.]
cl-item-dynamite=[Step aside!|BOOM!|Take this, nature!|Nothing stands in the way of this expedition!This will not go unnoticed.|I think it looks better now.|This will do.|Clear the path!]
cl-item-meat-animal-cooked-1=[Better than raw.|Could be worse.|I've eaten worse.|It's better than nothing.|It takes a bit of getting used to.]
cl-item-meat-animal-cooked-2=[I've eaten far worse.|Not bad at all.|I need something to wash this down.|We should have brought cutlery.|Where did I put my spoon.|Rather leave the seasoning to me.]
cl-item-meat-animal-cooked-3=[A wine would go well with this.|We need to import these animals.|The finest meat I've ever tasted.|This is something special.|What a treat.|Simply super.|The cook deserves a medal.|The Queen would be smiling.]
cl-item-meat-animal-cooked-bad=[One actually isn't supposed to eat that part.|You cooked it wrong!|Served to the Queen, you would be beheaded for such!|A travesty of cooking.|Was it dropped in mud before cooking?|I could cook better than this blindfolded!|Quality must mean naught where you come from!|This tastes awful!|You shame the Empire with such cooking.|You should be ashamed!|I’ve seen rats with better culinary skills!|Rather leave the seasoning to me.|The smell is nauseating.]
cl-item-meat-animal-cooked=[Tastes like chicken.|The finest meat I've ever tasted.|Oh, how very yummy.|It's a bit tough.|Not bad, considering.|Overcooked, but it’ll do!|Undercooked, but it’ll do!|It’ll have to do.|I will make do.|This definitely isn't medium rare.]
cl-item-tinCan-eat-1=I don't eat a lot, but when I do eat, it's of roman extravagance.
cl-item-tinCan-eat-2=[How dare you feed us this stuff?|This is pauper food!|This is the last time I'm eating one of these.|Disgusting!|I'm so sick of this food.|The sight of it makes me sick.|One more spoonful and I'll vomit.]
cl-item-tinCan-eat-3=[Better than starving I guess.|We could at least serve it on a plate.|While these are durable, my appetite for them isn't.|Nice invention, shame about the taste.|Can we please stop eating that?|You'll regret this tonight.|I can already hear my bowels complaining!|Shouldn't we keep them as projectile weapons?]
cl-item-tinCan-eat-4=God bless canned food.
cl-item-tinCan-eat-5=[This reminds me of home.|My grandmother used to eat those.|The Empire was built on beans!|You can’t go far wrong with beans in a tin.|Well at least the tin has reflective qualities...|My grandfather would swear by tinned beans.|Good old English beans.]
cl-item-tinCan-eat=[I'm not sure how often I can eat that.|It's ok when you’re hungry.|Good old beans.|The more you eat, the more you...|No comment!|Ask me how I feel later.|I'm starting to get sick of these.|I'll regret this tonight.]
cl-item-tinCan-refuse-1=Let me show you where you can stuff one of these!
cl-item-tinCan-refuse-2=I'd rather die than eat this!
cl-item-tinCan-refuse=[I refuse to eat any more of that.|Nope!|NOPE!|Not a chance!|You eat it!|I'm not desperate enough to eat this.|Sorry, I'm currently allergic to that.|I really don't want to eat any more of these.|You mock me, surely?|Not in this reality.|Hell will have to freeze over before I eat anymore of that!|I'll politely refuse to eat that.|Thank you, but no thank you.|Ask me again when I'm starving.|You can kindly insert that tin where the sun does not shine!]
cl-join-10=[I know these lands like no one else.|I will guide you through this land.|I will help you because this will make you leave earlier.|I don't like you, but I will try to help.|Let me be your eyes.]
cl-join-11=[I talk to animals.|Animals talk to me.|I can take care of your animals.|My father has told me to come with you.|My best friends rarely walk on two feet.]
cl-join-12=[I will spread the word of God.|The Lord is watching over us.|Blessed shall this expedition be.|May the almighty God lead our path.|In the darkness, I will shine a light.|Our sins will be washed away by the fame that is awaiting us.]
cl-join-13=[A'richt let's gang.|A'm aff tae be yer best mukker.|Howfur aboot some whisky?|Dinna worry yirsel ah will handle this.|A've fought mony battles 'n' wull staun mah ground.|Ah hawp ye hae whisky wi' ye.]
cl-join-14=[I can show you where the Oases lie.|I've known the deserts since I was a child.|My sword will be at your side.|I will help you find shade.]
cl-join-15=Thank God for me.
cl-join-1=[You won't regret this.|I would never conspire against you.|All I want to do is help.|You and me, we are like siblings.|Praise the sun.]
cl-join-2=[I'll paint some wonderful pictures.|This is going to be most inspirational!|My art will wash the dust of our daily life from our souls.|We have art in order not to die of the truth.]
cl-join-3=[I can help you strike good deals.|This shall prove to be a lucrative endeavour|We will make a fortune.|You, my friend, will not regret this.|I came from far away only to join in on your adventures.]
cl-join-4=[Ahoi!|Sail ho!|Aarrrrr|Murky waters await us.]
cl-join-5=[For the Kingdom!|Is it teamtime yet?|I hope you have tea.|This should not pose a problem.|I'll gladly accompany your expedition.|You are now officially under the protection of the Empire.]
cl-join-6=[Tres bien!|My meals will help you stay focused on your expedition.|I rarely burn food. Not since the accident.|I rarely burn food.|You are not a vegetarian, are you?|I'm just saying that I will only cook vegan.|If you won't appreciate my food then eat something else.|Respect my cooking or dine on your belt instead.]
cl-join-7=[I will do my best to translate between you and the natives.|I'll gladly be at your service.|I understand many foreign languages.|I've spent many years travelling to all corners of the world.|The diversity of the world is my language laboratory.||I will do what I can to help you communicate.|May your voice be understood in many foreign countries.|Sometimes it is better to listen, than to speak.]
cl-join-8=[I can show you how to move through these lands in safety.|Last week I killed a tiger with my bare hands.|I will fight by you, stranger.|I will fight by your side.|I can protect your people.|My elder has told me to protect you.|Our chieftain values your safety.]
cl-join-9=[The spirits have instructed me to protect you.|I sense that the spirits want me to guide your way.|I will help you see what can't be seen.|The spirits will guide our path till the end.|I will help you in these lands.]
cl-join=[I can't wait to write about this adventure!|This will make a great story|I'll make sure the world learns of your adventures!|This will be an epic story, won't it, Luis?|Now let's see what kind of adventures awaits us.]
cl-leave-1=[I thought we'd never leave.|This felt like an eternity.|Finally we're leaving.|We should have left an hour ago.|This was terrible.|We're doomed.]
cl-leave-2=[This was way too scary.|I'm so glad this is over.|I hope nobody saw us.|Do you think someone is following us?|I'm so glad I did not get hurt.]
cl-leave-3=[The spirits are guiding us away from this place.|The spirits will guide our way.]
cl-leave-4=[I'm so excited for more adventures!|Let's find out what comes next!|I'm so excited!]
cl-leave-5=[Let's move, there are treasures waiting for us.|Nothing more for us here.]
cl-leave-6=God will guide our way.
cl-leave=[Ok, let's go.|Everyone pack up, we're moving on.|Time to move on.|Adventure awaits!|Enough, we need to keep moving.|We have no time to lose.|Make haste!|So much more to see.|We haven't found our goal yet!]
cl-levelUp=[Thank you!|I will do my best!|To victory!|Wisdom begets...|Experience is paramount.|I appreciate the recognition.|I feel… better.|With wisdom comes...|I will not let you down.|Wonderful.|How wonderful.|What a gift.|I feel great.|Learn by doing.|Practical experience pays off.|There’s only so much theory one can do.|A just reward.|Many thanks.|I will not let you down.|You have my gratitude.|I think I might cry.|That makes me want to hug you.|How can I ever repay you?|You have my thanks.|Respect to you.|A great leader recognises such.|Onwards and upwards.|Like clockwork!|Always improving.|I could kiss you!|A handsome reward.|I wish to be the best.]
cl-loneSurvivor-1=God and Satan fight for my soul.
cl-loneSurvivor=It is not in my nature to admit defeat.
cl-lovecraftRacist=[Yes, that makes sense.|You are so right!|I completely agree with you.|It all makes sense now.]
cl-monsterDen-approach-1=[I don't like the look of this place.|No way am I going in there!|I hate caves.|Just keep on going if you want me to panic.|I'd prefer to not go into this deathtrap.]
cl-monsterDen-approach-2=[I can sense a strong presence here.|This cave is filled with dark spirits.|Death waits for us in the darkness.]
cl-monsterDen-approach-3=[And now you expect us to go in there?|Torches are notoriously unreliable.|No, I'm not having a cave day today.]
cl-monsterDen-approach-4=[Nothing will stop us!|Adventure cave!|I love caves!|This is going to be a great adventure!|Everyone get ready to explore this cave!|Come on, let us go inside!]
cl-monsterDen-approach-5=[Ok, fine let's go inside. There is probably treasure|There is gold inside, I can smell it.|Eight out of ten caves hold treasures.]
cl-monsterDen-approach=[Are you sure we want to go in there?|You know there will be monsters in there, right?]
cl-mosquitos=[I hate mosquitos!|I think I've been bitten a thousand times!|We should choose our path better.|These damn blood suckers.|Death awaits in these lands.]
cl-mummy-attack-1=It will kill us all!
cl-mummy-attack-2=God help us!
cl-mummy-attack-3=I told you not to take the mummy!
cl-mummy-attack-4=[It's alive!|It's moving!|The mummy is attacking!]
cl-mummy-attack=[Fight!|Stay close to me, it is attacking!|Charge!]
cl-nativeGhosts-1=[Oh my god, ghosts!|They are coming to haunt us!|Ok, this is the moment things are getting too much for me.]
cl-nativeGhosts-2=We need to help the spirits to find rest.
cl-nativeGhosts-3=[Great, now we're being stalked by dead people.|Just when I thought it could not get any worse.]
cl-nativeGhosts-4=[Did they just mention a treasure?|We should find that treasure!]
cl-nativeGhosts-5=[I suppose you think it is a good idea to help them?.|If they were killed, it's rather likely we'll get killed too.|Sure, let's help some ghosts. What could possibly go wrong?]
cl-nativeGhosts-6=[What blasphemy is this?|God forsaken creatures, be gone!|By the word of god, I command you to leave this place!|What in the name of god!]
cl-nativeGhosts-7=[Are you seeing them as well?|So these are real ghosts, no?|Is this really happening?]
cl-nativeGhosts=[We should help them!|I ain't afraid of no ghost.]
cl-nativeVisit-1=[They probably want to ambush us.|We cannot trust them.|What if they are hostile?]
cl-nativeVisit-2=[The spirits told me about their appearance.|I have dreamed about this visit.]
cl-nativeVisit-3=[Sure, why not invite complete strangers to our camp?|What could possibly go wrong?|Tomorrow we're all dead anyway.]
cl-nativeVisit-4=[We should rob them.|Maybe they have treasures to trade.|Ask them about the treasures!]
cl-nativeVisit-5=[Are you sure we should invite them?|Let's be honest. They could be friends or foes.]
cl-nativeVisit-6=[God welcomes everyone!|God bless their souls.]
cl-nativeVisit-7=[We cannot trust them!|They are probably cannibals.|No way I am going to share my food with them.|Send them away, now!]
cl-nativeVisit-8=[They look delicious.|Would you mind me eating one of them?|I'm hungry.]
cl-nativeVisit-9=[Well hello there.|Maybe they have some interesting stories to tell?]
cl-nativeVisit=[Greetings, friends!|They are not posing any threat.|Don't worry, they are harmless.|I'll protect us if they are up to something.]
cl-nature-1=[What a fine adventure!|Oh, what secrets we'll find here.|We'll have no problems here.|Great, a new place!]
cl-nature-2=[I hate it.|Yet another boring sight.|We will just get dirty.|Can we move on now?|I think we've seen this before.|I'm so tired of this.|How is this place better than the one we visited before?|I don't see the point in coming here.]
cl-nature-3=[The gods have a strong presence here.|The spirits are resting here.|This place is full of energy.|My ancestors told me about this place.|I had a dream about us visiting this place.]
cl-nature-4=[This is a true testament to the greatness of creation.|The lord himself smiles upon this place.|I will bless this place.|A blessed place indeed.|You may all kneel while I say a prayer.]
cl-nature-5=[I wonder if there is treasure hidden somewhere here.|Ok, but where is the treasure?|Let's move on, there is treasure waiting somewhere else.|I'd rather loot a temple instead.|There is nothing to get here, let's move on.|We should focus on the temples.|I don't think we'll find anything of value here.|Do you think we will find something of value here?]
cl-nature-6=[I guess you expect us to rest here?|And why exactly do you think this is a place worth visiting?|I'm sure you have your reason for guiding us here.|This sure is a nice place.|Yes, this looks exactly how I imagined it.]
cl-nature-7=[I bet there are wild animals around here.|No way I'm going to stay here.|Do you even know how dangerous this is?|This is way too dangerous.|We should have stayed where we were before.]
cl-nature=[What a sight.|Truly magnificent.|This is really beautiful.|What a nice place.|I wish we could stay longer.|I really like this place.|I wonder what mysteries this place holds.|Now that looks beautiful.]
cl-necronomicon-fail=[This is... not good.|Oh dear...|I truly cocked that one up!|My mind is swelling|The book cares not that I failed|The grimoire feasts on my failure.|My thoughts are splintering|I’m sure I said the words correctly...|Unspeakable horrors.|This is going to be bad.|My mind is slipping.|This is too much to ask for.]
cl-necronomicon-page=[I know how to read this.|Can’t be too difficult to translate.|What’s the worst that can happen?|Something, something, nicto...|I know this book very well.|Fortune favours the bold.||I know what I am doing.]
cl-necronomicon-portal=[We may have opened some kind of portal.|This may have opened a portal to a different dimension.|We have created a portal.|I wonder what horrors await us on the other side.|A portal. That's interesting.|Now there’s a sight to behold.|Some kind of parlour trick perhaps, just without the parlour...|]
cl-new-biome=[A new area!|We've never seen anything like this before!|A new discovery!|An unprecedented discovery, possibly... |Fascinating!]
cl-newMorning-10=Thank God for me.
cl-newMorning-11=[I am so mad right now.|Just leave me alone.|I hate you.|I will never forgive you.|You are all horrible human beings.|This is so disappointing, I don't even know where to begin.]
cl-newMorning-1=[Everyone on their feet, a new day awaits.|Enough rest, time for a new day.]
cl-newMorning-2=[Tonight I dreamed about our imminent death.|We're absolutely not plotting against you.]
cl-newMorning-3=[That was a horrible night.|My back is killing me.|I hate mornings.|Another day I'd rather be somewhere else.|If we rest so frequently we'll be killed in our sleep, eventually.]
cl-newMorning-4=[What a wonderful new day!|New adventures await!|Good morning everyone!]
cl-newMorning-5=[Our spirits have rested.|The spirits have watched over us this night.]
cl-newMorning-6=[Now who would have guessed I'd sleep so well out here.|Only you would think of spending the night here.|We should find a better place to rest.]
cl-newMorning-7=[I'm so glad we didn't get killed last night.|I'm just glad I'm still alive.|We should just stay here and wait for help.]
cl-newMorning-8=[Resting here won't bring us any closer to riches.|We should sleep less and loot more.]
cl-newMorning-9=[I'm still mad.|I won't stand another night with you people.]
cl-newMorning-darwin=A man who wastes one hour of time has not discovered the value of life.
cl-newMorning-stark=To awaken in a strange place is a particularly pleasant sensation.
cl-newMorning=[Good morning everyone.|What a night.|I could have slept a bit more.|What a nice day.|I wonder what awaits us this new day.|Another new day.]
cl-noSanity-1=[I look tasty!|Animals can't speak.|I think you are going crazy.|Did you hear that?|Is this the end?|What is the purpose of life?|You are a wise man.]
cl-noSanity-2=[It's a pleasure to be here.|I'm sure we will be fine.|Agggghhherr.|Baaaahaarg.|Whhahass.|Aaaahhhg gaaar!|Is this hell?|Is this heaven?|Is this real?]
cl-noSanity=[This is too much to ask.|Death is lurking around every corner.|This travelling is killing me.|What is the point?|Why?|Where are we?|Never again.|I hate this place.|I need to rest.|I just want to sleep.|I don't care anymore.]
cl-noSanityCannibal=Hungry men have no respect for law, authority or human life.
cl-notFeelingWell=[I'm really not feeling well.|I'm going to die out here!|I need medical attention!|Can we look for a doctor?|I'm feeling strange.|Can we make a break?|I think I shouldn't be traveling.|This is not making me feel better.|Why do you hate me?]
cl-portal-1=[Whatever waits on the other side - I'll protect us.|I'll go through first.|Let's find out what lies on the other side.]
cl-portal-2=[Oh no this can't be good.|I hate portals.|I really don't want to find out what's waiting on the other side.|No, I'm definitely not going through that.]
cl-portal-3=[Do you think we'll find more riches on the other side?|Let's give it a try, there might be treasure beyond that portal.|I sense unspeakable riches waiting for us on the other side.]
cl-portal-4=[You're not really considering going through that, are you?|Let me guess, you want us to enter this?|Sure, let's go through that portal. What could possibly go wrong!?|And how are we supposed to get back?|I wonder if this is a good idea.]
cl-portal-5=[No way I'm going through this.|What if there are monsters on the other side, ready to kill us once we step through?|I'm scared of portals.|I'm super close to a panic attack.|No, No, No. I'm staying here!|Can't we just stay here?]
cl-portal=[I have seen this gate in my dreams.|The ghosts are telling me to stay away from this gate|Only shadows await us on the other side.]
cl-quest-missingHusband=[He looks like he has been out here for a long time.|We should not trust him.|Such solitude can do strange things to folk.|He's been alone for too long it seems.]
cl-racist-confirmation=[You made the right choice!|We're better off without that animal.]
cl-racist-conflict=[I can't stand the smell of this person!|Just look at that animal!|You have to do something!|I can't stand this anymore!]
cl-racist-paranoid=[Clearly a cannibal.|We cannot trust this animal!|It's either me or this thing.]
cl-reply-harbor-recruit-1=[I'd be up for an adventure.|I'll follow you.|I'll gladly join you.|Take me!|My life is yours.|I can do it!|Any excuse for an adventure.|When you need my sort and I’m absent, you’ll be sorry.|You’ll not be sorry, I tell you.|Overlook me and you’ll regret it.|I need to leave the country anyway.]
cl-reply-harbor-recruit-2=[Don't listen to that person. Take me!|I'm also up for adventure.|Ignore me at your own peril!|You might as well take me.|If you are a clever person you'll take me instead.|Why take useless scum when you can have me?|I could prove to be of more value.|why settle for second best.|Who are you anyway?|I don't know about this.|Tell me, why are we here again?|There is free food, right?|I just want to be rich.|I just want to be famous.|I just followed the crowd.|Are you that Fogg chap?|I came only to see what all the fuss was.]
cl-runAway-1=[Oh no! We need everyone.|We're doomed!]
cl-runAway-2=[I dreamed that this would happen.|The spirits will watch over this restless soul. Or not.]
cl-runAway-3=[Goodbye.|See you later.|Maybe we'll stumble over the corpse soon.|As if running away would help.|Coward.]
cl-runAway-4=[May God watch over this poor soul.|God will be with you, wherever you go my friend.]
cl-runAway-5=[I just hope nothing was stolen.|Less people to share the loot with.]
cl-runAway-6=[That escalated quickly.|Good luck out there.]
cl-runAway=[Won't be missed.|I wondered when this person would leave.|It's about time.|I've been waiting for this moment.]
cl-sacrileg-1=[This will probably get us into trouble.|The natives will not like this.|Better hurry before the natives notice what we have done.|I'm pretty sure this was a bad idea.]
cl-sacrileg-earhart=I am happy to have popped into existence at a period so interesting.
cl-sacrileg-fortune=Superstition is a form whose significance has been forgotten.
cl-sacrileg-huizinga=Our ideas of magic and mystery would all fall within the play-concept.
cl-sacrileg-loot-1=[Fabulous! More riches!|Now look at all this treasure!|More, we need more riches.|Now this will sell well back home.]
cl-sacrileg-loot-2=We take what we deserve.
cl-sacrileg-loot-3=[We just take what we need.|Now who would have expected that?|Oh my, this is something special.]
cl-sacrileg-loot-4=[The spirits are watching our actions.|We should not have taken this!|Sacrilege!|We are defiling this place.|This belongs to the natives, not us.]
cl-sacrileg-loot=[This is going to be the reason for the death of us all.|This was a terrible idea.|Now how did that help?]
cl-sacrileg-tubman=I was a stranger in a strange land.
cl-sacrileg-warning-1=[This seems to be a sacred place.|We should probably not touch anything.|We'll get into trouble with the natives.|We should leave this place untouched.]
cl-sacrileg-warning-2=[This is a sacred place. We should not defile it.|The spirits have a strong presence here.|My ancestors told me about this place.|I sense death here.|I had a dream about this place. It did not end well.]
cl-sacrileg-warning=[This is a sacred place. We should not defile it.|This place is holy to the natives of this region.|We must not touch anything here.|Don't touch anything.]
cl-sacrileg=Blasphemy! You have defiled this place!
cl-sanityFightBurton=Travellers like poets are mostly an angry race.
cl-scaryPlace-1=[We cannot stay here!|We should leave immediately!|I'm scared.|No way I'm going to stay here any longer.|That's it, this is where we are going to die.|We'll die here.|I don't want to die!|No way I'm staying here any longer.]
cl-scaryPlace-2=[We are not alone.|Shhh.. I hear voices!]
cl-scaryPlace-3=[I can sense the spirits of this place.|This place has seen true sorrow.|The shadows are longer than normal here.|The spirits recommend departure.]
cl-scaryPlace-curie=Nothing in life is to be feared, it is only to be understood.
cl-scaryPlace-earhart=I want to do it because I want to do it.
cl-scaryPlace-huizinga=You only live a short time... and you are dead a long time.
cl-scaryPlace=[This place scares me.|I do not like this place.|Ok, can we leave now?|Something about this place makes me uneasy.|We should not be here.|I should not be here.|This is not good.|We should leave as soon as we can.]
cl-scroll-hill=[I feel elevated.|Wish I could see a pub from here!|This is a handy spot.|A great vantage spot.|Ahhh, this is much better!|What a sight!]
cl-seal-activate=[Is this supposed to happen?|Now this is very peculiar.|Is this good or bad?|That is one bright light.]
cl-shamanGarvey=Liberate the minds of men and ultimately you will liberate the bodies of men.
cl-shrine-loot-1=[I wonder if this is a good idea.|While we are here, we might as well take something with us.|Do you think we should take this?|I wonder what this is worth.|This will probably not do any harm.|I'm not sure about this.|Do you know what you are doing?|Is this even legal?]
cl-shrine-loot-2=[We should really not take this.|You will anger the gods if we take this.|Theft will do us no good.|This should stay where it is.]
cl-shrine-loot=[Take everything!|Let's grab the loot!|Take it!|Let's take it and leave as quickly as we can.|Nobody will mind our taking this.]
cl-shrine-warning-1=[This is what we came for!|Let us fill our pockets.|Finally, we can start the looting!|Let us grab as much as we can carry and make a run for it.|We need to take the treasure!]
cl-shrine-warning-2=[Everyone stay close together.|I will protect us.]
cl-shrine-warning-3=[And now what? We grab the treasure and run?|Are you sure we should be inside this place?|The natives are not going to be happy about our presence here.]
cl-shrine-warning=[Is that treasure on that altar?|My, this is pretty impressive.|How long has this been untouched?]
cl-slaverySell-comment=[Really?|You really did this, did you?|Fine with me.|I never liked that person anyway.|Less loot to share.|More rations for me.|I'm not sure how I feel about this.|You are a cruel person.|I'm not sure you are supposed to do this.|This is not what I had imagined.|Did this really happen?|Did you just sell someone to that slaver?]
cl-slaverySell=[What are you doing!|Have you lost your mind?!|You cannot do this!|You have to be joking!|You have no right to do this!|Are you serious?!]
cl-sprawlFire-1=[This is all your fault!|You're responsible for this!]
cl-sprawlFire-2=[The cleansing flames will engulf us!|The fire demons!]
cl-sprawlFire-3=[I don't want to burn!|I'm not ready to DIE!|Someone do something!]
cl-sprawlFire-4=[Good lord, the fire is burning everything!]
cl-sprawlFire-5=[Ok, everyone stay sharp.|Nothing we can't handle.|This could be worse.|We're fine.|Just stay close to me and you'll be fine.]
cl-sprawlFire-6=[I like this a lot.|Can I stay here?|How beautiful this is.|I love it.|Yeeeeehaaaww]
cl-sprawlFire-reply=[Follow me, now!|Let's move!|Nothing we can do, move!|We need to run!|Stay together!]
cl-sprawlFire=[The cleansing flame will wash the land.|Soon it will all be over.|Let's just stay here.]
cl-startFire-1=The cleansing flame will wash the land.
cl-startFire-2=[Great, as if we didn't have enough problems.|Just as I thought it could not get any worse.|Yes, let's burn it all down.|This was so foreseeable.]
cl-startFire-3=[The cleansing flames will engulf us!|The spirits will not like this!|The fire demons!]
cl-startFire-4=[Oh no, we're all going to die!|I don't want to burn!|Oh noooo!|I'm not ready to DIE!|Someone do something!]
cl-startFire-5=[Good lord, the fire will burn down everything!]
cl-startFire-6=[Ok, everyone stay sharp and move quickly!|Nothing we can't handle.|This could be worse.]
cl-startFire=[Oh oh, we might have started a fire.|Oh, this is not good.|Run ... RUN!|What have we done?|Whoops, we might have started a small fire.|Fire. How unfortunate.|We probably should leave ... NOW!|Is this a burning bush?|Is this thing on fire?|Do you smell smoke?]
cl-stoneCircle=Symbols are to the mind what tools are to the hand.
cl-tomePage-waterfall=[I wonder what the source is?|Now that looks better.|Magnificent!|Now there’s a sight for sore eyes.|How marvellous.|Where is the water coming from?]
cl-trinketGift-1=[Hey, that's really nice of you.|That’s a nice present. Thank you.|Thank you.]
cl-trinketGift-2=[Oh wow, thank you!|This is too sweet of you.|Thank you very much.]
cl-trinketGift-3=[That is a wonderful present. Thank you very much.|Oh my, you just made my day.|I'll keep this close to my heart.]
cl-trinketGift-4=[I'm honored!|I love you.|Your gesture is very touching.|I don't know what to say.|This is a very special moment for me.|I'll follow you anywhere.|Thank you so much. I won't disappoint you!|You're my best friend!]
cl-trinketGift=[It's about time you show some gratitude.|Yeah, why not. I'll take it.]
cl-village-enter=[We cannot trust them.|Look at them, they are like animals.|How primitive they are.|We should not stay here too long.|Their stench is unbearable.|We should exploit their weaknesses.|They look like cannibals.]
cl-village-recruit-1=[Another helping hand would be good.|The more the merrier.|A native in our ranks would certainly be beneficial.|These are capable people.]
cl-village-recruit-2=[Just another mouth to feed.|I'm certainly not going to share my rations.|Maybe one of them can show us where to find more treasure.]
cl-village-recruit-3=[Yeah right, as if more people would help.|I don't like strangers.|You really think more people will make this better?|I don't see how this person will be able to help us.]
cl-village-recruit-4=[The more we are, the stronger we become.|Their spirits are strong.|Welcome, wandering spirit.]
cl-village-recruit=[You really want one of them in our trek?|I refuse to share my rations with one of them.|Taking one of them will only slow us down.]
cl-villageHuizinga=All culture has an element of striving.
cl-villageReligion-1=I feel that the subject is too profound for the human intellect.
cl-villageReligion-2=Man worshipped naught but himself.
cl-villageReligion-3=Religion to me is science, and science is religion.
cl-villageReligion=The universe never came into being and never will end.
cl-vulture=[I didn't do anything.|What are you looking at?|I'm not hungry anymore.|Life is good!|I feel great!]
cl-warning-superstitious=[Don't touch anything or we'll be cursed!|This area is cursed, I tell you.|We'll anger the gods if we touch anything here!|Don't touch anything, this is a bad omen!]
cl-water-pack=[Stay hydrated!|You sure like water.|Who is supposed to carry all that water?|Don't you think this is enough water?|What do you plan to do with all that water?|Staying hydrated is important.]
cl-whatIsIt-1=[Let's just pretend nobody heard anything.|We should just move on.|This is probably a trap.|Let's ignore it.]
cl-whatIsIt-2=[They're coming for us!|We're being ambushed!|It's a trap!|Run!]
cl-whatIsIt=[Did you hear that?|I think I heard something.]
combat-dmg=Damage
combat-endround=End Round
combat-enemyround=Enemy Round
combat-fame=Fame Bonus
combat-flee=Flee
combat-groupdmg=Group Damage
combat-multiattack=Multi Attack!
combat-multiheal=Heal
combat-rolls0=No Rolls Left
combat-rolls1=1 Roll Left
combat-rolls=$val Rolls Left
combat-selfbuff=Self
combat-selfdmg=Self Damage
combat-shield=Shield
combat-shieldmg=Shield Damage
combat-stunned=Stunned!
combat-surprise=Surprise Attack!
combat-targetbuff=Enemy
difficulty-easy-title=Tourist Trip
difficulty-easy=Easy
difficulty-hard-title=Certain Death
difficulty-hard=Hard
difficulty-medium-title=Expedition
difficulty-medium=Medium
emy-abomination-name=Abomination
emy-crocodile-name=Crocodile
emy-elephant-name=Elephant Bull
emy-giantBird-name=Giant Bird
emy-giantCrab-name=Giant Crab
emy-giantScorpion-name=Giant Scorpion
emy-giantSpider-name=Giant Spider
emy-gorilla-name=Gorilla
emy-hyena-name=Hyena
emy-killerPlant-name=Killer Plant
emy-konrad-title=Military Man
emy-konrad=The deserter we are looking for.
emy-lizard-scout-name=Lizard Scout
emy-lizard-shaman-name=Lizard Shaman
emy-lizard-warrior-name=Lizard Warrior
emy-mummy-name=Mummy
emy-native-scout-name=Native Scout
emy-native-shaman-name=Native Shaman
emy-native-warrior-name=Native Warrior
emy-panther-name=Panther
emy-raptor-name=Raptor
emy-slaver-minion-name=Slaver Minion
emy-slaver-name=Slave Master
emy-tiger-name=Tiger
emy-tiger-white-name=White tiger
emy-trex-name=Tyrannosaurus Rex
emy-triceratops-name=Triceratops
emy-zombie-name=Zombie
emy-zombiePygmy-shaman-name=Zombie Pygmy Shaman
emy-zombiePygmy-warrior-name=Zombie Pygmy Warrior
epilogue-congratulations=Congratulations
epilogue-rank=Rank
epilogue-score=Final Score
evt-abomination-turnInto=[The wound of $name had become terribly infected|$name started to behave very strange], [and $he was looking very sick|and I thought I saw something moving underneath $his clothes|and I was certain I saw something crawling under $his skin]. [As I awoke one morning|One morning] I [found|was shocked to see] that $he had [turned|changed|mutated] into [a grotesque creature|a nightmare fiend|an Abomination].
evt-altar-actions-action=Sacrifice items
evt-altar-actions-title=Altar
evt-altar-approach-action=Explore
evt-altar-approach=[The trek arrived at a jungle clearing with a substantial stone _altar_ in its centre|We found an imposing stone _altar_ located in the midst of a natural jungle clearing]. [Although seemingly ancient,|Despite the lush vegetation surrounding it,|I was surprised to see that] the altar [was almost perfectly preserved|looked absolutely pristine|was in perfect shape]. A hewn depression was filled with [unnaturally|magically|surprisingly] [clear|clean|undefiled|pure|unspoilt] water. [Markings|Engravings|Imagery] [indicated|suggested|hinted] that objects could be sacrificed by [putting|placing|dropping] them in the water.
evt-altar-cancel=[It was wise to depart this place before it was too late|I had nothing to sacrifice here and decided to leave|Sacrifices were a silly superstitious notion, for those lacking real pluck|I had nothing to offer as sacrifice|Considering the circumstances, I decided not to waste any precious equipment].
evt-altar-done=[I dropped the offering in the water|I placed our offering in the water|I let go of the offering]. [It sank quickly|The water appeared to devour my offering|The sacrifice was swallowed by the water] and [vanished in the blink of an eye|was never seen again|was gone forever]. [I pondered|I could not help but wonder|I marvelled at] just how deep [the water was|the water was and where the objects would go to|the altar extended down into the earth|my precious items would sink].
evt-altar-ghostie-appear-report=§We had a [strange|paranormal] visit by small, ghostlike creatures. They offered us some curious trinkets in exchange for our sacrifice.
evt-altar-ghostie-appear=[I dropped the offering into the water|I let go of the offering]. [Shortly afterwards|As the sacrifice disappeared|Right after it was swallowed by the altar] a [diminutive|insubstantial|transparent], _ghostlike creature_ [rose from the water|appeared out of thin air|materialised in front of me|appeared|emerged from behind the altar]. It [looked at me with its empty, black eyes|tilted its head and stared at me in an unsettling fashion|nodded quietly|seemed to wink at me|jumped up and down, rather alarmingly|levitated above the altar|made me question the quality of my sight|seemed to vibrate slightly|made strange clicking sounds, as if communicating,|seemed friendly|quite pleasant|seemed harmless|looked at me with a curious expression] as it [offered|handed me|put down] an [item|trinket|valuable item] in exchange for the sacrifice.
evt-angry-demandPayment-1=I tried to [reach an arrangement|agree on terms|come to an agreement] with $him.
evt-angry-demandPayment-2=With eyes [bulging|swelling] with greed $name grabbed the would-be compensation and went to bed, seemingly satisfied.
evt-angry-demandPayment-3=[We were unable to reach an agreement|We were at an impasse|A civilised arrangement could not be reached]. $name gave me a cold glare then quietly went to sleep. The next morning $he was gone.
evt-angry-demandPayment-4=[What was $he thinking?|How terribly uncouth!|This was unreasonable.|A covetous act no doubt.] [I would not be the victim of blackmail|Such disregard was unbefitting of my expedition|Especially in such harsh times, where we needed everything at hand]. $name [gave me an icy look and then went to sleep as if all was dandy|cursed under $his breath then went for a walk]. The next morning $he was gone.
evt-angry-demandPayment-action-1=Refuse
evt-angry-demandPayment-action=Compensate
evt-angry-demandPayment-report-1=§The greedy rapscallion, $name, had abandoned our trek.
evt-angry-demandPayment-report-2=§In an act of selfishness, $name, had abandoned the expedition.
evt-angry-demandPayment-report=§In an unexpected act of greed, $name, asked for compensation. I had little choice but to pay $him.
evt-angry-demandPayment=[As I was dozing off|Just before I went to bed|I was just about to fall asleep when] $name [approached me|triggered an argument|interrupted me|disturbed me deliberately]. $He [was upset and ready to abandon our trek|threatened to ditch the group|was out of $his mind and would surely desert us|irrationally declined to continue the trek|seemed devastated and refused to keep moving for even a day] if [I was not willing to hand over|$he would not be given] some of our [equipment|tools|precious loot] as, [compensation|redress|restitution|reparation] for the [terror|vile acts|scandalous acts|unimaginable horrors] $he had been [subjected to|suffering from|exposed to|forced to witness].
evt-angry-justLeave-report=§During the night $name abandoned us and filched some of our crucial expedition materials.
evt-angry-justLeave=[As we awoke this morning|Rising with the dawn revealed that|As the sun rose we realised that|This morning] $name was [absent|missing|not with the trek anymore]. $He [must have sneaked away during the night|had abandoned us while we slept]. [This was terrible news|This, I felt, was poor form on $his part|This was in itself already problematic], but $he [had also taken some valuable goods with $him|had also stolen precious equipment|pilfered some of our equipment as well].
evt-angry-nativeLeave-report=§$name had decided to abandon us. $He just vanished into the darkness of the night.
evt-angry-nativeLeave=[$name quietly approached|Without a word $name walked up to the campfire|With an empty expression $name packed up $his belongings|With a deep sigh $name stood up] and [gave me|handed over|gifted me] some coca leaves $he had [secreted away for hard times|kept as a last resort]. $He then [turned and walked away|slowly walked backwards and vanished] into the darkness of the night. $He [never returned|surely returned home|abandoned us].
evt-angry-renounced-report=§$name informed me that this would be our last expedition together.
evt-angry-renounced=Something had [eroded the trust|broken the bond] between $name and me. $He informed me that if we should [somehow|perchance] survive this expedition [and make it back|and reach home], $he would never want to [speak|deal|cooperate|work] with me again.
evt-angry-runAway-report=§[On this night $name had reached $his breaking point|The ongoing emotional grind had been too much for $name. $He had reached $his tipping point] and fled.
evt-angry-runAway=[That night $name slowly stood up from $his place at the fire|As we sat by the fire $name rose and stared into the distance|$name had reached $his tipping point|It was all too much for $name]. [Without a word|While loudly cursing our names] $he [ran|sprinted] into the [night|darkness] and [was never seen again|did not return|disappeared]. The [persistent emotional stress|last week|challenges of the journey] [had been too much for $him|had crushed $his faith in our expedition].
evt-angry-shamanCurse-1=My eyes took a moment to adjust to the light and to realise that it was $name who was the [centre|target|subject|focus] of the ungodly anger. Before I could react $he was doused with a [brown|lumpy|suspicious] liquid and the shaman disappeared into the night like a ghost.
evt-angry-shamanCurse-report=§Tonight the shaman $name lost his temper and left our trek, but not before cursing our endeavour.
evt-angry-shamanCurse=I must have barely [fallen asleep|nodded off] when I was awoken by a loud scream. $name was looming over the fire making inhuman shrieks and [pointing with $his creepy long fingers|spitting disgusting chewed muck] at one of us.
evt-angry-traitor-report=§$name finally accepted my leadership.
evt-angry-traitor=I sat at the night fire after a [long|exhausting|tiring] day when $name loomed over me. I was ready for yet another [verbal duel|fracas|quarrel|argument|rattling of sabres], but instead $he offered [peace|truce|an apology]. After consideration, $he now [related better to|understood|appreciated] some of the [hard|tough] decisions I had to [make|deal with] and was willing to accept my [leadership|superiority|seniority|wisdom].
evt-blessingTemple-approach-report=§[Today|After a long day of travelling] [we approached|we arrived|our trek arrived at|the trek arrived at|we discovered] [a majestic|an ancient|a mysterious|an old|a sacred] temple [that was built right into the face of a mountain|that was carved into a mountain wall|located on a mountain face].
evt-blessingTemple-approach=[Today|After a long day of travelling] [we approached|we arrived|our trek arrived at|the expedition reached|we discovered] [a majestic|an ancient|a mysterious|an old|a sacred] temple [that was built right into the face of a mountain|that was carved into a mountain|located on a mountain face]. [I could tell that this was a special place|This was seemingly a sacred place for the people living in these lands|It was a truly majestic sight|We stood in awe of the enormous structure]. A large opening led inside.
evt-blessingTemple-drink-1=Immediately $his eyes lit up and $he looked at me with an almost relieved expression on $his face. Afterwards $he seemed particularly peaceful and quiet, as if naught could trouble $his _mind_ anymore.
evt-blessingTemple-drink-2=Upon drinking the fluid $his complexion brightened and $he seemed much more _healthy_. Quickly it became clear that $he was able to heal faster.
evt-blessingTemple-drink-3=As $he drank from the chalice I could have sworn I saw a ray of light coming down from the ceiling, suffusing $him with a wonderful, almost hallowed aura. Some form of _holy symbol_ had appeared on $his forehead.
evt-blessingTemple-drink-4=$He put down the chalice and unintentionally almost crushed it with $his hands. Drinking from the potion seemed to have tremendously increased $his _strength_ and $he was now more than willing to carry a few more crates.
evt-blessingTemple-drink-5=As $he drank from the chalice $his skin began to harden and darken. Soon after it seemed as if $his _skin was now much harder_ and more resistant to harm.
evt-blessingTemple-drink-6=The moment $he drank from the chalice $his hands began to shake wildly as $his body twisted in pain. After the screams ceased I could see that $his hands hand been deformed into ghastly _bestial claws_. It was not the prettiest thing to look at, but should be of benefit in the next engagement.
evt-blessingTemple-drink-7=We watched $name closely after $he had been drinking from the [unusual|mysterious|strange|peculiar|odd|possibly sinister|ever so suspicious] potion. However, nothing [of note|of interest|worth logging|special] seemed to happen.
evt-blessingTemple-drink-action=Let $name drink
evt-blessingTemple-drink-report-1= Afterwards $he seemed very peaceful and quiet, as if nothing could trouble his mind anymore.
evt-blessingTemple-drink-report-2= Afterwards $he had an amazingly increased health recovery rate.
evt-blessingTemple-drink-report-3= Some form of holy symbol materialised boldly on $his forehead, as if it had always been there but hidden.
evt-blessingTemple-drink-report-4= Afterwards $his strength increased quite impressively and $he was more than willing to carry additional crates.
evt-blessingTemple-drink-report-5= Soon after it seemed as if $his skin was now much harder and more resistant to any [manner|type|sort|kind|form] of harm.
evt-blessingTemple-drink-report-6= Afterwards $his hands hand been deformed into ghastly bestial claws.
evt-blessingTemple-drink-report-7= However, nothing special happened.
evt-blessingTemple-drink-report=Inside we found a mysterious [goblet|chalice], and I [let $name|asked $name to] drink from it.
evt-blessingTemple-drink= [I told|I asked|I offered] $name to drink from the [mysterious|strange|seemingly sacred] [goblet|chalice]. [Without a seconds doubt $he|$He looked at me for a brief moment and then|$He did not protest, for this was $his moment, so|$He protested initially but then] [drank it all in one go|downed the whole liquid|slowly drank the mysterious potion|took a few long sips until the chalice was emptied].
evt-blessingTemple-enter-action=Enter Temple
evt-blessingTemple-enter=[We arrived at the inner sanctuary of the temple|Before us lay some sort of ceremonial chamber|We had found a sacred altar room|We carefully entered a well-preserved ceremonial chamber]. A [small|golden|stone|ornate|intricately festooned|massive|very old] [altar|platform] [stood|was located] in it's centre. [We found|There was|We saw] a [golden|wooden|stone|granite|glass|decorative|mysterious|ornamental|jewel studded] [chalice|goblet], [filled with|containing] [a strange liquid|a red liquid|a clear liquid], standing [atop|in the centre] of the altar. Intuition told me that one of our number should _drink_ from it.
evt-blessingTemple-leave=[As we emerged from the temple|The moment we left the temple|As we stepped through the temple portal|As we left] a [huge stone|massive stone plate|a granite block] lowered behind us and sealed the portal. There was no way back inside.
evt-camp-explore-action=Enter Camp
evt-camp-explore=We [set up|erected|assembled] our camp. [It felt almost like home|Oh the comforts of home were calling out to me|It only increased my yearning to sleep on a feather mattress again].
evt-camp-morning=Sleeping with a roof over one's head was a luxury we were seldom afforded.
evt-camp-packUp-action=Pack up camp
evt-camp-packUp=It was time to [pack up|dismantle|break down|pack|disassemble] the camp and [move on|sally forth|make headway]. I told everyone to put the equipment back into the crates so we could depart.
evt-camp-stash-action=Access stash
evt-camp-stash-close=We closed the camp stash.
evt-camp-stash-title=Camp Stash
evt-camp-stash=We accessed the camp stash.
evt-cave-approach-action=Explore cave
evt-cave-approach-report=§[Today we found a|We came across another|We discovered a] cave [that led deep into the darkness of|that delved deep into the bowels of|leading into] a mountain.
evt-cave-approach=[We approached a cave|We located a cave]. [The entrance|Its opening|The rocky maw] [led into darkness of unknown depths|seemed to lead deep into the mountain]. We [needed|required] a torch [to explore its secrets|in order to venture forth safely|to move inside|uncover its mysteries].
evt-cave-corpses-1=[To our surprise one of the rotten crates still held some valuable equipment|We were delighted to see that one of the corpses was still clinging to useful equipment].
evt-cave-corpses-action=Investigate remains
evt-cave-corpses-report-1=[One of the decaying crates still held some valuable articles|One of the fallen expedition members was still clinging to useful equipment].
evt-cave-corpses-report=[We were shocked when|After many twists and turns] we found the remains of what seemed to be a failed expedition.
evt-cave-corpses=We [found a |arrived at a] small cavern [scattered|jumbled|strewn] with the [remains|debris|detritus|aftermath] of what seemed to be a failed expedition. [The few mortal remains were long rotten|The few remnants were long rotten|What little remained was rotten|The rotten remains of what must have been a French explorer|The skeleton of what must have been a British explorer stared at us through cracked eye sockets|The skeletal remains of what must have been a German explorer presented us with a crooked smile|The rotten remains of what must have been a Swedish explorer with smashed features|The skeletal remains of what must have been an Italian explorer with many broken bones|The rotten remains of what must have been an Arabian explorer stared at us through hollow eye sockets|The horrid remains of what must have been a Persian explorer presented us with a crooked smile|The rotten remains of what must have been an African explorer|The mangled remains of what must have been an Oriental explorer]. All the bones we found had been cracked open and, it seemed, sucked empty of marrow.
evt-cave-explore-noTorch-10=It had been $name who had panicked. While we were able to eventually calm $him down, the situation had been weighing heavily on the morale of the group.
evt-cave-explore-noTorch-11=I was shocked to see that $name lay [limp|lifeless|rigid] on the ground. White foam covered $his lips, and we [concurred that|settled on the notion that|all agreed that] $he must have suffered from a heart attack. The situation had [disturbed|traumatised|troubled|psychologically tormented] the expedition members deeply.
evt-cave-explore-noTorch-12=$name [was gone|was nowhere to be found|had vanished]. [We could not find $him anywhere|There was no sight nor sound of $him] and no one could explain what had transpired.
evt-cave-explore-noTorch-13=$name [was oddly absent|was nowhere to be found|had vanished]. $He had been [replaced by|supplanted by|sinisterly exchanged with|possibly transformed into] a foul Abomination that stared at us with [vacant|deformed|soulless|emotionless|uncaring|cold] eyes. [We could not find $him anywhere|I hoped it was an extravagant jape in poor taste|Our colleague had vanished|There was no sight nor hair of $him], but the vile fiend seemed to be following us from that moment.
evt-cave-explore-noTorch-1=[Despite our folly we somehow made it through the darkness without anyone becoming injured|I was surprised that we forged through without any serious injuries|Aside from minor bruises from bumping into each other, we made it without a major incident|Fate smiled upon us as we marched through the dark tunnel with little toil|Faith, and perhaps a little luck, guided our steps safely through the blackness].
evt-cave-explore-noTorch-2=[Suddenly|At first I thought we would make it, but then|Without warning] I [heard|noticed|registered|perceived] [a thump|a tripping sound|a rustling sound|a strange noise|a muttered curse] followed by [a scream|someone shrieking|someone crying in pain|heavy breathing].
evt-cave-explore-noTorch-3=We heard something moving in the darkness.
evt-cave-explore-noTorch-4=[Suddenly|Our endeavour was confident, but then|Without warning] someone started screaming in terror. [Panic broke loose amongst the expedition|I felt my bladder quiver uncontrollably|Dread gripped us in the darkness] and we barely made any progress for what felt like hours.
evt-cave-explore-noTorch-5=[Suddenly|We expected to reach our goal, but then|Without warning] I [heard|noticed|registered|perceived] [an otherworldly sound|a strange rumbling|something shifting in the gloom|an unsettling scraping sound], [followed by|accompanied by|together with] [the noise of breaking bones|a muffled scream|an indistinct call for help|the ominous dripping of blood|a foreboding cracking|a heinous scrunch|a tearing sound|a mysterious clicking sound, as if a thousand legs had moved across the cold stone ground]. [I knew something disagreeable must have happened|A bad feeling crawled up my spine|This was deeply unsettling |Something terrible had occurred].
evt-cave-explore-noTorch-6=[Suddenly|Initially, I expected to make it, but then|Unexpectedly] I [heard|noticed|registered|perceived] [a weighty rock moving|an unnatural echo|a strange rumbling|something moving in the pitch black|a muffled attempt to scream|an hysterical call for help]. [Shortly after|Soon after|A moment later|A heartbeat later] there was [an eerie silence which was|a disturbing peacefulness,] only [broken|disturbed] by [a strange|a mysterious|a disgusting|an unnatural|an alien|a monstrous|an unusual|a pernicious|an abnormal|a perverse|a peculiar] [gurgling|panting|warbling|chittering].
evt-cave-explore-noTorch-7=[Eventually our eyesight adjusted to the darkness|I could not tell how long we laboured in the gloom, but eventually we saw a light and endeavoured to reach the source].
evt-cave-explore-noTorch-8=I saw that $name was bleeding. $His injury was grim, but $he was unable to [tell me|express] what exactly had happened.
evt-cave-explore-noTorch-9=Out of the darkness a [pack|group] of [enormous|giant|monstrously abnormal] spiders charged towards us.
evt-cave-explore-noTorch-action=Explore in darkness
evt-cave-explore-noTorch=[Who needed that which mankind had enjoyed since the Stone Age anyway!|This expedition would not be dejected by a lack of torches!|I instructed everyone to form a line and prepare for the darkness.|Light was overrated, our eyes would soon adapt to the darkness.|Nothing would thwart us, not even the obscurity of this cave.|We would have to endure without a torch.] [Our march into the darkness began|We pressed forth into the eerie gloom|We stumbled forth into the darkness|After the first few steps we were enveloped by the pitch black tunnel|I lost all sense of time and space as we descended into the cave].
evt-cave-explore-pumpkinLantern-action=Use Pumpkin Lantern and explore
evt-cave-explore-pumpkinLantern=We used our pumpkin lantern to illuminate our descent.
evt-cave-explore-torch-action=Light torch and explore
evt-cave-explore-torch=We lit a torch and descended into the darkness.
evt-cave-explored-leave-action=Leave cave
evt-cave-ghostsQuest-action=Fight!
evt-cave-ghostsQuest-report=Inside a dank cavern we found the nest of the giant spiders that the native spirits had expounded about.
evt-cave-ghostsQuest-reward=We had slain the unnatural monsters.
evt-cave-ghostsQuest=We found the [nest|place|cave] the _native_ [_spirits_|_ghosts_] had [been talking about|had conveyed]. Everything was rotten and covered in [dust and webs|muck and debris|burst cocoons|aged detritus|spider webs], with split bones scattered across the floor. Before we were able to investigate further we heard discomforting clicking sounds. It was too late when I realised that we had made a terrible miscalculation. We were beset upon by a pack of [giant|monstrous|abnormal|gnarly|hairy|spined|freakish] arachnids!
evt-cave-monsterDen-giantSpiders-report=Inside a dark cave we found the nest of giant spiders.
evt-cave-monsterDen-giantSpiders=Everything was covered in spider webs, and rotten, cracked open bones were scattered across the floor. Before we were able to investigate further we heard discomforting clicking sounds. It was too late when I realized we had made a terrible mistake. We were attacked by a pack of giant spiders!
evt-cave-mummy-1=Many of the mummies were [too old and fragile to|would surely turn to dust if they were touched, and not|crumbling and so could not] be of any intrinsic value. However, after a thorough investigation [our search proved fruitful|one was robust enough to manhandle into a crate|one was found to have a solidity suitable for transport|we managed to find one that remained intact].
evt-cave-mummy-action=Investigate mummies
evt-cave-mummy-report=The cave seemed to serve as some kind of ceremonial tomb.
evt-cave-mummy=We [arrived at a chamber|reached a cove|stumbled into a dead end]. It [seemed to be used by the natives of this region as|bore fascinating vestiges of|exhibited paraphernalia suggesting it was used as|obviously served as] some kind of ceremonial tomb. Within were [large, wrapped bundles that seemed to hold the prodigious remains of dead bodies|mummified corpses].
evt-cave-mushrooms-1=[After spending a while in the cave we had collected some seemingly digestible mushrooms|It took a little while, but we managed to pick a few mushrooms].
evt-cave-mushrooms-action=Collect mushrooms
evt-cave-mushrooms-refillWater-action=Refill water
evt-cave-mushrooms-report=Inside we found a seldom seen underground lake, which precipitated the growth of many colourful mushrooms worthy of study.
evt-cave-mushrooms=We [discovered a |arrived at a] remarkable underground [body of water|lake]. The water [seemed rich with algae|was clear as day], sustaining the growth of [vegetation, primarily many colourful mushrooms|mushrooms with a vibrant hue]. If we were to invest a little time we would surely be able to collect [some of them|a few samples].
evt-cave-opening-1=All members of the expedition were injured[, so there was no one that could explore the noteworthy opening.| and so we were forced to leave the cave's mysteries undiscovered.]
evt-cave-opening-report-1=§Everyone was injured so we were obliged to leave the cave's mysteries undiscovered.
evt-cave-opening-report=§Inside there was a small opening that only one individual could [fit in|squeeze through|explore].
evt-cave-opening=We [found|arrived at] a [small|concealed] [opening|passage] in one of the walls that seemed to lead into another part of the cave. Only one person [could fit into the opening| would be able to squeeze through at a time].
evt-cave-outcome-8-report=$He had returned injured. It looked like $he had [triggered a trap|been bitten by something|encountered something disagreeable].
evt-cave-outcome-8=We heard a scream reverberate from inside the cave. We were worried that [$name would not return|something terrible had befallen $name], but after a short while $he [stumbled out of the cave|emerged|crawled back out]. [It looked like|Apparently] $he had [triggered a trap|been bitten by something|touched something slippery]. [We were fortunate that|It was a wonder] $he [had survived at all|was alive and willing to proceed|was still among the living].
evt-cave-outcome-bad-1-report-1=$He did not return.
evt-cave-outcome-bad-1-report=$He never returned.
evt-cave-outcome-bad-1=We waited for [a long time|as long as we could], but $he did not return [from the darkness|to us]. It was a big loss, but $he will [never be forgotten|not fade from our memories easily|always have a place in our hearts].
evt-cave-outcome-bad-2-report-1=$He never returned.
evt-cave-outcome-bad-2-report-2=$name never returned from exploring the opening.
evt-cave-outcome-bad-2-report-3=$He never returned.
evt-cave-outcome-bad-2-report=$name never returned from exploring the gap.
evt-cave-outcome-bad-2=We waited for [a long time|as long as we could], but $he did not return [from the darkness|to us]. It was a big loss, but $he will [never be forgotten|not fade from our memories easily|always have a place in our hearts].
evt-cave-outcome-bad-3=A sinister smile brightened the face of $name, [$he was obviously not too sad about the loss|death seemed to please $him|$he seemed to relish every native's death].
evt-cave-outcome-bad-4=Not long after $name had entered the opening, [screams of terror|an eldritch noise|a spine tingling screech] echoed from deep within the cave. $name [never returned|did not return|was never seen again].
evt-cave-outcome-bad-5=Not long after $name had entered the mysterious gap, [shrieks of terror|a heinous noise|an eldritch scream] echoed from within the cave. $name [was gone|did not return|was never seen again].
evt-cave-outcome-bad-6=A sinister smile brightened the face of $name, [$he was obviously not too sad about the loss|who appeared oddly satisfied with the death|$he seemed to relish the death of $his companion].
evt-cave-outcome-rewards-1=After [some|a long] time $name crawled back out of the darkness. $He regaled us with the majesty of a sacred altar inside, [where $he found|upon which lay] [a mystical|an arcane] artefact.
evt-cave-outcome-rewards-report=After a while $he returned with valuables.
evt-cave-outcome-rewards=After [a while|a few tense minutes|what seemed like an eternity|many hours] $he [crawled back out of|emerged from] the darkness. $He had found [the skeletons|the remains] of a long [dead|lost] expedition[, an omen perhaps|, a sign maybe|, surely not an indication of our fate], together with some valuable items that they [certainly|absolutely] [had no need for anymore|were in no position to use|would not miss].
evt-cave-paintings-report=We found prehistoric paintings that depicted a forgotten land.
evt-cave-paintings=We [found a chamber|discovered a distinct nook|arrived at a cave section]. The walls were [covered|adorned|decorated|patterned] with [marvellous exhibits of|quite remarkable|aesthetically vivid|perfectly preserved] _prehistoric paintings_ that depicted a route to an isolated region many miles away. [We endeavoured|We took some time|A moment was taken] to document them all for later research.
evt-cave-sendIn-1=We [sent|nominated|forced|ordered|elected] $name to investigate the opening...
evt-cave-sendIn-action=Send in $name
evt-cave-sendIn-report=We sent $name to explore the opening.
evt-cave-sendIn=$name [was visibly terrified as $he pressed $his body through the small gap in the rock|winced as the sharp rocks lacerated $his flesh while squeezing through the gap|whimpered as $he edged through the opening in the rock|plucked up the courage to tackle the secrets beyond|was shaking in fear as $he slowly vanished into the opening]...
evt-cave-teleport-1=[We marched boldly through the dark underground route|We explored grand chambers and winding caverns]. [After days of exploring|Eventually] we had to turn back since various cavern collapses allowed no further [exploration|traversal|means of advance].
evt-cave-teleport-action=Explore tunnel
evt-cave-teleport-arrive-report=§A long tunnel stretched before us.
evt-cave-teleport-arrive=We were [surprised to see|intrigued to discover] that this was just [the entrance to|the beginning of] [a long underground tunnel|an underground tunnel|a subterranean route].
evt-cave-teleport-report-1=§We moved through the tunnel, but found no other exits, so we eventually turned back.
evt-cave-teleport-report=§[We moved through the tunnel which, to our surprise,|As we trekked through the murky tunnel we found that it] [seemed to serve as a shortcut through the region|led us to a different region].
evt-cave-teleport=[We sallied forth through the pitch black tunnel|We explored vast caverns and twisted corridors|Our adventure endured and evaded a slew of potential cavernous calamities]. [When I finally saw light ahead, we moved towards it in earnest.|I was relieved when we saw a beam of light shining from an exit.|The hint of sunlight in the distance gave us a hope.]
evt-celebration=We returned triumphant!
evt-cenote-init-action=Explore Cenote
evt-cenote-init=[Using hand-holds hewn into the rock, we climbed down|A long forgotten pathway led|We carefully descended] to a small patch of grass by the [water|pond|water body]. [It was so deep that|Was this truly an abyss, for|Although the water was crystal clear,] we could not [catch a glimpse of|see] the bottom.
evt-cenote-night-action=Look into the well at night
evt-cenote-night-afterSpirit=After this miraculous occurrence the otherworldly spirit disappeared before our very eyes.
evt-cenote-night=[We waited|The team rested in the cenote|Everyone settled down and waited] until [the moon's rays illuminated the water|the night was pitch black]. [All of a sudden|Seemingly out of nowhere|During a paranormal occurrence] a [spirit|ghost|otherworldly apparition] [appeared|materialised], [floating|hovering] over the [pond|water|apparent abyss|surface of the water].
evt-cenote-waitUntilDawn-action=Wait until dawn
evt-cenote-waitUntilDawn=After a rather uncomfortable night we were ready to head out again, as new adventures awaited.
evt-combat-loot-1=We deprived the [remains|dead] of anything useful.
evt-combat-loot-report=[It was a tough battle, but we were victorious|We fought gallantly and survived|We fought bravely and endured].
evt-combat-loot=After we defeated the slaver and his pawns we stripped what was useful from their remains.
evt-combat-run-action=Run
evt-combat-run-report=[We decided it was preferable to run away|Running away was the wise decision|Fleeing was our only choice].
evt-combat-run=[We attempted to|We had to|Our only hope was to|We stood no chance and had to|If we wanted to survive, we had to] [run away|escape|about-face and flee|scarper|retreat].
evt-conflict-racist-dismiss-report= I had to dismiss $name.
evt-conflict-racist-dismiss=$name [could not stay with us any longer|was forced to leave our group]. $He left the trek, heading [towards an uncertain fate|towards the nearest landmark|back to whence $he came].
evt-dismiss-abomination-action=Leave it alone
evt-dismiss-abomination-report=§[I wish the Abomination would just leave|The Abomination continued to follow us around|I could conceive of no way to expel the Abomination from our midst].
evt-dismiss-abomination=[I tried to send the Abomination away|I tried all manner of mischiefs to get it to leave me be|I considered shouting at it, but for fear of retaliation|I gestured to the Abomination to leave our group]. [It just stood there watching my limbs moving, instead of paying attention to what I actually wanted|It stared at me with its sinister eyes|It would not vacate|It looked at me blankly, unwilling or unable to comprehend my command].
evt-dismiss-default-action-1=I changed my mind
evt-dismiss-default-action=Dismiss
evt-dismiss-default-report=§I dismissed $name.
evt-dismiss-default=[I let $him go|I would be better off without $him].
evt-dismiss-imaginaryFriend=I searched for the words, but it seemed impossible to let $him go.
evt-dismiss-luis-1=[I let $him go|I would be better off rid of $him].
evt-dismiss-luis-report=§I dismissed $name.
evt-dismiss-luis=$name objected intensely. He would not accept leaving his old friend behind and seemed [desperate|very angry|utterly shocked].
evt-dismiss-tim-1=$name [barked|howled|seemed confused|growled menacingly] while we were discussing.
evt-dismiss-tim-2=[I cut $him loose from the team|I would be better off without $him].
evt-dismiss-tim-report=§I dismissed $name.
evt-dismiss-tim=$name [objected wholeheartedly|attempted to change my opinion|furiously opposed my authority|warned me about the consequences].
evt-dismiss-western-1=[I let $him go|I would be better off without $him].
evt-dismiss-western-report=§I dismissed $name.
evt-dismiss-western=$name [objected vehemently|tried to convince me otherwise|attempted to change my opinion|opposed me furiously|warned me of the consequences].
evt-dismiss=[I pondered if it was wiser to part with $name|To dismiss or not to dismiss $name, such was the dilemma|It was time to dismiss $name|I had to send $name away].
evt-elephant-attack-report-1=§We [attacked|fought against|hunted down] an elephant herd.
evt-elephant-attack-report=§We [attacked|fought against|hunted down] an elephant herd.
evt-elephantGraveyard-explore-report=§We [explored|came upon|discovered|arrived at] an elephant graveyard.
evt-elephantGraveyard-explore=This bleak and [ancient|foreboding] place was [located|situated] in the midst of a swamp, [scattered|strewn|littered] with the remains of long dead _elephants_. For some unfathomable reason [many generations of the majestic creatures|hundreds of the impressive animals] had come here to die.
evt-elephantGraveyard-searchOutcome-1=[After a short while we found valuable elephant tusks|We inspected some skeletons and found some well-preserved tusks]. [Such a boon could be sold for a high price|Ivory was particularly valuable, and I was delighted that our time here was of worth|They were undeniably cumbersome, but would prove valuable if we returned them home].
evt-elephantGraveyard-searchOutcome-2-report=§We found something peculiar.
evt-elephantGraveyard-searchOutcome-2=[While we did not find any tusks of value,|All of the bones were rotten and useless, but] we did find something else, altogether peculiar, instead.
evt-expedition-done-1=After [weeks of travelling|such an endeavour|all this hardship], [euphoria|great joy|extraordinary pride|tremendous relief] overcame me. I knew that [my|this|the] name _$name_ [would be forever remembered|would not be forgotten|would be synonymous with victory|would be written about long after I departed this life|would be respected within the community of intrepid adventurers|would go down in the annals of world history].
evt-expedition-done-2=$name was very upset, since I had not kept my promise to him. He marched off on $his own.
evt-expedition-done-3=I intended to talk to $name, but $he was nowhere to be found. I could have sworn that I had seen $him [walk behind a column|walk into a wall|somewhere nearby|standing next to me] just moments ago. I never saw $him again.
evt-expedition-done-aftermath-action-1=Convince to stay with trek.
evt-expedition-done-aftermath-action=Finish Tutorial!
evt-expedition-done-native-join-report=I persuaded $name to come back to the Western world with me. 
evt-expedition-done-native-join=All my stories about the [convenience|advances] of the civilized world had an effect on $name and $he agreed to come back with me.
evt-expedition-done-native-stay-action-1=[Glorious Continue!|Victory!|Triumph!|Onwards!|History books, here I come!|Return Home!|To England!|Success!|Become a Legend!|For Fame and Glory!|Leave the Horror behind!|No Regrets!|Don't Look Back!|Never Return!|To History!|Endless Fame Awaits!|More Adventure Awaits!|Farewell!|To the Explorers Club!|Fortune and Glory!|This is History!]
evt-expedition-done-native-stay-action=Let them go
evt-expedition-done-native-stay-report=$name decided to stay in $his home country.
evt-expedition-done-native-stay=There was no way to convince $him otherwise. $name decided to stay in $his home country.
evt-expedition-done-native=I congratulated $name, but instead of [joy|excitement|happiness] I saw [sadness|regret]. $He [preferred to stay here|would not follow me to the civilised world|feared what derogatory treatment would face them in my world|would never leave these sacred grounds].
evt-expedition-done-report-2=$name was nowhere to be found as we prepared our departure. God bless $his soul.
evt-expedition-done-report=We had not managed to escort $name to a village. So $he left the trek.
evt-expedition-done=This was my last expedition and it was time to return home for good.
evt-firstAid-heal-action=Heal $name
evt-firstAid-heal=We used the first aid kit to treat the injuries of $name. $He [felt much better|had more colour in $his cheeks] afterwards.
evt-followed-confront-combat-report=We [refused|declined] to pay tribute, which resulted in a fight.
evt-followed-confront-combat=We steeled ourselves against the intimidating native warriors. But clearly they had not been bluffing, and readied their weapons.
evt-followed-confront-deny-action=Deny tribute
evt-followed-confront-deny-report=I managed to calm them down again.
evt-followed-confront-deny=I managed to somehow placate them and make peace. Finally they allowed me to leave.
evt-followed-confront-pay-action=Pay tribute
evt-followed-confront-pay-success-report=Upon consideration we paid tribute to them.
evt-followed-confront-pay-success=We were able to [reach an arrangement|agree on terms|come to an agreement] with the warriors. They disappeared [as swiftly as they had appeared|in the blink of an eye|into the bushes].
evt-followed-confront-pay=We [did not want to chance a confrontation|endeavoured to make peace].
evt-followed-report=§We were confronted by [furious|upset] natives.
evt-followed=A group of _native warriors_ appeared [seemingly out of nowhere|confronted us somewhat intimidatingly|as if by magic]. They must have been [following|tailing] me since I left their village. Their leader was clearly [furious|angry|upset|beside himself] about my actions and demanded that I pay _tribute_ as compensation.
evt-goal-enter-1=However, a gate blocked the entrance. Small openings suggested that we required two artefacts for the gate to open.
evt-goal-enter-2=However, a gate blocked the entrance. Small openings suggested that we required two artefacts for the gate to open.
evt-goal-enter=However, a gate blocked the entrance. A small opening suggested that we required an artefact to open the gate.
evt-goal-explore-finish-1=[Overcoming all the obstacles, we had yet survived|Outwitting all trials before us, we had succeeded|We had survived the expedition|We had overcome these lands|Hooray|The sweet smell of achievement|Pluck will do it every time|Resourcefulness begets success|Success|Thank the maker|Victory|We had overcome all events to achieve success]! 
evt-goal-explore-finish-2=[I found the goal of my journey|Oh the sweetness of success was mine to savour|The price of such an achievement was seldom cheap|The efforts of my expedition had finally paid off|There was no one to truly join me in my victory, but I had been successful nonetheless]!
evt-goal-explore-finish-3=[Despite the disastrous start of this expedition, I had survived and located the Golden Pyramid|Overcoming such difficult obstacles, we had yet survived|Outwitting the most brutal of trials before me, delivered victory|We had survived the expedition|We had beaten this land|Hooray|The sweet smell of achievement|Pluck will do it every time, no matter the cost|Resourcefulness begets success|Success|Thank God|Victory is mine|We had overcome all manner of harsh events to succeed]!
evt-goal-explore-finish-action=Enter the pyramid
evt-goal-explore-finish=[The majestic Golden Pyramid rose above its environment|The Golden Pyramid loomed above one and all|The pyramid of gold was our goal but for the claiming|The exotic landscape complimented the extraordinary Golden Pyramid|A marvel of intelligent endeavour, the Golden Pyramid was ours to reach|Our final destination taunted us with its golden glory|The pyramid of gold beckoned us to victory|The goal was presented to us in the form of a pyramid made of gold|There was the Golden Pyramid, enthroned above the landscape].
evt-goldenSeal-1=[It took us a while, but eventually|After many hours of research|After much toil] we were [able|adept enough] to [decipher|unlock|decrypt|activate] the [unusual|mysterious|grand|seemingly ancient|enigmatic] mechanism. All of a sudden a enormous column of light [emerged|rose|launched|extended] from the seal.
evt-goldenSeal-action=Activate Seal
evt-goldenSeal=We approached [a mysterious|a grand|a seemingly ancient|an immemorial] structure that seemed to be partially made out of pure gold. We discovered a mechanism of sorts on one of the sides. [With some effort we would hopefully be able to trigger it|I believe that with some ingenuity we could set it into motion|With a little time we would surely be able to activate it]. However, what would happen upon activation remained a mystery.
evt-goldenTemple-buried-approach-1=After a period of analysis we could successfully comprehend the map. [To our understanding|We agreed  that|It was obvious that|Without a doubt] it showed some locations in this region. Maybe visiting them was necessary to unearth the Golden Pyramid?
evt-goldenTemple-buried-approach-action=Analyze the map
evt-goldenTemple-buried-approach=We encroached upon [an unusual|a mysterious|a grand|a seemingly ancient|an enigmatic|a cryptic] structure. It seemed to be the [tip|peak|pinnacle|top] of a Golden Pyramid, but for some reason its [main body|bulk|structure|main structure] was [buried|beneath the ground|concealed under the ground|hidden below the earth|underground]. Its golden surface was [covered|adorned|decorated|patterned|inscribed|etched] with all manner of [strange|fantastic|remarkable|fascinating|otherworldly|alien|beautiful|exquisite] symbols, some of which formed a [manner|type|sort|kind] of map.
evt-harbor-afterMath-curse=A tragic message reached me. I learned that $name had [passed away|died|gone to meet his maker] [after a brief but deadly outbreak of an unknown sickness| due to a mysterious ailment|from a heart attack|after a terrible carriage accident in the streets of London|by drowning in the Thames under suspicious circumstances|after a violent tussle in a pub|when $he was murdered in the backstreets of London|when $he was struck by an oncoming train while absent-mindedly crossing the tracks]. $He would be [severely|considerably] missed. [What a pity to go out in such a fashion|Such a shame|What a shame|Oh, such a pity|Quite a sad departure|I could think of better ways to end one’s days|We must all meet our end, one way or another|Death waits for nobody].
evt-harbor-afterMath-renounced=[I acquired a newspaper and read about $name smearing my reputation. It was clear that $he would not be joining me on my ongoing quest.|I knew it was futile to wait for $name to present themselves. The last time we spoke $he wished me an early grave.|A message from $name reached me, informing me that $he no longer wished to be associated with my brand of exploration.|For a moment I could swear that $name was observing me from the corner of a warehouse, but when I approached $he disappeared. I did not lay eyes on $him ever again.]
evt-harbor-afterMath-spouse-1=Using [our funds|my purse|the trek finances|the expedition funds|the monetary pool|the expedition kitty] I offered her a small monetary condolence. [This was the least I could do.|I felt inclined to do so.|This woman would need the help.]
evt-harbor-afterMath-spouse-2=I could not offer her a pension. I saw [grief|disappointment|sadness|bitterness] in her eyes. There was [nothing|naught|not a thing|absolutely nothing] left to do but [wish her prosperity for the future|express my condolences once more|wish her well].
evt-harbor-afterMath-spouse-action-1=I said goodbye
evt-harbor-afterMath-spouse-action=I offered a pension (-20 funds)
evt-harbor-afterMath-spouse=I felt [heartened|gratified|moved] seeing the widow of $name visiting the harbour to [wish me good luck|say farewell|thank me personally] before my [further travels|forthcoming adventure|departure].
evt-harbor-animalImprovement-1=After checking [our funds|my purse|the trek finances|the expedition funds|the monetary pool|the expedition kitty] I realised that we would not have enough [funds|money] to pay for her services.
evt-harbor-animalImprovement-action=Maybe another time
evt-harbor-animalImprovement-actions-1=[I would surely pay some extra coin to increase the capacity of $name|I knew I could use the additional capacity|I was more than happy to invest in improving the capacity of $name]. [About an hour later|After some tinkering|A while later|After a brief waiting time] $his pack saddle [was|had been] [improved|enhanced|upgraded] and [allowed to pack|was able to hold|could carry] an additional crate.
evt-harbor-animalImprovement-actions-2=[I would happily pay some extra coin to increase the carrying capacity of $name|I knew I could use the additional capacity|I was more than pleased to invest in improving the capacity of $name]. [About an hour later|After some tinkering|A while later|After a brief wait] $his pack saddle [was|had been] [improved|enhanced|upgraded] and [allowed us to pack|was able to hold|could carry] an additional crate.
evt-harbor-animalImprovement-actions-action-1=+2 capacity for $name (100 Funds)
evt-harbor-animalImprovement-actions-action-2=+3 capacity for $name (150 Funds)
evt-harbor-animalImprovement-actions-action=+1 capacity for $name (50 Funds)
evt-harbor-animalImprovement-actions=[I would gladly pay some extra coin to increase the capacity of $name|Clearly I could use the additional capacity for $name|I was more than a little pleased to invest in improving $name’s capacity]. [Within an hour|After some tinkering|A while later|But a brief moment later] $his pack saddle [was|had been] [improved|enhanced|upgraded] and [allowed us to transport|was able to hold|could carry] an additional crate.
evt-harbor-animalImprovement-return=[The artisan|The craftswoman|The builder|The saddle trader] [thanked me for my purchase|seemed pleased with her work|told me I was her favourite customer|smiled at the finished piece|branded the finished item with their respected mark] and [wished me well on my forthcoming expedition|asked if there was anything else she could provide|offered additional improvements if I was willing to spend the coin|promised me a discount one day, but not today|assured the quality of the pack saddle|guaranteed the new pack saddle would last at least 3 years|gave me her personal 3 year warranty on the new pack saddle|told me she was more than happy to offer her services again].
evt-harbor-animalImprovement=A [master crafter of saddles|expert saddle builder|pack saddle artisan] offered to improve the carrying capacity of any of our animals. [Her price was rather steep|Her high quality work demanded a high price|Her work was quite pricey], but [we could surely use the additional crates|the additional carrying capacity would certainly benefit the expedition].
evt-harbor-countTrek-1=[I told $name that|I apologised to $name, but|It was not without regret I informed $name that] [$he would not be part of the forthcoming expedition|$his talents were no longer required|we did not have the capacity to take $him with us]. [$He was disappointed, but accepted my decision.|$He was furious and left the harbour while cursing my name loudly.|$His eyes filled with grief as $he packed $his belongings and disembarked the ship.|$His eyes filled with grief as $he packed $his belongings and left the ship.|$His face swelled with rage as $he packed $his belongings and debarked the ship.|$He packed $his belongings and alit from the ship.|A fracas ensued which ended with $him being escorted from the vessel|$he was understandably angry, but showed great class in wishing us well from the docks|$he simply disembarked and walked off.|Without a word $he left.|$He departed in silence.|Without a word $he debarked from the vessel and vanished amidst the harbour crowd.|Without a word $he alit from boat and vanished in the bustling harbour crowd].
evt-harbor-countTrek-2=[I abandoned $name at the harbour|We escorted $name off the ship|We had to leave $name behind|We could not take $name with us]. [There was simply not enough space to take $him with us|I had to judge what I gained by what I lost|Another trek member was simply using up the space], and I was sure [someone would make use of $him|$he would be able to find a new home|$he would be happier staying here anyway].
evt-harbor-countTrek-action=Dismiss $name
evt-harbor-countTrek=The captain informed me that our [ship|vessel|boat] had reached maximum cabin capacity. I would need to _dismiss someone_ if we [wanted|wished|desired|were inclined] to set sail.
evt-harbor-dismissUnit-1=[I told $name that|I apologised to $name, but|Not without regret I informed $name that] [$he would not be part of our forthcoming expedition|$his talents were no longer required|we did not have enough room to take $him with us]. [$He was disappointed, but accepted my decision|$He was incensed and departed the harbour cursing my name to the heavens|$His eyes filled with grief as $he packed $his belongings and left|An argument erupted which ended with $him leaving in a furious mood|Without a word $he left the ship and blended into the busy morning crowd like salt in the wind].
evt-harbor-dismissUnit-2=[I left $name at the harbour|We guided $name off the ship|We escorted $name off the vessel|We escorted $name from the boat|We had to leave $name behind|We could not take $name with us]. [There was simply not enough space to take $him with us|Someone else, frankly more important, needed the space], and I was sure [another party would make use of $name|$he would be capable of finding a new home|$he would be happier remaining here nevertheless].
evt-harbor-dismissUnit-action-1=Changed my mind
evt-harbor-dismissUnit-action=Dismiss a trek member
evt-harbor-dismissUnit=[I needed to decide|Although vexing, I had to select|It was tough but I had to decide] [who to expel|who had to leave|who should leave our trek|who would not be coming with us on the next expedition].
evt-harbor-equipment-title=Equipment
evt-harbor-offer-map-action=Take a look at the map
evt-harbor-offer-map-report=someone offered me a map of the area we were destined to explore.
evt-harbor-offer-map=I had a fleeting conversation with a scout. He had acquired a _treasure map_ that he was willing to part with, for a [good|appropriate|suitable] price.
evt-harbor-quest-80Days-complete-1=The gentleman appeared at the port with [a smirk|with a look of disdain|with a disparaging expression] on his face. He reminded me of [our bet|the wager|the challenge that I accepted]. Unfortunately I took too long. I wondered if this would have an impact on my reputation.
evt-harbor-quest-80Days-complete=The gentleman [tipped his hat at our expedition|was a mixture of joy and envy|was stunned]. He doubted [that we were able|it was possible] to return within _80 days_, but I had proven him wrong. He congratulated me and [handed me a fine reward|rewarded the expedition for our efforts].
evt-harbor-quest-80Days-report-1=I accepted his challenge.
evt-harbor-quest-80Days-report-2=I refused. We had no time for [such unnecessary challenges|children's games|such fantasy|such trivial matters].
evt-harbor-quest-80Days-report=a gentleman promised me a reward if I was able to complete my expedition within 80 days.
evt-harbor-quest-80Days=[A gentleman approached me|I was greeted by a gentleman|A gentleman appeared on the docks|A finely dressed fellow appeared on the docks] [while|as] I [waited|twiddled my thumbs|made my preparations]. He challenged me to complete my forthcoming expedition within _80 days_ and offered a reward upon completion.
evt-harbor-quest-81=The gentleman shook my hand as I accepted his challenge. He tipped his hat and wished us luck on our journey.
evt-harbor-quest-82=I refused his challenge. I would not allow our expedition to be side-tracked by such foolishness.
evt-harbor-quest-blackHyena-1=He nodded gratefully and wished us luck on our hunt.
evt-harbor-quest-blackHyena-2=I [refused to hunt down the animal|ignored his plea|refused his offer]. [I was not inclined to hunt rare species|I would not kill this precious animal|I would not allow our expedition to be side-tracked].
evt-harbor-quest-blackHyena-complete-1=We handed over Snarfrattle’s pelt. The hunter nodded quietly and I saw a faint sign of sadness crossing his weathered face.
evt-harbor-quest-blackHyena-complete-2=I did not have a pelt for him. The hunter was disappointed at my decision and left soon after.
evt-harbor-quest-blackHyena-complete-action=Hand over pelt
evt-harbor-quest-blackHyena-complete-report=I killed Snarfrattle and brought his pelt to the hunter.
evt-harbor-quest-blackHyena-complete=Soon after my arrival the hunter approached me. He was eager to see the evidence of Snarfrattle’s death.
evt-harbor-quest-blackHyena-report-1=I accepted and vowed to kill the hyena called Snarfrattle.
evt-harbor-quest-blackHyena-report-2=I refused. We had no time for such distractions.
evt-harbor-quest-blackHyena-report=a hunter approached me with a request. He asked me to hunt down and kill a rare hyena.
evt-harbor-quest-blackHyena=[A one-eyed|A one-legged|A one-armed|A seasoned|A rough looking|An old] hunter [approached me with a request|proposed an interesting offer|greeted me this morning|politely asked for my attention]. He had heard about my trek and [told me a story|regaled me so,|told me] about [an evil|a ravenous|a man-eating|a vicious] hyena called _Snarfrattle_. He despised the creature with all of his heart and [wanted|wished|desired] [me to kill the beast|to end the monstrosity|it dead|proof of its death|it killed|it removed from the face of the earth]. A [handsome reward|worthwhile purse] would await me [if we were able to return with its|if I killed it and brought back its|if I hunted it down and returned its] [pelt|skin|fur].
evt-harbor-quest-escortVillager-1=I accepted his request to find and return his wife. He nodded thankfully and wished us luck.
evt-harbor-quest-escortVillager-2=I refused. I could not waste my precious time on such a thing.
evt-harbor-quest-escortVillager-complete-1=He was overjoyed as he saw her on our [ship|vessel|boat]. Shortly after, the two fell into each other's arms in a _loving embrace_. The couple thanked me for their reunion before they happily [departed|left|moved on from|absconded from] the scene.
evt-harbor-quest-escortVillager-complete-2=I loathed being the bearer of _bad news_, but there was little I could do. As I explained to him that we were unable to return with his wife, he nodded sombrely and left the harbour briskly.
evt-harbor-quest-escortVillager-complete-report-1=As I returned his beloved wife to him he demonstrated his appreciation with a handsome reward.
evt-harbor-quest-escortVillager-complete-report-2=He was disheartened as I informed him of our failure to retrieve his loved one. I was sympathetic to his sorrow, but there was [nothing|naught|not a thing|absolutely nothing] I could do.
evt-harbor-quest-escortVillager-complete-report=§The wealthy foreigner returned to the harbour, expecting to see his wife.
evt-harbor-quest-escortVillager-complete=$name returned to the harbour, eagerly awaiting news of his beloved.
evt-harbor-quest-escortVillager-report-1=I accepted and vowed to find and return his wife.
evt-harbor-quest-escortVillager-report-2=I could not afford to be side-tracked by such affairs, so declined.
evt-harbor-quest-escortVillager-report=a wealthy foreigner asked me to locate his wife in his former village and escort her to London.
evt-harbor-quest-escortVillager=A [wealthy|rich|affluent|well-to-do] foreigner named $name [approached the ship|arrived at the docks|greeted me|introduced himself]. [He told me|He explained] that he [used to live in the|originated from the] area [we were heading to|of our upcoming expedition] before [coming to England with a crew|joining an expedition to come to London]. $He had [meanwhile developed a life here|achieved the respect of the city folk|thereafter settled and invested here|became a man of means here] and requested that I _find his wife_ in his former village and [escort|accompany|guide] her to London.
evt-harbor-quest-husband-1=I nodded gratefully and promised to seek out her loved one.
evt-harbor-quest-husband-2=I denied her plea. I would not allow our expedition to be distracted by such.
evt-harbor-quest-husband-complete-1=She was overjoyed as she laid eyes upon her beloved. They embraced passionately, crying tears of relief. I could not help but think that $name acted peculiar, grabbing and holding his wife a bit too hard, almost strangling her in the process. I sincerely hoped for the best for them.
evt-harbor-quest-husband-complete-2=She was elated at the sight of her loved one. They fell into each other's arms, sobbing with relief. My mind wandered as I absently watched the kissing couple. I knew they would be happy together again, even after all he had endured.
evt-harbor-quest-husband-complete-3=I would much rather have brought good news, but alas. She did not shed a single tear as I told her what had transpired, and that we had been unsuccessful in our vow to return her lover. She shook my hand with a grim face then [departed|left|moved on].
evt-harbor-quest-husband-complete-report=§I returned the missing husband to his wife.
evt-harbor-quest-husband-complete=The woman searching for her _missing husband_ arrived at the docks.
evt-harbor-quest-husband-report-1=I vowed to return her beloved to her arms.
evt-harbor-quest-husband-report-2=I ignored her request. We had no time for such trivial matters.
evt-harbor-quest-husband-report=A woman asked me to find her missing husband.
evt-harbor-quest-husband=A woman approached me with a request. She told me about her _missing husband_, a former adventurer who failed to return from his last expedition. She begged me to try and find him and if he was still alive, [escort|help|accompany|return|guide] him safely back into her arms.
evt-harbor-quest-idol-1=He nodded gratefully and wished us luck on our expedition.
evt-harbor-quest-idol-2=I [refused to acquire the idol|ignored his plea]. [What was he thinking, that we are some kind of delivery service?|I would not permit our expedition to be side-tracked.]
evt-harbor-quest-idol-complete-1=We handed over the idol. A smile brightened his face as he turned the idol in his hands.
evt-harbor-quest-idol-complete-2=I decided not give the idol away. It was mine now. The trader was furious at my choice and left soon after.
evt-harbor-quest-idol-complete-action=Hand over idol
evt-harbor-quest-idol-complete-report=I gave the trader the idol as per his request.
evt-harbor-quest-idol-complete=Soon after my arrival the trader approached me. He was impatient to [see|look upon|set eyes on] the idol we had obtained.
evt-harbor-quest-idol-report-1=I accepted and promised to acquire it.
evt-harbor-quest-idol-report-2=I declined. We had no time for such trivial matters.
evt-harbor-quest-idol-report=someone approached me with a request. He asked us to obtain an idol from a native village.
evt-harbor-quest-idol=[A merchant|A trader|A collector of sorts] [approached me with a request|proposed an interesting offer|greeted me this morning|politely asked for my attention]. [He asked us to obtain|He tasked me to acquire] a [precious|mysterious|rare] _idol_ [that could be found|that was said to be located] in a [village|native settlement] [in the area we were headed to|in the area of our upcoming expedition]. [He promised|He guaranteed] [to reward us handsomely|worthwhile recompense] [if we were able to return with it|upon its delivery].
evt-harbor-quest-letter-1=He handed us a [letter|sealed envelope], which I promised to deliver.
evt-harbor-quest-letter-2=I [refused to deliver the letter|ignored his plea]. [I was an explorer, not a postal service|What was he thinking, that we are some kind of postal service?|I would not allow our expedition to be side-tracked].
evt-harbor-quest-letter-report-1=I accepted and promised to deliver it.
evt-harbor-quest-letter-report-2=I refused. We had no time for [meaningless deliveries|such trivial matters].
evt-harbor-quest-letter-report=someone approached me with a request. He desired to have a letter delivered to a native village.
evt-harbor-quest-letter=[Someone|A trader] [approached me with a request|walked up to me and pleaded for my help]. He [desired|wished|wanted|asked|requested|bade|needed] a _message_ to be delivered to the chief of a village [located in the region we were headed to|that we should surely stumble upon during our trek].
evt-harbor-quest-mangoes-1=The woman was most pleased that I accepted her request. She wished us luck on our venture.
evt-harbor-quest-mangoes-2=I [refused her offer|ignored her request]. [Fruit was far from paramount when planning such an expedition!|I would not allow mangoes to dissuade us from our intrepid adventure].
evt-harbor-quest-mangoes-complete-1=_+20 Funds_
evt-harbor-quest-mangoes-complete-2=I told her there were no more mangoes. For a moment she seemed disappointed, but then [departed|left|moved on from|absconded from] the scene.
evt-harbor-quest-mangoes-complete-report=I sold a mango to a lady.
evt-harbor-quest-mangoes-complete=The woman was elated as she saw the fresh Mangoes we had brought back.
evt-harbor-quest-mangoes-report-1=I accepted and promised to return with fresh mangoes.
evt-harbor-quest-mangoes-report-2=I refused. We had no time for [such things|delivering fruit].
evt-harbor-quest-mangoes-report=a woman desired to purchase any fresh mangoes that I brought back from my next expedition.
evt-harbor-quest-mangoes=A woman of noble heritage approached me. [She asked me to return any _mangoes_ I find to her|She loved _mangoes_, and asked me to bring some back from my next expedition]. [She promised a worthy reward|She really wanted those mangoes]. In her words, the market produce was inferior in comparison to fresh mangoes.
evt-harbor-quest-missionary-1=I accepted, since I would gladly [promote and |do my part to ]help spread the word of God.
evt-harbor-quest-missionary-2=I refused. I did not [see the need|believe] in enforcing [western beliefs|unscientific dogma|indoctrination|such practices|Christianity] onto the natives.
evt-harbor-quest-missionary-action=Accept
evt-harbor-quest-missionary-report-1=I accepted and the missionary joined our trek.
evt-harbor-quest-missionary-report-2=I could not afford to be side-tracked by such, so refused.
evt-harbor-quest-missionary-report=a missionary desired to be escorted to a village.
evt-harbor-quest-missionary=$name approached me [this morning|while we waited|during preparations]. $He had [plans to visit abroad|boarded the ship|decided to leave Britain] and [requested that we|begged us to|demanded we] [escort|accompany|guide] $him to a nearby native village [once we had arrived at our destination|upon our arrival at our destination|upon reaching our destination], in order to spread the word of God.
evt-harbor-quest-musician-1=The trader was heartened by my acceptance of his request. He wished us luck and a safe journey.
evt-harbor-quest-musician-2=I [refused to look for instruments|rebuffed his pleas|declined his request]. [Who did he think I was, some kind of glorified delivery service?|No such petty deed would divert my expedition].
evt-harbor-quest-musician-complete-1=[I sold him the drums|He purchased drums from us].
evt-harbor-quest-musician-complete-2=I sold him the perfectly calibrated bongos.
evt-harbor-quest-musician-complete-3=[I sold him a horn flute|He purchased a horn flute from us].
evt-harbor-quest-musician-complete-4=The collector seemed rather disappointed and left the harbour post-haste. I wondered if this would tarnish my reputation.
evt-harbor-quest-musician-complete-5=The collector seemed delighted with what we had had sold him. Together with his newly purchased goods he [departed|left|moved on from] the harbour in high spirits.
evt-harbor-quest-musician-complete-action-1=Hand over tuned drums
evt-harbor-quest-musician-complete-action-2=Hand over horn flute
evt-harbor-quest-musician-complete-action-3=Nothing to offer
evt-harbor-quest-musician-complete-action-4=That's all
evt-harbor-quest-musician-complete-action=Hand over drums
evt-harbor-quest-musician-complete-report-1=I sold him a tuned bongo.
evt-harbor-quest-musician-complete-report-2=[I sold him a horn flute|He purchased a horn flute from us].
evt-harbor-quest-musician-complete-report=[I sold him a bongo drum|He purchased a bongo drum from us].
evt-harbor-quest-musician-complete=The collector was eager to [see|look upon|set eyes on] which instruments we had brought back with us.
evt-harbor-quest-musician-report-1=I agreed to find and return with some instruments.
evt-harbor-quest-musician-report-2=I refused. We had no time for [absurd requests|such trivial matters of delivery].
evt-harbor-quest-musician-report=a collector of instruments vowed to compensate me for any such paraphernalia I brought back.
evt-harbor-quest-musician=[A merchant|A museum curator|A trader|A collector of trinkets] [approached me with a request|made an interesting proposition|greeted me this morning|politely asked for a moment of my time]. He was a collector of sorts and promised to compensate me favourably for any _instruments_ that we retrieved.
evt-harbor-quest-reward-1=[We received|I was handed|I obtained|We were given] new funds [as a thank you for our endeavour|to reward our efforts|as a token of gratitude].
evt-harbor-quest-reward-2=[We received|I was handed|I obtained|We were given] the handsome sum of _150 Funds_ [as a reward for our efforts|to remunerate us for our deeds|as a sign of gratitude].
evt-harbor-quest-reward-action=Obtain reward
evt-harbor-quest-reward=[We received|I was handed|I obtained|We were given] new funds [as remuneration for our efforts|to reward our deeds|as a token of gratitude].
evt-harbor-quest-schroedinger-1=He nodded gratefully and wished us well. Before his departure he warned us to not open the box.
evt-harbor-quest-schroedinger-2=I [denied his request|ignored his plea|refused his offer]. [I was not inclined to dig up small boxes|I would not get my hands dirty|I would not allow our expedition to be diverted].
evt-harbor-quest-schroedinger-complete-1=We handed over the mysterious box. The scientist was relieved that we had found it and stored it in his bag with undue care.
evt-harbor-quest-schroedinger-complete-2=I would keep the box for myself. The scientist [took it as an affront|was outraged] and cursed my lack of integrity. As he left the docks he was inclined to warn us to [open it at our own risk|open it and be cursed|open it and weep|open it and die|never open it].
evt-harbor-quest-schroedinger-complete-3=I did not have a box for him. The scientist was quite upset.
evt-harbor-quest-schroedinger-complete-action-1=Deny
evt-harbor-quest-schroedinger-complete-action=Hand over box
evt-harbor-quest-schroedinger-complete-report=We had dug up the mysterious box and returned it to the scientist.
evt-harbor-quest-schroedinger-complete=Not long after my arrival the scientist approached me. He was keen to obtain the _mysterious box_.
evt-harbor-quest-schroedinger-report-1=I accepted and promised to find the mysterious box.
evt-harbor-quest-schroedinger-report-2=I refused. We had no time for such frivolous things.
evt-harbor-quest-schroedinger-report=a scientist approached me with a request. He asked me to locate a buried box and return it to him.
evt-harbor-quest-schroedinger=A scientist approached me this morning with a request. He told me about a _mysterious box_ that was buried somewhere in the area we were travelling to. He promised to reward us generously if we brought it back to him.
evt-harbor-recruit-1=[I was proud to see that|As I was one of the most famous explorers|I was delighted to witness|The news of my glorious adventures had spread, so I was not surprised to see that] [my fame had spread amongst adventurous spirits|stories of my exploits had lured all manner of intrigued personalities|tales of my previous expeditions had attracted quite some attention|the boarding of our ship had drawn quite the crowd]. [Many new recruits showed up,|I was approached by several capable persons that were] [willing to accompany my expedition into the unknown|enterprising enough to sign up to my cause|eager for adventure|curious to find out more about the strange lands we were headed to|to learn the truth of the stories surrounding my endeavours|hungry for glory and adventure]. Who did I want to _recruit?_
evt-harbor-recruit-2=[This expedition could potentially lift me into first place amidst my peers|It was a close race for first place and the enviable prize of the club statue|My past expeditions had been quite successful and I felt I was soon to see my face on that statue]. [Word about this had spread in the city|My exploits were well-known|My reputation preceded me], [and many people came to see our ship boarding|attracting a few enterprising folk to my cause|so many new recruits arrived at the ship, willing to join our trek]. Who did I want to _recruit?_
evt-harbor-recruit-3=[My reputation was still meagre, but|After the efforts of my past expeditions I was delighted as] [I noticed a mild interest in our exploits|more folk started to show an interest in our ship]. Who did I want to _recruit?_
evt-harbor-recruit-action=No thanks
evt-harbor-recruit-artist-action=$name the artist
evt-harbor-recruit-artist=We could benefit from [an artist|an artistic talent|a painter|a passionate artist|a skilled painter|a specialist|someone able to capture our venture on canvas] such as $name in our team.
evt-harbor-recruit-bedouin-action=$name the bedouin
evt-harbor-recruit-bedouin=We could surely use a [resourceful nomad|bedouin|resourceful bedouin|expert of the land] and welcomed $name to our trek.
evt-harbor-recruit-cook-action=$name the cook
evt-harbor-recruit-cook=We surely could make use of a [cook|expert cook|resourceful cook|food expert|food lover|respected cook|connoisseur of foods] such as $name in our crew.
evt-harbor-recruit-cultist-action=$name the cultist
evt-harbor-recruit-cultist=We might well utilise a [cultist|cunning cultist|resourceful cultist|intriguing fellow|zealous presence|fearless cultist|figure of such intensity|fellow focussed on the forbidden] like $name in our team.
evt-harbor-recruit-missionary-action=$name the missionary
evt-harbor-recruit-missionary=We could indeed utilise a [missionary|godly fellow|religious mind|focussed missionary|follower of Our Lord|champion of God|passionate missionary|source of such benevolence|follower of the Lord] on our expedition, and welcomed $name.
evt-harbor-recruit-parsiTrader-action=$name the trader
evt-harbor-recruit-parsiTrader=We could certainly use [a resourceful a trader|a trader|a merchant|a skilled dealer|an expert negotiator] like $name in our number.
evt-harbor-recruit-persianTranslator-action=$name the translator
evt-harbor-recruit-persianTranslator=We could utilise a [talented linguist|translator|purveyor of language] and welcomed $name to our team.
evt-harbor-recruit-sailor-action=$name the sailor
evt-harbor-recruit-sailor=We could use a [sailor|expert seaman|resourceful sailor|sailor forged upon the waves|experienced seaman] like $name and welcomed $him to our party.
evt-harbor-recruit-soldierBritish-action=$name the soldier
evt-harbor-recruit-soldierBritish=We could use a [soldier|military figure|a skilled soldier|fighter|gentleman soldier|shrewd fighter|combat focussed fellow|combat experienced chap|one used to fisticuffs|military weapons expert|assured soldier|soldier forged in the Empire|a fiery Welshman|a passionate Irishman|a dedicated Englishman|a tactically-minded Britain] such as $name, and welcomed him so.
evt-harbor-recruit-soldierScottish=We absolutely needed a [soldier|military figure|a skilled soldier|fighter|spirited soldier|stoic fighter|combat focussed fellow|combat experienced chap|one used to fisticuffs|military weapons expert|assured soldier|soldier forged by Empire|soldier forged in Scotland|a passionate Scot|a tactically-minded Britain] of $name’s quality in our trekking team.
evt-harbor-recruit-sterling-action=$name the diplomat
evt-harbor-recruit-sterling=We would [enhance|improve|bolster|reinforce|enrich] the expedition team with a talent such as $name.
evt-harbor-recruit-timLuis-1=We could use the help of the [man and his dog|young fellow and his loyal canine|boy and his faithful hound|two friends|dynamic duo|unusual pairing] and welcomed them to our team.
evt-harbor-recruit-timLuis-action=$name and Luis
evt-harbor-recruit-timLuis=Our trek size was already at its [maximum|limit]. We would need to dismiss someone in order to recruit a new member.
evt-harbor-recruit=[My previous expeditions had not been of any particular renown|Word of my endeavours still needed to spread|There were far more famous adventurers preparing their boats right now], [and the harbour remained almost empty for the remainder of the day|so I was not surprised to see little interest in the departure of our ship]. [At least|Thankfully|I was relieved to see that at least] [someone came|one interested individual arrived|someone was inclined to show up|one solitary recruit arrived at our vessel] [and offered to join our expedition|and was curious to join our trek|with the intention of signing up for our expedition].
evt-harbor-report=§[Before we ventured forth|Before our departure|Before our ship departed the harbour|Just before we set sail].
evt-harbor-select-action-1=Animal Improvement
evt-harbor-select-action=Purchase equipment
evt-harbor-select=[Just in time|At long last|I rejoiced as|My heart jumped with joy as I heard that] [the|our] [ship|vessel] was [ready|prepared|primed] [for departure|to set sail|to leave the harbour|to sally forth|to head for distant shores|to put out to sea].
evt-harbor-setSail-action=Set sail
evt-harbor=[Early that morning|The air was fresh and tasted of salt as|Full of anticipation|Eagerly anticipating the forthcoming adventure|After rising at the break of dawn|After a good night’s rest|After being too excited to sleep] I [arrived at the docks|made my way to the docks|boarded the ship|stored my equipment on the ship|arrived at the harbour|hurried to the harbour|made haste and arrived at the docks]. [The crew had preparations left to do|The captain had yet to arrive|There were still some arrangements to be made|We had a little time before the ship would be ready], [so I had one last pot of tea|so I spent my time on the deck, enjoying the cool breeze|so I sat on the pier and waited|so I saw if there was anything I could do|so I skimmed some stones on the water|so I imagined what lay beyond the horizon|so I took some pleasure envisaging my name in the newspapers|so I imagined what my visage would look like on the society statue].
evt-healingSprings-enter-action=Explore Springs
evt-healingSprings-enter=[We reached|Our trek ceased at] [a place of outstanding natural splendour|natural hot water springs]. The water [tasted salty|had a strong colouring], [very likely from geothermal groundwater|although I had heard of the healing properties of such|its healing capabilities were more than obvious].
evt-healingSprings-morning-1=Bathing in the hot springs had astoundingly healed our wounds.
evt-healingSprings-morning=[Days went by pleasantly|Everyone enjoyed the sojourn]. [Mist lay heavily on the ground|The water sparkled in the sunlight|Delicate steam laced the water|It was most trying to convince people to pack up the crates] as we prepared to leave.
evt-hotAirBalloon-abort-action=Abort
evt-hotAirBalloon-abort-leave=It was not a day for running away from glory. We packed up the balloon and continued our expedition.
evt-hotAirBalloon-abort=I changed my mind.
evt-hotAirBalloon-access-report=§[Naught was going according to plan|Times were proving difficult|We were in a tight spot] so I considered readying our hot air balloon to abort this expedition.
evt-hotAirBalloon-access=The hot air balloon would take days to be ready. It only offered limited space. Everything that would not fit, would stay behind.
evt-hotAirBalloon-explore-action=Access hot air balloon
evt-hotAirBalloon-fail=I tried to assemble the balloon alone, but it was [impossible|frustratingly unwieldy|not possible|folly]. I needed at least one more trek member.
evt-hotAirBalloon-makeRoom-1=I decided to part with $name. I could return home with many more valuables without $him.
evt-hotAirBalloon-makeRoom-action-1=Enough
evt-hotAirBalloon-makeRoom-action=Make more room
evt-hotAirBalloon-makeRoom-report= [We needed more room in the balloon to carry home our precious equipment|Space was quite limited in the balloon basket|We carried too much weight|I could not abandon the wealth of treasures we had collected], so I decided to part with $name. [$He did not like my decision at all|My decision did not sit well with $him, but I had to prioritise|I assured $him I would send help as soon as we returned to England|It was a tough decision, but it had to be taken|The needs of my expedition outweighed the needs of $name|My conscience was clear, the right people and prizes were homeward bound|$name would have to sacrifice home for the prosperity of the expedition|It was for the benefit of the expedition, and I was sure $he would understand eventually].
evt-hotAirBalloon-makeRoom=I contemplated leaving someone behind in order to make more room in the balloon for precious valuables.
evt-hotAirBalloon-stash-action=Ready Balloon
evt-hotAirBalloon-stash-title=Hot Air Balloon Storage
evt-hotAirBalloon-takeOff-1=I congratulated $name, but instead of [joy|excitement|appreciation] I saw [sadness|regret] in $his eyes. $He [mentioned that $he would be glad to see the back of me|said she would celebrate my leaving|felt like $he could never leave these lands]. $He [preferred to stay in $his home country|stated that $he would not follow me to the civilised world|told me that this place was a part of her soul].
evt-hotAirBalloon-takeOff-2=$name was very eager to hear my stories about modern society and agreed to come back with me.
evt-hotAirBalloon-takeOff-action=Take off
evt-hotAirBalloon-takeOff-report-1=$name decided to stay in $his home country.
evt-hotAirBalloon-takeOff-report= [Soon enough we ascended in the balloon|After we had completed our preparations the balloon started to move towards safety|The balloon was afloat], [leaving behind a sour memory of this failed expedition|the land of this expedition receding below us as the winds sent us homeward bound].
evt-hotAirBalloon-takeOff=We finished our preparations and boarded the balloon to begin our flight back home.
evt-hotAirBalloon-warped=I considered using the balloon, but it was [in vain|perhaps unwise|clearly not the smartest notion|unwise|folly]. Where would I fly to in these [strange|fantastic|quite remarkable|truly fascinating|otherworldly|alien|foreboding] lands?
evt-hyena-attack-report=§We [were attacked by|fought against|defended ourselves against] a pack of hyenas.
evt-hyena-black-attack-report=§We [were attacked by|fought against|defended ourselves against] a pack of hyenas.
evt-infected-companion-report=§$name's wounds infected.
evt-infected-companion=[In the wilderness|Without access to medical equipment] it was nearly impossible to prevent an injury from becoming infected. $name's wound [was beginning to look particularly nauseating|had begun to fester and secrete an astonishing degree of pus].
evt-infected-explorer-report=§$name's wounds infected.
evt-infected-explorer=My wound has [become infected|started to fester|a pungent odour]. [Every step|Each day|Each breath] is an ordeal.
evt-infectedDeath-amulet-report=§On this gruelling day $name died of a terribly infected wound moments after entrusting his family amulet to me.
evt-infectedDeath-amulet=$name's wound had signed $his death sentence. With $his last words $he begged me to return $his family amulet to $his sister in a nearby village.
evt-infectedDeath-companion-report=§On this sad day $name succumbed to an infected wound.
evt-infectedDeath-companion=[An infected wound was tantamount to a death sentence in these conditions and $name had|Chronic fatigue had pushed $name over the edge, and $he|Our arduous trek had exhausted $name and $he] succumbed to $his wounds today.
evt-infectedDeath-explorer-report=§I, $name, do not have the strength to take even one more step.
evt-infectedDeath-explorer=I hardly have the vigour to [write these last words|lift my pen one last time], my [wounds|injuries] [have got the better of me|are going to kill me]. I will die out here, in the [wilderness|lands I sought to conquer|the nameless lands|unforgiving lands].
evt-infectedDeath-promise-report=$His last wish was for me to look after $his spouse.
evt-infectedDeath-promise=$name was breathing heavily and shaking. $He asked of me a final favour, to take care of his wife’s financial needs. Before I could reply $he let out a long moan and was gone.
evt-infectedHeal-1=After a few utterly exhausting days, my body managed to sweat out the fever and expunge the infection.
evt-infectedHeal-report-1=$name's wounds healed.
evt-infectedHeal-report=$name's wounds healed.
evt-infectedHeal=$name's hardy constitution had managed to combat the infection, he was incredibly lucky to be alive and well again.
evt-injured-turnAbomination=[The wound of $name had become terribly infected|$Name’s wound had festered quite horrifically|$Name started to behave very strange], [and $he was looking particularly sick|and I’m sure something was wriggling beneath $his flesh|and I thought I saw something crawling underneath $his clothes]. [As I awoke one morning|One morning] I [found|was shocked to see] that $he had [turned|changed|contorted|mutated] into [a grotesque creature|an Abomination].
evt-leave-1=[The other member of this search party, $name,|$name returned alone and|Only $name had returned from searching and|It was only $name that came back from the search, and $he] [did not know what had happened|was oblivious to the disappearance|was unable to clear up the mystery of their vanishing comrade]. [$He explained that|$He assured me that|$He alleged that|$He affirmed that] [the two of them got separated|$he had become lost|they were unintentionally split up|they had decided to spread out][, so $he had been searching on $his own| and they had lost sight of each other| and $he thought they would rendezvous back here]. [I was not sure what to make of the situation|I doubted $his story|$He seemed unnaturally calm and revitalised|We spent a while scouring the vicinity for the missing trek member], but there was naught I could do.
evt-leave-2=The $name, who had been part of the same group, returned alone. It just stared at me in silence and [did not react in any way to my questions about the missing trek member|showed little interest in clearing up the mystery of the disappearance]. [We spent valuable time combing the place for the absent member|We roamed the area for the remainder of the day], [but were unable to find anything|but our calls were left unanswered|and yet deduced naught for the lack of clues].
evt-leave-3=As we [left|departed] we [noticed|became aware] that our presence had attracted [ravenous|hungry|inquisitive|ferocious] _wildlife_.
evt-leave-action=Leave
evt-leave-raptors-report=§We attracted a pack of raptors.
evt-leave-raptors=As we [sallied forth|moved on|departed] we [sensed|noticed|detected] that our [presence|conduct|behaviour] had attracted a pack of [hungry|vicious|deadly looking|ferocious] _raptors_.
evt-leave-report=§We attracted some wildlife.
evt-leave-startFire-1=I [suspected|believed] $name to be the [culprit|fire lover|one with pyromaniac tendencies|cause of this incident] and [warned|urged|commanded] $him to be more [careful|cautious|prudent] next time.
evt-leave-startFire-report=§We accidentally started a fire.
evt-leave-startFire=As we [left|departed] we [noticed|became aware] that our campfire had [set fire to|set alight|ignited] some nearby bushes. Before we knew what had [caused it|precipitated it|happened] the _fire_ began to spread out of control.
evt-leave-startFirePyromaniac-1=I [suspected|deduced] $name to be the [culprit|one responsible] but there was no clear evidence for $his involvement.
evt-leave-startFirePyromaniac-report=§We accidentally started a fire.
evt-leave-startFirePyromaniac=As we [left|moved on|sallied forth] we [noticed|observed] smoke rising behind us. Before we knew what had happened a _fire_ was raging.
evt-leave-superstitious-report=§The superstitious $name became overly nervous.
evt-leave-superstitious=$name [was particularly upset with our decision to explore this place|was out of $his superstitious mind]. $He [warned us that we had angered the gods of this land|complained about our sacrilegious behaviour|sobbed hysterically about how we had cursed our luck].
evt-leave=[As we prepared to leave|Just as we packed up the trek|Upon heading off|As we got ready to venture on] I [noticed|realised|saw|was perplexed|was concerned|was surprised] [that $name was absent|that $name was not with us|that $name had gone missing|to see that $name had not returned|that $name could not be found].
evt-mission-abandoned-main-report=§We [arrived at|came to] an abandoned mission.
evt-mission-abandoned-main=[Not a soul was to be found|There was no one here|Our trek comprised of the only human life for miles].
evt-mission-abandoned-morning=[An eerie silence hung over the mission this morning|Not a soul was to be seen|Neither sight nor sound this morning], we were alone.
evt-mission-cultist-init=We entered a mission. To our surprise we were greeted by $name instead of a missionary. $He explained that the former resident [had left post-haste and never returned|was travelling and had yet to return|decided to return to the Western world|died in a terrible accident|departed for more civilised climates|was recalled by their order].
evt-mission-cultist-main-report=§We [arrived at|came to] a mission. Apparently it had been taken over by cultists.
evt-mission-cultist-main=The cultist rejoiced as $name arrived at the scene. They began what seemed to be a ritualistic greeting ceremony, followed by quietly whispering in each other's ears.
evt-mission-cultist-recruit-action-1=Recruit Cultist
evt-mission-cultist-recruit-action=Recruit
evt-mission-cultist-recruit-yes-report=§A cultist [joined|decided to follow] our [cause|trek|group|expedition].
evt-mission-cultist-recruit-yes=A cultist joined our trek.
evt-mission-cultist-recruit=The cultist was more than eager to offer us help on our venture. [Before I was able to finish my question|With a gesture of his hand|Uttering an unfamiliar language|Speaking in a strange tongue] he summoned a [fellow|highly motivated] cultist [ready|dedicated] to join [us|our trek].
evt-mission-cultist-rest-action=Rest
evt-mission-cultist-rest-thanks=We thanked the cultist for his kind offer.
evt-mission-cultist-rest=The cultist [was terribly apologetic, but|seemed uncommonly welcoming at first, then revealed that|explained that|begged for forgiveness, but]  [all the huts were out of commission|there had been a fire and none of the huts were usable]. However, he allowed us to help ourselves from his personal provisions.
evt-mission-cultist-trade-no=We [did not|were not able to] [reach an arrangement|agree on terms|come to an agreement] with the cultist.
evt-mission-cultist-trade-yes=We [reached an arrangement|agreed on terms|came to an agreement] with the cultist.
evt-mission-cultist-trade=The cultist [offered us|returned with|produced] some of his supplies.
evt-mission-event-5-ignore=I pressed my pillow against my ears and tried to get some rest.
evt-mission-init-action=Enter Mission
evt-mission-leave-1=$name informed me that $he had decided to remain at the mission. $He mentioned something about helping people in need. There was [nothing|naught|not a thing|absolutely nothing] I could have done to dissuade $name from $his decision.
evt-mission-leave=We [shook hands|said our farewells] and he [wished us well|blessed our journey|prayed for us|muttered a prayer for our health][, then it was time to go forth to new adventures!|. Onwards!|. New discoveries await!]
evt-mission-main-1=He greeted $name warmly and assured us that we were welcome to sleep within the safety of his walls at any time.
evt-mission-main-report=§We [arrived at|came upon] a mission.
evt-mission-main=We [entered the mission|went through the gate] and were [welcomed|greeted] by an old missionary. He [was seemingly happy to see|was visibly relieved to see|rejoiced at the sight of] new faces, as [they had been out here|they had operated remotely|he had been alone] for [quite a long time|longer than he cared to remember|what seemed like an eternity].
evt-mission-morning=[The priest enquired as to whether he could be of further assistance to us|After a passable night's rest we were ready to partake in new adventures].
evt-mission-perk-rest-action=Rest in mission
evt-mission-perk-rest=The priest was glad to have some company and let us recover in the [comfort of the mission|security of his mission|safe haven that was the mission|relative safety of the walls of the mission].
evt-mission-sleep-action=Sleep
evt-mission-sleep-event-1-report=We had a suitably serene night within the mission's walls.
evt-mission-sleep-event-1=The remainder of the evening was uneventful and we soon drifted off to sleep.
evt-mission-sleep-event-2-accept-action=Drink
evt-mission-sleep-event-2-accept-alcoholic=$name [had too much of the beverage|had been drinking too much] before $he fell over and slept [where $he landed|with a smile on $his face].
evt-mission-sleep-event-2-accept=We accepted his offer and passed the whisky around. It [had not aged as well as we had hoped and left a particularly bitter taste on the tongue|was a splendid vintage and we enjoyed the evening immensely].
evt-mission-sleep-event-2-refuse=We politely refused the offered alcohol. [We had to keep our senses keen|Getting drunk this night was not an option], as [the next morning a new and exhausting day was awaiting us|we planned to get up early the next morning].
evt-mission-sleep-event-2=The priest scurried off [and quickly|for a while, but] [came back|returned] with several bottles of whisky that he [wanted|wished|desired|was inclined] to share with us.
evt-mission-sleep-event-3=Throughout the entire evening the priest made it very clear to us, that $name was not welcome here. He used every possible opportunity to insult $him and $name was understandably upset.
evt-mission-sleep-event-5-action=Inspect
evt-mission-sleep-event-5-fight-action=Flee!
evt-mission-sleep-event-5-fight-report=The missionary priest turned into a vile beast and assaulted us!
evt-mission-sleep-event-5-win=We buried the hideous beast beside the chapel.
evt-mission-sleep-event-5=[After settling|As we settled] in for the night, we heard some [peculiar|strange|disturbing] sounds originating from the [missionary's hut|chapel|priest's private quarters].
evt-mission-sleep-event-6=We sought out the source of the [sound|noise|disturbance|commotion] and found the missionary. Or rather, [what he had turned into|the beast he had twisted into]. It [staggered|lurched|lunged] menacingly towards us.
evt-mission-stash-action=Access storage room
evt-mission-stash-done=[Once we were done with|After talking about] the storage room, [our host|the missionary] returned to his [other|everyday] duties.
evt-mission-stash-title=Mission Stash
evt-mission-stash=The priest permitted us access to the mission storage room and promised that he would have all items despatched to the civilised world for us if we were unable to retrieve them ourselves.
evt-mission-trade-action=Trade
evt-mission-trade-cancel=We [did not|could not|were not able to] come to an agreement with the [missionary|preacher].
evt-mission-trade-deal=We [reached an arrangement|agreed on terms|came to an agreement] with the missionary.
evt-mission-trade-rest-1=With his demands met he [agreed to let us|allowed us to|permitted us to stay] rest over night.
evt-mission-trade-rest-2=With his satchel brimming he now [agreed to let us|allowed us to] rest overnight.
evt-mission-trade-rest-action=Stay over night
evt-mission-trade-rest-report-1=After a little barter we spent the night within the mission.
evt-mission-trade-rest-report=After some negotiation we spent the night in the mission.
evt-mission-trade-rest=The priest [surreptitiously evaluated our belongings|was greedy|thought it only right to request compensation|coveted our goods|demanded compensation]. If we [wanted|wished|desired] to rest [within the walls of the mission|with a roof over our heads|in this cleansed space] we would have to make a donation.
evt-mission-trade=The [missionary|pastor|priest|holy one] [offered us|returned with|produced] some of his supplies.
evt-monsterDen-giantSpiders-approach-report=§[Today we found|We found another|We discovered] a small cave that was seemingly used as a breeding ground by some hyenas of the region.
evt-monsterDen-giantSpiders-approach=We arrived at a small cave that was seemingly used as a breeding ground by some giant spiders of the region.
evt-monsterDen-hyena-approach-report=§[Today we found|We came across|We discovered] a small cave that by all accounts was a hyena breeding ground.
evt-monsterDen-hyena-approach=[Today we found|We came across|We discovered|We arrived at] a small cave that was surely used as a breeding ground by hyenas of the region.
evt-mushroom-healing-heal-1=However, the mind of $name had brought something back from [that trance|the other side|the dream world]. $He [started behaving weirdly|began scratching $his skin rigorously|was not the same afterwards|had been healed, but at a price].
evt-mushroom-healing-heal-2=Nevertheless, the soul of $name had brought something back from [that odd trance|the other world|the edge of the dream world]. $He [started behaving weirdly|was a different person henceforth|was no longer the same $name].
evt-mushroom-healing-heal-3=However, something altogether deviant now gripped $name after [that odd feverish trance|the other world|the dream state]. $He [started behaving ever so slightly odd|was different somehow|was a slave to the mushrooms delirious side-effects|perhaps addicted|not entirely sane].
evt-mushroom-healing-heal-4=Nevertheless, the mind of $name had brought something back from [that trance|the other side|the place of dreams]. $He [started behaving ever so peculiar|was different somehow|was not quite all there|was exhibiting oddities|was not the same afterwards].
evt-mushroom-healing-heal-action=Give mushroom to $name
evt-mushroom-healing-heal-report-1=§$name started acting considerably out of character post-consumption of the unknown mushrooms.
evt-mushroom-healing-heal-report-2=§$name started behaving out of sorts after eating those mysterious mushrooms.
evt-mushroom-healing-heal-report-3=§$name began acting differently since the consumption of of the mysterious mushrooms.
evt-mushroom-healing-heal-report=§$name started behaving strangely after consuming the unidentified mushrooms.
evt-mushroom-healing-heal=$name ate the mushroom [with great delight|and was shaken with pure disgust]. $He [fell into some sort of trance for several hours|started spouting gibberish and danced around|proceeded to dribble and stare at my groin|began dribbling and staring at my foot|went rigid and began to sweat profusely]. Afterwards $he [reported $his wounds were healing rapidly|was miraculously healed|felt rejuvenated|felt buoyed with vigour].
evt-mushroom-status-heal=$name ate the mushroom [with great courage|with a wayward grin|and was shaken by the foul taste]. $He [fell into some sort of trance for several hours|proceeded to slap $his own face rather sternly|started muttering god knows what and crawling on the ground]. Afterwards $he [felt rejuvenated|swelled with positivity|couldn't stop smiling|was a better person].
evt-nativeTrinket-gift-action=Gift trinket to $name
evt-nativeTrinket-gift=[In|As|During] a [small|impromptu|spontaneous|casual] ceremony [I handed the trinket to $name|I approached $name and handed $him the trinket|stepped up to $name and gifted $him the trinket|I presented the trinket to $name]. [Afterwards|Then|Subsequently|Thereafter] [we hugged|I patted $his shoulder|I held a short speech about loyalty and friendship|we looked deeply into each other’s eyes and shook hands|we embraced each other in friendship] as I [told $him that this expedition could only succeed with $his support|emphasised the importance of $his contribution to this expedition|expressed how important $he was to me|recounted one of $his great contributions to our venture]. [I could see that $he was particularly happy with my gesture|$He was deeply moved by my act|$He smiled and nodded quietly in appreciation of my actions|$He seemed happy with the gift|$He put it immediately around $his neck and carried it with pride|$He smiled with joy and bore the gift proudly|$He was deeply moved and thanked me for my kind words|$He seemed thankful, and I knew this was a special moment for the two of us].
evt-nature-paint-1=[After a while|A few hours later|Later that day] [$his work was done|$he had finished the piece|$his painting was complete], [and I could see $he was rather proud of the outcome|which we carefully secured in one of our crates|which captured the place quite exquisitely].
evt-nature-paint-action=Paint landscape
evt-nature-paint-report=§$name created a painting of the [magnificent|exquisite|beautiful] [landscape|vista|location|view].
evt-nature-paint=[$name set up $his equipment|$name agreed to create a painting of this wonderful sight] and [started to paint|began $his work on|employed his skills on|began to capture] the [landscape|location|view|magnificent vista].
evt-nature-rest-1=[I settled down for the night|I found a convenient camping pitch|I decided that it was enough for today].
evt-nature-rest-2=[It was a warm and starry night|It was a beautiful night, and everyone seemed to enjoy themselves|This was a good place, and I was sure we would get some well-deserved rest here|The air was fresh and cool as we prepared the campfire|The mood was buoyant as I ordered wood to be gathered for a fire|The team eagerly gathered wood for a fire].
evt-nature-rest-3=[There was a tense mood|One could cut the tension with a butter knife|The night was bleak and everyone was seemingly worn out|Our morale was low|It was a rather cold night|There was an unnatural quietness to the night|That night something felt amiss|Not a sound was heard tonight|It was a pitch black night] as we [sat by the campfire|sat and stared into the fire|rested by the fireplace].
evt-nature-rest-4=[It seemed like everyone had lost hope|All hope seemed to be lost|We were at the brink of collapse|This was the edge of despair|One's soul was staring back from the abyss|Exhaustion was our nemesis|The trials and tribulations were wearing us down|Exhaustion was wearing us down]. [We barely managed to collect enough wood to light a campfire|It was difficult to ignite the fire, depressingly so|Even the warming flames of the campfire did naught to ease our minds].
evt-nature-rest-action=Rest over night
evt-nature-rest=[We settled down|I instructed the trek to halt|We prepared camp|We decided it would be a good idea to stay here] [and allowed everyone to rest|to recuperate|to catch our breath|and I told the people to rest].
evt-necronomicon-page-1=Right after I had extracted the page the [unholy book|grimoire|book of Alhazred|the book of immemorial darkness|the Necronomicon|the book|the book of malign secrets] burst into flames before my very eyes, forcing me to drop it.
evt-necronomicon-page-fail=[I tried to browse through the Mad Arab’s book|I tried to search the grimoire of Alhazred|I attempted to read from the evil book|I tried to browse the Necronomicon|I tried to browse the book of immemorial darkness|I tried to find something of interest|I attempted to search through the book|I was hoping to find something of interest inside the book|I was curious enough to open and browse through the old book], [but the grotesque letters started to dance before my eyes|but as soon as I opened it I could feel my mind slipping|but I was not prepared for the unspeakable horrors that laid silently on its cursed pages]. [I was unable to concentrate|I almost fainted|I felt a strange darkness creeping up on me|I surely heard something speaking in the darkness|A fell voice spoke to me from the darkness|All of a sudden I panicked|I saw something unnatural moving in the shadows of the night]. [Before I knew it the book|Without warning the grimoire|I don't remember if it was me or the book itself, but it] [had snapped closed|closed itself in front of me|fell out of my shaking hands]. [My mind was in turmoil|I stood there in shock|I was at the brink of collapsing], and [I wondered if it was wise to ever|I swore to myself to never] [open|observe|read|inspect|touch] this [cursed|malicious|demoniacal|diabolical|unholy|forsaken|evil|vile] [book|grimoire|text] again.
evt-necronomicon-page=After a brisk inspection of the [Mad Arab’s book|the grimoire of Alhazred|the evil book|Necronomicon|grimoire], I ripped out some of its unholy pages.
evt-noSanity-animalAttack-1=I refused to [victimise|blame|punish|get rid of|kill] the animal, which upset $name beyond a civilised measure. $He would need a while to accept my [decision|stance].
evt-noSanity-animalAttack-2=It was obvious that $name was the [culprit|attacker] as $he was [still growling aggressively towards the group|trying to hide behind a large rock|nervously looking around the environment, as if for an attacker]. I could see [the blood dripping from $his muzzle|flesh caught between its teeth|the panic in $his eyes].
evt-noSanity-animalAttack-3=I could not risk a dangerous animal in our group. $name had served $his final duty for us, as we [killed|butchered|executed|cooked] $him and prepared [a filing|an aromatic|revitalising] meal. [I would miss $him|I was certain of my decision|It was a practical if not entirely pleasant resolution|I could not help but doubt my decision|I felt sick the whole night after eating $him].
evt-noSanity-animalAttack-report-1= I refused to kill the animal, much to the frustration of $name.
evt-noSanity-animalAttack-report-2=$name.
evt-noSanity-animalAttack-report-3= I had to take drastic measure and decided that the only [safe|sane] reaction would be to butcher $name.
evt-noSanity-animalAttack-report=§During [camp|night-time] $name was bitten by 
evt-noSanity-animalAttack=This [adventure|journey|expedition] was taking its toll on [the animal companions too|everyone|even the animals|all of us]. At [night|tea time], I heard [a loud scream|a guttural howl|an angry curse]. $name had been bitten and was bleeding from an [unsightly|open] [arm|leg|torso|neck] wound. $He was [screaming at|urging] me to take the appropriate measures against the animal responsible.
evt-noSanity-cannibal-1=[The terror was indescribable|I almost fainted|I could not believe my eyes] as I [realised|understood] that $name had been [killed|murdered] and [eaten|cannibalised|devoured].
evt-noSanity-cannibal-report-1= devoured the poor $name. There was nothing we could have done to help $him.
evt-noSanity-cannibal-report=§In a horrible incident $name had turned to cannibalism and
evt-noSanity-cannibal=[As I woke early this morning I noticed that someone was missing|Someone was missing this morning]. [I looked around the camp|I counted heads] and [saw|found|encountered] $name [sitting on a crate|sitting in the nearby bushes|crouching over the remains of a corpse], [$his hands and face covered in blood|half naked and covered in blood|absently whispering to himself as $he chewed on some meat]. $He [held onto something that looked like a bone|was gnawing on a half eaten human leg].
evt-noSanity-disappearCube-report=§Strange flashes took $name away.
evt-noSanity-disappearCube=I was taking measurements of [a plant leaf|a bug|an insect|a harmless snake|a colourful bird|a lizard], when all of a sudden I was blinded by a series of bright flashes. They were not accompanied by the usual rain. To my horror I could not find $name anywhere. Even after hours of searching, all that could be found was a small mysterious metal cube in $his bivouac.
evt-noSanity-dropItems=Anxiety [lay heavy upon us all that night|spread amongst the group|was becoming a burden for the trek]. [We discovered that $name|$name told us that $he] had been so nervous that $he dropped [something|an item] during [our last leg|the previous leg of our journey].
evt-noSanity-eatAnimal-1=We were exhausted and terribly hungry. As the night fell $name approached me with a suggestion. If we butchered one of our animals we would regain much needed energy and instil new hope.
evt-noSanity-eatAnimal-2=[I refused the proposal|This was unacceptable|I could not lose a precious animal]. $name [got very angry listening to my reasoning of why I would not sacrifice the animal|was incensed by my decision|became irrational and not open to any discussion].
evt-noSanity-eatAnimal-action=Butcher $name
evt-noSanity-eatAnimal-report-1=§We were weak and tired, when $name approached me with an idea. $He insisted we  butcher one of our animals to survive.
evt-noSanity-eatAnimal-report-2= I refused this outrageous request. $name got very angry about my decision.
evt-noSanity-eatAnimal-report= [May God forgive us.|What have we become?|What a horrible night.] We ate $name for dinner, [and I hated myself for enjoying every bite|and sleep brought no solace, only nightmares|and I could not sleep for the rest of the night].
evt-noSanity-eatAnimal=[We had no choice|There was no other way|We had to do it|My decision was made with great reluctance|Not without remorse, I agreed]. We [despatched|slaughtered|killed|butchered] $name and [cooked $his meat|prepared $his remains|proceeded to prepare $his flesh] over the [campfire|fire]. [It was sad and vile|I didn't know what to say|I was speechless and felt helpless|I would miss $him|I could not help but shed a tear for the loyal animal], but [at least our filled stomachs brightened the mood a bit|afterwards we judged what we had gained by what we had lost was worth it|the relief of our sated hunger soon flouted the traumatic affair|the following feast helped to instil some faith in the group again].
evt-noSanity-eatOnlyFriend-report=§That horrible night I ate [my trusted pack animal|the animal] $name.
evt-noSanity-eatOnlyFriend=[One of the darkest nights|Oh the horror|I had reached my tipping point|My threshold had been breached|I was becoming too weak to go on|God forgive me]. [I had been going for days without anything to eat|I needed something to eat|My stomach was as empty as my notions of hope|I was famished and my whole body was trembling]. [I apologised to $name|$name looked at me while I gently stroked $his head|I whispered a farewell to $name] [before I ended $his misery|and got out my knife|before I put my knife to $his throat|and made $him take $his last breath]. [$He tasted delicious|$His meat was stringy but revitalising|$his flesh tasted peculiar], and [I felt some life returning to my body|I felt life coursing through my veins|my heart raced with vigour|I gained enough strength to carry on for a few more days].
evt-noSanity-ghosts-help-accept-report= which I accepted thankfully.
evt-noSanity-ghosts-help-accept=I was in a tight spot and could use all the help I could get. I gladly accepted the offered present and nodded gratefully at the creatures. Before I conceived what exactly had occurred they were gone and [all the remained was the crackling campfire|there was nothing left but the crackling of the campfire].
evt-noSanity-ghosts-help-action=Accept present
evt-noSanity-ghosts-help-reject-report= but I rejected their offer. Who knows what they were or their intentions.
evt-noSanity-ghosts-help-reject=[With all the politeness I could muster in my current circumstances I|I did not need any help at the moment and|I had my reasons, and] rejected the [gift|offering]. The [small|tiny] [creature|ghost|spirit] [stood there for a moment looking up at me|seemed confused|nodded knowingly at me], but then [quickly dashed for|moved back into] the bushes, and together with its [comrades|kin], [disappeared|vanished|faded away] into the darkness.
evt-noSanity-ghosts-help-report=§[That night|During the night|That dark night] we had a [strange|paranormal|surreal] visit by small, ghostlike creatures. They made an offering to us,
evt-noSanity-ghosts-help=[There were unexpected visitors tonight|That night there was a strange occurrence]. [Innumerable|Countless] small, ghostlike creatures surrounded the campsite and stared at me through their large, empty eyes. Despite their frightful appearance their intentions seemed noble. To my surprise one of the creatures approached me and offered a gift.
evt-noSanity-gunKill-report=§In a horrible accident $name was killed through my own weapon.
evt-noSanity-gunKill=I had already [withdrawn myself|been resting] when I was awoken by a loud gunshot. I immediately ran to aid $name against an attack, but to my horror I found $him dead on the ground, killed through my own gun. [A tragic accident?|How could this have happened?|I was not of right mind to contemplate the truth of the incident.|I was unwilling to think too deeply about what had occurred here.] I [dug a grave till dawn then buried $him|cried all night|vowed that $he would take $his place in history].
evt-noSanity-injuredDeath-report=§There was an incident. Without any warning, $name had just died of an unknown reason.
evt-noSanity-injuredDeath=[This morning I suffered a great loss|The morning began with a tragedy]. [I found $name dead on the ground|I discovered $name motionless on the ground|$name was longer breathing, and must have died in $his sleep]. $His already [weakened|injured] body had succumbed to the [hardship|strain] of our journey.
evt-noSanity-lastEntry-1=[Yours truly|May the world remember this adventure|Love|Until we meet again in the next life|Sincerely|Goodbye|Farewell|God forgive us|Please forgive me], $name.
evt-noSanity-lastEntry-report=§I, $name, died.
evt-noSanity-lastEntry=[This is my final diary entry|I just had my last cup of tea|I am sorry my dear|These are my last words|I write these words in the face of imminent doom]. [I cannot go on anymore|My will is broken|All hope is lost|I am alone|If you are reading this, heed my warning|I will never see the shores of my country again|Listen, you that read this]. [This expedition was a terrible mistake|We went too deep into the heart of darkness|This place ruthlessly exposes the reflection behind one's own mask, and it is death|We should never have dared to venture out this far|We were doomed to fail from the very beginning|The dark corners of this earth are truly best left undiscovered|One's sins are the plaything of this great and sinister beyond|The unknown holds only death and misery], [and I hope my soul can rest at this godforsaken place|Come ye darkness, come ye death, take my soul, after my last breath|I only hope death takes me before the Old Gods taste my sin|may my words be remembered|and I advise you to stay at home with your loved ones|and I hope at least some of our findings will prove helpful to humankind|and I dread the punishment I will receive for all the pain this expedition has caused].
evt-noSanity-lastEntryCannibal-report-1= This was the last diary entry of $name.
evt-noSanity-lastEntryCannibal-report=§I fear that $name might want to eat me. [Something in $his expression made me uneasy|$He was out of control|I did not like the way $he was looking at me].
evt-noSanity-lastEntryCannibal=This may be my last entry. $name has started behaving more and more peculiar around me. I know $he has turned to cannibalism before, and I fear that $he might kill me while I sleep and devour my body. Tomorrow morning I will send $him away.
evt-noSanity-loneSurvivor-report=§Despite all the horrors I was facing, I kept going.
evt-noSanity-loneSurvivor=[I am all alone, no one is left|This is it, I am on my own]. [But I will not give up yet|I am not giving up|I won't lose hope][, not as long as there is some life left in my body|not as long as I still breathe]. [I will find salvation, one way or the other|I will find a way to turn the tides|I, $name, am a survivor|There are loved ones waiting back home and I will not let them down|My legacy cannot not end like this, I refuse to die here|I am $name, and I will not die out here].
evt-noSanity-onlyFriend-report=§I was all alone and approached my personal limits. $name was my only friend left.
evt-noSanity-onlyFriend=[It was a lonely and desperate night|I felt exhausted and was not sure if I had the vigour to carry on|$name laughed hysterically and cursed our efforts with $his unnatural voice]. [It was only me and my trusted fellow $name now|$name looked at me in a strange, almost understanding, way|$name looked at me and whispered that all would be fine|$name winked at me with a grim smile, as if $he knew how this all would end]. [I am thankful $he is with me now|$He is now my only friend in this dark moment|Without $him I would not be able to persist].
evt-noSanity-paranoidKill-1=[$name was kneeling over the lifeless corpse|On top of the dead body I found $name], his hands still clinging onto the cold throat of [$his victim|the corpse]. As I dragged $him off the corpse [$he kept muttering that he knew about the plot|his eyes were filled with madness]. [$He insisted that $he saved us from a conspiracy that had threatened our endeavour|For many hours thereafter he kept repeating that he had sabotaged a plot against our trek].
evt-noSanity-paranoidKill-report-1= the paranoid $name.
evt-noSanity-paranoidKill-report=§[Seemingly out of nowhere|Without a warning] $name was killed by
evt-noSanity-paranoidKill=As I woke up I noticed that $name was not moving anymore.
evt-noSanity-racist-1=The [solution|plan] was to [expel|dismiss] $name from the group. We had to [resolve the situation|make a decision].
evt-noSanity-racist-report-1= $name.
evt-noSanity-racist-report=§Tonight there was a conflict between $name and 
evt-noSanity-racist=$name had been aggravated for several days and, [as it turned out,|finally confided us, that $he] found issue with the presence of [native people|natives] in our [trek|team|group].
evt-noSanity-soldierHelp-report=§We had a visitor! $name, who had been looking for me for weeks, arrived at our camp. What a miracle!
evt-noSanity-soldierHelp=It felt like a lifetime since I experienced the comforts of my own home. I worried that I would forget about it completely. How long would I be able to go on? I prepared for another [night|sleep] in these [strange|unique|special|fantastic|quite remarkable|truly fascinating|otherworldly|alien|foreboding|exquisite] lands. Suddenly $name [appeared next to|joined|stumbled into] me in camp. $He had been sent to retrieve me when it seemed that I would not return. It was nothing less than a miracle that $he had found me.
evt-noSanity-trap-report=§$name was foolish and stepped into a trap.
evt-noSanity-trap=The ongoing physical stress numbed our senses and led to negligent pathfinding. $name stepped into a _spear trap_. It looked [old and rotten|freshly placed]. The spears were [covered with blood and innards|coated with dark muck|disguised in dirty water]. The wound was surely infected.
evt-oasis-explore=[Everyone rejoiced at the sight of water|We found an oasis|Everyone was relieved to arrive at the oasis]. A [truly wondrous place|shining beacon of hope|refuge of life], [in the midst of this desolate region|surrounded by nothing but an endless ocean of sand].
evt-oasis-morning=[We could have easily spent weeks resting here|As much as I wanted to stay, adventure was calling us|Our time here was well-spent]. [The oasis lay before us like an island of life in a sea of sand and nothingness|The oasis had been a perfect resting spot|I would miss the cool air by the oasis water].
evt-oldCamp-enter-1=Desperate to find something that would keep me alive, I searched the area.
evt-oldCamp-enter-2=We [found|entered|approached] an old campsite. There were [remains|debris] of what seemed to be a failed expedition [from long ago|from long before we had stepped foot in this land|that must have been here for a long time]. [The few mortal remains were long rotten|The place was overgrown with voracious plant life|The meagre remnants were long rotten|What little remained was rotten|The rotten remains of what must have been a French explorer gazed at us through split eye sockets|The skeleton of what must have been a British explorer presented us with a toothless smile|The skeletal remains of what must have been a German explorer with a shattered rib cage|The rotten remains of what must have been a Swedish explorer|The skeletal remains of what must have been an Italian explorer stared at us through cracked eye sockets|The rotten remains of what must have been an Arabian explorer presented us with a gnarly smile|The horrid remains of what must have been a Persian explorer stared at us through hollow eye sockets|The rotten remains of what must have been an African explorer presented us with a toothless smile|The rotten remains of what must have been an Oriental explorer]. All the bones we found had been cracked open and, as it seemed, sucked dry of their marrow.
evt-oldCamp-enter-action=Search Area
evt-oldCamp-enter-report=§We explored an old, abandoned camp.
evt-oldCamp-enter=I approached an old campsite which held the [remains|debris|last stand] of what seemed to be a failed expedition [from long ago|from long before we had stepped foot in this land|that must have been here for a long time]. [The few mortal remains were long rotten|The place was overgrown with voracious plant life|The few remnants were long rotten|What little remained was rotten|The rotten remains of what must have been a French explorer presented us with a toothless smile|The skeleton of what must have been a British explorer|The skeletal remains of what must have been a German explorer presented us with a toothless smile|The rotten remains of what must have been a Swedish explorer|The skeletal remains of what must have been an Italian explorer stared at us through hollow eye sockets|The rotten remains of what must have been an Arabian explorer presented us with a gnarly smile|The horrid remains of what must have been a Persian explorer with a smashed jaw|The rotten remains of what must have been an African explorer presented us with a crooked smile|The rotten remains of what must have been an Oriental explorer stared at us through cracked features].
evt-oldCamp-searchOutcome-1=[To my surprise one of the rotten crates contained some useful equipment|I was delighted to see that one of the corpses was still holding onto valuable equipment].
evt-oldCamp-searchOutcome-report=We scoured the area and [were surprised to find that one of the rotten crates still held some valuable equipment|were delighted to see that one of the corpses was still clinging to useful equipment].
evt-oldCamp-searchOutcome=[To our surprise one of the rotten crates still held some valuable equipment|We were delighted to see that one of the corpses was still clinging to valuable equipment].
evt-overhang-explore=We arrived at a rock overhang. It would serve as a basic shelter against the elements.
evt-overhang-morning=[After days of resting we prepared to head out again|We prepared for departure]. [This had been an ideal place for resting, thanks to the slanted roof over our heads|The overhang had proven to be a perfect camping spot|The imposing rock overhang had been a great shield against the elements|Thankfully our time here had not been upset by the massive stone over our heads falling on us|Despite the looming rock, it had been a pleasant pitch].
evt-painting-angry-report=§I asked $name to create a painting, but $he was still too angry and declined aggressively.
evt-painting-angry=[I kindly asked $name to create a painting|I talked to $name and suggested $he produce a painting here]. However [$he was still extremely upset and refused to work|$he was incensed by my request]. [Instead $he grabbed an empty canvas and smashed it over $his knee|Perturbed by my instruction, $he jammed the brush in my pocket and insisted I paint it!|To prove $his point $he took an empty canvas and violently cut it to shreds with a knife|I was stunned as $he erupted in hysterics and smeared paint across a canvas, wasting it][, staring angrily at me throughout the whole process| while cursing our expedition at the top of $his lungs| singing like a lunatic the whole time].
evt-portal-explore-action=Explore Portal
evt-portal-explore=[A mysterious|An ancient|A marvellous] [arch|gate] [stood before us|towered above us]. A light swirling at its centre seemed to form some [manner|type|sort|kind] of portal.
evt-portal-walkThrough-1=[Without a second thought we|When all was said and done, we risked all as we|We mustered the courage and] [walked|marched] through the [arch|gate|blinding light]. A moment later we [walked|emerged |stepped] out into [an unusual|a mysterious|a strange|a peculiar|an odd|an otherworldly|alien] landscape.
evt-portal-walkThrough-report-1= After stepping out of the portal on the other side we found ourselves in a strange, prehistoric landscape.
evt-portal-walkThrough-report-2= After stepping out of the portal on the other side we found ourselves in a strange landscape strewn with various possibilities for rest. It had been a good decision.
evt-portal-walkThrough-report-3= After stepping out of the portal on the other side we found ourselves in a strange landscape filled with mysterious temples. Our bravery was rewarded.
evt-portal-walkThrough-report=§Today we discovered a mysterious portal. We mustered up all our courage and [walked|marched] into the blinding light.
evt-portal-walkThrough=[I had, had enough of this strange world|We had seen enough of this place|We had to go back]. We stepped once more through the portal to return to where we came from.
evt-postNarrative-extra-1=The strain of $his adventures had left scars on $his [body|mind|soul] and $his family attested that $he was now a shadow of the person they once knew.
evt-postNarrative-extra-2=$He used $his accumulated wealth to be one of the first owners of a new automobile.
evt-postNarrative-extra-3=Although  functioning in society in a rudimentary fashion, $he found it impossible to develop new friendships.
evt-postNarrative-extra-4=$His adventures had given $him an invaluable perspective on the fragility of life, and so $he made an effort every single day to live as [conscientiously|happily|frugally|helpfully |wisely|joyously] as possible.
evt-postNarrative-extra-5=$He gained local notoriety for building a habitat behind $his house for a [gorilla|hyena|tiger|strange animal] that $he had [obtained via mysterious circumstances|brought home after $his latest travel].
evt-postNarrative-extra-alcoholic=$He [always made sure to carry a flask of whisky with $him wherever $he went|felt that alcohol enabled $him to cope with the post-trek trauma| believed alcohol was necessary to truly be able to express oneself].
evt-postNarrative-extra-animalName=A newly discovered [monkey|gorilla|bison|toad|spider] species was named in $his honour.
evt-postNarrative-extra-bipolar=Throughout $his life $he experienced weeks and months of manic phases in which $he would exhibit [incredible energy, followed by equally long periods of debilitating depression|extreme fluctuations of mood].
evt-postNarrative-extra-cookCanibal=$His specialty was a [fruity|native-inspired|mixed mushroom|spicy meat|curious meat] dish. People came from all parts of the [country|land|continent|world] to eat it and yet nobody uncovered the secret ingredients.
evt-postNarrative-extra-cookPyromaniac=Unfortunately the place burned down under suspicious circumstances. $name did never recover [financially|mentally|emotionally] nor mentally from that loss.
evt-postNarrative-extra-cookSoup=$His somewhat famous specialty was an exotic soup that $he claimed to have concocted during $his [travels|adventures].
evt-postNarrative-extra-firstChildName=$He named $his first child after the [leader of the expeditions that shaped $his life|combination of a butterfly and waterfall from one of the adventures|name of the ship that brought $him home].
evt-postNarrative-extra-kleptomaniacPoor=$He was forbidden from entering any museums after $he [attempted to reclaim artefacts that our expeditions|smashed some artefacts, in fear, that we|tried to steal some of the displayed artefacts that $his trek] brought back.
evt-postNarrative-extra-kleptomaniacRich=$He dwelled in luxury to an [unhealthy|notorious|pompous] degree, although the exact source of $his riches was never exactly disclosed.
evt-postNarrative-extra-nativeFashion=$He did not cease wearing $his traditional clothes and even inspired a [new style of footwear|distinct new headwear|new brand of trekking attire|native jewellery craze|fashion boom] during one particular [summer|winter|season].
evt-postNarrative-extra-noLoyalty=Later $he became a strong critic of $his own journeys and wrote [many|a|a few] [heavily widespread|fairly unknown] [articles|books] about the detrimental effects of carelessly intruding upon uncharted territory.
evt-postNarrative-extra-racistChange=$He married a [black|dark|yellow|redskin] partner and renounced $his theory of differences between races.
evt-postNarrative-extra-royalName-1=[$He was knighted by the Queen and wore $his new title with great pride|$He declined a knighthood from the Queen].
evt-postNarrative-extra-royalName-2=$He was plagued by [relentless|endless] nightmares about the [horrific|inexplicable|dark|evil] things $he had seen.
evt-postNarrative-extra-royalName-3=$He never spoke another word about what $he had seen during $his travels.
evt-postNarrative-extra-royalName=A royal [ship|vessel|bridge|street] was named after $him.
evt-postNarrative-extra-soldierLife=$He was awarded a military medal for [saving the life of a fellow soldier in disregard of the danger to $his own life|killing a shockingly high number of enemy combatants|securing a battlefield stronghold single-handedly|marching three days straight without sleep to deliver an important piece of intelligence].
evt-postNarrative-extra=$He stayed in contact with most of the other survivors and corresponded monthly until $his death years later.
evt-postNarrative-extraCampaign=$name returned to [London|the heart of the Empire, London|the rolling hills of the English countryside|the peaceful valleys of Wales|the breathtaking mountains of Scotland|Ireland’s lush emerald coast|the place $he called home|$his loved ones|home|$his hometown|$his family] in triumph. The statue now resembled $him, and yet $he did not come to rest. Vivid nightmares of a distant land plagued $him every night. $He did not know how, but it was as if fresh knowledge was gradually forming in $his consciousness. Somehow $he knew that $he would have to set sail once more, and it would be $his final voyage. This time $he would not be seeking fame, but something much grander...
evt-postNarrative-lateLife-alcoholicDeath=$He [died an early death after many years of heavy drinking|was killed in a drunken brawl|was murdered after a drunken rant against God|was killed by a friend after a drunken argument|died of some unknown alcohol related ailment after spending the whole day drinking|drowned at sea in the dawning light of a cold autumn day|lived to a ripened old age despite $his substantial drinking].
evt-postNarrative-lateLife-familyDeath=$He [died in the arms of $his loyal spouse|took $his last breath surrounded by $his large family].
evt-postNarrative-lateLife-genericDeath=$He lived a long [happy|humble|quiet] life and died in the presence [of $his loving family|of $his faithful spouse|of $his grandchildren|of $his priest|of $his faithful pet|of almighty God].
evt-postNarrative-lateLife-lepidopterophobiaDeath=Even through all the adventures $he never succumbed to $his fear of [butterflies|large moths], [$his life had since been cut short by|$he died in] a tragic accident while [driving an automobile|hiking]. $he was so inhibited by the phobia, that $he [became confused|lost control] and plunged off a cliff.
evt-postNarrative-lateLife-missionaryDeath=$He lived a [humble|quiet|modest|simple] life and died [having served God|in worship of his God|in the presence of $his order].
evt-postNarrative-lateLife-nativeDeath=$He [died of Malaria|died of an unfortunate Elephant attack|during a cattle stampede|was unluckily gored by a wild pig|died being mauled by a tiger while getting water from the pond|died peacefully surrounded by the tribe that $he was living with].
evt-postNarrative-lateLife-paranoidDeath=[$He spent the last years of $his life in prison after murdering $his neighbor for supposed intrusive lurking|$His whereabouts over the last few years have been unknown, having disappeared one evening|The last person that saw $him described $him as running nude down a street clucking like a chicken|$name spent the last years of $his life in a sanatorium, due to assaulting $his landlord under accusations of tentacle cult worship|Rumour spread of $his descent into  madness|Rumour suggested $he became a reclusive scrivener obsessed with certain immemorial Gods].
evt-postNarrative-lateLife-seventhWorldDeath=During $his late life, $he became obsessed with [recurring|haunting] [dreams|thoughts|notions|visions|nightmares] about a [forgotten|remaining|hidden] [mysterious pyramid|seventh expedition]. [$He disappeared without any trace|$He was not seen or heard from again].
evt-postNarrative-lateLife-soldierDeath=$He died in a war where [his squad was tragically killed by friendly fire||$he was party to numerous victories before being captured and executed|$he sacrificed $his own life for the good of $his country|$he had defied $his orders, and was subsequently put before the firing squad|$he had advanced recklessly, almost inclined to suicide].
evt-postNarrative-middleLife-1=After returning, $name [travelled throughout the Western world|visited many western countries] [talking|publicly speaking|giving lectures|setting up exhibitions] about those famous journeys.
evt-postNarrative-middleLife-2=$name returned to $his home and lived a secluded life. After some years $he released $his memoirs, which [did not achieve much public attention though|failed to capture public imagination|became a big success and allowed $him to live a financially comfortable life|became an overnight success and made $him the talk of the society].
evt-postNarrative-middleLife-3=$name remained in the Western world and never again returned to $his old home.
evt-postNarrative-middleLife-4=$name [returned to $his homeland and did not set foot into the Western world again|had developed a passion for both cultures and travelled multiple times in $his life between the civilised world and $his homeland].
evt-postNarrative-middleLife-5=$name forged [a role|a career] in the military ranks.
evt-postNarrative-middleLife-6=$name returned to [Paris|Lyon|Nice|London|Mulhouse] and opened up [a small|a petite|a humble|an exclusive] [restaurant|soup kitchen|eating establishment], which $he ran for many years.
evt-postNarrative-middleLife-7=After [some years|a short time] in $his home country, $name opened $his own mission in [Africa|Asia|Australia] to [pursue $his passion and|dedicate $his life to] sharing the word about God.
evt-postNarrative-middleLife=$name returned home [and started working in $his old profession again|but the physical strain prohibited $him from ever picking up a regular profession again|and wound up authoring a series of supposedly fictional adventure stories|and lived off the money of a rich spouse $he married shortly after|and became the mayor of $his town|and became a consultant at the British Museum|and became a sort of consulting detective on strange cases and queries|and opened up a small library trying to spread more knowledge about the world|and after some initial fame vanished in the shadows of history].
evt-postNarrative-special-1=$name returned to [London|the heart of the Empire, London|the rolling hills of the English countryside|the peaceful valleys of Wales|the breathtaking mountains of Scotland|Ireland’s lush emerald coast|the place $he called home|$his loved ones|home|$his hometown|$his family] in triumph. $He experienced a [happy|fruitful|productive] life, but until $his dying day $he would not forget how $he had failed the ultimate quest.
evt-postNarrative-special-2=$name returned to [London|the heart of the Empire, London|the rolling hills of the English countryside|the peaceful valleys of Wales|the breathtaking mountains of Scotland|Ireland’s lush emerald coast|the place $he called home|$his loved ones|home|$his hometown|$his family] in triumph. $He lived for many years. Some were good, some were bad, but never shined $his star as bright as when $he sallied forth around the world in quest for glory. Until the very end $he would be reminded of failing $his ultimate goal.
evt-postNarrative-special=$name returned to [London|the heart of the Empire, London|the rolling hills of the English countryside|the peaceful valleys of Wales|the breathtaking mountains of Scotland|Ireland’s lush emerald coast|the place $he called home|$his loved ones|home|$his hometown|$his family] in triumph. [After|Once] [the statue was modelled on $his likeness, $he|$he had secured $his legacy with the splendid statue, $he] enjoyed a [long|happy|successful] life in the knowledge that history would [remember|hold|regard] $him [in the highest order|as one of the greats|as a prime example of a hero|as a true hero|as the ultimate explorer|without measure|as the best the club had to offer|as the face of the society for generations|as the greatest|as someone to admire|as an inspiration to others].
evt-quest-husband-approach-action-1=Escort $name home
evt-quest-husband-approach-action=Explore Camp
evt-quest-husband-approach=We [found|entered|approached] an old campsite. To our surprise, it was not vacant. Someone had survived here for a seemingly very long time. He introduced himself as $name and told of [how his expedition had failed|how his team had turned on each other|how his team had perished against the challenge] stranding him out here alone. I knew this was the _missing husband_ we had been asked to return home.
evt-quest-husband-escort-report=§We found an old camp with the missing husband we had been looking for.
evt-quest-husband-escort=I told him about his wife and that we would [escort|accompany|guide] him _home_. [His mind had obviously cracked under the protracted absence from civilisation|He broke down in tears, but seemed to regain his posture shortly after]. I assured him that henceforth everything would be fine, and told my team to pack up and prepare to leave.
evt-quest-konrad-1=The soldier [appeared relieved|complimented our honour] as I accepted his request. He saluted me and wished us luck before leaving the harbour.
evt-quest-konrad-2=I refused his request. [I would not endanger our journey with this kind of quest|I was all for Queen and Country, but I believed this was a strictly military matter|Such a task was for the military to accomplish|I did not want to get involved in military problems].
evt-quest-konrad-complete-1=We were approached by the soldier that had asked us to find _Konrad_ the deserter. Upon hearing that we had no proof of Konrad's whereabouts or status, he was quite disappointed.
evt-quest-konrad-complete=We were approached by the soldier that had tasked us with finding _Konrad_ the deserter. Upon hearing that we had resorted to killing him, he assured us that we had acted correctly and rewarded us for our efforts.
evt-quest-konrad-report-1=I agreed to find the rogue soldier.
evt-quest-konrad-report-2=I refused. We had no time for this.
evt-quest-konrad-report=I was asked to locate a deserter and bring him back with me.
evt-quest-konrad=A military chap approached me and spoke of a _deserter_, who had [abandoned his post|gone rogue with the natives|betrayed Queen and Country and took refuge abroad|taken to hiding in a native village]. I would be suitably rewarded, if I could [bring him back to civilisation|return with the traitor|bring the coward home to face justice|return with him].
evt-raptor-adult-1=A fully grown raptor would be of tremendous use to us. $He [seemed|looked|was] [fierce|dangerous|wild] [and|but] [swift|lovable|stoic|clever|healthy|robust|large|tame], and I decided to [name|call] $him $name.
evt-raptor-adult-2=[Although it saddened me, I wanted what was best for the new-born, so set her free|We knew that it would be dangerous to have a fully grown raptor amidst our number].
evt-raptor-adult-action-1=Let the raptor free
evt-raptor-adult-action=Add raptor to trek
evt-raptor-adult-report=§A fully grown raptor joined our trek.
evt-raptor-adult=Our baby had been growing at an [alarming|impressive] rate and was now able to serve a purpose for the trek.
evt-raptor-hatch=The egg we had found started to [tip|tilt|sway|rock] from side to side and cracks began to appear. Something inside [strived to escape|wanted out|desired freedom], and after a few minutes of trying, it finally succeeded. A [new-born|baby|little] raptor lay on the ground before us.
evt-raptorNest-main-report=§We [explored|discovered|arrived at] a raptor breeding ground.
evt-raptorNest-main=[We approached|We arrived|We found] what seemed to be [a raptor breeding ground|a cluster of raptor nests|the breeding grounds of a raptor pack]. [I knew we had to leave as quickly as possible|We had to withdraw in haste|I ordered everyone to be vigilant of overstaying our welcome], [as every second here put the whole group in peril|as the raptors that lived here could return any moment].
evt-raptorNest-searchOutcome-1=[We found a couple of valuable items|We were lucky to find some old _equipment_|To our surprise there was some _equipment_ still intact] on one of the [humanoid bone piles|many bone piles|piles of bones] that were [strewn across the whole area|scattered across the area|serving as a grotesque decoration of this place].
evt-raptorNest-searchOutcome-report-1=After searching the area we found some valuable loot on the remains of an explorer that had been feasted upon.
evt-raptorNest-searchOutcome-report=After searching the area we found a peculiar egg.
evt-raptorNest-searchOutcome=[We were surprised to find an intact _raptor egg_ in one of the nests|One of the nests held an intact _raptor egg_]. [Even though it would put our expedition at great risk,|Regardless of the dangers|I knew that taking it was a risky, but] [this egg could prove to be extremely valuable|such a finding would surely be of tremendous value].
evt-refill-water=We were happy to gather some water.
evt-ruins-success-report=§We found the Golden Pyramid!
evt-ruins-success-tutorial=_This is the end of the tutorial, congratulations!_
evt-ruins-success=[Now it was time to return to the ship|Our vessel awaited|Now all I needed to do was get back to our vessel]!
evt-ruins-tutorial-1-title=Congratulations
evt-ruins-tutorial-1=This is the end of the first tutorial, which introduced you to the basics of the game.
evt-ruins-tutorial-2=This is the end of the second tutorial, which introduced you to the compass and using native villages.
evt-sanity-abomination-afterCombat=After we had slain the terrible creature everyone seemed relieved.
evt-sanity-abomination-attackUnit-1=[I would not allow this creature to kill $name|I had to help $him]. [As I stood in front of $him|I readied my weapon and] it became apparent that [a fight with the Abomination was unavoidable|we had to fight the Abomination].
evt-sanity-abomination-attackUnit-2=[I backed away and returned to my spot at the campfire|I left it to the two of them to sort out their argument]. [The horrible screams echoed in my head long after they had gone silent|I stared into the flames intensely to distract me from the heinous screams|I tried to drown out the screams by humming loudly]. [We never again spoke of $name|$name was gone|I could only imagine what had befallen $name|Sleep was deep that night, and the next morning $name was absent].
evt-sanity-abomination-attackUnit-3=[I found the Abomination kneeling over $name|$name and the Abomination had become separated from the group]. [I realised $he had been offering $his flesh to the creature|$he had surely allowed the thing to feast on his flesh|It seemed as if $he had been allowing the Abomination to feed on $his flesh]. [It had already eaten half of $his body|$name was already dead]. The Abomination was just sitting there eating while it stared coldly into the distance.
evt-sanity-abomination-attackUnit-4=The Abomination attacked me!
evt-sanity-abomination-attackUnit-action-1=Look away
evt-sanity-abomination-attackUnit-action=Protect $name
evt-sanity-abomination-attackUnit-report-1= I could not allow this to happen and hasted to help $name. A fight commenced.
evt-sanity-abomination-attackUnit-report-2= I pretended to not hear the screams as I turned my back on the happenings and watched the flames of the fire. The horrible screams echoed in my head long after they had gone silent.
evt-sanity-abomination-attackUnit-report-3=§Tonight I made a gruesome discovery. $name had been feeding his own flesh to the Abomination, which had gladly devoured the poor cultist.
evt-sanity-abomination-attackUnit-report-4= While I observed the Abomination feasting on the corpse I realised I was alone in its presence. The Abomination soon recognised this as well and started attacking.
evt-sanity-abomination-attackUnit-report=§A high pitched scream broke the silence of the night. The Abomination was trying kill and eat $name.
evt-sanity-abomination-attackUnit=[A high pitched scream broke the silence of the night|A scream pierced my ears|I heard unusual sounds]. [I proceeded to investigate|I hurried to find out what was happening] and discovered $name, [who was being attacked by the Abomination|trying to defend himself against the Abomination].
evt-sanity-abomination-hungry-1=[The twisted thing had an insatiable appetite for raw meat|The raw meat seemed to drive the thing into a frenzy|It was clear that the Abomination had a craving for meat]. [I decided it was best to leave it be and allow it to fill its belly|I chanced that if I permitted to dine it would behave|I concluded it was safer not to interrupt its dinner].
evt-sanity-abomination-hungry-2=[The meat was vital to our survival|I could not permit this to happen|This monstrosity had no right to steal our supplies|The meat was for civilised individuals, not this fiend|We needed the meat]. [Interrupting its feeding frenzy proved ill-advised on my part|As we tried to interrupt the Abomination it immediately attacked us|As the Abomination noticed my attempt to intervene with its meal, it lunged at me viciously].
evt-sanity-abomination-hungry-action-1=Interrupt it
evt-sanity-abomination-hungry-action=Let it eat
evt-sanity-abomination-hungry-report-1= I did not dare stand in its way.
evt-sanity-abomination-hungry-report-2= I could not allow this to happen, so stood in its way. A fight commenced.
evt-sanity-abomination-hungry-report=§Tonight the Abomination was trying to sate its hunger with our meat.
evt-sanity-abomination-hungry=[I heard the sound of breaking wood|I heard something unsettling that night]. The Abomination [was looming over a crate|had broken opened a crate|was in a frenzy] and was about to quench its hunger with our raw meat.
evt-sanity-alcohol-1=[After reprimanding the revellers over filching the whisky rations that were critical to the expedition, everybody became irate|I had to choose harsh words to remind everybody about the utter importance of staying focussed]. [Afterwards the mood soured|It backfired and chipped at their morale], [but eventually everyone went to sleep|and our night’s sleep was maddened by snoring and vomiting|but at least everyone got a good night rest].
evt-sanity-alcohol-2=The party was allowed to continue. After all the hard the work, the group deserved [an evening of bliss|a reward], even if it [meant less focus|caused some nasty hangovers] on the morrow.
evt-sanity-alcohol-action-1=Allow to drink
evt-sanity-alcohol-action=Stop the drinking fest
evt-sanity-alcohol-report-1= I had to stop $him otherwise the whole group would have joined in a drinking fest. It did not go down well.
evt-sanity-alcohol-report-2= I handed out some more whisky and let the group have an evening of bliss.
evt-sanity-alcohol-report=§Tonight $name submitted to $his drinking habit.
evt-sanity-alcohol=[$name stole some whiskey and drank heavily|It was too late when I noticed that $name had consumed a great deal of alcohol]. [$He was in a sublime mood and entertained the party with $his wild singing and dancing|It did not take long for the other team members to joined in the drinking].
evt-sanity-alcoholic-turkey-1=$name [grabbed the bottle|repeatedly thanked me|snatched the bottle|hurried to find a lonely spot by the campfire] and spent the rest of the evening [fondly caressing the bottle|drinking|quietly drinking from the bottle] until [$he fell asleep|$he was too drunk to sit straight|$he vomited over $himself while laughing|$he snored loudly throughout the rest of the night]. [I had the impression $he was fond of my decision|I think it was largely a pleasant night for $him].
evt-sanity-alcoholic-turkey-2=I told $name to [straighten up|to refrain from being so uptight|quit making a fool of themselves|behave|simmer down]. $He [didn't seem too fond of my comment|ignored my words|laughed at me|was out of $his mind] and [kept whimpering|seemed to shiver from a cold|mumbled to $himself|muttered curses|trembled and sobbed|quietly cursed my name] [for the rest of the evening|while sitting by the campfire|throughout the night|while curled in a ball amidst the crates].
evt-sanity-alcoholic-turkey-action=Give alcohol
evt-sanity-alcoholic-turkey=Tonight $name [did not look in sound health|was in a skittish mood|was obviously not feeling well|was feeble excuse for a comrade|seemed overly nervous]. $He [was complaining|complained|incessantly whined|lamented|moaned] about [feeling cold|a headache|stomach pain|thirst|the weather|vertigo|a tiny wound on $his leg|a swollen toe|a leech bite|today's long march|$his shoes|a splinter] and asked if [$he could have|I could spare] [something to drink|a drink|some alcohol for disinfection].
evt-sanity-angry-1=I was able to placate $him with my offer.
evt-sanity-angry-2=[I felt no obligation to react to $his demand|What complete fabricated nonsense, I told $him|Poppycock!|I would not bow to such unscrupulous demands]. [Seemingly unsatisfied|Angrily] $he [decided to leave the trek|ditched the expedition].
evt-sanity-angry-action=Continue
evt-sanity-angry-native-1=$name seemed to be especially affected by this [nightly|cowardly|aggressive|surprising|inexplicable] [attack|ambush|torment|victimisation] and did not sleep for the [remainder|rest] of the night.
evt-sanity-angry-native=I was [already drifting off|writing in my diary|thinking about the next leg], when I was startled by $name [standing|dancing|singing|praying|howling|chanting] [next to the fire|on a nearby rock formation|on one of our large supply crates]. With $his [arms|hands|head] [pointed|raised] to the [stars|moon|sky|night sky], $he was [screaming|shouting|hissing|hollering] [madly|angrily|indignantly] at me and [yelling|throwing|casting] incomprehensible [curses|words|gestures] at me. Before I could react, $he was gone.
evt-sanity-angry-report-1= I was able to calm $him with some of our valuables.
evt-sanity-angry-report-2= [I did not feel compelled to cower to $his demands|I would not bow to such uncivilised demands]. [Apparently irritated|Unsatisfied,] $he [reacted by leaving the expedition|abandoned the trek].
evt-sanity-angry-report=§$name was infuriated and demanded compensation for $his so called exploitation. 
evt-sanity-angry=$name was [out of $his mind|infuriated|seemingly mad|possibly insane|furious|fuming]. $He vehemently insisted on [compensation|retribution|repayment] for [what $he deemed a lack of good manners on my side|the emotional damage done to $him|$his so called mistreatment|my supposed duplicitous nature|my apparent poor leadership].
evt-sanity-apply-acrophobia-report=§$name started behaving strangely.
evt-sanity-apply-acrophobia=We had already spent a fair while in the lofty climbs of the region, but [suddenly $name started shaking visibly|$he unexpectedly found it difficult to cope|it was now too much for $name to handle]. $He urged me to not spend more time in these [unnatural|scary|drastic] heights. [I laughed $him off|This was surely in jest|We really weren't that high up|$He seemed almost scared of falling into the sky|I could not permit my expedition to be distracted by such lunacy|I knew better than to stress $him too much].
evt-sanity-apply-bipolar-report=§$name began to exhibit strong shifts in mood.
evt-sanity-apply-bipolar=$name screamed at [a snake|a spider|a bug|a cloud|the moon|the stars] for being [too close|too big|too small|in $his way|in $his bivouac]. That was particularly [erratic|irritating|surprising]. I should keep an eye on $him.
evt-sanity-apply-claustrophobic-report=§$name refused to sleep in the stone overhang in future.
evt-sanity-apply-claustrophobic=$name [awoke screaming from a nightmare|curled into a ball and quivered when in confined spaces|could not sleep and became increasingly nervous]. It was impossible to [talk|calm] $him down and $he refused to sleep any longer under the overhang. $He spent the rest of the night sleeping in the open, foregoing the protection of our camp site.
evt-sanity-apply-dendrophobia-report=§$name developed an eerie fear of trees.
evt-sanity-apply-dendrophobia=I was [already sleeping|updating my journal|taking count of our inventory] when I was startled by a scream. A rotten tree had inexplicably fallen and battered $name. Thankfully $he was barely injured, but the whole incident left him visibly shaken.
evt-sanity-apply-kleptomania-report=§$name started exhibiting a creepy fascination for all things of value.
evt-sanity-apply-kleptomania=Sometime ago I conversed with $name about the [world back home|the marvel of home|the British Empire|the civilised world] and its abundance of [pleasantries|luxuries|advantages]. I'm unsure if it was a good idea, since $he seems to have become obsessed with this topic.
evt-sanity-apply-lepidopterophobia-report=§$name started being ridiculously scared of butterflies.
evt-sanity-apply-lepidopterophobia=$name [screamed|flailed|screeched] as a [blue|red|giant|tiny|violet|black] butterfly flew past. That night $he dreamt of giant butterflies [lifting $him into the skies|mating with $him|devouring him alive|flying endlessly around $his head|planting its eggs in $his ears]. [What a ridiculous notion|How terribly preposterous|oh the irrationality of the human mind|I admonished $him to stay focussed].
evt-sanity-apply-paranoid-report=§Tonight $name had a conversation with someone who was clearly not there.
evt-sanity-apply-paranoid=Tonight $name [was heard to whisper and mutter from time to time, as if $he was talking to someone that |had a conversation with someone who] was demonstrably not there.
evt-sanity-apply-pyromaniac-report=§$name became fascinated by fire.
evt-sanity-apply-pyromaniac=While we stared into the campfire, $name stated that these lands deserved to be [reborn|punished|blessed|baptised|rekindled] through flame. I was unsure what $he meant by that and [$he was unwilling to elaborate|$he immediately went to sleep beside the fire|I was too tired to deal with this mischief presently].
evt-sanity-cannibal-1=I searched [for hours|with the meagre daylight that remained] but [was unable to find $name anywhere|could find no trace of $name].
evt-sanity-cannibal-report-1= devoured the poor $name.
evt-sanity-cannibal-report=§The cannibalistic disposition of $name was well-known already, and tonight $he could not help and 
evt-sanity-cannibal=I [suspected the worst|hoped that my eyes were playing tricks on me] when I saw $name [sneak|creep|stride] back into to camp with blood on $his [hands, fingers and lips|face|hands... and lips].
evt-sanity-climbTree-1=They [swiftly|cautiously] [climbed|ascended] the [majestic|tall] tree.
evt-sanity-climbTree-2=Suddenly I heard a loud scream. $name had taken the lead but one of the branches broke away, taking $him with it. $His fall was slowed by several branches below, but $he had still suffered a serious injury by the time $he hit the ground.[ I don't know what I had expected to happen.| It was my folly to allow such to proceed.| Who knows what I dreamed would occur.| I have not the faintest clue what I was thinking.]
evt-sanity-climbTree-3=Eventually $name emerged as the victor of this small duel. The crew’s mood was perkier for it. I it was surely the right decision to let them have this moment of reckless challenge.
evt-sanity-climbTree-4=$name disapproved of my decision. They said something about me [being too strict|ordering them around like dogs|not giving them enough freedom], but I would rather have them angry at me than to risk a serious injury.
evt-sanity-climbTree-action-1=Stop this dangerous ruckus
evt-sanity-climbTree-action=Let them have a go
evt-sanity-climbTree=$name instigated an argument about who the better climber out of the two was. They [wanted|wished|desired|were inclined] to settle their dispute by seeing who could climb one of the jungle trees quickest.
evt-sanity-conflict-joking-1=I let $name know that I would not tolerate such behaviour. It was obvious that $he was not amused by this open humiliation.
evt-sanity-conflict-joking-2=I decided that the [circumstances were|situation was] already stressful enough and did not want to make much [ado|trouble|noise] over [such] a comparatively minor event.
evt-sanity-conflict-joking-3=Nevertheless, I observed that $name shook $his head disapprovingly. I wondered if $he would now think less of me as the leader of this group.
evt-sanity-conflict-joking-action-1=Let it slip
evt-sanity-conflict-joking-action=Chastise $name
evt-sanity-conflict-joking-report-1= I would not accept this kind of disrespect and had to scold $him.
evt-sanity-conflict-joking-report-2= I felt tired and let it go.
evt-sanity-conflict-joking-report-3= $name did not approve of my decision.
evt-sanity-conflict-joking-report=§[That night|During the night|That dark night] $name made a fool out of me.
evt-sanity-conflict-joking=I was [sleeping well when I was awoken by laughter|returning from a small scouting trip when I heard some laughter at the camp|writing into my journal, when I heard the group laughing about something]. Curious, I listened to them and noticed to my [dismay|anger|disappointment] that $name was [making jest at my expense|apparently imitating me|mocking my quest for glory]. The group immediately hushed when they noticed me, but I feared my [reputation|integrity|credibility|authority] was already [tarnished|damaged].
evt-sanity-conflict-lostPersonalItem-ignore-report= I ignored the plea, which resulted in $name being [rather|very] [upset|disappointed].
evt-sanity-conflict-lostPersonalItem-ignore=I denied the request of $name, which made $him quite upset. After some heated words were exchanged, we finally proceeded without losing further time.
evt-sanity-conflict-lostPersonalItem-report=§$name told me about a personal item $he had lost and asked if we could halt and search it.
evt-sanity-conflict-lostPersonalItem-search-1=$name criticised my decision to waste time here and did not [help|participate] in the search.
evt-sanity-conflict-lostPersonalItem-search-2=Unfortunately we still came up empty-handed and had to continue our expedition without the severely missed item.
evt-sanity-conflict-lostPersonalItem-search-3=Fortunately we found the item after [back tracking|searching|combing the vicinity|roaming the area] for awhile. We continued about our travels in higher spirits and thankful for luck even in such hostile climbs.
evt-sanity-conflict-lostPersonalItem-search-4=We did not find the object, but perhaps fatefully we discovered something else.
evt-sanity-conflict-lostPersonalItem-search-action=Stay and search
evt-sanity-conflict-lostPersonalItem-search-report-1= $name criticised my decision to waste time here and did not [help|participate] in the search.
evt-sanity-conflict-lostPersonalItem-search-report-2= After many hours of searching we came up empty-handed.
evt-sanity-conflict-lostPersonalItem-search-report-3= Fortunately, we found the item not long after.
evt-sanity-conflict-lostPersonalItem-search-report= I decided to spend a while looking for the missing object.
evt-sanity-conflict-lostPersonalItem-search=We spent a while looking for the missing object.
evt-sanity-conflict-lostPersonalItem=$Name approached me with [a desperate|a worried|an upset] look on $his face. $He had misplaced [$his wedding ring|$his father's pocket watch|$his sisters bracelet|the only photo of $his spouse|an old letter of $his deceased father that $he always kept on $him|a ring with $his family insignia]. $He begged me to remain in the area to search for it. I knew we could easily lose a day or two here.
evt-sanity-conflict-queen-1=I took a stand and let $name know that I would not tolerate such [behaviour|conduct|insolence|humour]. It was [obvious|clear] that $he was not amused by this open humiliation.
evt-sanity-conflict-queen-2=$name [was outraged|saw it as an affront] and demanded an [apology|revocation], which $he didn't get.
evt-sanity-conflict-queen-3=I decided that the [circumstances were|situation was] already taxing enough and did not want to make much [ado|trouble|noise] about [such] a meagre event.
evt-sanity-conflict-queen-4=Nevertheless, I could see $name shake $his head judgmentally. I wondered if $he would now think less of me as the leader of this group.
evt-sanity-conflict-queen-report-1= I had to take a stand, and scolded $him. 
evt-sanity-conflict-queen-report-2= I was not in the mood for an argument and let it go.
evt-sanity-conflict-queen-report-3= $name did not approve of my decision.
evt-sanity-conflict-queen-report=§That night $name made an unwelcome remark about the Queen.
evt-sanity-conflict-queen=Morale was [low|bad|problematic] and opportunity for conflict aplenty. I [overheard|heard] $name making [an unwelcome|a nasty|a witty|a cynical] remark about the Queen.
evt-sanity-conflict-racist-1=However, $name was extremely [upset|offended] about how we could have this brute touch $his food.
evt-sanity-conflict-racist-2= I could not let this pass by and called $name to reason. $He made sure to voice $his discontent, but ended up eating $his food in the end nonetheless.
evt-sanity-conflict-racist-3= I could not deal with more stress and just ignored it while eating my meal. $name threw $his [food|plate|ration] on the ground and went to sleep without eating.
evt-sanity-conflict-racist-action=Call $name to reason
evt-sanity-conflict-racist-report-1=, but $name got upset at how we could have this brute touch $his food.
evt-sanity-conflict-racist-report-2= I had to call to $him to reason.
evt-sanity-conflict-racist-report=§[Tonight|As we sat by the warming fireplace] $name helped in preparing food for the group. 
evt-sanity-conflict-racist=$name helped prepare our [food|meal] and refined it with some [delicious|flavorsome] herbs that were [unknown to me|foreign to me palate|new to my civilised taste]. The exotic smell put me in a [good|comforting] mood, but I was not able to enjoy my meal in peace.
evt-sanity-conflict-rally-report=§Morale was down, but $name made an impressive rallying call and gave new hope to the group.
evt-sanity-conflict-rally=Everybody was lost in their own [thoughts|doubts|troubles], when suddenly $name stood in front of the group and shouted into our faces that not all hope was lost. $He expounded about never giving up, and after a while we started to cheer and [applaud|laugh at] ourselves. $He somehow rallied the group and [gave us|instilled] new hope.
evt-sanity-conflict-sexistFemale-1=I confronted $name and let $him know that I would not tolerate such derogatory behaviour. It was clear that $he was humiliated by my view.
evt-sanity-conflict-sexistFemale-2=I decided that the [circumstances were|situation was] already tense enough and did not warrant much [ado|trouble|noise] about [such] a meagre event.
evt-sanity-conflict-sexistFemale-3=$Name did not attempt to hide $his disapproval. I wondered if $he would now think less of me as the leader of this expedition.
evt-sanity-conflict-sexistFemale-report-1= I took a stand on the matter and let $him know that our quest did not befit such views.
evt-sanity-conflict-sexistFemale-report-2= I did not see a point in arguing and let it slip.
evt-sanity-conflict-sexistFemale-report-3= $name did not approve of my decision.
evt-sanity-conflict-sexistFemale-report=§$name made some nasty remarks regarding my aptitude as a man to lead the expedition.
evt-sanity-conflict-sexistFemale=$name made a nasty comment about my capabilities as the spearhead of this trek and my absence of [empathy|judgement|authority|progressive thinking|class]. I would much better fit [doing mindless tasks|leading a group of monkeys|leading brute men to a war than for diplomacy].
evt-sanity-conflict-sexistMale-1=I took a stand and let $name know that I would not tolerate such [behaviour|conduct]. It was obvious that $he was not happy about this open humiliation.
evt-sanity-conflict-sexistMale-2=I decided that the [circumstances were|situation was] already taxing enough and did not want to make much [ado|trouble|noise] about [such] a comparatively minor event.
evt-sanity-conflict-sexistMale-3=However, I saw $name gnashing $his teeth in contempt. I wondered if $he would now respect me less and my ability to lead the group.
evt-sanity-conflict-sexistMale-report-1= I took a stand and let $him know that I would not tolerate such behaviour.
evt-sanity-conflict-sexistMale-report-2= I did not see a point in arguing and let it slip.
evt-sanity-conflict-sexistMale-report-3= $name did not approve of my decision.
evt-sanity-conflict-sexistMale-report=§$name made some nasty remarks regarding my aptitude, as a woman, to lead the expedition.
evt-sanity-conflict-sexistMale=$name made a wicked comment about my capabilities as the leader of this trek and lack of a sense of [empathy|judgement|authority|elegance]. I would much better fit [in a brothel|cooking for the group|scrubbing the deck of the ship|at the side of a strong man].
evt-sanity-conflict-single=Times were [dreadful|dark] and $name was my only human [companion|help]. It was just a matter of [time|spending enough time together] until we got into [a tiring|a pointless|an unwarranted] argument. I don't exactly recall how it started, but it involved [an indecent|a vitriolic|a blunt] account about [the vastness of|the differences between|the similarities between] [God|the Queen|the colonies|my physique|my inabilities|my lacking forethought|my selfish regard for my own reputation] and [the pagan Gods|my father|my descent|my haircut|my goals|my outfit|my chances of survival|the jungle monkeys]. We did not speak for the rest of the day.
evt-sanity-conflict-traitor1-1=I took a stand against $name and voiced my distaste of anybody questioning the loyalty of my trek members.
evt-sanity-conflict-traitor1-2=After some further investigation it became clear that $name was the instigator of much allegations. $He had behaved somewhat suspiciously lately and was perhaps plotting a mutiny.
evt-sanity-conflict-traitor1-3=I decided that the situation warranted further investigation and asked $name some inconspicuous questions. Unfortunately $he quickly realised the true intention of my [thinly veiled attempt|poor acting] and was [offended at|shocked by] my desire to gauge $his loyalty.
evt-sanity-conflict-traitor1-action-1=Question $name
evt-sanity-conflict-traitor1-action=Rebuff $name
evt-sanity-conflict-traitor1-report-1= I had to take a stand and scolded $him.
evt-sanity-conflict-traitor1-report-2= I questioned $name about it but learned nothing.
evt-sanity-conflict-traitor1-report=§That night $name warned me about a possible mutiny.
evt-sanity-conflict-traitor1=$name approached me to [tell|warn] me that $he did not feel secure within the team anymore. Some shady [behaviour|conduct] was going on.
evt-sanity-conflict-traitor2-1=I took a stand and let $name know that I would not tolerate anybody questioning the loyalty of my trek members.
evt-sanity-conflict-traitor2-2=After applying more pressure on $name it became clear that $he was the centre of allegations. $He had behaved somewhat suspicious lately and was perchance even planning a mutiny.
evt-sanity-conflict-traitor2-3=I decided that the situation warranted further scrutiny, and asked $name some discreet questions. Unfortunately $he immediately caught onto my [thinly veiled|poor] ruse and was [offended at|shocked by] my desire to test $his loyalty.
evt-sanity-conflict-traitor2-report-1= I had to take a stand and scolded $him.
evt-sanity-conflict-traitor2-report-2= I questioned $name about it but learned nothing.
evt-sanity-conflict-traitor2-report=§That night $name warned me about a possible mutiny.
evt-sanity-conflict-traitor2=$name approached me to [tell|warn] me that something shady was transpiring within our expedition.
evt-sanity-cultist-injureSelf-report=§Tonight $name the cultist cut $his arm with a small shard. $He seemed calm, but obviously $his mind was in a [disturbed|traumatised|troubled|psychologically tormented] state.
evt-sanity-cultist-injureSelf=I noticed that $name [was bleeding from a wound|was striking $his head against a rock, drawing blood|would not cease biting $his split lip|was cutting $his arm with a small shard]. [It was clear that $he had caused the injury deliberately|$He seemed oblivious to the act of self-harm|$His twisted expression suggested $he enjoyed it|$He didn't seem to feel any pain]. [Upon asking,|I checked with $him, but] $he [quietly replied that everything was fine|ignored me|just sat there quietly, staring at the sky].
evt-sanity-cultist-leaveForMission-report=§Tonight $name the cultist packed $his belongings and left our trek. According to $him, there was some urgent business $he had to attend to.
evt-sanity-cultist-leaveForMission=$name has decided to pack up $his belongings and leave the trek [completely out of the blue|devoid of any warning|without a moment's notice]. $He explained that [there was something private $he needed to do in the area|$he had urgent business to attend to elsewhere|$his fate was not ours]. [Before I conceived my response $he was gone|I was left speechless|$He departed without any further words|$His decision felt tantamount to treachery].
evt-sanity-fight-1=We [overwhelmed|restrained|tackled] $name and separated the two. The pair simmered down, but there lingered [an unresolved conflict between the two of them|an air of hatred|ill will between them].
evt-sanity-fight-2=Our attempt to [overwhelm|subdue|overpower] $name was [ill-fated|poorly judged|unsuccessful]. $He slipped away, [screamed angrily at us|yelled all manner of obscenities] and [strode angrily|fled] into the wilderness.
evt-sanity-fight-3=I [intervened, issuing extra chocolate rations and|promised to reward good conduct with chocolate rations, and thankfully] the [situation calmed|troop settled] down. Suffice to say, in the end we were just happy [that they did not kill each other|that no one was injured].
evt-sanity-fight-action-1=Calm people
evt-sanity-fight-action=Arrest $name
evt-sanity-fight-report-1= $name ran away in anger.
evt-sanity-fight-report=§Tonight there was a conflict between $name.
evt-sanity-fight=Our [people were| group was] [losing faith|growing tense|becoming overwrought], and a discussion between $name escalated into a [raucous|heated] argument. A moment later the pair were [violently rolling on the floor and|exchanging blows|throwing fisticuffs|at each other's throats,] and trying to strangle each other with grave intentions.
evt-sanity-flavor-childhood-1=$name told me about how $he was attacked by a [big|diseased|fierce|rabid] [dog|rabbit|pigeon|cat|wolf|deer] when $he was a child. Since then $he had bore a deep distrust against them.
evt-sanity-flavor-childhood-2=$name recalled how $he fell into a [deep water hole|jagged crevice|slaver trap|ant hill|mound of elephant dung] when $he was a child.
evt-sanity-flavor-childhood-3=As a child, $name dreamt of becoming a [gardener|missionary|translator|cook|soldier|sailor|thespian|tax collector|farmer|trader|explorer].
evt-sanity-flavor-childhood-4=$name opened up about $his ambition to follow in the footsteps of $his [father|mother|uncle|aunt|grandmother|grandfather|brother|sister].
evt-sanity-flavor-childhood-5=$name was not really willing to share anything about $his upbringings.
evt-sanity-flavor-childhood=All this travelling led us to inherently know each other’s perks, habits and foibles. We discussed our different childhoods, which awarded me a greater appreciation of my team.
evt-sanity-flavor-cook-1=$name stated vehemently that $he would not enter that place in [a thousand years|in this lifetime|million].
evt-sanity-flavor-cook-report=§Tonight $name talked about $his dream of opening up $his own restaurant one day.
evt-sanity-flavor-cook=While we [sat|rested] around the campfire, $name told us about $his dream of opening up a restaurant in $his later years. It would be the [nicest|distinguished|friendliest|cosiest|most expensive|most luxurious] [establishment|restaurant|eatery] in the whole town.
evt-sanity-flavor-drums-1=[I could not shake the feeling that the instruments fell tune was about us|Everyone was anxiously quiet as they listened to the drums|We passed the night around the fire trying to decipher the underlying message of the drums|There was an eerie disquiet among the men, and only the crackling of the fire broke our silence].
evt-sanity-flavor-drums-2=$name was [anxious|looking rather worried] and began muttering a prayer.
evt-sanity-flavor-drums=[The sound of _drums_ echoed through the night as we sat by the campfire|This night we could hear the sound of _drums_ from somewhere in the jungle|Tonight, while huddled around the fire, we were unsettled by the sound of beating _drums_ reverberating across the jungle canopy].
evt-sanity-flavor-history=I contemplated why I had come here. Was this really worth the effort? All these struggles? What kind of person did it take to [desire for a|revel in this] life of [danger|recklessness], [pain|suffering] and [uncertainty|self-doubt], only for the [minuscule|naive] hope of achieving eternal life through history? Would anybody really remember me once I left this world?
evt-sanity-flavor-imaginary-1=$name asked me [who I was talking to|if the rock spoke back|why I was speaking to a tree]. [This confused me|I worried about $his state of mind|Perhaps this was $his weird sense of humour].
evt-sanity-flavor-imaginary=I talked with $name about [our route for the next couple of days|$his opinion of my leadership|what we had learned and at what price|the hard times that we had endured|what we missed from civilised world].
evt-sanity-flavor-lastExpedition=As we watched the campfires mesmeric embers, $name expressed $his curiosity of how $his life would unfold post-expedition. This would probably be our final adventure together.
evt-sanity-flavor-lowSanity-1=$name [was visibly shaking|muttered something under $his breath] as $he sipped from a small bottle of scotch $he had saved up for grim nights such as this.
evt-sanity-flavor-lowSanity-2=$name [was uncommonly quiet|kept to himself] as $he focussed with bloodshot eyes on something in the distance.
evt-sanity-flavor-lowSanity-3=I feared that if [nothing was forthcoming|we did not make some progress quickly], [things might become dire|our expedition would be doomed to fail].
evt-sanity-flavor-lowSanity=We had to do something. [Otherwise problems would soon surface amongst the men|The men were in desperate need of some progress, otherwise they would soon lose faith in our venture|The team had surely earned some reward for their efforts|The team needed some progress to bolster their faith in our venture].
evt-sanity-flavor-magneticMountains-report=§As I sat by the campfire I noticed that my compass was being attracted by something.
evt-sanity-flavor-magneticMountains=After dinner I [performed some experiments with|cleaned] my compass and noticed that the needle behaved unusually. Perchance a natural magnetic site was [attracting it|interfering with it]?
evt-sanity-flavor-memory-nightmare=I awoke [soaked in sweat|screaming] from a nightmare. I dreamt that $name had returned, but $his [face was severely disfigured|face had melted like hot wax|flesh had peeled away|body was engulfed in green flame|limbs were gory stumps] and $he [demanded to know|tortured me for the reason|screamed into my face] why I had lead $him into [death|insanity|hell]. [I still shiver writing these lines.]
evt-sanity-flavor-missionary=$name expressed how [$he believed that God had a divine plan for $him|$he would try to save as many natives as possible|$he hoped to get closer to God through our expeditions|much strength $his God gave $him in dire times].
evt-sanity-flavor-patternMatching=As usual I walked the [area|vicinity] of the camp to ensure that no poisonous animals were in sight. While doing so, I wondered if I would be able to [anticipate|guess] the [manner|type|sort|kind] of location by its surrounding terrain. For example, it seemed that [villages|forsaken camp sites] were always close to water.
evt-sanity-flavor-stoneOverhang-report=§Tonight I instructed the trek to pitch camp at a stone overhang, which served as a perfect natural shelter from the elements.
evt-sanity-flavor-stoneOverhang=During the night I could hear the wind howl against the [stone|rock] overhang, creating an [eerie|unsettling] [cacophony|ambiance]. It was as if [nature|the land] itself was trying to [warn me|chase me away].
evt-sanity-flavor-temples-report=§As I sat by the campfire I pondered how best to explore the temples of this region.
evt-sanity-flavor-temples=I laid awake and listening to the [menacing|chaotic|dark] wildlife surrounding me. It had me wondering if there was a way to [anticipate|foresee] the kinds of [dangers|curses] that awaited me when [entering|exploring|raiding] the [old|forsaken|mysterious|unusual] temples in these lands. Maybe if I paid special attention to each temple’s [aesthetic|structural composition] I could gain [more knowledge|an advantage|a better understanding]?
evt-sanity-friendReturn-action=Welcome back
evt-sanity-friendReturn-no=I could not trust $him, and with my weapon drawn, I made $him retreat. $He looked sad.
evt-sanity-friendReturn-report-1=§$name desired to return to our trek, but I sent $him away.
evt-sanity-friendReturn-report=§$name returned to our trek.
evt-sanity-friendReturn-yes=I [gladly welcomed $him back|was happy to have $him at my side again]. [In these lands truly anything could happen|I stopped trying to make sense of certain things|I wondered how $he had tracked us]. I tried to speak with $him about what had happened, but $he [covered $his ears with $his hands|didn't want to speak about it|started shaking uncontrollably] and I [quickly dropped the topic|let the subject go].
evt-sanity-friendReturn=[I was unsure if I could trust my senses in this eerie place|This environment blurred the line between awareness and paranoia|It was a calm uneventful night], [but suddenly|until] $name stepped out of the [wilderness|darkness|night] into the light of the [camp|burning fire]. $He was [visibly disoriented|rather grim-faced|shaking] and started [laughing maniacally|crying|to whisper unintelligibly] when $he saw me.
evt-sanity-goodStanding-nativeTeleport-report=$I had reached my [tipping point|limit|threshold] and lost consciousness. I don't know how long I had been gone, but eventually I awoke in a native village. They had rescued me.
evt-sanity-goodStanding-nativeTeleport=I was alone and forsaken. My body felt endlessly tired and I finally gave in and let it slip into a dark cold unconsciousness. I was awoken by a loud clamour and found myself in the middle of a village, where some natives had apparently left me.
evt-sanity-goodStanding-nativeVisit-1=I was thankful for the offer, [some company was exactly what I needed|God knows I could use the presence of another] after [the last few days|the ordeals I had endured].
evt-sanity-goodStanding-nativeVisit-2=[I was far better off on my own right now, and politely rejected the offer|My pride would not allow me to accept help]. He shrugged, handed me something to eat and walked off into the night.
evt-sanity-goodStanding-nativeVisit-action=Accept help
evt-sanity-goodStanding-nativeVisit-report=§On a positive note, tonight a native approached me offering to help.
evt-sanity-goodStanding-nativeVisit=Just as I began to [lose my last glint of hope|consider the end|pray for death|contemplate suicide,] a native [approached me out of nowhere|walked up to me|appeared before me]. [It seemed as if the people of this region thought well of me. The|Due to my good reputation the] native [offered his help| was willing to assist me in my hour of need].
evt-sanity-helpNative-1-action=Investigate
evt-sanity-helpNative-1-no-report=I [did not know what dangers lurked in the bush|would not put my expedition in any unnecessary danger] and ignored it.
evt-sanity-helpNative-1-no=I [did not know what dangers lurked in the bush|would not put my expedition in any unnecessary danger] and stayed put. The sound [grew quieter|faded], [then ceased completely|until all that remained was deafening silence].
evt-sanity-helpNative-1-report=§That night we heard [something groan|an unsettling rasping sound coming] from behind a nearby tree.
evt-sanity-helpNative-1-yes-report=Upon inspection we found a wounded young native.
evt-sanity-helpNative-1-yes=A young native with [a terrible fever|bloodshot eyes] and an infected wound lay [shaking|shivering] behind the tree.
evt-sanity-helpNative-1=While [sitting|huddled] around the campfire we heard [something groan|an unsettling rasping sound coming] from behind a nearby tree.
evt-sanity-helpNative-2-action=Help
evt-sanity-helpNative-2-no-report= However, I decided that [this was not our problem|we could not get involved in this|we had better things to do].
evt-sanity-helpNative-2-no=[This was not our problem|We could not get involved in this|We had better things to do]. [I focused on my evening tea|I wrote an account of what had transpired|I took down some notes] and [tried to ignore|did not pay any more attention to] the [screams|gruesome sounds] that soon [followed|echoed throughout the night].
evt-sanity-helpNative-2-report=§A young native was struggling to fend off an animal close to our camp.
evt-sanity-helpNative-2=While [sitting|gathered|huddled] around the campfire we heard what sounded like a _fight_ coming from nearby. A young native was striving to fend off a [hideous beast|wild creature|ferocious animal].
evt-sanity-helpNative-death-action=Do nothing
evt-sanity-helpNative-death=Without the use of medical supplies [there was nothing we could do|we could do naught to help]. The shaking soon stopped.
evt-sanity-helpNative-heal-firstAid-1=The native was indebted to us and offered to join our trek.
evt-sanity-helpNative-heal-firstAid-2=$He thanked us but declined any further help before walking off into the darkness.
evt-sanity-helpNative-heal-firstAid-action=Use first aid kit
evt-sanity-helpNative-heal-firstAid-report= Without hesitation we helped and used our supplies to disinfect the wound. The native soon recovered and offered to join our trek.
evt-sanity-helpNative-heal-firstAid=[Luckily for the injured native|Thankfully|Fortunately], we had [supplies|suitable provisions|medicine] that we used to disinfect the wound and lower the fever.
evt-sanity-helpNative-heal-mushroom-1=The native was indebted to us and insisted on joining our trek.
evt-sanity-helpNative-heal-mushroom-2=The young native was most appreciative, but declined any further assistance and left our camp forthwith.
evt-sanity-helpNative-heal-mushroom-action=Use healing mushroom
evt-sanity-helpNative-heal-mushroom-report= Without consternation we used our supplies to cleanse the wound and make $him comfortable. The native soon perked up and offered to join our expedition.
evt-sanity-helpNative-heal-mushroom=We [managed to get|help] the native to [consume|swallow] the mushroom piece by piece. It lowered the fever and stopped the wound from secreting more pus.
evt-sanity-helpNative-recruit-animalHandler-1=We could use the skills of an animal handler, so welcomed them to our trek.
evt-sanity-helpNative-recruit-animalHandler-2=We were grateful for the offer, but could not accommodate the animal handler in our trek.
evt-sanity-helpNative-recruit-animalHandler-action=Recruit animal handler
evt-sanity-helpNative-recruit-animalHandler=[A native animal handler|An experienced animal handler|An animal handler|An assured animal handler|A native animal handler born of these lands] offered to join our expedition.
evt-sanity-helpNative-recruit-report= We did not hesitate to rescue the native. The young warrior thanked me and joined our trek.
evt-sanity-helpNative-recruit-scout-1=We could surely use a [resourceful scout|scout|expert scout|scout of such skill] and welcomed them warmly to our trek.
evt-sanity-helpNative-recruit-scout-2=We were grateful for the offer, but could not accommodate the scout in our number.
evt-sanity-helpNative-recruit-scout-action=Recruit native scout
evt-sanity-helpNative-recruit-scout=A native scout offered to join our expedition.
evt-sanity-helpNative-recruit-shaman-1=We could use another helping hand and welcomed the shaman to our team.
evt-sanity-helpNative-recruit-shaman-2=We were grateful for the offer, but could not accommodate the shaman in our trek.
evt-sanity-helpNative-recruit-shaman-action=Recruit native shaman
evt-sanity-helpNative-recruit-shaman=[A shaman|An experienced shaman|A shamanic fellow|An assured shaman|A shaman born of these lands|A native shaman] offered to join our expedition.
evt-sanity-helpNative-recruit-warrior-1=We could use the [warrior|skilled fighter|combat focussed fellow|assured warrior|warrior forged in these lands|a passionate native warrior|additional muscle] and welcomed the warrior to our trek.
evt-sanity-helpNative-recruit-warrior-2=We were grateful for the offer, but could not accommodate the warrior to our trek.
evt-sanity-helpNative-recruit-warrior-action=Recruit native warrior
evt-sanity-helpNative-recruit-warrior=A native warrior offered to join our expedition.
evt-sanity-helpNative-recruit=The ensuing fight resulted in our victory over the beast. The young warrior thanked me incessantly and assured me of [his|her] eternal gratitude.
evt-sanity-jungleRot=The constant strain on our minds had resulted in a neglect of personal hygiene. $name was suffering from a [disgusting|debilitating|nasty] case of [jungle rot on $his feet|swamp foot], which caused $him excruciating pain while travelling. [I considered waiting for a few days|I mulled over the option of a days convalescence for $name|Maybe waiting until the wound had cured would be shrewder on my part].
evt-sanity-kleptomania-conflict-1=I informed $name that $his accusations were unfounded. This did not sit well with $him and $he was furious afterwards.
evt-sanity-kleptomania-conflict-2=$name of stealing a personal item. I had to do something before the situation escalated.
evt-sanity-kleptomania-conflict-3=We searched through the personal belongings of $name and [to my dismay, found the stolen property|did indeed find the stolen goods], which we returned to the rightful owner. $name [was agitated that $he had been caught|insisted that someone had planted them on $his person] and was furious about the whole situation.
evt-sanity-kleptomania-conflict-action-1=Search $name
evt-sanity-kleptomania-conflict-action=Rebuke $name
evt-sanity-kleptomania-conflict-report-1= I informed $name that $his accusations were unfounded. This did not go well with $him and $he was furious afterwards.
evt-sanity-kleptomania-conflict-report-2= $name of stealing a personal item.
evt-sanity-kleptomania-conflict-report-3= I decided to search through the personal belongings of $name. We indeed found the stolen goods and returned them to their rightful owner.
evt-sanity-kleptomania-conflict-report=§$name [was furious|out of $his mind] and [accused|blamed]
evt-sanity-kleptomania-conflict=[I became aware of an|There was an] argument [amongst|between] two [members of our trek|of our trek comrades]. $name [was furious|out of $his mind] and [accused|blamed]
evt-sanity-kleptomania-stealItem=[During a standard inspection of our goods|As I checked on our supplies] I [noticed|observed|became aware] that [something had gone missing|something was amiss]. [I could have sworn it was there the other day|I could not shake off the feeling that it had been stolen by a member of our trek].
evt-sanity-lovecraft-racist-report=§[That night|During the night|That dark night] I succeeded in convincing $name of the need to preserve race and culture and to maintain a strong segregation of colours.
evt-sanity-lovecraft-racist=Tonight I [decided to have a conversation|had a discussion|started a debate] with $name. We spoke at length about the purpose of preserving race and culture and [how important it is to maintain a strong segregation of the colours|the progressive mind of the white man|the impurity of the dark skinned]. [After many hours|After a long evening by the fire] $he seemed to agree with me [that cultural degeneration and the mixing of different races was something to be avoided|on the fact that humans of Negro heritage were degraded and ignorant|that the white culture was the comparative pinnacle of civilisation].
evt-sanity-mummy-1=$name started behaving strangely.
evt-sanity-mummy-2=This night we witnessed an occurrence of unspeakable horror. With a frightful moan and crash one of our mummified samples smashed out from it's crate. It twitched and shambled towards us with a sinister menace.
evt-sanity-mummy-3=This night we suffered a fright of considerable measure. With a loud crash one of our crates containing a mummy suddenly began to move. The mummy started to twitch and limp towards us.
evt-sanity-mummy-report-1=§The mummy we had obtained returned to life and assaulted us!
evt-sanity-mummy-report-2=§The mummies we had obtained returned to life and assaulted us!
evt-sanity-mummy-report=§We had a [strange|obscure|curious] [occurrence|incident] with the mummy we had found.
evt-sanity-mummy=I could swear I [saw something pass by|heard faint whispering coming from] the crate with the [mummified corpse|mummy] we had [obtained earlier|retrieved prior|found a few days ago]. [It was as if a malign force was seeping from it|It felt like an old, forgotten evil radiated from it|This thing was cursed, and so would we be if we retained it in our possession].
evt-sanity-nativeBond=[I could see that|I saw that|I recognised that|After staying with us for a while] $name [had started to appreciate $his time with the trek|had grown to know me a lot better|started to trust my instincts|was pleased to be part of the expedition]. [$He sincerely endorsed my leadership,|$He seemed to be willing to stay with me,] [so I revealed the plans of my forthcoming expeditions|and likewise I expressed my respect of $his talents].
evt-sanity-nativeGhosts-1=We accepted their plea and vowed to hunt down their killers. They seemed grateful and told us about the _location of a cave_. Afterwards they disappeared into the night whence they came.
evt-sanity-nativeGhosts-2=I could not expose our trek to such hazardous endeavours. The spirits looked disappointed in my decision and vanished into the darkness.
evt-sanity-nativeGhosts-action=Accept quest
evt-sanity-nativeGhosts=[Tonight we had a paranormal incident|This night we had a supernatural occurrence]. The [ghosts|spirits] of _dead natives_ [appeared to us|approached us|materialised in front of us]. They [told us they had been killed|mourned about their deaths, caused] by unnatural monsters that were breeding in a nearby cave. If we would [kill the monsters|avenge them and hunt down the monsters] they promised that we would find a worthwhile magical reward on their corpses.
evt-sanity-nativeVisit-1=$name [gazed at the strangers with mistrust as $he carefully reached for $his weapon|was visibly agitated by their presence and looked upon them with caution].
evt-sanity-nativeVisit-2=$name [glowered at me with narrow eyes|nervously leaned towards me]. $He whispered that [the strangers were here to kill us|natives were spies of a hostile tribe|they were obviously plotting against us], [and we should send them away|despatch of them stealthily and forthwith|and we should not let them join our campfire|and we could not trust them].
evt-sanity-nativeVisit-invite-1=$name's abhorrence for the natives was [hard to overlook|rather blatant|obvious]. $He sat [down far away from the campfire|as far away from the natives as $he could] for the remainder of the parley.
evt-sanity-nativeVisit-invite-2=After some negotiation one of them was indeed willing to join our trek.
evt-sanity-nativeVisit-invite-action=Invite them to the camp
evt-sanity-nativeVisit-invite-report-1= We traded.
evt-sanity-nativeVisit-invite-report-2= One of them even joined our trek. What a night!
evt-sanity-nativeVisit-invite-report= I invited them to sit with us.
evt-sanity-nativeVisit-invite=We invited them to join us. They gladly accepted and set down, sharing stories by the warming fire.
evt-sanity-nativeVisit-report=§A group of natives visited us as we sat by the fire.
evt-sanity-nativeVisit-sendAway-1=[We could not trust some unknown natives in this region|Trusting them was a risk I was not willing to take]. Without [further ado|a second glance] they left and were quickly swallowed by the night.
evt-sanity-nativeVisit-sendAway-action=Send them away
evt-sanity-nativeVisit-sendAway-report= I could not bring myself to trust some unknown natives in this region, so I sent them away.
evt-sanity-nativeVisit-sendAway=I told $name to send them away.
evt-sanity-nativeVisit=[We heard something rustle the bushes nearby|Strangers emerged seemingly from out of nowhere|Unexpected visitors arrived]. [We were surprised to see|We were approached by] natives, [dressed in animal pelts|almost entirely nude|painted in bright colours|wrapped in robes|wearing full warrior garb].
evt-sanity-nightmare-1=I tried to ignore the incessant screaming, but the disruption denied any of us a chance to recover from our trek.
evt-sanity-nightmare-2=$name was unimpressed with my decision and seemed to resent the lack of sleep I had apparently caused $him.
evt-sanity-nightmare-3=I woke $name and [asked|told] $him to sleep a short distance away from our camp.
evt-sanity-nightmare-4=The distance drowned out $his screams and we were finally able to [sleep deeply|get a few hours peace|catch up on the sleep we had lost].
evt-sanity-nightmare-5=Alas something had happened to $him while $he slept alone in the wilderness. [There was no sign of $him the next morning|$He was gone|$He had disappeared without trace by morning].
evt-sanity-nightmare-action=Separate
evt-sanity-nightmare-report-1= We tried to ignore the miserable din, but could not get a moment's sleep.
evt-sanity-nightmare-report-2= $name was asked to sleep away from the camp.
evt-sanity-nightmare-report-3= That was the last time I saw $him.
evt-sanity-nightmare-report=§$name's nightmare's caused him to scream incessantly.
evt-sanity-nightmare=$name's mental condition had [gotten the better of $him|won the upper hand]. $He [suffered from|was the victim of] nightmares that caused $him to scream and shout [in|throughout] the night.
evt-sanity-paranoid-racist-1=[Allegedly $name was|$name was accused of being] [a cannibal that would kill us in our sleep and eat our flesh|a traitor to our cause who served some depraved culture|A spy for a hostile native tribe]. After a while we were able to calm the situation down, [but it had been very stressful for the whole group|but the mood was spoiled and everyone was on edge|but the two did their best to avoid each other for the remainder of the expedition].
evt-sanity-paranoid-racist-report-1= accused $name of conspiring against us.
evt-sanity-paranoid-racist-report=§$name was out of $his mind and
evt-sanity-paranoid-racist=[There was an incident with $name|$name lost $his composure|$name started behaving rather peculiar|$name startled the group].
evt-sanity-paranoid-report=§That night we had an incident with $name.
evt-sanity-paranoid-rope-1=We tackled $name to the ground and had to use considerable force to restrain $him.
evt-sanity-paranoid-rope-2=We wrestled $name to the ground and had to use force to restrain $him appropriately.
evt-sanity-paranoid-rope-3=$name was unlucky and had a chunk of flesh bitten out of $his [leg|arm|hand|neck|hand] in the process.
evt-sanity-paranoid-rope-4=Thankfully we had rope that we could use to tie $name down before anyone else was hurt. [$Name apologised profusely and said that he had no recollection of the incident|$Name muttered in an otherworldly tongue as $he wept|$Name spoke of eldritch voices commanding his despicable actions|$Name claimed to have been sleepwalking and could recall naught of the scuffle].
evt-sanity-paranoid-rope-action-1=Tie down $name
evt-sanity-paranoid-rope-action=Tackle $name
evt-sanity-paranoid-rope-report=§We had to tie $name with a rope until $he calmed down.
evt-sanity-paranoid-rope=We awoke to a commotion this night and found $name [strangling|throttling|choking|suffocating] one of our other trek members.
evt-sanity-paranoid=[There was an incident with $name|$name lost $his composure|$name started behaving rather peculiarly|$name startled the group]. [$He was very upset and accused the others of conspiring against $him|$He was scared and insisted that $he had seen something unnatural moving in the shadows|$He recoiled and started screaming like a madman, accusing the others’ of poisoning the rations|$He babbled continuously about being spied upon, and soon started screaming hysterically]. [Soon after I was able to calm $him down|I managed to talk some sense into $him|I was able to calm $him down], [but the situation had been very stressful|but the mood was spoiled and everyone was on the edge].
evt-sanity-positive-acknowledge=$name [came over and sat next to me by the fire|approached me]. $He told me about [how much $he relished our expedition|$his experiences of these last few days] and [agreed|vowed|promised|swore an oath] to [follow my lead|stay by my side|support my decisions], [no matter what happened|whatever the circumstances|no matter what the coming days would hold for us].
evt-sanity-positive-animalHandler-1=$name was fond of this attention.
evt-sanity-positive-animalHandler-report-1= and $name seemingly enjoyed the increased attention.
evt-sanity-positive-animalHandler-report=§$name was happy to have an animal around to care for,
evt-sanity-positive-animalHandler=I could tell that $name really [loved|cared about|had an affinity with|was fascinated by] animals. $He [felt calm|at peace|at one with them|felt deep satisfaction|was happy] whenever $he could [teach a small trick|tend to animal grooming|assure their contentment|pet an animal].
evt-sanity-positive-cook=$name served a special treat today. Ever [the improviser|inventive chef] $he had collected an array of herbs and combined them into one of the most unusual and [delicious|exquisite] soups that I have ever savoured. That night I had the soundest sleep in quite some time. [Nevertheless, the problem was that|Alas,|Unfortunately] $he did not recall which herbs $he had combined.
evt-sanity-positive-fame-stars-1=$name [shook $his head at my strange behaviour|mimicked my mannerisms, perhaps in jest or respect|nodded approvingly and gestured to some stars while telling me their names].
evt-sanity-positive-fame-stars-2=$name frowned upon my activity and warned of human arrogance when studying such things which should rather remain unknown.
evt-sanity-positive-fame-stars=Forgoing sleep, I carefully noted the position of stars in this [strange|unique|special|fantastic|quite remarkable|truly fascinating|otherworldly|exquisite] night sky. I noticed one especially peculiar [bright star|star formation|star cluster|pattern|constellation]. I'm sure somebody in the Western world would appreciate this information.
evt-sanity-positive-flavor-camp-1=$name [split off from the group and ate alone|sat alone, far away from the campfire|ostracised themselves from the team|sought solitude away from the trek team], [apparently upset about something|mumbling bitterly about something or other|clearly out of sorts].
evt-sanity-positive-flavor-camp-2=$name [gazed into the night sky|mumbled incoherently at the stars|appeared lost in thought].
evt-sanity-positive-flavor-camp-3=[$name quietly whispered a prayer|I overheard $name praying for the expeditions wellbeing|Before we went to bed $name stood by the fire and uttered a prayer].
evt-sanity-positive-flavor-camp-4=$name [was clearly scared and huddled nearby the fire|monitored $his surroundings with fearfully wide eyes, as if a wild animal would pounce and devour $him imminently|seemed irrationally on edge for some reason].
evt-sanity-positive-flavor-camp-5=$name [cleaned his weapon and equipment|stood just outside the bloom of the campfire and watched the surrounding darkness|patrolled the area with $his weapon at the ready].
evt-sanity-positive-flavor-camp=This was truly a [strange|unique|special|fantastic|quite remarkable|truly fascinating|otherworldly|alien|foreboding|exquisite] land, and we were curious as to what wonders [awaited|were waiting to be discovered].
evt-sanity-positive-flavor-diary-1=I noticed $name [observing|watching] me [closely|icily|wistfully|with wanton eyes|in ways that one would show desire|with a smile on $his face|curiously|with intrigue|with envious eyes|with an odd expression|surreptitiously].
evt-sanity-positive-flavor-diary=[I enjoyed the warm night|I took great pleasure sitting by the crackling fire] and [used the idle time|took a moment|utilised the lull|got out my satchel kit] to record [the last few days|our recent adventures|the recent happenings|my personal thoughts|my experiences] in my [travel journal|diary|notebook|personal journal].
evt-sanity-positive-memory=It was a [starry|quiet|calm] night. For once I felt at ease with the [nature|world|wonders] surrounding me. I considered my old companion $name and wondered on the nature of $his fate. Why was $he gone? Would we meet again in this world or the next? Why was I still here?
evt-sanity-positive-missionary-1=$name [listened in silence|was overcome with emotion and began to weep|nodded approvingly], and afterwards $he seemed to have discovered [a new outlook on|a better understanding of|a new vigour for|a new perspective of] our venture.
evt-sanity-positive-missionary-report-1= The positive words felt encouraging, and $name seemed especially touched by it.
evt-sanity-positive-missionary-report=§Tonight $name made a fine speech that motivated us to continue forward.
evt-sanity-positive-missionary=While we were [resting|sitting] around the campfire, $name [stood|stepped forward|rose boldly|jumped up] and gave a [talk|speech|sermon] regarding fate's hand in bringing us together to experience these majestic marvels.
evt-sanity-positive-native-1=Before we called it a night $name stood by the campfire and prayed for us.
evt-sanity-positive-native=$name started singing [a strange song|in a foreign tongue]. While the melody was initially a little difficult to follow, we soon simmered down and looked upon the [fire|starry sky|blackest night] as the singing soothed our minds.
evt-sanity-positive-nativeScout-1=$name [observed the situation with obvious distrust|muttered something, flashing a cold gaze towards the native].
evt-sanity-positive-nativeScout=[$name had been scouring the area|$name had been scouting the area]. [Upon $his return $he described her findings of this area|As $he returned $he told us that $he had been here before], [and marked a few spots on our map|and indicated some favourable locations on our map|and helped us improve our map].
evt-sanity-positive-nativeShaman=While $name [walked around our campsite to bless it|did a ritualistic dance to bless our next day] $he incidentally discovered precious mushrooms that $he shared with me.
evt-sanity-positive-nativeWarrior-1=$name was excited about preparing the new food forthwith.
evt-sanity-positive-nativeWarrior=$name explored the [area around our|vicinity of our] camp. $He came back some hours later with [an arrogant smirk|a happy smile|a proud expression] on $his face. In $his hands he held the [bloody|gorged] meat from some [poor|unfortunate] animal. I was unable to tell which animal the meat was from, but it was probably better to plead ignorance.
evt-sanity-positive-playing=[It was a fine night|The night was veritably anodyne|The group was in a fairly good state of mind]. $name [seemed to enjoy themselves|had a pleasant time|shared a personal moment|laughed and joked|was seemingly relaxed] as they sat [by the fire|on a supply crate|on the ground|on a large stone] and [played cards as comrades|sung a hearty song|regaled us with a tall tale|played chess|played a dice game|discussed poetry|played a few rounds of rock, paper, scissors|passed the time over backgammon|played a round of halma].
evt-sanity-positive-sailor=While we were sitting around the campfire, $name revealed two bottles of whisky $he had secreted away. I rather did not want to know where $he had hidden them thus far.
evt-sanity-positive-soldierBritish-report=§As we sat by the campfire $name found some ammo that we had misplaced.
evt-sanity-positive-soldierBritish=$name strutted up to me [whistling a cheerful tune|with a broad smile on his face|with good tidings]. Scrutinising our inventory $he had found some [old|reserve] ammo that we had somehow misplaced.
evt-sanity-positive-trader=$name told me that a fellow had advised $him about a trader that was travelling these lands. If we made haste, we might be able to trade for some valuable goods.
evt-sanity-positive-translator-action-1=Go to sleep
evt-sanity-positive-translator-action=Stay awake longer and learn more
evt-sanity-positive-translator-no=I had learned enough for today. We [finally|promptly] went to sleep as we would have another [arduous|long] day ahead of us tomorrow.
evt-sanity-positive-translator-yes=I stayed up [much longer than usual|late into the night] and [wrote down|memorised] as many words as I could. When we finally [agreed|decided|chose] to sleep, I [already knew that I would be tired the next day|could already see the sun rising on the horizon].
evt-sanity-positive-translator=$name came to me and asked about the meaning of some words that $he had heard me using. We proceeded to exchange a wealth of language. It was a splendidly emergent moment of camaraderie, only cut short by the late hour.
evt-sanity-return-angryLeave-1=I [happily welcomed $his return|gladly accepted $his change of heart|was happy to have $him at my side again]. [In these lands truly anything could happen|I had ceased trying to anticipate such behaviour|I wondered how $he had followed us].
evt-sanity-return-angryLeave-no=I could not trust $him, and with my weapon drawn, I made $him back off. $He looked sad.
evt-sanity-return-angryLeave-report-1=§$name returned to our trek, but I sent $him away.
evt-sanity-return-angryLeave-report=§$name returned to our trek.
evt-sanity-return-angryLeave=[All of a sudden $name showed up again today|Without warning, $name returned to us as if naught had occurred in the interim|I was surprised to see $name approaching our location today]. [I thought I would have seen the last of $him as $he left us sometime ago|Not too long ago $he willingly left our trek|The last time I saw $him $he had not been of sound mind]. [Apparently $he had come to $his senses|After spending a while out there alone $he realised where $his bread was buttered|I could only imagine what happened to $him out there, all alone, but $he had obviously reconsidered] and [pleaded with me to take $him with us|was more than motivated to join our cause once more|promised to not cause any more fuss].
evt-sanity-return-imaginary-1=I welcomed $name to the trek, glad to have a human companion once more. Perchance this venture would succeed [in the end|after all]. $He did not have much, but $he shared $his remaining goods with me.
evt-sanity-return-imaginary-2=Something [was irregular|did not feel right|made me hesitate]. I could not trust this person, and with weapons drawn I forced $him to step away. [After a few moments I began to wonder if I'd imagined the whole incident.|I could not help but think that the whole affair was a fabrication of my mind.]
evt-sanity-return-imaginary-action-1=Send away
evt-sanity-return-imaginary-action=Welcome $name
evt-sanity-return-imaginary-report-1=§In a mysterious occurrence $name appeared out of the darkness of the night. I did not trust $his return and sent $him away.
evt-sanity-return-imaginary-report=§In a mysterious occurrence $name returned to the trek.
evt-sanity-return-imaginary=[I longed for human interaction|I felt like the loneliest person under the night sky|Tonight the sky appeared like a black shroud, ready to consume me completely]. [Suddenly|I woke up when] a hand touched me on the shoulder. I [quickly drew my weapon|turned around] and saw the [smiling|smirking] face of $name.
evt-sanity-timAlone-report=$Tim was missing Luis.
evt-sanity-timAlone=$name sat by the fire, [absorbed in thoughts|weeping silently], while he was [tenderly|affectionately] caressing an old dog collar. There was [nothing|naught|not a thing|absolutely nothing] [to say|I could do to make him feel better|as sad as feeling alone in this world].
evt-sanity-vulture-1=I carefully took aim and, with a well-placed shot, brought down the vulture. It fell to the ground [a hundred yards away|in an awkward heap|with a dull thud]. $name was evidently relieved.
evt-sanity-vulture-2=I selected a marked bullet to take the vulture down with a [well-placed|prime|sure-eyed|precise] shot. It fell to the ground [a hundred yards away|with a dull thud]. $Name was as shocked as $he was relieved.
evt-sanity-vulture-3=I tried to talk sense into $name but $he [would not calm down|just quoted more superstitious nonsense|would not listen] and [spoiled|deflated|diminished|ruined] the [teams pluck|mood] for the rest of the evening.
evt-sanity-vulture-action-1=Shoot it down with marked bullet
evt-sanity-vulture-action=Shoot it down
evt-sanity-vulture-report-1= I swiftly shot down the bird to end any such discussion.
evt-sanity-vulture-report-2= I blasted the bird out of the sky to silence such superstitious nonsense.
evt-sanity-vulture-report-3= I tried to talk sense into $him, but such foolishness had already deflated the teams pluck.
evt-sanity-vulture-report=§$name complained about a vulture that was circling above us. According to $him, this was a bad omen.
evt-sanity-vulture=There was [turmoil|discontent] in the group. $name pointed at a vulture that was [circling above us|flying overhead]. According to $him, this was a bad omen for our venture.
evt-searchArea-action=Search area
evt-searchArea=[I was confident we would find something valuable here|I was certain there were riches to be found here|This place surely retained some trinkets of worth|My instinct said we would find something of value here]. [We spread out and searched the area|I instructed the people to form small teams and investigate the surroundings|We formed small teams and scoured the place].
evt-shamanHut-cleanse-action=Cleanse $name
evt-shamanHut-cleanse-report=He cleansed the mental sicknesses of $name in an unholy ritual.
evt-shamanHut-cleanse-trade-action=Ask for cleansing
evt-shamanHut-cleanse-trade-deal=The shaman [quickly grabbed|snatched] the offered goods and then [asked who he should treat|beckoned the afflicted to lie on the ground before him].
evt-shamanHut-cleanse-trade=The shaman was willing to offer his services, but demanded remuneration up front. He promised that after his ritual the patient would be cured of all [manner|types|sorts|kinds] of mental [disorders|demons].
evt-shamanHut-cleanse=The shaman began [chanting|singing|dancing around in a circle]. He seemed to be in commune with [the gods|the other side|an unknown deity|the spirits]. After a short while he calmed down and we helped $name to $his feet.
evt-shamanHut-enter-action=Enter Hut
evt-shamanHut-enter-report=§[We arrived at|Our journey led us to] [a mysterious looking hut|the hut of a native shaman|an indigenous healer].
evt-shamanHut-enter=We entered [an unusual|a mysterious|a strange|a peculiar|an odd] looking hut. [The place smelled of old, dank wood|The interior was particularly musty|It was dark and damp inside], with all [manner|types|sorts|kinds] of dried herbs and other peculiar things hanging from the walls. A native _shaman_ approached us with [a wild-eyed|an absent] stare as he chewed on some leaves.
evt-shamanHut-heal-infected-2-report=He [treated|healed] the wounds of $name.
evt-shamanHut-heal-infected-2=The shaman began a ritual in which he treated the wounds of $name. [A couple of beheaded mice later|After digesting what seemed to be a stew comprised of all kinds of bird parts] $name felt splendid.
evt-shamanHut-heal-infected=The shaman shook his head when he looked at $name's wound. We would need to pay extra for ingredients capable of healing such an infection.
evt-shamanHut-heal-injured-report=He [treated|healed] the wounds of $name.
evt-shamanHut-heal-injured=The shaman initiated a ritual in which he treated the wounds of $name. [A couple of beheaded chickens later|half a dozen swallowed slugs later|After digesting what seemed to be a soup made of all kinds of insects parts] $name felt much better.
evt-shamanHut-heal-trade-action=Ask for healing
evt-shamanHut-heal-trade-deal=The shaman [quickly grabbed|snatched] the offered goods and then [asked who he should treat|beckoned the injured towards him].
evt-shamanHut-heal-trade=The shaman was willing to offer his services, but demanded payment up front .
evt-shamanHut-trade-cancel=We did not come to an agreement with the shaman.
evt-shamanHut-trade-deal=[After some negotiating we|It took some effort but after all we] [came to an agreement|made a deal] with the shaman.
evt-shamanHut-trade=[Very slowly|Rather skittishly|As if time was moving slower for him], the shaman got out a [small crate|box|bag made of animal hide] and presented his wares.
evt-ship-arrival=[I was finishing up my morning ablutions as|I was deeply absorbed in my studies about this area as|Early this morning|The journey across the ocean brought many wondrous sightings of marine life before|My thoughts were focussed on the forthcoming trek until|After an unexpectedly calm voyage|I dare not recount the trials and tribulations of the voyage, but thankfully|After weeks of travelling|After too many salty days at sea|After barely surviving one of the most monstrous thunderstorms I have ever witnessed on a ship|The open seas were glorious to sail upon, and I was somewhat sad when|After weeks of nasty food and seasickness|Another sea shanty and one might jump overboard, but thankfully|I had heard enough sea shanties to fashion my own opera several times over, so I was relieved when|Just as I thought we would never find a way through these waters|In the thick mist of a rainy morning] [we reached the land of our imminent adventure|we finally reached the shore of our expedition area|we arrived at our expedition area|one of the crew called land ahoy|a shoreline rose in the morning mist]. [The land lay open in front of us, like an invitation to an adventure|The foreign landscape beaconed us to explore|I was curious to discover what adventures were waiting for us here|We had arrived, and it was time to sally forth|I knew this place held something special for us].
evt-ship-beginExpedition-action=Begin Expedition
evt-ship-goHome-1=[There was nothing we could have done|There was only one solution|I had to come to terms with reality]. [We needed to leave as soon as possible|We were homeward bound|The time for our departure was nigh], [and I ordered the captain to prepare our vessel|so we secured our crates on the ship and set sail]. The unexplored shall remain so for today.
evt-ship-goHome-action-1=Abort Expedition
evt-ship-goHome-action-2=Set Sail
evt-ship-goHome-action-3=Keep Exploring
evt-ship-goHome-action=Sail home
evt-ship-goHome-success-action=Sail home victoriously
evt-ship-goHome-success=[Our work was here was complete|Our expedition had been a true success|I had achieved everything I wanted here|Our triumph here was beyond our wildest imaginings|With all the compiled information on the Golden Pyramid my work here was done]. [In a glorious moment the ship left the shores|I took one last moment to glance at the explored lands|In a moment of silence I reflected on the losses we had endured for this brief moment of victory|I judged on what we had gained versus what we had lost|I remembered the great many things we had left behind in these cursed lands]. Our vessel set a course for [England|Britain|London|home]. [I could not wait to get back home and talk about what we had found here|I looked forward to sharing the tale of our adventure|I could not wait to read the story of our return in the newspaper|I knew my grandchildren would talk about this adventure long after I was gone].
evt-ship-goHome=[I had to ask myself again|I reflected on the values my father|I reflected on the values my parents|I recalled the teachings of my mother|I had to listen to my heart once more|I paused for a moment’s reflection]. [Did I come for this?|Did I really want to abort this expedition?]
evt-ship-headOutFirst=[I knew that a well-prepared trek was absolutely essential for a successful expedition|Careful preparation would be critical to our trek|Shrewd preparation was essential to our task|Wise provision was key to a prosperous journey|A lack of readiness and resources would doom the trek from the onset, which I would not permit|I had to carefully consider our options and be prepared for our forthcoming expedition]. However, [I was beginning to feel the urge to head out into the unknown|if the society statue was to be mine we needed to strike out in haste|I could not shake the feeling that the captain wanted me to leave post-haste|I had the feeling that the captain wished me to depart|I had to get moving to prevent my rivals attaining a noticeable head start in their expeditions].
evt-ship-leave-action=Go back to expedition
evt-ship-morning=[After days of resting we still enjoyed|As we prepared for departure I knew we would miss|As we packed up I once more enjoyed] the [ambience|fresh sea air|comfort|convenience] of [the ship|our boat|our vessel|staying aboard our boat]. Nevertheless, I [could not shake the feeling|was under the impression|more and more felt|noticed|felt|was beginning to feel] that [the captain wanted us to leave the ship|the captain was becoming annoyed by our prolonged stay|the captain was becoming irritated by our stopover].
evt-ship-refillWater-1=I made sure to pack some extra water rations from the [ship|vessel|boat]'s provisions.
evt-ship-refillWater-first-1=I made sure to bring some additional water rations from our vessel’s stocks.
evt-ship-refillWater-first=I was confident we already had packed sufficient water. Taking surplus water would surely add overburden our expedition.
evt-ship-refillWater=I was sure we had already packed enough water. Taking more would only add an unnecessary burden to our trek.
evt-ship-return-action=Return to ship
evt-ship-return=[We returned to our ship|Our vessel was still off shore where we anchored it|The captain greeted me as we approached our ship this morning]. [Being here almost felt like the safety of home|Laying eyes on her again made me a little homesick|I paused to appreciate the beauty of our vessel|I felt homesick all of a sudden and wondered how much longer I would need to stay out here].
evt-ship-stash-first-1=I insisted we secure the best possible tools for the quest that faced us.
evt-ship-stash-first-action=Access Ship Storage
evt-ship-stash-first-title=Ship Storage
evt-ship-stash-first=I really [wanted|wished|desired] to head out with suitable equipment.
evt-shipwreck-enter=[Today we made a peculiar discovery|We found something of extraordinary interest|Today we made an fantastic discovery|We made an unusual discovery|We found something highly unusual]. [A decayed shipwreck laid in front of us|Before us laid a mysterious, almost completely destroyed shipwreck|We found the remains of an old boat|The remains of a decayed boat loomed in front of us]. [As far as I could tell it must have been some kind of pirate ship|It looked like an old pirate ship|It remained a mystery to me how it could have ended up in this place]. [It seemed to be stranded here for a long time|It must have been here for more than 100 years|Time had certainly taken its toll on the once majestic vessel|The rotten planks looked like they could collapse at any moment|It was a wonder that it hadn't collapsed yet]. I [tried|attempted|made an effort] to [identify|make out|discover|read|decipher] the name [but it was too rotten to decipher|but it was too old to read|but time had eaten away its identity|: Madinina|: The Allanson Rosalinda|: The HMS Beagle. How peculiar|: The Black Rock|: Whydah|: CSS Alabama|: Fancy|: Madame Destiny|: Adventure Galley].
evt-shipwreck-searchOutcome-report=We searched the area and [were surprised to find that one of the rotten crates still held some valuable equipment|found some booty amidst the ships impressive husk|were delighted to see that one of the corpses was still clinging to valuable items].
evt-shrine-10=I could swear I heard the sound of rushing _water_ [underneath the ground|beneath our feet|below the earth here|under our very feet].
evt-shrine-11=A thick layer of _sand_ seemed to surround the structure.
evt-shrine-12=The surface about the structure [gave off heat|emitted considerable warmth|felt hot to the touch]. It was still possible to walk there, but the potential source of this _heat_ was disconcerting.
evt-shrine-13=_Celestial_ symbols of the sun, moon and stars were carved on the various surfaces of the structure.
evt-shrine-2-action=Examine shrine
evt-shrine-2=[A large building loomed in front of us|We stood before a temple comprised of huge stones|A temple, long forgotten by mankind, stood bathed in light before us|The temple before us warranted both fear and respect|We arrived at a long forgotten shrine|We arrived at a majestic structure, seemingly a holy shrine to the inhabitants of the region]. [Its stone walls were covered with ornate engravings|All manner of plant life grew towards the sun|It was a bold testament to the power of its creators]. [Low hanging vines partially concealed the entrance that led within|Grand stairs led up to an enormous doorway|The portal that led inside emitted an eerie chill|A circle of dried up blood had been drawn around the whole structure as a warning for anybody that dared to enter].
evt-shrine-3=A shrine towered above us. [It was in terrible condition as the weather had been beating down on it for centuries|It looked as old as time itself|Time had taken its toll on the structure|Time had eroded what once had been a majestic sight]. [One would have to _climb up_ the face to reach the entrance|What remained of a _narrow staircase_ led to the only entrance|I could make out an entrance on an upper platform. We would have to _climb up_ the exterior walls in order to reach it].
evt-shrine-4=The access method to the shrine had collapsed and was [buried below|now beneath|now concealed by|sadly obstructed by] tons of immense stones. There was no way to explore it further.
evt-shrine-5=The structure showed some [big|long] _cracks_, but it seemed [secure|safe] enough to explore.
evt-shrine-6=Something seemed [strange|odd|weird|unsettling|unusual] about this place. I could not help but notice that the _shadows_ seemed to [be longer and darker than usual|undulate unnaturally|shift unusually].
evt-shrine-7=There were some _white_ marks drawn around the entry portal.
evt-shrine-8=Numerous [animal|non-human|wildlife] _tracks_ were visible around the structure. It was possible that it was used as a breeding ground by a species.
evt-shrine-9=The structure was slightly tilted and subsiding, although the _ ground_ seemed stable enough to attempt entry.
evt-shrine-actions-action=Enter shrine
evt-shrine-aftermath-abomination-1=[Something was amiss|A foreboding feeling stalked us] as we obtained the treasure. $name twitched and screamed as something had apparently [spat in $his face|stung $him|bit $him]. We did not find the cause of this incident and decided it would be better to leave. $He started behaving strange thereafter.
evt-shrine-aftermath-abomination-report-1=As we tried to leave something assaulted $name. $He started to behave strange after this incident.
evt-shrine-aftermath-abomination-report=As we tried to leave a horrible Abomination followed us.
evt-shrine-aftermath-abomination=[Something felt irregular|Somehow the shadows grew darker] as we obtained the treasure. We were shocked as _a [horrible|unnatural|abnormal] creature [stepped|crawled|shambled|stumbled] out of the shadows and moved towards us_. While it certainly looked scary, [it did not seem to be aggressive towards us, but drew nearer.|for some reason it had decided to follow us, which was rather disconcerting.]
evt-shrine-aftermath-chasm-report=The shrine, together with the area around it, collapsed into a gigantic chasm.
evt-shrine-aftermath-chasm=We grabbed [the treasure|what we could] and dashed outside as the [ground around us started to collapse|ground disappeared] behind us. [An ever-expanding _chasm_ was forming and we would need to move as fast as our legs could take us|We would have to run for our lives to avoid being devoured by the giant _chasm_ that was beginning to form].
evt-shrine-aftermath-climate-report=The shrine collapsed as everything around us turned into a giant desert.
evt-shrine-aftermath-climate=We took [the treasure|whatever we could] and proceeded outside as [the whole area|the plant life|everything] [around|behind] us began to wither and die. A drastic _climate_ shift ravaged this region, and we were responsible.
evt-shrine-aftermath-flood-report=The shrine collapsed and huge fountains of water broke through the ground, drowning the whole area.
evt-shrine-aftermath-flood=We grabbed [the treasure|what we could] and hurried outside as enormous fountains of _water_ burst through the ground and began to flood the surrounding area. We had to run like our lives depended upon it or drown in the grand lake forming around us.
evt-shrine-aftermath-mountains-report=For some reason huge mountains erupted from the ground afterwards.
evt-shrine-aftermath-mountains=The moment we obtained the treasure the earth began to [shake wildly|quake|shift|rumble]. We hurried outside as the shrine [collapsed|tumbled in our wake|was swallowed by the earth] and huge _mountains_ erupted from the ground.
evt-shrine-aftermath-void-report=The shrine collapsed and a mysterious nothingness took its place, slowly consuming everything in its path.
evt-shrine-aftermath-void=As we took what we came for, I noticed a _black nothingness_ begin to form atop the altar, like a pin-prick in the flesh of reality. It was expanding steadily, visibly, destructively. All we could do was run as far away from it as possible and hope.
evt-shrine-aftermath-volcano-report=The shrine collapsed and a huge volcano erupted, setting the entire region on fire.
evt-shrine-aftermath-volcano=The moment we obtained the treasure the earth began to [shake wildly|shift|rumble]. We fled as fast as we could as the shrine [collapsed|was swallowed] before our very eyes and a _volcano_ began to rise, spitting fire and oozing lava.
evt-shrine-enter-action=Investigate altar
evt-shrine-enter-report=§We [explored|found|discovered] [an old|a hidden|an ancient|an apparently holy] [shrine|ruin].
evt-shrine-enter=[We arrived at what seemed to be the treasure chamber|Before us lay some kind of ceremonial room|We had found a sacred altar room|We carefully entered a well-preserved ceremonial chamber]. [It was a truly awe-inspiring sight|If this place held any riches, I knew we would find them here|We quietly looked around the majestic hall]. [Our steps echoed as we approached the sacred altar|We found a stone altar that was covered in ancient writings|An altar, illuminated with breathtaking ambience, stood atop a plinth|I held my breath as we discovered an ancient altar in its centre].
evt-shrine-leave-report=We [decided|decided it was better] to leave the [shrine|ruin] untouched.
evt-shrine-leave=We decided that [it was better to leave the shrine undisturbed|we should leave the shrine untouched], and [hurried our departure|left immediately].
evt-shrine-loot=[This was not a day for hesitation|I would not leave empty handed|What a glorious day]. [The artefact would sit atop the altar no longer|That was exactly what we came for|The treasure was to be mine|The treasure was ours for the taking].
evt-shrine-paint-1=[A little time passed and|A few hours later|Soon enough] [$his work was done|$he had finalised the piece|$his painting was finished], [and I could see $he was proud of the outcome|which we carefully secured in a crate|which captured the beauty of this place quite skilfully].
evt-shrine-paint-action=Paint shrine
evt-shrine-paint-report=$name created a painting of the [magnificent|atmospheric|beautiful|majestic] shrine.
evt-shrine-paint=[$name set up $his easel, palette and paints|$name agreed to capture the essence of the wonderful sight on canvas] and [enthusiastically started to paint|began $his work on] the shrine.
evt-shrine-rope-actions-1=[It started out good, but luck was not on our side|Our attempt was ill-fated|The tower demanded its tribute|It was just too difficult|I should have known better|An accident occurred|The gambit failed|The wall was just too much of a challenge]. $name [lost $his hold due to loose stone|slipped|was not careful enough|climbed too impatiently|was assuredly fatigued|was too exhausted|was a poor climber|lost $his grip|got distracted|almost reached the top when $his foot slipped|ran out of breath|lost balance] and fell, suffering [a broken leg|severe lacerations from a jagged edge|a cracked ankle bone|a nasty head injury when $he struck an overhang|a torn scalp against the coarse rock]. [We managed to pull $him up afterwards|With teamwork we lifted $him to the upper platform|I was able to pull $him up|$He tried again and was successful], but [$he was severely injured|the wound $he suffered was grim|$his wound would need treatment soon|$he cringed at the ghastly wound|$he almost lost consciousness].
evt-shrine-rope-actions-2=[It began well, but fortune was not on our side|Our attempt was ill-fated|The tower demanded its tribute|It was just too difficult|I should have known better|An accident occurred|The wall was just too much of a challenge]. $name [lost $his grip on the loose rock|slipped|was not careful enough|got careless|climbed without caution|was too exhausted|was a terrible climber|got distracted|almost reached the destination when $he lost $his hold|ran out of breath|lost balance] and [fell|tumbled off the wall|fell all the way down|screamed in terror as $he plummeted]. [$He slammed against the ground|$He was smashed upon the stones], [breaking $his neck|cracking open $his skull|shattering $his body|$his chest was crushed and heart within burst]. [$His body twitched for a few seconds before $he died|$He lay still in a puddle of $his own blood|After a few moments $he did not move anymore|$He was instantly killed|The deformed pose of $his mangled body was a gruesome sight]. [We were all taken aback, but had to proceed|The group was shocked|There was no time for grief, time was at our backs|It reminded me that the price of discovery is never cheap|I will never forget the image of $his broken body down there|$He will never be forgotten|I will never forget the expression on $his face|Everyone was shocked and terrified by the sudden loss|Long after the event I kept dreaming about the sound of the lethal impact that killed $name].
evt-shrine-rope-actions-3=I had almost reached the top when I grabbed a loose rock and plunged to the ground. The resulting pain is overwhelming, but I think I can still move.
evt-shrine-rope-actions-action-1=Use climbing gear
evt-shrine-rope-actions-action-2=Climb without safety
evt-shrine-rope-actions-action=Use rope
evt-shrine-rope-actions-challenge=[I was sure we could do this|We had to try|We had to take risks if we wanted to succeed|We had no choice but to try our luck|This was not a day for doubt|Leaving empty handed was not an option|We had to explore this place]. [I ordered everyone to be careful and scale the shrine without safety measures|One after one we carefully started to climb the towering shrine|As careful as we could we started to climb the outer wall of the shrine, trying to find holds in the eroded stone|After a short motivational speech we started to ascend the weather-torn wall].
evt-shrine-rope-actions-useGear=[We used the climbing gear to safely heave ourselves up to the entrance|With the usage of our climbing gear the wall was easily scaled|I was glad to have brought the climbing gear. A few moments later everyone had safely reached the shrine entrance].
evt-shrine-rope-actions-useRope=[We used the rope to safely heave ourselves up to the entrance|I was glad we had brought enough rope. With it, we ascended the weather torn wall without any problems|After securing everyone we successfully scaled the towering shrine].
evt-shrine-rope-actions=[Our bravery had paid dividends|We were successful|What a great day we had|Fate smiled upon us|Nothing would get in the way of our progress|Nothing could stop us|An eroded staircase would not dissuade us]. [After some effort|A few hours later|A few moments before sundown|With naught but some minor bruises|Exhausted, but proud of our accomplishment] [everyone reached the entrance|we arrived at the upper platform|we scaled the shrine|we reached the shrine portal|we had successfully climbed the wall] [without an accident|without considerable problems|and were happy that no one got injured|. I was glad that I had gambled with it|. I was very proud of this intrepid team].
evt-sickDeath-report=§On this sad day $name succumbed to a mysterious condition.
evt-sickDeath=[$name succumbed to a tormenting physical sickness|A disease had left $name devoid of the vigour required to continue the journey].
evt-slaver-aggro-1=Before I was even able to enter the camp we were approached by the slaver and his henchmen. [For some reason they did not seem fond of my arrival and drew their weapons|The news about my prior conflicts with other slavers seemed to have reached even this area]. [A|I could tell that a|Without a doubt a] [fight|confrontation|fracas] was [unavoidable|imminent|unpreventable].
evt-slaver-aggro=[As soon as we approached the slave camp|The moment we came into sight|As our trek approached the camp] the slaver and his henchmen [started to charge at us|readied their weapons]. [A|I could tell that a|Without a doubt a] [fight|confrontation|combat] was [unavoidable|imminent|unpreventable].
evt-slaver-attack-action=Attack slaver
evt-slaver-combatOutcome-1=In the midst of all this chaos [someone|a former slave|a former prisoner] joined our [trek|group] and [fled|ran|left] with us.
evt-slaver-combatOutcome=[The news of the slavers death had quickly spread across the camp|The combat did not go unnoticed with the rest of the camp|The slaves had noticed our fight with their former owner|The slaves found a little hope in our actions|The slaves had noticed the death of their former owner]. [Within moments all the slaves had broken out of their cages|The cages were broken quickly, and people started running free]. [There was chaos|Confusion ensued], [people|newly free people] [screamed|shouted] and [a fire started to spread|some of the torches had ignited a building]. We had to evacuate [as soon as possible|before it was too late].
evt-slaver-enter-report=§We [arrived at|stopped at] [a slave camp|the camp of a slaver|a slave trading camp].
evt-slaver-enter=[I|We|The trek|Our trek|Our group] [arrived|entered|stopped] at a slave camp. [The place was dirty|It was a place of hopelessness and sorrow|The place reeked of the dark side of humanity|It was a well-secured but mobile encampment|The camp was littered with filth|An acrid stench of human excrement brought tears to my eyes] and [cages filled with slaves were strewn throughout the area|comprised of a collection of cages filled with intimidated prisoners|several large cages were filled with all kinds of different people]. A [portly|well-fed|elegantly dressed] slaver [greeted|welcomed] me [with a dirty smile|having just whipped a slave|with an aloof manner|while sipping a cup of tea].
evt-slaver-init-action=Enter Slaver Camp
evt-slaver-inspectSlaves-1=The [slaver|merchant] [grumbled|muttered a curse|complained about me wasting his time] as he [led|ordered|sent] [the|his] [slaves|prisoners] back [in|to|into the darkness of|into the hopelessness of] [their|the] cages.
evt-slaver-inspectSlaves-action-1=$name the Warrior
evt-slaver-inspectSlaves-action-2=$name the Scout
evt-slaver-inspectSlaves-action-3=$name the Shaman
evt-slaver-inspectSlaves-action-4=$name the Animal Handler
evt-slaver-inspectSlaves-action=Inspect Slaves
evt-slaver-inspectSlaves=[I asked to see the slaves on offer|I was interested to see who we could obtain here|If I could help even just one of them, I would be happy|I was inclined to see at least one of them freed|I was curious to see what kind of slaves were offered here|I told him that I wanted to see his wares]. The merchant [used a wide array of foul language|cracked his whip|unlocked a few of the cages|kept equating life with money|let go an intimidating shout|nodded with a filthy smile] and ordered some of [his slaves|the prisoners] to [line up|form a line|parade|show themselves] for [inspection|assessment].
evt-slaver-sell-unit-1=The [slaver|merchant] was obviously disappointed by my decision to not sell anyone into slavery.
evt-slaver-sell-unit-action=Sell unit
evt-slaver-sell-unit-loot-1=The slaver thanked me for the deal. For a while after I could still hear the screams of $name, but they soon died down in the general noise of this place.
evt-slaver-sell-unit-loot-2=[The slaver cared little for the reasoning behind my decision|He insisted that a deal had been struck and he was determined to keep his newly acquired slave].
evt-slaver-sell-unit-loot-action=Sell $name
evt-slaver-sell-unit-loot=$name [could not believe what was happening to $him|was shocked about my decision to sell $him into slavery|wept at my choice to see him become a slave|tried to struggle but was quickly leashed and locked away in one of the cages]. [The slaver rubbed his hands|The slaver was satisfied with the deal|The slaver flashed a dirty smile] and [presented some items to me in return|offered me a collection of wares as payment].
evt-slaver-sell-unit=The [slaver|merchant] [was eager to see who I would be willing to part with|salivated at the prospect of acquiring a new slave|was intrigued by my views on slavery|rubbed his hands in anticipation of a good deal|assured me that he would treat any new slave with the utmost respect|guaranteed me that any new slaves would receive a daily meal].
evt-slaver-slaves-payment-1=[After the deal was struck|After the deal was settled|After we had come to an agreement] the [slaver|merchant] forced the [remaining|other] [slaves|prisoners] back into [their|the] cages by their leashes.
evt-slaver-slaves-payment-2=The [slaver|merchant] [grumbled|cursed my name for mocking his trade|complained about me wasting his time] as he [led|ordered|sent] [the|his] chained [slaves|prisoners] back [in|to|into the darkness of|into the hopelessness of] [their|the] cages.
evt-slaver-slaves-payment-report=I purchased a native from a slaver camp.
evt-slaver-slaves-payment=[The slaver complimented me on my choice|I had made my selection|I could make a difference to at least one slaves predicament|I had settled on a slave|I pointed at the slave that I had decided on|The slaver did not care about my reasons, only that I pay him]. [Now it was time to settle on the price|The slaver unleashed a dirty laugh and informed me of the price|I now had to pay for my choice|Now the slaver expected his payment].
evt-slaver-trade-yes=After some negotiation I [came to an agreement|settled on a deal] with the [slaver|merchant].
evt-slaver-trade=[We|I] did not [come to an agreement|see eye to eye on the exchange|settle on a deal] with the [slaver|merchant].
evt-sprawl-fire-1=I saw $name witnessing the horror in silent awe.
evt-sprawl-fire-2=The fire [surrounds me|closes in around me|is everywhere]. I see no [way|option] to escape. This will be my last entry.
evt-sprawl-fire=[We had been completely surrounded by fire|The smoke was too thick to see further than a few feet|Fire and chaos raged|Everything around us was ablaze|We were surrounded by flames|It was an inferno|Everything was on fire|My lungs burned as we tried to make our way through the flames|The air seared my throat with each breath|It was too hot to breathe, and I could feel my skin melting away]. [$name was separated from the group|Somehow I lost track of $name|I saw $name stumbling, but it was too late|$name could not maintain the pace and fell back too far|From the corner of my eye I saw $name disappear in the smoke|A sudden wall of flames separated $name from us|$name tripped and fell]. [I could hear $his screams through the flames|$His heinous screams echoed through the hell we were in|I could see $his body being cooked by the flames|$His body immediately caught fire], [but there was nothing we could have done to save $him|and a rescue was a futile gesture|but we were unable to help $him|but we were unable to reach $him|but we had to abandon $him]. [$He will never be forgotten|May $his soul rest in peace|$He was a good friend|It was a terrible loss|I dreamed about $his death long after|It was a demise I would not wish upon my worst enemy|I will never forget $his screams|My inability to save $him will torment me long after|I wish I could have saved $him].
evt-stoneCircle-enter=We came across a stone [formation|circle] that [seemed to be|was obviously] man made. There were inscriptions [etched into|painted upon] each rock. Perhaps they formed a [manner|type|sort|kind] of map?
evt-stoneCircle-init-action=Enter Stone circle
evt-stoneCircle-revealCaves-action=Reveal caves
evt-stoneCircle-revealNatureRests-action=Reveal camp points
evt-stoneCircle-revealRuins-action=Reveal ruins
evt-stoneCircle-revealSettlements-action=Reveal settlements
evt-stoneStatue-action=Examine
evt-stoneStatue-examine-1=I [noticed|saw] [some|a few] _items_ by the statue, which must have been put there by [the natives of this region|people from a nearby village]. [They were surely sacrificial offerings|Presumably in an attempt to appease the gods].
evt-stoneStatue-examine=[I inspected the mysterious|I surveyed the curious|I examined the strange|I came across a fascinating], [more than three meter high|man-made|overgrown], [stone|granite|rock] [statue|idol|figurine|sculpture]. [The ghastly visage|It's cold eyes|The uncannily crafted eyes|The grotesque face] seemed to [focus on|look right at|stare at] us. [It was a disconcerting sight|Its presence made me uncomfortable], and I desired to move on.
evt-stoneStatue-loot-action=Examine loot
evt-stoneStatue-loot-close-1=$name was visibly shaken by the encounter with the [unusual|mysterious|strange|peculiar|odd] statue.
evt-stoneStatue-loot-close-report=§[Today I found|I found some] sacrificial offerings [at|laying in front of] a [stone|granite|rock] [statue|idol|figurine|sculpture]. The natives of the region must have placed them there. [I decided to take them|I thought that it wouldn't hurt to take some of them].
evt-stoneStatue-loot-close=We took what [we could use |what was useful to us] [from the apparent sacrificial offerings|from the offerings].
evt-superstitious-angry=$name made sure to voice $his concerns to me. I was not sure how long it would take for $him to come to terms with my decision.
evt-superstitious-complain=$name seemed visibly upset at the idea of [exploring this|desecrating this spiritual] site and warned us about [disturbing the gods|incurring the wrath of the gods].
evt-tile-pit-report=I, $name, was swallowed by a bottomless pit.
evt-tile-pit=We could not escape.
evt-tile-river-1=Valuable items were lost.
evt-tile-river-2=$name was lost in the water.
evt-tile-river=The water caught up with me and I was washed away.
evt-tomb-enter-action=Enter Tomb
evt-tomb-enter-report=Inside, we found an ancient stone sarcophagus.
evt-tomb-enter=We [entered the dark tomb|stumbled into the pyramid]. [It seemed to be rather old and had remained untouched for a long time|Mankind had not set foot here for hundreds of years]. [There was a stone sarcophagus in the centre of the small chamber|In the centre of the room lay a stone sarcophagus].
evt-tomb-init-action=Examine Tomb
evt-tomb-init-report=§We found a small pyramid that had been swallowed by the desert. A small opening led into the darkness.
evt-tomb-init=[A small pyramid|The tip of a pyramid] [just barely reached out of the dunes|had been almost completely enveloped by the sand]. [It must of been some kind of grave built by|It is likely to be a grave built by] [an ancient|a long forgotten] civilisation. A small opening led into the darkness.
evt-tomb-leave=We [grabbed|procured|snatched] the treasures and [left determinedly|scurried out of this eerie place].
evt-tomb-loot-1=Inside we discovered a perfectly preserved _mummy_. All of a sudden it started to groan and limp towards us.
evt-tomb-loot-2=$name let out a piercing scream and almost fainted.
evt-tomb-loot-action=Open Sarcophagus
evt-tomb-loot=[Dust|The smell of rot and decay|Dust and decay] filled the air as we [pushed the heavy lid off|lifted the cover from] the sarcophagus.
evt-tortoise-adult-1=A fully grown tortoise such as ours would be of great worth to the expedition. $He [seemed|was] [funny|kind|absolutely beautiful|clever|healthy|charming|herbivorous] [and|but] [slow|stoic|cumbersome|stubborn|robust|large|heavy], and I decided to [name|call] $him $name.
evt-tortoise-adult-2=Although it was a little upsetting we [wanted|wished|desired] what was best for our little one, so we set it free.
evt-tortoise-adult-action-1=Let the tortoise free
evt-tortoise-adult-action=Add tortoise to trek
evt-tortoise-adult-report=§A fully grown tortoise joined our trek.
evt-tortoise-adult=Our baby had been growing at an [alarming|impressive|tremendous] rate and was now able to be of assistance to us.
evt-tortoise-hatch=The egg we had found started to [tremble|tip|tilt|sway|rock|emit strange noises] and cracks began to appear on the shell. Something inside [wanted|wished|desired|was inclined] to get out, and after a few minutes of trying, it finally succeeded. A [cute little|new-born|baby] tortoise laid on the ground before us.
evt-trader-barter-1=He seemed [to be in a splendid mood|to be fond of us] and presented rare wares that he had hidden under a blanket.
evt-trader-barter=He [proudly presented|hesitated before presenting] us with a selection of his wares. We could not help but think that [he had more valuables to sell|he was hiding something from us].
evt-trader-enter-action=Approach trader
evt-trader-enter-report=§A wandering trader had set up camp in this region. We took the opportunity to look at his wares.
evt-trader-enter=A [trading caravan|wandering tradesman|roaming merchant caravan] had pitched up camp here. The [mysteriously|colourfully] dressed trader had a lot of [valuable|useful] goods on offer, [most of them seemed to be the remains of other, failed expeditions|a collection of lost and founds|all of them had undoubtedly been used before, probably during other unsuccessful expeditions].
evt-trader-leave=The [trader|merchant] seemed [anxious|expectant] regarding our possible return [as happy customers|to continue our mutually beneficial relationship|with any special trade goods|,as yet another failed expedition, to raid his camp.|to relieve him of stock|to steal his worldly possessions.]
evt-trauma-1=$name could not shake the feeling that the walls were closing in on $him.
evt-trauma-2=$name [screamed in|quivered with] terror as a butterfly flew [past|within inches of $his nose].
evt-trauma-3=[$name shuddered with excitement|I noticed $name had begun making odd noises|$name's fingers began to itch] whenever $he saw valuables.
evt-trauma-4=$name started to show irrational fears.
evt-trauma-5=$name started behaving strangely.
evt-trauma-report-1=§$name developed a fear of confined spaces.
evt-trauma-report-2=§$name developed a fear of butterflies.
evt-trauma-report-3=§$name began to feel the urge to compulsively steal objects.
evt-trauma-report-4=§$name started to show irrational fears.
evt-trauma-report-5=§$name started behaving strangely.
evt-trauma-report=§$name started acting uncharacteristically odd.
evt-trauma=[$name began to look at us with suspicion in $his eyes|$name started behaving strangely].
evt-treasure-dig-1=[After digging for many hours|After many exhausting hours digging and an aching back,] [we indeed found an interesting artefact|we excavated something valuable hidden beneath the surface|our excavation proved to be of worth].
evt-treasure-dig-2=[We dug for hours, but|Even after a long day of digging|After many back breaking hours and a broken shovel,] [the area yielded naught|our search proved fruitless|our excavation did not yield any results].
evt-treasure-dig=[After many hours of digging|After many exhaustive hours and a broken shovel,] [we excavated an interesting artefact|we indeed found something valuable hidden beneath the surface|our excavation proved to be successful].
evt-tutorial-1=I was so tired that I could barely remain on my feet.
evt-tutorial-finish=Congratulations, you have completed the tutorial. There is a great deal more to discover about The Curious Expedition, and we wish you lots of fun exploring and learning  our game. _Adventure awaits!_
evt-tutorial-overburden-1=A villager caught up with us.
evt-tutorial-overburden-2=It was the father of $name. He was concerned with the well-being of his child and insisted on giving us some valuables to ensure $his safety. I had no choice but to accept the offered goods, because he would not take no for an answer.
evt-tutorial-overburden-3=It was the mother of $name. She was concerned about the wellbeing of her child and insisted on giving us some valuables to ensure $his safety. She made it clear that I would be foolish not to take all the offered goods.
evt-tutorial-shipReturn-action=Adventure awaits!
evt-tutorial-shipReturn=I had finally made it to the ship, where my crew was awaiting me eagerly. Together with them I was sure our expedition would be a success henceforth. It was time to stock up on supplies and head out again for fame and glory.
evt-tutorial-start-1=The last thing I remembered was that our ship neared the shore of our expedition destination. Suddenly a storm shook our vessel, and I was thrown overboard. It seemed I had been stranded here all alone.
evt-tutorial-start-2-action=Ok, what now?
evt-tutorial-start-2=I needed to find a route back to the ship or find help elsewhere. No matter the cost, I had to start moving immediately if I did not want to die alone.
evt-tutorial-start-3-action=Let's go!
evt-tutorialQuit-action=Quit tutorial
evt-tutorialQuit=Returning to main menu...
evt-tutorialTransition-action=Start next tutorial lesson
evt-tutorialTransition=And so our next expedition began...
evt-unlock-specialWorld-withText-1=[He regaled us with stories of|We were informed of] a [hidden|remote|undiscovered] region where a _considerable number of ancient shrines_ could be found. However, he warned us about the [frequent|dangerous|deadly|powerful|scalding|volatile|unimaginable] geyser activity that served as a protection for them. We made sure to mark the location for our next expedition.
evt-unlock-specialWorld-withText-2=[He articulated his meaning of|We were told of] a [hidden|remote|undiscovered] region with [frequent|dangerous|deadly|powerful|unimaginable|volatile|awe-inspiring|considerable] volcanic activity. However, legend suggested an unusually high frequency of _shrines and treasures_ could be found there.
evt-unlock-specialWorld-withText-3=[He told us of|We were entertained with anecdotes of] a [hidden|remote|undiscovered] region surrounded by [grand|dangerous|epic|unimaginable|awe-inspiring|considerable|colossal] mountains. It was said that due to its isolated location the region was still host to _prehistoric animals_. We enthusiastically marked the location for our next expedition.
evt-unlock-specialWorld-withText-4=[He spoke of|We were enlightened about] a [hidden|remote|undiscovered] region where a [remarkable|impressive|unimaginable|awe-inspiring|considerable] array of _elephant graveyards_ were situated. However, we were warned of the occasional appearance of [fierce|deadly|cunning] beasts that protected the area. We marked the spot on our map for our next expedition.
evt-unlock-specialWorld-withText=[He informed us about|We were told about] a [hidden|remote|undiscovered] region that was said to host a seldom seen breed of _white tigers_. We made sure to indicate the location for our next expedition.
evt-useItem-firstAid-1=However, no one was in need of treatment. We allowed ourselves a brief respite before moving on.
evt-useItem-firstAid=We [set up|erected|assembled] camp to tend to the injured.
evt-useItem-mushroom-healing-1=However, no one required such treatment. We dismantled the camp, ready for the next leg of our trek.
evt-useItem-mushroom-healing=We [set up|erected|assembled] our camp to consume the mushrooms.
evt-useItem-mushroom-status=We [set up|erected|assembled] camp to [comfortably|better|easily] consume the mushrooms.
evt-village-abandoned-action=Enter Village
evt-village-abandoned-leave-action=evt-leave
evt-village-abandoned-leave=There was no reason to remain in this forsaken place any longer.
evt-village-abandoned-loot=A few items had been left behind.
evt-village-abandoned=The remaining villagers had fled into the wilderness.
evt-village-actions-night-anthropology-1=[I listened to the stories of the elders and was able to document many of|I made sure to document|Long into the night I documented] the [rites|habits|customs] and [culture|language|history] of this [unique|highly interesting|special|exotic|foreign] [tribe|people].
evt-village-actions-night-anthropology-2=With the native's [consent|permission], I spent [the remainder of the evening|a few hours] [measuring their body parts|making sketches of their features and clothing|cataloguing their clothing].
evt-village-actions-night-anthropology-action=Study culture
evt-village-actions-night-anthropology-report=During our sojourn I was able to perform some anthropological studies regarding the natives.
evt-village-actions-night-anthropology=[I spent more time this evening on|I would not miss the unique chance to perform|My time was well-spent with] an anthropological [study|survey|experiment|analysis].
evt-village-actions-night-painting-1=[Thankfully one of the villagers agreed|We found a volunteer|A native gladly accepted our offer], so $name [spent this evening on|skilfully painted|did not want to miss the unique chance to create] a portrait of the native [elder|woman|man|child|warrior|shaman|villager].
evt-village-actions-night-painting-2=After some persuasion we found a native that was willing to pose for a portrait. However, shortly after $name had started $his work some of the villagers accused us of [trying to steal their friends soul|mocking their tribe] with our portrait. $name had to forgo $his work before things escalated, leaving $him with an unfinished painting, which we disposed of discreetly.
evt-village-actions-night-painting-action=Paint a native
evt-village-actions-night-painting-report-1=During our stay $name tried to paint a portrait of a villager. However, a dispute ensued and $he was not able to finish $his work.
evt-village-actions-night-painting-report=During our stay $name was able to create a portrait of one of the natives.
evt-village-actions-night-painting=We enquired if anyone was willing to have a portrait created of their likeness.
evt-village-beastMaster-action=Beastmaster
evt-village-beastMaster-actions-1=With a [unusual|mysterious|strange|peculiar|odd|possibly sinister|ever so suspicious] grin he regaled us with the details of today’s [very special|rather impressive|quite remarkable|tremendous|significant|absolutely unique] offer.
evt-village-beastMaster-actions=With a broad smile he theatrically declared to have something [very special|rather impressive|quite remarkable|of tremendous appeal|of a natural wonder|almighty god permitted him alone to trade, which was|of great significance] on offer today.
evt-village-beastMaster-recruit-gorilla-action=Gorilla
evt-village-beastMaster-recruit-gorilla=He [agreed to|approved with|concurred with|settled on] our proposal and handed us a _gorilla_ chained by the throat. The ape [was blatantly the victim of a torturous regime|had obviously been beaten into obedience|seemed to have been punished frequently by the dealer|had clearly suffered at the hands of the dealer|had evidently taken quite a beating recently], and [with the help of the chain we might be able to keep it under control|with the help of the chain we might ensure it’s obedience|which I was to control with the chain|with the help of the chain we might be able to cow it’s more unruly behaviour|now with the help of the chain we might be able to maintain its useful subservience].
evt-village-beastMaster-recruit-hyena-action=Hyena
evt-village-beastMaster-recruit-hyena=He [agreed to|approved with|concurred with|settled on|appreciated|respected|accepted] our offer and handed us a chained _hyena_. It [was blatantly the victim of a torturous regime|had obviously been beaten into obedience|seemed to have been punished frequently by the dealer|had clearly suffered at the hands of the dealer|had evidently taken quite a beating recently], and [with the help of the chain we might be able to keep it under control|with the help of the chain we might ensure it’s obedience|which I was to control with the chain|with the help of the chain we might be able to cow it’s more unruly behaviour|now with the help of the chain we might be able to maintain its useful subservience].
evt-village-beastMaster-recruit-tiger-action=Tiger
evt-village-beastMaster-recruit-tiger-battle-action=Battle Tiger
evt-village-beastMaster-recruit-tiger-battle=He [agreed to|approved with|concurred with|settled on|appreciated|respected|accepted] our offer and handed us a chained _battle tiger_. It [was blatantly the victim of a torturous regime|had obviously been beaten into obedience|seemed to have been punished frequently by the dealer|had clearly suffered at the hands of the dealer|had evidently taken quite a beating recently], and [with the help of the chain we might be able to keep it under control|with the help of the chain we might ensure it’s obedience|which I was to control with the chain|with the help of the chain we might be able to cow it’s more unruly behaviour|now with the help of the chain we might be able to maintain its useful subservience].
evt-village-beastMaster-recruit-tiger-white-action=White Tiger
evt-village-beastMaster-recruit-tiger-white=He [agreed to|approved with|concurred with|settled on|appreciated|accepted|respected] our offer and handed us a chained _white tiger_. The creature [was blatantly the victim of a torturous regime|had obviously been beaten into obedience|seemed to have been punished frequently by the dealer|had clearly suffered at the hands of the dealer|had evidently taken quite a beating recently] and [with the help of the chain we might be able to keep it under control|with the help of the chain we might ensure it’s obedience|which I was to control with the chain|with the help of the chain we might be able to cow it’s more unruly behaviour|now with the help of the chain we might be able to maintain its useful subservience].
evt-village-beastMaster-recruit-tiger=The Beast Master [agreed to|approved with|concurred with|settled on|appreciated|respected|accepted] our proposal and gave us a _tiger_ chained by the neck. The animal [was blatantly the victim of a torturous regime|had obviously been beaten into obedience|seemed to have been punished frequently by the dealer|had clearly suffered at the hands of the dealer|had evidently taken quite a beating recently], and [with the help of the chain we might be able to keep it under control|with the help of the chain we might ensure it’s obedience|which I was to control with the chain|with the help of the chain we might be able to cow it’s more unruly behaviour|now with the help of the chain we might be able to maintain its useful subservience].
evt-village-beastMaster=I greeted the _beastmaster_. This trader seemed to roam the area to catch some of the wildest local wildlife. He welcomed us and presented his selection of beasts locked away in massive wooden cages.
evt-village-enter-1=We returned to the village.
evt-village-enter-2=[We entered a native village|Today we reached a village|We carefully approached an mysterious native village|We arrived at a native village|This evening we reached a village].
evt-village-enter-3=[The people here|The natives|These villagers|Its inhabitants|This group|We encountered a tribe that] [seemed to be|were|looked like|were apparently|invoked respect due to being] [well-armed and formidable _warriors_|a clan of powerful _warriors_ and protectors of this region|fearless and intimidating _warriors_|a clan of well-trained _warriors_].
evt-village-enter-4=[The people here|The natives|The villagers|Its inhabitants|This group|We encountered a tribe that] [appeared to be|seemed like|looked like|were apparently|demanded respect because they were|were a sight to behold - ] [the best _scouts_ known to this region|a group of skilled _scouts_].
evt-village-enter-5=[The people here|The natives|The villagers|Its inhabitants|This group|We encountered a tribe that] [seemed to be|were|looked like|were apparently|effortlessly demanded respect as they were] [in reverence of the _spirit_ world|a _shamanistic_ group|some form of _religious_ unity].
evt-village-enter-6=[We entered the settlement|Today we reached the camp] of a _nomadic_ tribe.
evt-village-enter-7=[We traipsed into the settlement|We entered the strange encampment|Today we reached the camp] of a peculiar race of large _lizard_ people.
evt-village-enter-beastMaster=We were not the only visitors to this village. A wandering trader and self-proclaimed _beastmaster_ had displayed a few mysteriously covered crates.
evt-village-enter-blessingHoly=[As the natives laid eyes on $name they|The moment the natives recognised $name they|As soon as the natives saw $name they] [started cheering|became almost ecstatic] about $his arrival. Within seconds we were surrounded by a [crowd that only later calmed down as we unpacked our crates|dancing and singing crowd]. [I could tell that|The expression on $his face clearly showed that|Judging from $his face|It was clear that] $he [was flattered|was irritated|seemingly enjoyed|seemed rather annoyed|was obviously displeased|felt awkward and actually quite vexed] [by the whole incident|by the situation|for the rest of our stay|by the excessive attention shown towards $his person].
evt-village-enter-escortVillager=[As I observed the tribe I noticed one woman was somewhat out of place. She was the wife I had been tasked to _escort back to London_.|As we approached the village we were immediately approached by a native. She introduced herself as $name, and it transpired that she was the wife we were asked to _escort back to London_.] Without further ado she happily joined our trek and began to show us around the village.
evt-village-enter-food=[The air was filled with a delicious scent|I could smell that they had just prepared food]. The villagers kindly beckoned us over and offered some of their freshly cooked food.
evt-village-enter-idol=[Upon our arrival some villagers were busy decorating a peculiar looking idol that stood in the centre of their settlement|As we entered the village we witnessed the villagers dancing and chanting around a mysterious looking _idol_|As we arrived the whole village were bowed before a mysterious looking _idol_|I could tell they were performing some kind of ceremony]. [We tried not to disturb these rites while unpacking our crates|I hoped we would still be welcomed as we tried not to interrupt their rites|While the team unpacked our equipment, I observed the rites with interest].
evt-village-enter-konrad=A man in a British officer's uniform welcomed us to his village. [This must be the deserter we had been searching for|Immediately I realised this was the deserter we had been asked to find]. He introduced himself as _Lt. Konrad_. [The village had a strangely oppressive undercurrent|The natives seemed nervous around this man|_Lt. Konrad_ had an air of strict dictatorship about him|I sensed that the villagers did not favour this rogue officer|The way he spoke to the natives suggested he ruled with an iron fist].
evt-village-enter-neutral=[The villagers observed us with curiosity as our trek arrived at their settlement.|As we arrived, the village was buzzing with activity, but no one really paid attention to us.] [We were able to walk amidst their number freely as though there was nothing unusual about our arrival|We moved freely about the village and considered our options with these people].
evt-village-enter-presents=The natives were seemingly excited about our arrival. They welcomed us in a very friendly manner and even offered gifts.
evt-village-enter-report-1=[a tribe of proud warriors|skilled warriors|a tribe of warriors].
evt-village-enter-report-2=[a tribe of skilled scouts|talented scouts|a tribe of scouts].
evt-village-enter-report-3=[a tribe of mystic shamans|spiritual shamans|a tribe of shamans].
evt-village-enter-report-4=[a nomadic tribe|nomads|a tribe of nomads].
evt-village-enter-report-5=a lizard tribe.
evt-village-enter-report=§[We entered|Today we arrived at|We approached|We reached|Our journey brought us to] [a native village|a small native settlement|a village]. [It was inhabited by|We were greeted by|Its people were].
evt-village-enter-requestPresents-1=They accepted our offerings and welcomed us wholeheartedly.
evt-village-enter-requestPresents-2=One of the natives had already filched something from our goods. I made an effort to convince [him|her] that we wanted it back. [Soon|For some reason|The argument was rather heated and soon] the situation escalated. We had to leave immediately or risked being attacked by some of the more agitated villagers.
evt-village-enter-requestPresents-3=I did not come here to offer gifts to the natives. The villagers observed us from their huts as we packed up the trek and briskly moved on.
evt-village-enter-requestPresents=The natives were suspicious of our arrival. It seemed wise to put them at ease with some gifts.
evt-village-enter-slave-1=[I knew this was the right thing to do|I gladly fulfilled $his wish|I despised slavery with all my heart so this was an easy choice|This had been an easy choice|I did the obvious thing]. I told $name that [$he was free to leave the trek and return to $his people|$his service as a slave was no longer necessary|$he was a slave no more|I would let $him go free].
evt-village-enter-slave-2=$He [was overjoyed|remained proudly stoic|became almost angry with relief|was out of $his mind|had tears in $his eyes], thanked me and [vanished amidst a crowd of enthusiastic villagers|went into the village to reunite with $his family|disappeared into one of the many huts].
evt-village-enter-slave-3=$He [could not believe my kindness|appreciated my open-minded nature|was enthusiastic about my decision]. $He [was so thankful that $he actually|told me that $he now saw something in me $he did not see before, and] _decided to remain_ [with the expedition|with me, as a free person|with the trek, but under $his conditions].
evt-village-enter-slave-4=[I had paid good money for $him|I had rightfully acquired $him] and [would not simply release $him now|did not see a valid reason to let $him go free|could not afford to lose my investment without making back the costs]. [I told|I made it very clear to] $name [that $he would stay with me|that $he would remain as my slave|that $his time as a slave was not ceasing anytime soon|that $he still needed to serve me|that $he would not be able to stay here]. [Unsurprisingly|I was disappointed to see that|Obviously|Sadly|I realised that] my decision [was ill met by both,|was rather unpopular amongst|was not received well by|created displeasure amongst] $him and [the villagers|$his tribe|$his people].
evt-village-enter-slave-action-1=Deny request
evt-village-enter-slave-action=Release $name
evt-village-enter-slave=[As we approached the village|As the village drew near|Upon arriving at the village] $name [was|became] [eager|excited] to [return to|meet|see] $his tribe. $He [pleaded|requested|demanded|asked] to be [released|freed|set free|dismissed] so $he could [reunite with $his people|return to $his village|be with his family again|return to $his former life].
evt-village-enter-whatDoWeWant-1=[I tried to explain|I Told] $name that we [needed|were in need|desired|requested|wanted|were looking for] [a place to sleep|a hut to sleep in|a warming campfire|some company] after [the last days out in the wilderness|our recent adventures]. $He [agreed|nodded|shook my hand|beckoned us in|shouted something to the others] and [welcomed us into the village|guided us into the settlement|took a moment to show us around].
evt-village-enter-whatDoWeWant-2=[I tried to explain to|I Told] $name that we [urgently needed|were in great need|required|requested|wanted|were looking for] [more people to join our trek|helping hands on our trek|a local or two that could show us around|an enterprising lass or lassie to join our cause|someone that knew the region and would be willing to join our venture]. $He [agreed|nodded|shook my hand|welcomed us in|shouted something to the others] and [welcomed us into the village|guided us into the settlement|took a moment to show us around|introduced us to $his people].
evt-village-enter-whatDoWeWant-3=[I tried to explain to|I Told] $name that [we came here|we came to this region] [to find|in search of|in hopes of finding] [the treasures of long forgotten temples|ancient amulets and perchance a chest or two filled with gold|artefacts of immense value for our scientists in England to study|an enormous Golden Pyramid we had heard tell of]. [For some reason|Unfortunately] $he seemed to be less than excited to hear about our forthcoming adventures. Soon a raucous argument broke out amongst the villagers. We did not entirely understand what they said, but I knew we had to depart.
evt-village-enter-whatDoWeWant-4=$name flashed us a knowing smile and handed me an old map of the region. $He offered more assistance and led us into the village.
evt-village-enter-whatDoWeWant-action-1=Treasures
evt-village-enter-whatDoWeWant-action=Recruit and trade
evt-village-enter-whatDoWeWant=One of the natives [was capable of speaking our language|spoke fluent English] and introduced $himself as $name. [$He had learned English at a nearby mission|$He had travelled to England before deciding to return to $his ancestral home|$He insisted that the spirits had warned $him of our arrival]. [In perfect English|Politely, but unmistakably serious|While casually checking our crates|While inspecting our trek team|After briefly inspecting our equipment] $he asked us [what our business in $his village was?|why we had come here?|what we wanted from $his people?|about our motives for visiting their home?|about the reason of our visit?]
evt-village-enter=It has surely been days since the last time I saw another living being, so I was relieved to see humans again.
evt-village-familyAmulet-action=Return Amulet
evt-village-familyAmulet=I returned the amulet to a young woman, she took it without a word, but I could see the gratitude in her eyes.
evt-village-init-action=Enter village
evt-village-leave-1=I [packed up the inventory|got ready] and [departed|headed out]. I wondered when I would see humans again.
evt-village-leave-2=$name was [surely relieved as we departed the natives|glad to leave the natives behind us].
evt-village-leave-3=$name stayed behind for awhile as $he had more business to attend to with the villagers. However, $he caught up with the trek [not long after we had left|that very day].
evt-village-leave-4=[The natives stared at me distrustfully as I departed|The natives thanked their gods as I left] their village. The subsequent day I [had the uncomfortable feeling of being watched|caught a glimpse of a village warrior skulking behind me in the distance].
evt-village-leave-5=The villagers [stared at me as I departed|were glad to see the back of me]. The following days I [had the uncomfortable feeling of being watched|felt that someone or thing was following me out there].
evt-village-leave-escort=In a heart-breaking ceremony $name said farewell to $his tribe. As we [departed|left|moved on] $he mentioned that $he would like to visit a holy _shrine_ in the vicinity to receive a blessing for $his travels. $He marked the location of the shrine on our map.
evt-village-leave=[We packed up the trek|I told the men to pack up|We got ready] and [departed|sallied forth|headed out], as new adventures [awaited us|could be waiting over the next ridge].
evt-village-main-0=[We were guided into the village by a crowd of cheering kids|The villagers seemed to be very happy about our appearance and welcomed us with open arms|The villagers welcomed us with smiles on their faces]. [We seemed to be very popular in this region|Our good reputation had preceded us here|The natives seemed to have heard pleasant things about us|Our reputation seemed to be very positive in this region].
evt-village-main-1=The [natives|villagers] observed us with [curiosity|caution|intrigue]. They were [kind|polite] and offered [us what they could|to help our cause].
evt-village-main-2=The villagers had been awaiting us. [They already seemed aware of us|They surely had advance word of our arrival|They did not seem overly fond of our arrival]. They were cautious, but politely offered their help, perhaps to see us leave sooner.
evt-village-main-3=As soon as they spotted us the [natives|villagers] approached us. We seemed to have garnered a bad reputation [by now|as of late].
evt-village-main-4=Our trek was met by armed [warriors|natives|villagers]. [We felt rather unwelcome here|We were not particularly welcome here|They kept their weapons at the ready|I could tell that the natives were on edge], [we had apparently stressed the good will of the people in this region to breaking point|we could tell that they had become disturbed by our presence|I sensed that the natives were somewhat unsettled by our manner|there was an undercurrent of distrust between us|there was certainly a delicate balance between peace and violence with these particular natives].
evt-village-main-5=Upon our arrival $name began to converse with the natives.
evt-village-main-6=[I recognised the language|I knew the language|I quickly understood the language] of [these people|the natives|this tribe] and soon was _able to communicate_.
evt-village-main-report-1=[They observed us with tremendous intrigue|They were kind and offered to help our cause].
evt-village-main-report-2=[They seemed to know a great deal about us already|Our reputation clearly preceded us|They did not seem overly fond of our presence|They were cautious, but offered their help nonetheless].
evt-village-main-report-3=[They did not seem overly happy about our arrival|We were greeted by grim faces|For some reason we seemed to have a bad reputation with these people].
evt-village-main-report-4=[They made it very clear that we were unwelcome|We felt rather out of sorts here|They kept their weapons at the ready|We were not particularly welcome here|The atmosphere was tense and I knew we could not stay here for long].
evt-village-main-report=[A crowd of excitable children guided us into the village|They seemed to be overjoyed with our arrival|We seemed to be very much the special guests here].
evt-village-main-tut=The villagers quickly gathered around me, observing with great curiosity. I breathed a sigh of relief as I realised they were friendly and offered to help me in my dire situation.
evt-village-main-update-0=[We felt more than welcome, and the villagers were seemingly excited about our presence|We felt comfortable in the midst of the overjoyed villagers|Our time with the natives was a delight, they remained friendly and offered us more help].
evt-village-main-update-1=[While we still felt welcome, we could tell that the villagers had become disturbed by our presence|Although we were by no means unwelcome, I sensed that the natives were somewhat unsettled by our manner|The interaction with the natives was splendid, but there was an undercurrent of distrust|There was certainly a delicate balance between peaceful communication and offending these particular natives|Despite the intriguing interaction, I could tell that the natives were on edge|The atmosphere was beginning to get somewhat tense. We could tell that the villagers wanted us to leave].
evt-village-main-update-2=[We could not shake off the feeling|It was obvious] that we had stressed the hospitality of the villagers [too much|more than we should have|more than politeness would dictate].
evt-village-main-update-3=It was [more than|terribly] obvious that we would need to [leave soon|depart as quickly as possible], as the villagers [were seemingly annoyed by our presence|wanted to be rid of us].
evt-village-main-update-action=Back to village
evt-village-main-update-idol=[A small boy|A girl|An elderly woman] placed some [plants|fruits|food] by the _idol_.
evt-village-main-update-tut=I still felt welcome amongst these people. For a moment I considered just staying in the village and leaving everything behind me, but I quickly shook off the feeling. I needed to find the ship!
evt-village-main-update=[We felt more welcome here|Our extended presence was perceived well by the natives|We seemed welcome here|The natives seemed undisturbed by our presence|We were, at this time, clearly their welcome guests|An undercurrent of trust was reflected in the natives mannerisms|Any prior tension was beginning to ebate]. They remained [very polite|courteous|kind] and [wanted to talk some more|offered us more help|gestured for us to find comfort in their settlement|open to further questions|we felt like special guests in this settlement].
evt-village-main=[An ornate|A precious looking|A peculiar] _stone idol_ [stood proudly in the heart of the village|was positioned front and centre of the village].
evt-village-morning=[I slept in great comfort and safety|I got a splendid night's rest|The night was quiet and peaceful]. The [next|following] morning [I woke to the sound of the village already bustling with activity|was bright and sunny, a perfect day for new adventures|I was awoken by a group of native children, surely poking fun at the strange foreign fellow|I awoke to the laughter of the natives|I woke to face a crowd of natives. It seems my snoring amused them|I woke to face a gathering of natives. It seems my undergarments shocked them|I woke to face gathered natives. It seems my bedraggled morning appearance intrigued them|I woke to face a crowd of natives. It seems my expressive yawning concerned them].
evt-village-notWelcome=We [quickly realised|became aware of the fact] that we [had pushed the hospitality of the natives in this region too far|had exceeded the means and will of these natives hospitality|were not welcome here, we seemed to have a horrible reputation]. A row of [well-armed tribal warriors|warriors armed with spears and shields] [formed a barrier|stood] between us and their village. We had no choice but to move on.
evt-village-quest-konrad-action=Escort Konrad home
evt-village-quest-konrad-report=Konrad refused to come with us.
evt-village-quest-konrad-success-report=We had no choice but to kill Konrad.
evt-village-quest-konrad-success=We had no choice but to kill Konrad. His military decoration would serve as proof of our actions. The villagers were thankful for his removal and returned to their common routine.
evt-village-quest-konrad=Konrad assured us that he would not be coming with us.
evt-village-quest-letter-action=Deliver letter
evt-village-quest-letter-report=We delivered the letter to the village chief, who told us the location of a nearby shrine in return.
evt-village-quest-letter=We brought the letter to the village chief. [The elderly chief was a compulsive talker and|To reward us the chief] regaled us with stories of the greatest wonders to [see|look upon|set eyes on] in the [region|vicinity], including a _holy shrine_, which he marked on our map.
evt-village-quest-missionary-action=Deliver missionary
evt-village-quest-missionary-report=The chief thanked us for [escorting|guiding|accompanying|delivering] the missionary and taught us about the location of a nearby shrine.
evt-village-quest-missionary=We accompanied the missionary to the village chief, who [was a compulsive talker who told us|wanted to reward us with information] about the preeminent landmarks to [see|look upon|set eyes on] in the [region|vicinity], including a _holy shrine_, which he marked on our map.
evt-village-recruit-1=[Not long after|A few moments later|Soon enough] [I had assembled some volunteers|I had gathered the interested individuals|I found a group of would-be new trek members] and [needed to decide who to recruit|had to decide on a new recruit].
evt-village-recruit-animalHandler-action=$name the animal handler
evt-village-recruit-animalHandler-report=§An animal handler [joined|decided to follow] our [cause|trek|group|expedition].
evt-village-recruit-animalHandler=$name the animal handler joined our trek.
evt-village-recruit-bedouin-report=§A Bedouin warrior [joined|decided to follow] our [cause|trek|group|expedition].
evt-village-recruit-bedouin=$name the bedouin joined our trek.
evt-village-recruit-buffalo-action=A water buffalo
evt-village-recruit-buffalo-offer=One of the elder villagers offered us [a healthy looking water buffalo|one of the stoutest buffalo we had ever seen].
evt-village-recruit-buffalo-report=§We obtained a water buffalo from the natives.
evt-village-recruit-buffalo=[We obtained a water buffalo from the natives|The natives were so kind as to provide us with one of their buffalo|The locals were gracious enough to grant us a water buffalo|The natives appeared happy to give us one of their water buffalo|The natives were happy to afford us a sturdy water buffalo|The water buffalo was clearly a local favourite, but the natives gifted her to us proudly|The natives seemed satisfied to bestow a water buffalo upon our trek|The water buffalo provided to us appeared to be quite the village icon|The village chief insisted that the water buffalo was quite the specimen|The locals were clearly honoured to see us take one of their buffalo]. We [called|named|dubbed|decided to call] $him $name.
evt-village-recruit-camel-action=A camel
evt-village-recruit-camel-offer=One of the village elders gifted us a [rather stoic looking|slobbering|apparently bored] camel.
evt-village-recruit-camel-report=§We obtained a camel from the natives.
evt-village-recruit-camel=[We obtained a camel from the natives|The natives were so kind as to provide us with one of their camels|The locals were gracious enough to grant us a camel|The natives appeared happy to give us one of their camels|The natives were happy to afford us a strong camel|The camel was clearly a local favourite, but the natives gifted her to us proudly|The natives seemed satisfied to bestow a camel upon our trek|The camel provided to us appeared to be quite the village icon|The village chief insisted that the camel was quite the specimen|The locals were clearly honoured to see us take one of their camel]. We [called|named|dubbed|decided to call] $him $name.
evt-village-recruit-chasmosaurus-action=A chasmosaurus
evt-village-recruit-chasmosaurus-offer=One of the villager elders offered us a dinosaur.
evt-village-recruit-chasmosaurus-report=§We obtained a dinosaur from the natives.
evt-village-recruit-chasmosaurus=[We obtained a dinosaur from the natives|The natives were so kind as to provide us with one of their dinosaurs|The locals were gracious enough to grant us a Chasmosaurus|The natives appeared happy to give us one of their dinosaurs|The natives were happy to afford us a dinosaur|The Chasmosaurus was clearly a local favourite, but the natives gifted her to us proudly|The natives seemed satisfied to bestow a dinosaur upon our trek|The Chasmosaurus provided to us appeared to be quite the village icon|The village chief insisted that the Chasmosaurus was quite the specimen|The locals were clearly honoured to see us take one of their dinosaurs]. We [called|named|dubbed|decided to call] $him $name.
evt-village-recruit-donkey-action=A donkey
evt-village-recruit-donkey-offer=One of the elder villagers insisted on offering us [a poorly looking donkey|one of the smallest donkeys we had ever set eyes on].
evt-village-recruit-donkey-report=§We obtained a donkey from the natives.
evt-village-recruit-donkey=[We obtained a donkey from the natives|The natives were so kind as to provide us with one of their donkeys|The locals were gracious enough to grant us a donkey|The natives appeared happy to give us one of their donkeys|The natives were happy to afford us a donkey|The donkey was clearly a local favourite, but the natives gifted him to us proudly|The natives seemed satisfied to bestow a donkey upon our trek|The donkey provided to us appeared to be quite the village icon|The village chief insisted that the donkey was quite the specimen|The locals were clearly honoured to see us take one of their donkeys]. We [called|named|dubbed|decided to call] $him $name.
evt-village-recruit-lizard-shaman-report=§A Lizard [joined|decided to follow] our [cause|trek|group|expedition].
evt-village-recruit-lizard-shaman=A Lizard Shaman joined our trek.
evt-village-recruit-lizard-warrior-report=§A Lizard [joined|decided to follow] our [cause|trek|group|expedition].
evt-village-recruit-lizard-warrior=A Lizard Warrior joined our trek.
evt-village-recruit-parasaurolophus-action=A parasaurolophus
evt-village-recruit-parasaurolophus-offer=One of the villager elders offered us a dinosaur.
evt-village-recruit-parasaurolophus-yes-report=§We obtained a dinosaur from the natives.
evt-village-recruit-parasaurolophus-yes=[We obtained a Parasaurolophus from the natives|The natives were so kind as to provide us with one of their dinosaurs|The locals were gracious enough to grant us a Parasaurolophus|The natives appeared happy to give us one of their dinosaurs|The natives were happy to afford us a Parasaurolophus|The dinosaur was clearly a local favourite, but the natives gifted her to us proudly|The natives seemed satisfied to bestow a dinosaur upon our trek|The dinosaur provided to us appeared to be quite the village icon|The village chief insisted that the Parasaurolophus was quite the specimen|The locals were clearly honoured to see us take one of their dinosaurs]. We [called|named|dubbed|decided to call] $him $name.
evt-village-recruit-refuse=However, [not one of the villagers wanted|all of the villagers refused] to join the trek. [We seemed to have gained a bad reputation amongst these people|We needed to gain their trust first|Perhaps we would need to show our goodwill by trading with them first|They simply did not trust us enough|We needed to improve our standing with these people before they would join the expedition].
evt-village-recruit-scout-action=$name the scout
evt-village-recruit-scout-report=§A native scout [joined|decided to follow] our [cause|trek|group|expedition].
evt-village-recruit-scout=$name the scout joined our trek.
evt-village-recruit-shaman-action=$name the shaman
evt-village-recruit-shaman-report=§A native shaman [joined|decided to follow] our [cause|trek|group|expedition].
evt-village-recruit-shaman=$name the shaman joined our trek.
evt-village-recruit-warrior-action=$name the warrior
evt-village-recruit-warrior-report=§A native warrior [joined|decided to follow] our [cause|trek|group|expedition].
evt-village-recruit-warrior=$name the warrior joined the trek.
evt-village-recruit=[I asked around|I talked to the villagers|I sat down and spoke with the natives] to [see|find out] if [some of them|any adventurous spirits|some locals] were [interested enough|enterprising enough|willing|inclined] to [join my cause|join the trek|seek fame and glory].
evt-village-rest-1=[I told the team to unpack our things and prepare for the night|We unpacked our belongings and prepared to spend the night with the natives at their campfire|As darkness fell the natives lit a campfire and invited us to sit with them].
evt-village-rest-2=The natives [were willing|agreed] to let us [rest|take shelter] in [their village|an empty hut]. However, they demanded [tribute|a gesture of goodwill from me|compensation] because of our [bad reputation|less than virtuous reputation|disrepute].
evt-village-rest-3=[We convinced the villagers of our good intentions, so|After we reached an agreement with the villagers|We settled this little dispute with the villagers and] [I told the men to unpack and prepare our things for the night|we unpacked our belongings and prepared to spend the night with the natives at their campfire].
evt-village-rest-action=Rest in village
evt-village-rest-alcohol-1=[We accepted their offer and passed around the beverage|We did not want to offend the natives, so drank the beverage]. It tasted [sweet and strong|bitter|a bit like cheap beer|like spicy coconut|sweet mangoes|sweet bananas|of sweet berries], and [the evening became even more enjoyable|we stayed up long into the night, drinking and laughing with the villagers].
evt-village-rest-alcohol-2=$name [had too much of the beverage|had been drinking too much] before $he fell over and slept [where $he landed|with a smile on $his face].
evt-village-rest-alcohol-3=[We politely refused the offered alcohol|We neglected their offer in hope of not offending them]. [We had to keep our senses together|Getting drunk this night was not an option], as [the next morning a new and exhausting day was awaiting us|we planned to get up early the next morning].
evt-village-rest-alcohol-report-1=[I accepted and passed it around|We did not want to offend the natives and drank together with them|We politely accepted|I thanked them and we stayed up long into the night].
evt-village-rest-alcohol-report-2=[It did not escape my attention that|The poor|It was obvious that] $name [had way too much|drank more] [than what was good for $him|than $he should have].
evt-village-rest-alcohol-report-3=[I politely refused|I refused their offer] [and went to bed early that night|knowing we would need all our wits for the coming days|as becoming intoxicated this night was not an option].
evt-village-rest-alcohol-report=[The villagers|The natives|The people|The tribe] [held a ceremony in our honour|were very hospitable] and offered [an alcoholic brew|an alcoholic beverage|some spirituous drink|a seemingly fermented drink].
evt-village-rest-alcohol=This night, the [villagers held some kind of ceremony|natives made a feast in honour of our visit], and politely _offered us_ [some kind of|a strange smelling|a very strong|a rather splendid smelling|hollow fruits filled with an|coconut shells filled with an] _alcoholic beverage_.
evt-village-rest-angryUnit-1=I would not stand [having my authority undermined.|this kind of uncouth behaviour.|such conduct.] [The two of us proceeded to have a heated argument|An argument ensued].
evt-village-rest-angryUnit-2=It ended with $name informing me that $he no longer [wanted anything to do with this expedition|was able to stay in my company] and would be making $his own way home.
evt-village-rest-angryUnit-3=It ended as follows... $name [came to reason|saw the truth in my words] and apologised for $his [unprofessional|brash] behaviour. We shook hands and [let bygones be bygones|made amends].
evt-village-rest-angryUnit-4=I [did not want to add fuel to the fire|saw some truth in $his words] and ignored $his derisive comments.
evt-village-rest-angryUnit-action-1=Let it pass
evt-village-rest-angryUnit-action=Confront $name
evt-village-rest-angryUnit=$name used this opportunity to belittle and embarrass me in front of the villagers. $He told tall stories of my supposedly inept leadership.
evt-village-rest-animalFeast-action=Offer $name
evt-village-rest-animalFeast-no=[We could not spare any of our precious animals|Our animals were vital to our success and we had none to spare]. The chief was [a bit|visibly] disappointed, and the rest of the evening went by without any particular incident or extravagance.
evt-village-rest-animalFeast-report=$name was eaten at a native village celebration.
evt-village-rest-animalFeast-yes=[I could have sworn that I saw a tear roll down $his cheek as|It was not without remorse that] we offered $name to the chief. [The preparations began immediately|$He was quickly led away] and soon after we had [a splendid evening with the natives|anxious evening while we surely heard $name being gutted|sat around the fire while $name was roasted on a spit].
evt-village-rest-animalFeast=The village chief offered to prepare a feast to celebrate our visit. However, we would need to hand over one of our animals so it could be prepared as food.
evt-village-rest-bongoPlayer-1=I gave him my consent.
evt-village-rest-bongoPlayer-2=He took the instrument and began to pound on them ungraciously, creating a terrible noise and breaking them in the process.
evt-village-rest-bongoPlayer-3=He played a few notes, then tightened the skin stretched over the top of the instrument a fraction, improving its sound noticeably.
evt-village-rest-bongoPlayer-4=[I refused, the drums were of great importance to our expedition|I was quite fond of these drums] and it would not do to have strangers fiddling with them.
evt-village-rest-bongoPlayer-action=Allow
evt-village-rest-bongoPlayer=An elderly man [saw|gazed intently at] my _drums_ and asked if he could have a [look at them|play a tune].
evt-village-rest-child-failure-1=They untied $name and $he seemed to realise that we would not have another chance to escape with $his lover.
evt-village-rest-child-failure-2=I left $name for the villagers to do with what they may. Perhaps they would [set $him free|punish $him|keep $him], perhaps not. [It was not my place to question anymore|I did not see $him again].
evt-village-rest-child-failure-3=I left $name for the villagers to deal with. Perchance they would [let $him go free|punish $him|keep $him], perchance not. [It was no longer in my hands|I did not see $him again].
evt-village-rest-child-failure-barter=We discussed how much they would be willing to let $him go for.
evt-village-rest-child-failure-report-1=I left $name for the villagers to deal with.
evt-village-rest-child-failure-report-2=I left $name for the villagers to deal with.
evt-village-rest-child-failure-report=We freed $name.
evt-village-rest-child-failure=We were caught attempting to [escape the village|to smuggle our charge out of the village]. The villagers placed all the blame on $name and took $him captive.
evt-village-rest-child-no=I managed to convince $name that we would have no chance of slipping out of the village. $He came to reason, but no longer looked on me favourably.
evt-village-rest-child-success=We went to sleep early and deliberately awoke when the night was at its darkest, then we sneaked out of the village.
evt-village-rest-child-yes-action=Agree
evt-village-rest-child-yes=It would put our party at [considerable|tremendous] risk, but I [agreed|approved].
evt-village-rest-childF=$name approached me nervously. $He and the elderly chief's daughter had fallen in love. $He pleaded with me to smuggle $his lover out of the village this very night.
evt-village-rest-childM=$name approached me hesitantly. $He had fallen in love with the elderly chief's son. $He begged me to smuggle $his lover out of the village this very night.
evt-village-rest-compassScore-report=The villagers shared some valuable information with us regarding the whereabouts of the Golden Pyramid.
evt-village-rest-compassScore=The [villagers|natives] [shared their food with us|were very hospitable]. [As we sat by the campfire|This night] one of the villagers told us about a Golden Pyramid and [shared valuable information|gave us a clue] about its [possible location|whereabouts] with us.
evt-village-rest-generic-report=[It was an enjoyable evening|We sat by the campfire, sharing stories long into the night|It was a calm and restful night].
evt-village-rest-generic=The [villagers|natives] [shared their food with us|were very hospitable] and [we spent an enjoyable evening with them|we sat by the campfire, sharing stories long into the night].
evt-village-rest-imaginaryArgument=For some reason $name tried to attack [a native elder|a young scout]. I tried to bring $him to reason, but this only seemed to [anger|upset|irritate] the villagers even more. They looked at me as if I was [crazy|the one causing the trouble]. After $name had simmered down, I went to sleep [early|quickly].
evt-village-rest-killOffer-1=[The behaviour of $name had been a problem|The conduct of $name had grown evermore uncouth|$Name and $his attitude had become a burden to the group] [for awhile now|since several days ago|for too long]. [Not without remorse I accepted the native’s dark offer|I quietly agreed to the sinister offer|I reluctantly agreed to the villager’s offer]. [Not long after, a villager lured $name away from the fire|Later that evening $name went for a lonesome walk]. [$He never returned|$He was never seen again].
evt-village-rest-killOffer-2=[Even though $name had $his foibles|$name was a valuable and reliable part of our trek], [we would not allow to have him killed|having $him murdered would rob a valuable member of our group]. [The native politely accepted my refusal|The villager accepted the decision] [and continued as if the conversation had never happened|, however we could not shake off the feeling that the villagers kept an eye on $name throughout the rest of our stay].
evt-village-rest-killOffer-action=Accept offer
evt-village-rest-killOffer-report-1=I agreed to have $him assassinated by villagers.
evt-village-rest-killOffer-report-2=I [did not allow to have $him killed|rejected their offer].
evt-village-rest-killOffer-report=[Out of hospitality|Due to $his uncouth conduct|Because of $his offensive behaviour] the villagers offered me to [kill|rid the world of|murder] $name.
evt-village-rest-killOffer=[The strange behaviour of $name|$name's offensive manner] [did not escape the villagers attention|apparently irritated the villagers]. [In a quiet moment|As we sat together] [one of them approached me with an offer|a native whispered an offer into my ear]. [Seemingly out of hospitality|In what seemed to be a token of respect and gratitude], he offered to [discreetly kill|assassinate|rid the world of|murder] $name and [take care of $his corpse|see that $his corpse disappeared|dispose of $his mortal remains].
evt-village-rest-kleptomania-report=There was an incident with $name. The villagers accused $him of stealing.
evt-village-rest-kleptomania=[Not long into the evening|Later that night] [$name got into an argument with one of the natives|one of the natives started arguing with $name]. [The villager accused $him of stealing|The villager insisted that $name had stolen something]. [While the situation calmed down soon after|Even though we could persuade the villager that we would never do such a thing], [we certainly made a bad impression on our hosts|the mood was spoiled for the rest of the night|the villagers remained suspicious about our presence].
evt-village-rest-loveStay-no=Even though it pained me greatly, we [could not afford to lose anyone|would need all the hands we could muster]. I had to insist on $him staying with us. $name was obviously very disappointed at the decision, but I was sure $he would soon [forget about the occurrence what with all the incredible adventures that awaited us|appreciate my reasoning|be distracted by our adventure].
evt-village-rest-loveStay-report=$name fell in love with a native and stayed.
evt-village-rest-loveStay-yes-action=Let $name stay
evt-village-rest-loveStay-yes-racist=$Name glanced with disgust at the new couple.
evt-village-rest-loveStay-yes=[How could I reject $his request?|No one should stand in the way of love.|Who was I to deny $him such a request?] I wished $him luck and congratulated $him on $his newfound love.
evt-village-rest-loveStay=We spent an enjoyable evening with the natives. Later that night $name approached me with a request. $He had fallen in love with one of the natives, and [desired|privately asked me|asked for my permission] to leave our trek and stay [in the village|with $his beloved].
evt-village-rest-mummy-1=[We had no choice but to hand|We wanted to simmer the situation, so we handed|We did not want to ruin our reputation amongst the villagers and handed] over the mummy to them. Even though the situation remained tense afterwards, we could tell that [our decision had circumvented a more dramatic development|we had salvaged us much of our relationship as was possible].
evt-village-rest-mummy-2=[We had found the mummy and were its rightful owners|The mummy would bring us fame and recognition in our homeland]. We insisted on keeping it, which led to a heated argument between the villagers and us. Unable to come to an agreement [there was nothing left to do|we had no alternative] but go to bed [for the night|and wait for morning to come].
evt-village-rest-mummy-action=Hand over mummy
evt-village-rest-mummy-report-1=I decided it was best to give it to them.
evt-village-rest-mummy-report-2=I refused to hand it over, which led to a tense situation.
evt-village-rest-mummy-report=Turmoil broke out. The villagers found one of the mummy's we had obtained and demanded we hand it to them.
evt-village-rest-mummy=[Suddenly the villagers started arguing angrily|There was a sudden turmoil amongst the villagers] [as a native pointed at one of our crates|as a group of natives formed around one of our crates]. They had [noticed|seen] the mummified body which we had [obtained|acquired] earlier, and demanded that we hand it over.
evt-village-rest-no=We [did not|were not able to] [reach an arrangement|agree on terms|come to an agreement] with the [villagers|natives].
evt-village-rest-offerEat-1=$name [felt a bit uneasy|was taken aback] and informed us that it was [possible|not unlikely] that the meat was human flesh.
evt-village-rest-offerEat-2=[We accepted their offer and passed the bowl around|We did not want to offend the natives, so ate from the bowl].
evt-village-rest-offerEat-3=[We politely refused to eat from the bowl|We neglected their offer and hoped to not offend them].
evt-village-rest-offerEat-action=Eat
evt-village-rest-offerEat-report-1=$name informed us that it was [possible|not unlikely] that [it was human flesh|the villagers were cannibals].
evt-village-rest-offerEat-report-2=[We accepted their offer and passed the bowl around|We did not want to offend them so ate from the bowl].
evt-village-rest-offerEat-report-3=We refused to eat it; God knows what it was.
evt-village-rest-offerEat-report=[The villagers|The natives|The people|The tribe] [held a ceremony in our honour|rejoiced|were very hospitable] and offered us a bowl of cooked meat.
evt-village-rest-offerEat-yes=We insisted that it could not have been human flesh, however [we felt a bit strange|we were left with a strange taste in our mouths|our hands trembled] afterwards.
evt-village-rest-offerEat=This night, the villagers held a _ritual ceremony_. They offered us a bowl of [boiled food|cooked meat] that had a [disgusting|delicious] [stench|smell|aroma] to it. [It looked a bit like monkey meat|Supposedly it would taste like chicken].
evt-village-rest-paranoid-report=Tonight $name accused our hosts of conspiring against us. The situation was tense.
evt-village-rest-paranoid=[As we sat by the campfire $name became very nervous and accused the villagers of conspiring against us|Tonight $name had a nervous breakdown and started accusing the villagers of seeking to betray us]. [Thanks to our help, $he managed to calm down eventually, but we certainly made a negative impression on the villagers|The villagers were obviously annoyed and their smiles no longer seemed sincere].
evt-village-rest-positive-gameover-1=I talked to some people and tried to explain that I was considering staying in the village. There was surely a fine line in defining insanity, but something felt right about staying here.
evt-village-rest-positive-gameover-2=I had found the goal of my [journey|life|mania|desires]. What was the point of that [preposterous|idiotic|pretentious] statue? Here I had everything that I needed.
evt-village-rest-positive-gameover-3=[Here I stay|This is now my home|I've found peace|This was my calling all along|I've returned], $name.
evt-village-rest-positive-gameover-action=Stay forever
evt-village-rest-positive-gameover-cancel-action=Keep going
evt-village-rest-positive-gameover-cancel=I knew that my short-lived dream would not come to fruition. At least not right now, I had some business to finish first.
evt-village-rest-positive-gameover-report=I experienced a quite magical moment at the village and suddenly pondered if I should just stay here.
evt-village-rest-positive-gameover=I spent hours singing and dancing with these people, replacing all efforts of sensible communication. I rested in the midst of these [brutes|uncivilised people] and yet I felt more [alive|vibrant|safe] than ever in my life. I had found [a connection to|an understanding of] these people that made me finally feel whole. A [foolish|peculiar] notion crossed my mind: [Was our accelerated modern life really that much better than their strenuous but simple life?|Was their natural way of life preferable to that of the Western world’s manic nature?|Could I just end my quest right here in this special place and stay with them?]
evt-village-rest-questionGender-1=I replied that the female sex is superior. [The woman smiled rather pompously and thanked me for my time|The woman therefore insisted that her male partner treat her with more respect|The man labelled me as ignorant and marched off].
evt-village-rest-questionGender-2=I replied that the male sex is superior. [The woman called me an ignorant buffoon and strode away|The man therefore requested that his female partner recognise his superiority|The man smiled pompously from ear to ear at his wife].
evt-village-rest-questionGender-3=Ever the mediator I replied that both have their virtues. [They seemed surprised, as if this answer had never occurred to them.|They exchanged intrigued looks with each other at the concept of equality.|They smiled at me and nodded.]
evt-village-rest-questionGender-action-1=Men are superior
evt-village-rest-questionGender-action-2=Both are equal
evt-village-rest-questionGender-action=Women are superior
evt-village-rest-questionGender-report-1=I replied that the female sex is superior.
evt-village-rest-questionGender-report-2=I replied that the male sex is superior.
evt-village-rest-questionGender-report-3=Both genders are equal, was my reply.
evt-village-rest-questionGender-report=I was asked to mediate an argument. Are women or men the superior gender?
evt-village-rest-questionGender=[A young|An elderly] couple asked me to settle an argument for them. They [wanted|wished|desired|were inclined] to know [which gender was superior|whether man and woman were deemed equal].
evt-village-rest-questionMankind-1=We told him that we believed God created humans. [He nodded quietly as he listened to our explanation|He listened to our explanation and went quiet].
evt-village-rest-questionMankind-2=We explained to him that in our opinion humans were a natural result of evolution. [He nodded quietly as he listened to our explanation|He listened to our explanation in silence].
evt-village-rest-questionMankind-3=We told him that we did not know the answer to this question. He nodded quietly and seemed a bit disappointed with our answer.
evt-village-rest-questionMankind-action-1=Evolution
evt-village-rest-questionMankind-action-2=Don't know
evt-village-rest-questionMankind-action=God
evt-village-rest-questionMankind-report-1=I replied that God had created us.
evt-village-rest-questionMankind-report-2=I replied that humans are a result of evolution.
evt-village-rest-questionMankind-report-3=I did not know what to say.
evt-village-rest-questionMankind-report=[In a quiet moment|As we sat by the fire] the village elder asked me who created [humans|we humans|man]?
evt-village-rest-questionMankind=In a quiet moment one of the village elders [gave us a serious look and asked if we knew|asked my opinion on the delicate matter of] who had created humankind?
evt-village-rest-questionPolygamy-1=I lied and told him that European men have numerous wives. He nodded, but I do not know whether this answer satisfied him.
evt-village-rest-questionPolygamy-2=I told him that our religion frowned on polygamy. He nodded, but it was unclear if this answer satisfied him.
evt-village-rest-questionPolygamy-3=[A curious|A bright-eyed|An overweight] [young|elderly] woman [came up to me|asked me a question]. She [wanted|wished|desired|was inclined] to know whether European women really have many husbands.
evt-village-rest-questionPolygamy-4=I told her that European women have numerous husbands. She pondered on my answer, though it was unclear if it satisfied her.
evt-village-rest-questionPolygamy-5=I told her that our religion frowned on polygamy. She pondered on my answer, though it was unclear if it satisfied her.
evt-village-rest-questionPolygamy-action-1=Men have one wife
evt-village-rest-questionPolygamy-action-2=Women have many husbands
evt-village-rest-questionPolygamy-action-3=Women have one husband
evt-village-rest-questionPolygamy-action=Men have many wives
evt-village-rest-questionPolygamy=[A curious|A bright-eyed|An overweight] [young|elderly] man [approached me|asked me a question]. He [wanted|wished|desired|was inclined] to know whether it is true that European men have multiple wives.
evt-village-rest-questionSuperiorLife-1=I told them about [all the wonders|the grand scientific achievements|the high quality of life] that my world had to offer. I wondered if I had disrespected or impressed them by saying this.
evt-village-rest-questionSuperiorLife-2=I told him that I preferred a close proximity with nature and that I admired their way of life. They were visibly happy with my answer.
evt-village-rest-questionSuperiorLife-3=I told him that I [was undecided|could not answer his question|would need more time to decide].
evt-village-rest-questionSuperiorLife-action-1=Local life is superior
evt-village-rest-questionSuperiorLife-action=Civilized life is superior
evt-village-rest-questionSuperiorLife=I [told|regaled the villagers with] stories of my travels so far. A young warrior asked me if my [home|village|world] was superior to their [home|village].
evt-village-rest-racist-report=That night $name [made some rather intolerant comments|behaved like a bigot|made some racial comments] and [insulted|offended|left a bad impression on] [our hosts|the villagers|the natives].
evt-village-rest-racist=[As we sat by the campfire $name started to have a loud argument with one of the natives|While most of us enjoyed the villagers hospitality, $name kept offending our hosts]. [Even though the situation did not escalate, we certainly made a bad impression on the villagers|The villagers were clearly irritated and the whole situation had a detrimental effect on our relationship].
evt-village-rest-rash-1=I did not want to [appear rude|offend anyone] and allowed the child to hug me. I prayed to God that [the rash|the affliction] was not infectious.
evt-village-rest-rash-2=[That rash looked infectious|Who knows what terrible disease the child had|Prevention is better than a cure], therefore I made sure to [keep the child at arms length|avoid any physical contact|not risk getting to close|shoo the child away]. However, this left a poor impression with the natives.
evt-village-rest-rash-action-1=Step away
evt-village-rest-rash-action=Allow hug
evt-village-rest-rash=A young child was so excited about our stay that [he ran up to me with his arms wide to embrace|she ran up to me for a hug]. A _rash_ was clearly visible on their neck and arms.
evt-village-rest-report=§[We decided to stay overnight in the village|We spent the night in the village|We made camp and rested in the village|The villagers allowed us to spend the night with them|We prepared to spend the night with the natives|As darkness fell the natives invited us to their campfire].
evt-village-rest-tiedUnit-1=They untied $name and $he [fell into my arms|started crying|stood shaking], [thanking|asking] [over and over again|me] for [forgiveness|salvation].
evt-village-rest-tiedUnit-2=I left $name for the villagers to deal with. Maybe they would [let $him go free|punish $him|keep $him], maybe not. [It was no longer in my hands|I did not see $him again].
evt-village-rest-tiedUnit-3=I left $name for the villagers to deal with. Perhaps they would [let set $him free|punish $him|keep $him], perhaps not. [It was not in my power anymore|I did not lay eyes on $him again].
evt-village-rest-tiedUnit-action=Pay Head Money
evt-village-rest-tiedUnit-barter=We discussed a price for which they would be willing to let $him go.
evt-village-rest-tiedUnit-report-1=We freed $name.
evt-village-rest-tiedUnit-report-2=I left $name for the villagers to deal with.
evt-village-rest-tiedUnit-report-3=I left $name for the villagers to deal with.
evt-village-rest-tiedUnit-report=I couldn't believe my eyes as I discovered $name was a prisoner in the village.
evt-village-rest-tiedUnit=I couldn't believe my eyes. I discovered $name tied to a [tree|pole|fence] at the rear of the village. Apparently $he had [slapped a child|tried to steal food|tried to steal a spear|tried to attack a villager]. To free $him I would [have to give away some goods|make up for $his offensive actions].
evt-village-rest-tutorial=One of the villagers told me that he had seen a giant wooden fish several days ago. Was he talking about my ship?
evt-village-rest-unlockSpecialWorld-1=We did not [come to an agreement|reach an arrangement|agree on a cost|agree] with the villager.
evt-village-rest-unlockSpecialWorld-action-1=Refuse offer
evt-village-rest-unlockSpecialWorld-action=Pay for the information
evt-village-rest-unlockSpecialWorld-no=I politely refused his offer, we had more than enough locations that could be visited on our next trip.
evt-village-rest-unlockSpecialWorld-report=A villager offered us information regarding a remote region that would be worthwhile for our next expedition.
evt-village-rest-unlockSpecialWorld=A native approached me with an _offer_. He told me that he knew of a location far from here which would be worthwhile for our next expedition. However, he demanded payment for this information.
evt-village-rest-whisky-1=We [wanted to be polite|did not want to be rude] and [handed over|gave him] one of [our bottles of whisky|the bottles]. The villager was [particularly thankful|seemingly happy] as he [took|grabbed|accepted] the bottle and [disappeared into one of the huts with it|consumed it over the course of the evening, becoming rather drunk in the process|shared it with his friends over the night|wrapped it in a piece of cloth to secure it for a later time].
evt-village-rest-whisky-2=We could not give away our precious whisky and denied the request of the villager. He accepted politely.
evt-village-rest-whisky-action=Give whisky
evt-village-rest-whisky-report-1=which I gladly did.
evt-village-rest-whisky-report-2=but I refused.
evt-village-rest-whisky-report=A native asked us if we would gift him one of our whisky bottles, 
evt-village-rest-whisky=[As we sat by the campfire one of the natives approached us and|One of the natives had been staring at us for awhile and] asked if [he could have|if we would spare] one of our bottles of whisky.
evt-village-rest=I decided to spend a night in the village.
evt-village-stealIdol-action=Steal Idol
evt-village-stealIdol-fail=The villagers caught us as we tried to [steal|abscond with] the _idol_. They were [furious|shocked|terribly disappointed] and drew their weapons. We fled as fast as we could before they were able to unleash their attack. It would be wise never to return to this place.
evt-village-stealIdol-success-report=We stole the idol and left the village.
evt-village-stealIdol-success=We [filched|stole|pilfered|took|grabbed] the [idol|statuette] [without being seen|rather covertly|after the villagers had retired for the night] and departed the village [swiftly|post-haste|under the cover of night].
evt-village-trade-1=We [did not|were not able to|were unable to] [reach an arrangement|agree on terms|come to an agreement] with the [villagers|natives].
evt-village-trade-refuse=The villagers refused to trade with us.
evt-village-trade=I [came to an agreement|reached a deal|settled on a trade] with the [villagers|natives].
evt-waterfall-explore=[We arrived at a magnificent waterfall|This waterfall was quite enormous|The waterfall was something to behold|The scale of the falls took my breath away]. It was an awe-inspiring sight. [The water was fresh and cool|Nature effortlessly demonstrated her elegance and might as one|The water cooled the air, creating a fresh breeze].
evt-waterfall-morning-1=While performing my morning ablutions, $name found a hidden passage. Apparently it led into a cave that was secreted behind the waterfall.
evt-waterfall-morning=[After days of rest we still enjoyed|As we prepared for departure I knew we would miss] the [gentle noise|rumbling|melodic tone|sparkling effect|peaceful hum] of the falling water. [This was truly a beautiful place|This place buoyed my soul|The falls were glorious|The natural beauty here was breathtaking to behold].
evt-world-initQuests-1=$name had [pinpointed|marked|indicated] the location of the village $he [wanted|wished|desired|was inclined] to reach on our map.
evt-world-initQuests-2=Thankfully the [wealthy|rich|affluent|well-to-do] foreigner had indicated the location of his former village on our map. I was curious to see if we would find his beloved there.
evt-world-initQuests=[Perhaps we should endeavour|It might be favourable] to deliver the _letter_ first. [Conveniently|Luckily|Thankfully] the man had [marked|pinpointed|indicated] the location of the village on our map.
fxt-altar-name=Altar
fxt-blessingTemple-name=Temple
fxt-camp-name=Fortified camp site
fxt-cave-explored-name=Collapsed cave
fxt-cave-name=Cave entrance
fxt-cenote-name=Cenote
fxt-elephantGraveyard-name=Elephant Graveyard
fxt-fumarole-1-name=Fumarole
fxt-geysir-active-name=Active Geysir
fxt-geysir-spawn-inactive-name=Inactive Geysir
fxt-giantSkeleton-name=Giant Skeleton
fxt-giantTree-name=Giant Tree
fxt-glacier-giant-1-name=Giant glacier
fxt-goldenSeal-basic-name=Golden Seal
fxt-goldenTemple-buried-name=Buried Pyramid
fxt-goldenTemple-unearthed-name=Golden Pyramid
fxt-healingSprings-name=Healing Springs
fxt-magneticMountain-name=Magnetic mountain
fxt-mission-name=Mission
fxt-monsterDen-giantSpiders-name=Giant Spider Den
fxt-monsterDen-hyena-name=Hyena Den
fxt-mountainFace-name=Mountain face sculpture
fxt-oasis-name=Desert Oasis
fxt-oldCamp-name=Old Camp
fxt-overhang-name=Stone overhang
fxt-portal-name=Portal
fxt-portal-tome-action=Enter Portal
fxt-raptorNest-name=Raptor Nest
fxt-rockFormation-name=Rock formation
fxt-shamanHut-name=Shaman Hut
fxt-ship-name=Your Ship
fxt-shipwreck-name=Shipwreck
fxt-shrine-2-name=Shrine
fxt-slaver-name=Slave trader
fxt-special-caveCircle-blessingTemple-name=fxt-special-caveCircle-blessingTemple
fxt-special-chasmCircle-bridge-name=fxt-special-chasmCircle-bridge
fxt-special-chasmCircle-name=fxt-special-chasmCircle
fxt-stoneCircle-destroyed-name=Destroyed stone circle
fxt-stoneCircle-name=Stone circle
fxt-stoneStatue01-name=Stone statue
fxt-tomb-1-name=Tomb
fxt-trader-name=Trading caravan
fxt-village-1-name=Native Village
fxt-village-abandoned-name=Abandoned Village
fxt-village-subfixture-fire-1-name=Fireplace
fxt-village-subfixture-sticks-1-name=Group of strangely arranged sticks
fxt-village-subfixture-wooden-1-name=Wooden sculpture
fxt-volcano-spawn-large-active-name=Active Volcano
fxt-volcano-spawn-large-inactive-name=Inactive Volcano
fxt-waterfall-name=Waterfall
gallery-choose=Choose your character
gallery-random=Random Explorer
gameover-combat=You died in combat.
gameover-noSanity=Your trek perished.
gol-goldenTemple-arctic=A golden pyramid can be found in this region.
gol-goldenTemple-buried=Contains a buried golden pyramid.
gol-goldenTemple-moonStone=A golden pyramid can be found in this region.
help-balloon=Abort expedition using an hot air balloon. You need at least two person to set up the balloon. The balloon only has limited space.
help-barter=Shows how close you are to getting a deal. When trading with natives you can improve your standing by adding more items.
help-biomeBars=How much each region has been explored. Finding all locations in a region gives you region points.
help-capacity=Capacity represents the amount of inventory slots this character provides. The inventory slots are shared for the whole party.
help-challengeAttack=Click here to trigger this effect.
help-challengePin=Vibrating dice indicate combos.
help-challengeRoll=Click here to roll the dice.
help-challengeRound=Click here to end the round.
help-challengeUnpin=Click on dice to unpin.
help-combat-enemyDie=This die is rolled to calculate the damage that your enemy deals to a member of your trek. Taking out the enemy, removes the die.
help-combat-flee=As long as you have dice, you may flee at any point. Fleeing may have its own risks too.
help-combat-reroll=You are allowed to reroll all the dice a limited amount of times. You may put some of your own dice aside to prevent them being rerolled by clicking on them.
help-combat-roll=Click here to roll the dice!
help-combat-shield=Incoming damage will be reduced by this value.
help-compass-info=Compass Progress
help-compass=The compass shows you which direction the temple is in. The compass becomes more accurate as you explore.
help-dice=Dice are rolled during combat encounters. The more dice you have, the stronger you are.
help-easyDifficulty=Good for beginning players and people that enjoy the narration.
help-eventtypes-bad=Mostly bad
help-eventtypes-good=Mostly positive
help-eventtypes-neutral=Neutral
help-eventtypes-zero=Catastrophic
help-eventtypes=Events to expect:
help-fame=Gain fame by exploring the world and finding the golden pyramid. Compete against your rivals using fame.
help-hardDifficulty=Requires new levels of strategy. Only for advanced players.
help-health=Toughness regenerates after combat unless the wound becomes infected.
help-levelUp=Promote this character using region points.
help-lostStash=Your stash was destroyed!
help-mediumDifficulty=The standard difficulty mode. Pretty tough but manageable.
help-overburden=$val items slots overburdened!
help-overfilled=You have too many trek members!
help-racebar-info=Days to arrive
help-raceBar=How close your rivals are to reaching their expedition goal. If you reach your destination before any rival you gain a race bonus for coming home early.
help-sanity=The mental state of your trek members. Drop to zero and more and more catastrophic events will begin to occur.
help-settings-button=Shows game settings.
help-settings-customCursor=Use game themed mouse cursor.
help-settings-quickText=Show journal text immediately without fading in.
help-settings-quit=Go back to main menu without saving. Your progress will be lost.
help-settings-resetProfile=Hold button to reset all unlocked characters and highscores entries.
help-settings-restart=Needs restart to take effect.
help-settings-saving=Save and go back to main menu. Saving is not possible during events.
help-settings-scale-refuse=Can't change resolution while diary is open.
help-settings-scale1=1:1 pixel ratio. Resolution 640 x 360.
help-settings-scale2=2:2 pixel ratio. Resolution 1280 x 720.
help-settings-scale3=3:3 pixel ratio. Resolution 1920 x 1080.
help-settings-scaleS=1:2 pixel ratio. Screen is stretched to current window size.
help-settings-sendStats=Send anonymous game stats to developer for balancing purposes.
help-standing2=(Between -10 and +10)
help-standing=How well your trek is perceived by the native inhabitants of this land. Allow it to get too low and they may act with hostility towards you.
help-trash=Drop items here to discard.
help-turns=The amount of days spent on this expedition.
help-wait=Wait without doing anything.
help-worldmap-rival=$name is exploring this region.
help-xp=Exploration points allow to level up characters.
highscore-difficulty=Difficulty
highscore-expedition=Expedition
highscore-explorerscores=Explorer Scores
highscore-fame=Fame
highscore-items=Items
highscore-score=Score
highscore-scores=Scores
highscore-topscores=Top Scores
highscore-version=Version
it-abacus-name=Abacus
it-abacus=A useful calculating tool. Can be used to calculate the position of nearby statues and stone circles.
it-ammo-name=Extra Bullets
it-ammo=Usable in combat. Will add an additional combat die.
it-animalTooth-name=Animal tooth
it-animalTooth=The tooth of a wild animal. Good for trading.
it-anthropologicalCollection-name=Anthropological Studies
it-anthropologicalCollection=Documents of great scientific value that describe the rites and culture of previously unknown indigenous cultures.
it-baby-raptor-name=A baby dinosaur
it-baby-raptor=It might look cute right now, but will grow quickly into a fearsome carnivore.
it-baby-tortoise-name=A baby tortoise
it-baby-tortoise=While it is cute, it does not seem inclined to be useful. Grows at a rapid pace.
it-binoculars-name=Binoculars
it-binoculars=A wonder of optical science. These magnificent binoculars will slightly increase your viewing distance.
it-bongos-name=Drums
it-bongos=These produce some interesting sounds.
it-bongosTuned-name=Tuned drums
it-bongosTuned=These can produce haunting melodies.
it-box-schroedinger-action=Open box
it-box-schroedinger-name=Mysterious Box
it-box-schroedinger-open-report=§We ignored the scientists warning and opened the mysterious box. Inside we found a dead cat, which quickly shrunk down into an ever growing darkness that started [devour the whole expedition area|consume the world around it]. We should have [listened to|heeded] the warning.
it-box-schroedinger-open=We broke the seal and opened the mysterious box. Inside we found a dead cat. Before the initial confusion about this peculiar finding abated the cat began to shrink down to the size of a tiny, black speck comprised of a strange, pure darkness. The black speck [defied logic|hovered in mid air for a brief moment]. As I stumbled back in shock it slowly began to expand. It did not seem to be inclined to cease growing, and I knew we had to depart this place as quickly as possible.
it-box-schroedinger-use=We pitched camp to inspect the box. It's time underneath the ground had preserved it tremendously, and its seal remained intact.
it-box-schroedinger=A mysterious box. It is sealed, and the scientist warned us to not open it.
it-butterfly-collection-name=Butterfly Collection
it-butterfly-collection=A collection of butterflies.
it-butterfly-random-name=Random butterfly
it-camp-name=Camp Site
it-camp=A portable camp site, enables one to rest in great comfort.
it-canvas-name=Empty Canvas
it-canvas=An empty canvas is needed to draw pictures.
it-chocolate-name=Chocolate rations
it-chocolate=Delicious chocolate wrapped in foil. Use to refill some sanity.
it-climbingGear-name=Climbing Gear
it-climbingGear=Climbing gear makes passing through elevated territory much easier.
it-cocaLeaves-name=Coca Leaves
it-cocaLeaves=Leaves with an interesting adrenalizing effect. Also makes a wonderful, revitalizing tea. Use to refill some sanity.
it-costonFlare-name=Coston Flare
it-costonFlare=This device was invented by Martha J. Coston. Originally intended to be used for signaling at sea, it can also be helpful in revealing nearby areas. Be careful with flammable material.
it-crystalBall-name=Crystal Ball
it-crystalBall=The classic. Allows you to catch glimpses of far away things.
it-dinoSkull-name=Dinosaur skull
it-dinoSkull=This dinosaur skull has not begun fossilization. Will reveal a prehistoric region on the world map when brought back home.
it-dynamite-name=Dynamite
it-dynamite=Good old dynamite, the solution to almost any problem. It is even capable of blowing passages through mountains. Usable in combat.
it-egg-raptor-name=Mysterious Egg
it-egg-raptor=A mysterious egg that rumbles and emits strange noises from time to time.
it-egg-tortoise-name=Mysterious Egg
it-egg-tortoise=A mysterious egg that rumbles and emits strange noises from time to time. 
it-elephantTusk-name=Elephant tusk
it-elephantTusk=The formidable tusk of a fully grown elephant.
it-familyAmulet-name=Family amulet
it-familyAmulet=A wooden amulet.
it-fireworks-name=Fireworks
it-fireworks=Very impressive fireworks. Can be used to draw attention away from you during your next leg, in order to move undetected through dangerous zones.
it-firstAid-name=First Aid Kit
it-firstAid=Contains everything one needs to patch up wounds.
it-giantBirdFeather-name=Bird Feather
it-giantBirdFeather=A feather plucked from a giant bird. Good for trading.
it-giantCrabPincer-name=Crab pincer
it-giantCrabPincer=A pincer from a giant crab. Good for trading.
it-giantScorpionSting-name=Scorpion sting
it-giantScorpionSting=The sting from a giant scorpion. Good for trading.
it-gorillaPaw-name=Gorilla Paw
it-gorillaPaw=The severed paw of a gorilla. Good for trading.
it-hornFlute-name=Horn Flute
it-hornFlute=A peculiar, organic object that produces a faint and unnatural sound. It seems to be able to distract wildlife.
it-idol-name=Idol statue
it-idol=A stone statue.
it-jewels-name=Jewels
it-jewels=A collection of rare and very valuable jewels.
it-lokiGun-name=Loki Gun
it-lokiGun=Loki's own invention. Usable in combat. Allows a special dice combo.
it-machete-name=Machete
it-machete=Machetes make excellent tools for cutting all manner of things. They are particularly helpful for traversing jungles.
it-mango-name=Mangos
it-mango=Sweet mangos. Delicious, but they spoil quickly.
it-map-schroedinger-name=Scientists Map
it-map-schroedinger=A wrinkled old map I received from a scientist. According to him, it shows the location of a buried box we need to find for him.
it-map-treasure-name=Treasure Map
it-map-treasure=A wrinkled old map that shows the location of a buried treasure. We'll need to use a shovel to dig at the marked spot.
it-marbles-name=Colorful marbles
it-marbles=A good trading object.
it-markedAmmo-name=Marked Bullets
it-meat-animal-cooked-burnt-name=Burnt animal meat
it-meat-animal-cooked-burnt=Meat that has been burnt to a crisp. Restores sanity
it-meat-animal-cooked-charcoal-name=Charcoaled animal meat
it-meat-animal-cooked-charcoal=As close to being inedible as meat can possibly be. Restores sanity
it-meat-animal-cooked-overcooked-name=Overcooked animal meat
it-meat-animal-cooked-overcooked=A piece of overcooked animal meat. Restores sanity
it-meat-animal-cooked-perfect-name=Cooked animal meat
it-meat-animal-cooked-perfect=A perfectly cooked steak. Restores sanity
it-meat-raw-name=Raw meat
it-meat-raw=A piece of raw meat. Cannot be eaten unless cooked, but makes a good trading item.
it-meta-haggle-1-name=Haggle (1)
it-meta-haggle-1=(Trader Skill) Select to reduce the price in trading.
it-meta-haggle-2-name=Haggle (2)
it-meta-haggle-3-name=Haggle (3)
it-meta-haggle-4-name=Haggle (4)
it-meta-haggle-5-name=Haggle (5)
it-metalCube-name=Metal Cube
it-metalCube=A small cube of a shiny magnetic material covered in otherworldly engravings.
it-miniPuppets-name=Mini Puppets
it-miniPuppets=Small puppets that can take away any fears before going to sleep.
it-moonStone-name=Moon Stone
it-moonStone=A mysteriously engraved stone. Made out of an unknown material.
it-mummy-name=Mummy
it-mummy=A mysterious mummy wrapped in linen.
it-mushroom-healing-name=Red Mushroom
it-mushroom-healing=This peculiar mushroom has a rather bad smell. Despite its taste, it has very potent healing abilities and is in general beneficial to one's health.
it-mushroom-noAngry-name=Purple Mushroom
it-mushroom-noAngry=This peculiar mushroom smells strikingly sweet. It tastes delicious and all the problems seem to be gone for some moments.
it-mushroom-status-name=Green Mushroom
it-mushroom-status=This peculiar mushroom is particularly pungent. Despite its odor, it is rumored that it can heal one from numerous afflictions.
it-mushroom-view-name=Blue Mushroom
it-mushroom-view=A strange looking mushroom. It is said to temporarily increase the viewing distance when consumed.
it-nativeTrinket-angry=$name was [still angry and complained about the unexpected interruption|still consumed with anger and glanced at me coldly|obviously still furious and complained about our delay|still angry and stood apart from the group].
it-nativeTrinket-name=Native Trinket
it-nativeTrinket-use=[I was in a splendid mood today|It was a wonderful day|We've had some rough days recently but today was a good day]. [I halted our trek|I ordered the team to pause momentarily|I wanted to use this moment wisely] [and considered to|to] [gift|present|hand out] a trinket to one of my [followers|trek members|followers|comrades].
it-nativeTrinket=A preciously crafted trinket with golden elements that makes a great present. Will improve the loyalty of a person if gifted.
it-necronomicon-0=My hands were [shaking|sweating|twitching] as I tried to tear a page from the unholy book. It felt increasingly hot in my grasp then inexplicably [caught fire|burst into flames|ignited]. I had no choice but to drop it.
it-necronomicon-1=As I opened the [Mad Arab’s book|the book of immemorial darkness|the grimoire of Alhazred|Necronomicon|grimoire dubbed the Necronomicon] the world around us began to dissolve until [nothing|naught|not a thing|absolutely nothing] but the cold darkness of space remained. A moment before I lost consciousness [I saw something|I caught scent of something emanating from|something moved|something unsettling lurked in the darkness|an effulgence shifted|I heard an unholy voice] out there in the dark. It was [ancient|unknown|unspeakable]. That was the last thing I remembered before waking up.
it-necronomicon-name=Necronomicon
it-necronomicon=An old heavy leather-bound book with metal clasps by author Abdul Alhazred. A sinister feeling seems to radiate from the book.
it-painting-collection-name=Painting Collection
it-painting-collection=A collection of paintings.
it-painting-location-1-name=Landscape painting
it-painting-location-1=A simple painting of a landscape.
it-painting-location-2=A well crafted painting of a landscape.
it-painting-location-3=A precious painting of a landscape.
it-painting-location-4=A masterful painting of a landscape.
it-painting-native-1-name=Native painting
it-painting-native-1=A simple painting of a native.
it-painting-native-2=A well crafted painting of a native.
it-painting-native-3=A precious painting of a native.
it-painting-native-4=A masterful painting of a native.
it-painting-shrine-1-name=Shrine painting
it-painting-shrine-1=A simple painting of a shrine.
it-painting-shrine-2=A well crafted painting of a shrine.
it-painting-shrine-3=A precious painting of a shrine.
it-painting-shrine-4=A masterful painting of a shrine.
it-pelt-crocodile-name=Crocodile skin
it-pelt-crocodile=The skin of a crocodile. It is still bloody and emits a disgusting stench. Good for trading.
it-pelt-hyena-black-name=Pelt of Snarfrattle
it-pelt-hyena-black=The pelt of the hyena Snarfrattle. A very rare and precious piece.
it-pelt-hyena-name=Hyena pelt
it-pelt-hyena=The pelt of a hyena. It is still bloody and emits a disgusting stench. Good for trading.
it-pelt-panther-name=Panther pelt
it-pelt-panther=The pelt of a panther. It is still bloody and emits a disgusting stench. Good for trading.
it-pelt-tiger-name=Tiger pelt
it-pelt-tiger-white-name=White tiger pelt
it-pelt-tiger-white=The pelt of a white tiger. A very rare and precious piece.
it-pelt-tiger=The pelt of a tiger. It is still bloody and emits a disgusting stench. Good for trading.
it-pendulum-blessing-name=Temple Pendulum
it-pendulum-blessing=A peculiar artefacts which reacts when being close to a blessing temple.
it-pendulum-shrine-name=Shrine Pendulum
it-pendulum-shrine=A peculiar artefacts which reacts when being close to a shrine.
it-pendulum-treasure-name=Treasure Pendulum
it-pendulum-treasure=A peculiar pendulum. A small sunflower and the initials T.T. are engraved on its back.
it-pendulum-yendor-name=Amulet of Yendor
it-pendulum-yendor=A peculiar artefact which is said to possess powers which mere mortals can scarcely comprehend, let alone utilize.
it-pistol-name=Pistol
it-pistol=A simple but reliable pistol. Usable in combat. Allows a special dice combo.
it-pumpkinLantern-name=Pumpkin Lantern
it-pumpkinLantern=A peculiar lantern made from a hollowed pumpkin. There is no rational explanation for its strong light source, but it seems to never deplete.
it-quest-1-letter-name=Letter
it-quest-1-letter=A sealed letter addressed to the chief of a native village.
it-quest-5-decoration-name=Konrad's Decoration
it-quest-5-decoration=A military decoration awarded to Konrad.
it-raptorScale-name=Raptor skin
it-raptorScale=A patch of raptor skin. Good for trading.
it-redBerries-name=Red Berries
it-redBerries=Red Berries. Somewhat sour but nutritous and energizing.
it-rifle-name=Hunting Rifle
it-rifle=A very precise hunting rifle. Usable in combat. Allows a special dice combo.
it-rope-name=Rope
it-rope=Rule No. 1. The most important item of every self-respecting adventurer.
it-shotgun-name=Shotgun
it-shotgun=Your best friend in dark times. Usable in combat. Allows a special dice combo.
it-shovel-name=Shovel
it-shovel=Rule No. 2: Never leave the house without a shovel. Can be used to dig up things.
it-spear-name=Spear
it-spear=A rather pointy spear. Usable in combat. Will add an additional combat die.
it-spiderLeg-name=Spider Leg
it-spiderLeg=The rather spiky end of a severed spider leg. It stinks and a greenish slime is still oozing from it.
it-teslaGun-name=Tesla Gun
it-teslaGun=Tesla's own invention. Usable in combat. Allows a special dice combo.
it-tinCans-name=Food Cans
it-tinCans=Tin can containing good old English beans. Only enjoyable to a certain degree.
it-tomePage-abomination-1=I don't know how, but all of a sudden a grotesque Abomination appeared and decided to join our trek whether we liked it or not.
it-tomePage-abomination-name=Tome page of abomination
it-tomePage-abomination=$name turned into a grotesque Abomination!
it-tomePage-chasm-name=Tome page of chasm
it-tomePage-corrupted-name=Tome page of unholy travels
it-tomePage-desc=A page that was ripped from an ancient tome. It is written in unearthly, alien letters, but for some reason you know you can read it.
it-tomePage-dry-name=Tome page of dry lands
it-tomePage-eagle-name=Tome page of eagle scout
it-tomePage-fertile-name=Tome page of fertile lands
it-tomePage-fire-name=Tome page of fire
it-tomePage-healingSprings-name=Tome page of springs creation
it-tomePage-hill-name=Tome page of hill creation
it-tomePage-lake-name=Tome page of lake creation
it-tomePage-monsterDen-name=Tome page of monster den creation
it-tomePage-mountain-name=Tome page of mountain creation
it-tomePage-portal-name=Tome page of portal traversal
it-tomePage-randomTeleport-name=Tome page of random teleportation
it-tomePage-regen-name=Tome page of world creation
it-tomePage-shipReturn-name=Tome page of homebound
it-tomePage-superMove-name=Tome page of effortless movement
it-tomePage-targetTeleport-name=Tome page of targetted teleportation
it-tomePage-vision-name=Tome page of extended vision
it-tomePage-waterDrain-name=Tome page of water drain
it-tomePage-waterfall-name=Tome page of waterfall creation
it-tomePage-wisdom-name=Tome page of wisdom
it-torch-name=Torch
it-torch=A torch can come in handy whenever you need to bring light to dark places. Or just to set things on fire.
it-totemStick-name=Totem Stick
it-totemStick=A powerfull totem stick. When rammed into the ground, nobody seems to dare coming closer.
it-treasure-amulet-name=Golden Amulet
it-treasure-amulet=An exquisite, decorative jewelry with a large chrysocolla turquoise.
it-treasure-bowl-name=Golden Bowl
it-treasure-bowl=A large bowl of pure gold, decorated ornaments made of chrysocolla turquoise.
it-treasure-coin-name=Golden Coin
it-treasure-coin=A large golden coin, covered with ornate carvings.
it-treasure-dagger-name=Golden Dagger
it-treasure-dagger=A ceremonial dagger made of gold. This was probably used for sacrificial rituals.
it-treasure-eagle-name=Golden Eagle
it-treasure-eagle=A golden eagle. Has an intimidating, regal stare.
it-treasure-earrings-name=Golden Earrings
it-treasure-earrings=Decorative native jewelry.
it-treasure-eggplant-name=Golden Eggplant
it-treasure-eggplant=A golden well-crafted reproduction of an eggplant fruit.
it-treasure-goblet-name=Golden Goblet
it-treasure-goblet=A small golden goblet. Makes an exquisite coffee mug.
it-treasure-head-name=Golden Head
it-treasure-head=A small statue of a native head made of pure gold.
it-treasure-lama-name=Golden Llama
it-treasure-lama=A miniature of a llama, made of pure gold.
it-treasure-mask-name=Golden Mask
it-treasure-mask=A mask made of pure gold. It seems like this was used in sacrificial ceremonies.
it-treasure-necklace-name=Golden Necklace
it-treasure-necklace=An exquisite, decorative jewelry. Makes a perfect souvenir for your loved one at home.
it-treasure-owl-name=Golden Owl Head
it-treasure-owl=The golden head of an owl. The huge eyes seem to be made of chrysocolla turquoise.
it-treasure-plate-name=Golden Plate
it-treasure-plate=A large golden plate. Covered with delicate decorations with embedded chrysocolla turquoise.
it-treasure-skull-name=Golden Skull
it-treasure-skull=A perfectly realistic skull made of pure gold. Its eyes are made of chrysocolla turquoise.
it-treasure-slokra-name=Golden Slokra
it-treasure-slokra=A peculiar golden statuette. The letters 'Slokra' are carved on the bottom, a possible indication for some kind of native religious figure.
it-treasure-statue-name=Golden Statue
it-treasure-statue=A golden statue. Was potentially used as a fertility symbol.
it-treasure-vase-name=Golden Vase
it-treasure-vase=A small vase made of pure gold.
it-trexTooth-name=T-rex tooth
it-trexTooth=The tooth of a Tyrannosaurus rex. Very valuable.
it-triceratopsHorn-name=Triceratops horn
it-triceratopsHorn=The severed tusk of a large dinosaur.
it-voodooDoll-name=Voodoo Doll
it-voodooDoll=A doll that brings bad luck upon your rivals. Can only be used once as it has to be burned in fire.
it-water-name=Water
it-water=In some territories water is hard to come by.
it-weatherBalloon-name=Weather Balloon
it-weatherBalloon=A balloon to collect interesting scientific data.
it-whip-name=Whip
it-whip=A leather whip. Makes a terrifying weapon in combat that can be used to stun enemies.
it-whisky-name=Whisky
it-whisky=A bottle of aged whisky. Single malt, obviously. Use to refill some sanity.
item-amount=Amount
item-contains=Contains $val items
item-cost=Cost
item-funds=Funds
item-help-autoremove=Will be removed after expedition.
item-help-chargetime=$val days until next use.
item-help-move=Left-click moves single. Right-click moves all.
item-help-noweight=Item does not consume weight capacity.
item-help-take=Left-click to take one. Right-click to take all.
item-help-trade=Can be traded in for fame after expedition.
item-help-use=Left-click to use - only when diary is closed.
item-value=Value
loading-entries=jungles|treasures|wonders|horrors|artifacts|terrain|stories|mysteries|surprises|water|science|animals|villages|tragedy|secrets|shrines|pyramid|NPCs|items|shovels|conflicts|whimsy|horoscope
loading-gen=Generating
mainmenu-continue=Continue
mainmenu-highscore=Hall Of Fame
mainmenu-newgame=New Game
mainmenu-quit=Quit Game
mainmenu-tutorial=Tutorial
museum=[This will make a wonderful piece for our exhibition.|Where did you find this?|Where on earth did you find this piece?|What a rather smashing piece.|Quite simply superb.|Marvellous.|You’ve been busy.|For our cabinet of curiosities.|The exhibition will be better for it.|We thank you kindly for your donation.|I’m impressed.|Our visitors will adore it.|You clearly recognise the value of the museum.|You obviously understand the museum’s value.|The Queen would be impressed.|Your dedication to our museum is endearing.|A quality artefact.|A truly unique piece.|Thank you so much.|You'll become famous.|What an amazing object.|Your generosity is amazing.|We appreciate your contribution|Just what our next exhibition needs.|Your contribution to our museum cannot be overstated.|What enigmatic quality.|A grand piece.|A majestic piece.|We will find a prominent spot for this one.|Oh yes, yes.|Our collection will soon be the greatest the world has ever known.|Our collection is all the better for it.|Perhaps this was your goal after all.|We should exhibit this piece.|This piece makes it all worthwhile.|And that is why I relish my job.|A piece worth researching further.|A real beauty.|Splendid specimen.|You make my work so satisfying.|Satisfying to the eye, no doubt.|How very exotic.|My compliments on the find.|A real marvel to behold.|You really know a museum piece, don’t you.|Have you ever thought of curating.|The texture is quite something.|We can begin researching soon.|Too kind.|Got anything shinier?|This will be the envy of other museums.|Do you have something smaller?|Anything bigger?|You honour this establishment.|I know just the curatorial department for it.|You honour this establishment with the piece.|There are artefacts, and then there are, artefacts!|I know just the space for this.|Not all pieces remain on show, of course.|One of the founders relishes such samples.|Donations are key.|Such sincere donations often bring a tear to my eye.|Any more where this came from?|Pluck will do it every time.|Possibly a centrepiece…|For our research department.|What incredible evidence of your adventures.|Every item has a story.|Glorious.|The museum reflects your style.|The piece will draw great crowds.|I am glad you survived to bring us this.|Your risks are our reward.|Hoorah!|Twas a trial, no doubt, to claim this splendid piece.|Your success is ours to exhibit.|You should be proud.|For Queen and Country.|God save the Queen.|Proves the expedition was worth it.|Lovely.|The piece has terrific presence.|I wonder what pluck gained you this?|We are overcome by your generosity.|You really are very resourceful.|Please keep them coming our way.|Full of surprises.|Don’t mind if we do.|Your generosity begets a good name.|How very generous.|We shall treat the piece with the utmost respect.|You have our thanks.|The museum will shine brighter for it.|How interesting.|I assure you the effort was worthwhile.|An inspiring donation.|Such a donation is the best form of legacy.|Thank God.]
names-beast-adjective=[Dark|Angry|Quiet|Loud|Swift|Gentle|Tender|Petite|Fluffy|Old|Young|Clever|Man-eating|Wild|Tame|Faithful]
names-beast-article=the
names-brother=Brother
names-butterfly-adjective=[Giant|Tender|Artful|Radiant|Glorious|Master|Deadly|Wonder|Skull|Petite|Small|Fast|Luminescent|Poisonous|Quick|Bizarre|Royal|Deceiving|Harmless|Mild|Calm|Fire]
names-butterfly-species=[Flyer|Butterfly|Moth|Dragonfly]
names-sister=Sister
narrator-1=Welcome back to the explorers club[, old friend|, dear friend]. Have you heard that we are building a statue to honour our most famous member?
narrator-2=Word is that you have a good chance of seeing your likeness on that statue. However, I am afraid to tell you that you are not the only candidate.
narrator-3=You and your rivals have six expeditions to prove who is the most famous explorer within our club.
narrator-4=Now go explore, adventure awaits!
npc-gentleman-title=British Gentleman
npc-gentleman=A fine british gentleman with unknown intentions.
npc-ghostie-title=Small Ghost
npc-ghostie=A small, ghostlike creature.
npc-hunter-title=Old Hunter
npc-hunter=An old, one-eyed hunter.
npc-mangoWoman=This lady seems to love fresh mangoes with all her heart and is willing to pay a handsome price for them.
npc-missionary=A missionary who has been out here on his own way longer than good for him.
npc-native-generic-chief-title=Village Chief
npc-native-generic-chief=The chief of a native village.
npc-native-generic-title=Native Villager
npc-native-generic=An inhabitant of a native village.
npc-nativeGhost-1-name=Ghost
npc-nativeGhost-1-title=Native Ghost
npc-nativeGhost-1=The ghost of a dead native shaman.
npc-saddleArtisan-name=Kushi
npc-saddleArtisan-title=Saddle Artisan
npc-saddleArtisan=A skilled pack saddle craftswoman of the eurasian nomads.
npc-schroedinger-title=Scientist
npc-schroedinger=A scientist.
npc-slaver-title=Slaver
npc-slaver=A slaver
npc-trader-title=Wandering Trader
npc-trader=A mysterious wandering trader.
npc-village-escort-husband-name=Sir Dair Ilimejd
npc-village-escort-husband-title=Wealthy Foreigner
npc-village-escort-husband=A wealthy foreigner.
npc-village-lizard-chief-title=Lizard Chief
npc-village-lizard-chief=The chief of a native lizard village.
npc-village-lizard-generic-title=Lizard Villager
npc-wife-title=Woman
npc-wife=Is missing her husband, who went exploring and never returned home.
outro-avgtravel=Avg Travel Distance
outro-butterflies=Butterflies
outro-days=Days
outro-fame=Current Fame
outro-fifth=5th
outro-first=1st
outro-fourth=4th
outro-journalistbonus=Journalist Bonus
outro-legs=Legs
outro-loadingreport=Preparing Report...
outro-loyaltydown=Decreased Loyalty
outro-loyaltyup=Increased Loyalty
outro-newfame=New Fame
outro-openreport=Open Report
outro-playtime2=$val minutes
outro-playtime=Play Time
outro-pyramid=Golden Pyramid
outro-second=2nd
outro-secretfame=Secret World Bonus
outro-speedbonus=Speed Bonus
outro-third=3rd
outro-visited=Visited Locations
outro-worldpct=World Discovered
pck-arctic-name=Arctic
pck-arctic=Arctic area.
pck-caves-name=Caves
pck-caves=A Cave.
pck-debug-name=Debug
pck-debug=Debug
pck-desert-name=Desert
pck-desert=Scorching heat and sand as far as the eye can see.
pck-dry-name=Drylands
pck-dry=A harsh and desolate area for experienced explorers.
pck-elephantGraveyard-name=Elephant Dying Grounds
pck-elephantGraveyard=It is said that many more than usual elephant graveyards can be found in this area.
pck-grass-name=Jungle
pck-grass=A well balanced region, consisting mostly of wide grasslands.
pck-prehistoric-name=Prehistoric Lands
pck-prehistoric=An uncharted area, hidden inside a giant mountain crater.
pck-volcano-dry-name=Burning Drylands
pck-volcano-dry=A region of high volcanic activity.
pck-warped-corrupted-name=Corrupted Lands
pck-warped-prehistoric-name=Mysterious Lands
pck-waterTemple-name=Water Temples Grasslands
pck-waterTemple=It is said that a flooded area filled with many temples can be found in this region.
pck-whiteTiger-name=White Tiger Grasslands
pck-whiteTiger=Very rare white tigers are said to be located in this grasslands area.
pk-animalWhisperer-title=Animal Whisperer
pk-animalWhisperer=Can promote animals but not humans.
pk-anthropology-title=Anthropology
pk-anthropology=Anthropological studies of indigenous cultures can be created for additional fame.
pk-artist-1-title=Beginner Artist
pk-artist-1=Increases the quality and value of created paintings.
pk-artist-2-title=Advanced Artist
pk-artist-3-title=Professional Artist
pk-artist-4-title=Master Artist
pk-bartering-1-title=Haggle 1
pk-bartering-1=Decreases prices when bartering.
pk-bartering-2-title=Haggle 2
pk-bartering-3-title=Haggle 3
pk-bartering-4-title=Haggle 4
pk-biomeInfo-title=Geography
pk-biomeInfo=Gives additional information about your region.
pk-blackMarket-title=Black Market
pk-blackMarket=Access more gear when equipping your trek before heading out into the unknown.
pk-bulletHoarder-title=Bullet Hoarder
pk-bulletHoarder=No idea how, but a character with this perk finds a bullet somewhere every couple of days.
pk-butterflyEnthusiast-title=Butterfly Enthusiast
pk-butterflyEnthusiast=Gain sanity each time a Butterfly is collected.
pk-careerist-title=Careerist
pk-careerist=Promoting characters improves their loyalty towards you.
pk-charismatic-title=Charismatic
pk-charismatic=Recruit up to two units per expedition.
pk-climber-title=Climber
pk-climber=Reduced move cost when crossing hills.
pk-cocaIncrease-1-title=Coca Expert 1
pk-cocaIncrease-1=Increases the gained sanity when consuming coca leaves.
pk-cocaIncrease-2-title=Coca Expert 2
pk-cocaIncrease-3-title=Coca Expert 3
pk-cocaIncrease-4-title=Coca Expert 4
pk-combatChance-1-title=Stealth 1
pk-combatChance-1=Reduces chance of triggering combat.
pk-combatChance-2-title=Stealth 2
pk-combatChance-3-title=Stealth 3
pk-combatChance-4-title=Stealth 4
pk-combatSanity-1-title=Combat Spirit 1
pk-combatSanity-1=Sanity gain from fighting.
pk-combatSanity-2-title=Combat Spirit 2
pk-combatSanity-3-title=Combat Spirit 3
pk-combatSanity-4-title=Combat Spirit 4
pk-cookSanity-1-title=Culinary finesse 1
pk-cookSanity-1=Cook meat to gain sanity.
pk-cookSanity-2-title=Culinary finesse 2
pk-cookSanity-3-title=Culinary finesse 3
pk-cookSanity-4-title=Culinary finesse 4
pk-desertExpert-title=Desert Expert
pk-desertExpert=Can always travel to a desert region.
pk-desertExplorer-title=Desert Explorer
pk-desertExplorer=Reduced movement costs in deserts.
pk-die-attack-title=Ruffian
pk-die-attack=Receives an additional attack die.
pk-die-defend-title=Protector
pk-die-defend=Receives an additional defense die.
pk-die-support-title=Adept
pk-die-support=Receives an additional support die.
pk-discoverOasis-1-title=Desert Expert 1
pk-discoverOasis-1=Reveals nearby oases.
pk-discoverOasis-2-title=Desert Expert 2
pk-discoverOasis-3-title=Desert Expert 3
pk-discoverOasis-4-title=Desert Expert 4
pk-dreamVisions-title=Dream Visions
pk-dreamVisions=Dreams that reveal important locations.
pk-eagleEye-title=Eagle Eye
pk-explosionExpert-title=Explosion Expert
pk-explosionExpert=Increased radius of dynamite explosions.
pk-flare-1-title=Flare usage 1
pk-flare-1=Increases the effectiveness of Coston Flares.
pk-flare-2-title=Flare usage 2
pk-flare-3-title=Flare usage 3
pk-flare-4-title=Flare usage 4
pk-goodReputation-title=Good Reputation
pk-goodReputation=Start each expedition with a standing bonus.
pk-handlerCapacity-1-title=Animal capacity 1
pk-handlerCapacity-1=Increased inventory size for all pack animals. (Does not stack)
pk-handlerCapacity-2-title=Animal capacity 2
pk-handlerCapacity-3-title=Animal capacity 3
pk-handlerCapacity-4-title=Animal capacity 4
pk-heavyCarrier-title=Heavy Carrier
pk-heavyCarrier=Gain 2 additional inventory slots.
pk-impetus-title=Impetus
pk-impetus=Reduces the base sanity cost for traveling.
pk-journalist-1-title=Journalist 1
pk-journalist-1=Increases the gained fame for each expedition.
pk-journalist-2-title=Journalist 2
pk-journalist-3-title=Journalist 3
pk-journalist-4-title=Journalist 4
pk-jungleExplorer-title=Jungle Explorer
pk-jungleExplorer=Reduced movement costs in thick jungle.
pk-loneSurvivor-title=Lone Survivor
pk-loneSurvivor=Survive a little longer when all alone.
pk-maxSanity-1-title=Strong Mind 1
pk-maxSanity-1=Increased maximum Sanity.
pk-maxSanity-2-title=Strong Mind 2
pk-maxSanity-3-title=Strong Mind 3
pk-maxSanity-4-title=Strong Mind 4
pk-mushroomSanity-1-title=Mushroom Recipes 1
pk-mushroomSanity-1=Sanity gain from eating mushrooms.
pk-mushroomSanity-2-title=Mushroom Recipes 2
pk-mushroomSanity-3-title=Mushroom Recipes 3
pk-mushroomSanity-4-title=Mushroom Recipes 4
pk-naturalLeader-title=Authoritative Leader
pk-naturalLeader=Can have one additional trek member, but has lower max sanity.
pk-natureSanity-title=Fresh Air Fanatic
pk-natureSanity=Increased sanity gain when resting in nature.
pk-navigator-title=Navigator
pk-navigator=Increases the gained compass accuracy when uncovering fields.
pk-necronomicon-title=Cosmic Indifferentism
pk-necronomicon=Improves usage of the Necronomicon at the cost of lower max sanity.
pk-occultVision-title=Occult Vision
pk-occultVision=Reveals the locations of all stone circles and increases the radius when analyzing them.
pk-otherworldly-title=Otherworldly
pk-otherworldly=Additional portal on each expedition, but no compass.
pk-pacifist-title=Pacifist
pk-pacifist=Reduced aggro chance but can't use weapons in combat.
pk-polyglot-title=Polyglot
pk-polyglot=Allows one to rest in native villages without standing costs.
pk-polymath-title=Polymath
pk-polymath=Choose from 5 perks, as opposed to 3.
pk-spiritualSolidarity-title=Spiritual Solidarity
pk-spiritualSolidarity=Allows to rest for free in missions.
pk-strongMind-title=Strong Mind
pk-viewDistance-1-title=Scouting 1
pk-viewDistance-1=Increased viewing distance.
pk-viewDistance-2-title=Scouting 2
pk-viewDistance-3-title=Scouting 3
pk-viewDistance-4-title=Scouting 4
pk-villageSanity-1-title=Indigenous Diplomacy 1
pk-villageSanity-1=Increased sanity gain when resting in villages.
pk-villageSanity-2-title=Indigenous Diplomacy 2
pk-villageSanity-3-title=Indigenous Diplomacy 3
pk-villageSanity-4-title=Indigenous Diplomacy 4
pk-waterproof-title=Waterproof
pk-waterproof=Reduced movement costs in shallow rivers.
pk-whiskyIncrease-1-title=Whisky Expert 1
pk-whiskyIncrease-1=Increases the gained sanity when drinking whisky.
pk-whiskyIncrease-2-title=Whisky Expert 2
pk-whiskyIncrease-3-title=Whisky Expert 3
pk-whiskyIncrease-4-title=Whisky Expert 4
pl-abomination-title=Abomination
pl-abomination=A grotesque abomination that once seemed to be a human being.
pl-artist-title=Artist
pl-artist=A student of the fine arts, eager to paint landscapes and people.
pl-bedouin-title=Bedouin
pl-bedouin=A bedouin warrior who knows the desert like nobody else (Reveals nearby oases).
pl-cook-title=Cook
pl-cook=A cook who delights in making meals from unusual ingredients.
pl-cultist-action=Reject
pl-cultist-no=We politely rejected the offer. The cultist went back about his own business, seemingly disappointed.
pl-cultist-title=Cultist
pl-cultist=A perfectly normal person with special interests. Will not try to conspire against you.
pl-husband-title=Former Adventurer
pl-husband=A former adventurer who has gone missing after a failed expedition.
pl-lizard-shaman-title=Lizard Shaman
pl-lizard-warrior-title=Lizard Warrior
pl-lizard-warrior=A race of large and enormously strong lizard people. It is hard to make out their gender, but they seem to be hermaphrodites.
pl-missionary-title=Missionary
pl-missionary=The spiritual and moral backbone of the trek. (Allows to rest for free in missions and increases maximum sanity points)
pl-native-animalHandler=The natives stood up, thanked us for the hospitality and headed into the darkness.
pl-native-starting-animalHandler-title=Native animal handler
pl-native-starting-animalHandler=With unmatched understanding of animals, this person is a fine choice if you want to gain the most out of your pack animals. (Increases capacity of all pack animals)
pl-native-starting-scout-title=Native scout
pl-native-starting-scout=No one is better in scouting unknown regions.
pl-native-starting-shaman-title=Native shaman
pl-native-starting-shaman=A spiritual native with mystical powers. (Chance of sanity gain when using mushrooms)
pl-native-starting-warrior-title=Native warrior
pl-native-starting-warrior=A fearless warrior who will protect the group by all means possible. (Reduced risk of encountering enemies when moving through dangerous areas)
pl-sailor-title=Sailor
pl-sailor=A hardened and experienced sailor of the known seas.
pl-soldier-british-title=British Soldier
pl-soldier-british=Every trek needs at least one person in the front line, and this is your man. He finds great satisfaction in combat.
pl-soldier-scottish-title=Scottish Soldier
pl-soldier-scottish=As much a tough warrior as a fine gentleman.
pl-sterling-title=Diplomat
pl-sterling=A peculiar fellow with a tongue sharper than most swords.
pl-tim-title=Journalist
pl-tim=World famous journalist who enjoys to be involved in all kinds of dangerous journeys.
pl-trader-title=Parsi Trader
pl-trader=A wandering merchant of the Orient.
pl-translator-title=Persian translator
pl-translator=This scholar will improve your communication with indigenous tribes.
pl-village-escort=The villager we were asked to escort home to London.
ranking-gift=Gift
ranking-home=returned home
ranking-keep=Keep
ranking-sell=Sell
reply-applyNegativeStatus-1=[Great, now you are losing it.|You’re insane.|Are you losing your mind?|Just be quiet and go kill yourself, ok?|Oh shut up.]
reply-applyNegativeStatus-2=[I can sense a shadow on your soul.|Your spirit needs rest.]
reply-applyNegativeStatus-3=[Please don't lose your mind.|Oh no.|Whatever you do, stay away from me.|You scare me.]
reply-applyNegativeStatus-4=[Woah, how about you relax a bit?|How about you take a long sip from that whisky bottle?]
reply-applyNegativeStatus-5=[Pull yourself together!|You are becoming a risk to all of us.]
reply-applyNegativeStatus=[You should relax.|Take it easy.|Calm down, everything is ok.|Are you ok?|Maybe you should drink more water.]
reply-brave=[How can you be so positive?|I wish I had your confidence.|I'll just stay close to you.|I hope that you know what you are doing.]
reply-coward-1=[You really worry too much.|Maybe you should relax a bit.|You are being childish.|Let us all just stay close together.]
reply-coward-2=[Pull yourself together.|Focus on the expedition.|Calm down, we are doing well.]
reply-coward-3=Soon this will all be over.
reply-coward=[There is nothing to fear.|Fear not.|You worry too much.|Don't be afraid.|Don't be a coward.|I will protect us.|No harm will befall you as long as I am around.]
reply-generic-10=[I'm so angry|This is outrageous!|Oh shut up!|One more word from you and I'll lose my temper!]
reply-generic-1=[This is way too scary.|Can we just leave?|This is going to end in tears.|We are doomed.|I don't know about this.|We should have never ventured out this far.]
reply-generic-2=[No I don't think so.|Whatever.|You are an idiot.|I could not agree less.|Your words are a true testament to your stupidity.|I'd prefer it if you would not speak at all.|Will you ever be quiet?|Why do you keep talking?|I'm so tired of you.|I'm so tired of this.|I should have stayed at home.|I think this expedition was a terrible idea.]
reply-generic-3=[I had a dream about this moment.|The spirits agree with you.|The spirits disagree with you.|There is a shadow over your words.]
reply-generic-4=[Right.|Whatever.|Do you feel alright?|I somehow knew you would say that.|How surprising. Not.]
reply-generic-5=[One day I'll save us all.|No matter what, I will protect us.|I'm so ready for this!]
reply-generic-6=[I just care about the treasure.|Can we just proceed to looting shrines?|How about we start looking for the gold again?]
reply-generic-7=[God bless your soul.|Have you thought about Jesus lately?|Amen!]
reply-generic-8=[I'm hungry.|How about we go for a walk?|You sure look tasty.]
reply-generic-9=[I don't trust you.|I know you are a traitor.|You and me, we both know what you are up to.|We're being ambushed!|Are you plotting against me?]
reply-generic=[Right, that's enough of that nonsense.|And that's the problem, well it's not a problem because it's so great, but it's still a problem.|If I gained a pound for every pound of fat I have, I'll be just as fat.|That sounds gorgeous.]
reply-greedy-1=[You are absolutely right.|Can we please listen to this person?]
reply-greedy=[Do you only think about treasure?|You should not focus so much on the loot.|Your greed will get us all killed.|Yes, all you can think of is the loot.]
reply-moody=[Do you ever see the positive side of things?|Don't be such a pessimist.|You're exhausting.|You should lighten up a bit.|You should really be less negative.|That's really not helping the team morale.|Why do you always need to complain?|What's your problem?]
reply-paranoid-1=[Your mind is in turmoil.|I can sense your unrest.|You should consider a cleansing ritual.]
reply-paranoid-2=[You are crazy.|You'll get us all killed.|Am I the only one who thinks this person needs to leave our trek?]
reply-paranoid=[You seriously need to calm down|I think you are overreacting.|You need to simmer down.]
reply-racist-1=[We should study their culture.|If only London could see this.|We have to spread knowledge about this tribe.]
reply-racist-2=[We are about to meet our murderers.|They are plotting against us.|We cannot trust these people!|This is obviously an ambush.|The moment we turn our backs on them we'll be dead.|I can hear them whispering about us.]
reply-racist-3=[I'm sure they have gold.|Maybe they can tell us about nearby riches.|Look at their jewelry. Is that gold?|That totem looks valuable.]
reply-racist-4=[They look scary.|We must be very cautious.|Ok, can we leave again?|There are way too many of them.|What if they attack us?|What if they are hostile?|What if we accidentally offend them?|We should leave.|I don't like this at all.]
reply-racist-5=[This will just complicate things even more.|What do we want here?|I don't see a point in staying here.|This will not end well.]
reply-racist-6=[I sense harmony.|The spirits are strong with these people.|These people are in balance with the spirits of the lands.|I feel welcome here.|The gods are smiling on these people.]
reply-racist-7=Shut up, that's enough of that poppycock.
reply-racist-8=[You should not say that.|Saying that is very offensive.|You know you are being very offensive, right?|How can you say that?|Quiet! What if they understand you?|You have serious issues.|You should not judge them like this.|You are such a bigot.|I really don't like your opinion about these people.|We're guests here, and you should behave accordingly.]
reply-racist-9=[I could not agree more with you.|You are so right!|Can we please listen to this person?|I agree.]
reply-racist=[Maybe these people can help us.|This is a good place to rest.|What a nice village.|What a lovely place.|Maybe they can tell us something about the region.]
reply-religious-1=[God hates us.|Wherever your God is, I don't think he can hear us here.|Your faith is absurd.|You are ridiculous.]
reply-religious-2=[There is more than your one god out here.|May your god be a forgiving one.]
reply-religious=[Your god can't hear us out here.|I just hope you're right.|I wish I had your faith.|Don't get sentimental.|Don't start preaching again.|I hear what you are saying, but I don't believe a word.]
reply-spiritual=[You are one weird person.|Are you feeling ok?|You are not making any sense.|Poppycock of the purest form.|I am not sure if I can follow you.]
reply-witty=[You think you know better?|You always have something clever to say, don't you?|If you think you know better, why not tell us what to do?|You never run out of words, do you?]
settings-credits=Credits
settings-customcursor=Custom Cursor
settings-fullscreen=Full Screen
settings-language=Language
settings-musicvolume=Music Volume
settings-quicktext=Quick Text
settings-resetprofile=Reset Profile
settings-scaling=Scaling
settings-sendstats=Send Stats
settings-soundvolume=Sound Volume
sp-bird-unlock=Normal mode: Find an ancient mummy to unlock this character.
sp-bird=Legendary adventurer, 1st woman to join the Royal Geographical Society.
sp-burton-title=Adventurer
sp-burton=Heroic adventurer with excellent knowledge of languages and cultures.
sp-crowley-unlock=Normal mode: Finish every expedition in a game (rank 3+) with good standing.
sp-crowley=Notorious occultist. Self-proclaimed prophet with a thing for funky hats.
sp-curie=Conducted pioneering research on radioactivity and 1st woman to win a Nobel Prize.
sp-darwin-title=Naturalist
sp-darwin=English naturalist and geologist, best known for his contributions to evolutionary theory.
sp-djemili=Inventor of crazy contraptions and also happens to be one of the creators of this game.
sp-earhart-title=Aviator
sp-earhart-unlock=Finish a game in first rank.
sp-earhart=Aviation pioneer and the first female aviator to fly solo across the Atlantic Ocean.
sp-ee-adventurer-title=Adventurer
sp-ee-adventurer=Heroic adventurer with excellent knowledge of languages and cultures.
sp-ee-anthropologist-title=Anthropologist
sp-ee-anthropologist=A curious anthropologist who chose to travel the world to meet yet unknown native tribes.
sp-ee-archeologist-title=Archeologist
sp-ee-archeologist=An expert in the study of human activity through the recovery and analysis of material culture.
sp-ee-aviator-title=Aviator
sp-ee-aviator=A famous aviator with an unappeasable desire for adventure.
sp-ee-blitzkriegsler-title=Engineer
sp-ee-blitzkriegsler=It's Blitz, the world famous fast-talking engineer.
sp-ee-composer-title=Composer
sp-ee-composer=A traveling musician and composer who became famous by winnig the lottery. 
sp-ee-cossack-title=Cossack
sp-ee-cossack=Dimir once blocked 8000 alligators only to wake up in a pile of 150 dogs that bit him. Or so he says.
sp-ee-diplomat-title=Diplomat
sp-ee-diplomat=A peculiar fellow with a tongue sharper than most swords.
sp-ee-ethnographer-title=Ethnographer
sp-ee-ethnographer=Ethnographic explorer with an unique understanding of native people.
sp-ee-filmographer-title=Filmographer
sp-ee-filmographer=One of the first to use the newfangled Edison device to record famous expeditions and native people.
sp-ee-gronkh=Heroic and world-famous adventurer. Hates raisins.
sp-ee-inventor-title=Inventor
sp-ee-inventor=A world-famous inventor with an unappeasable desire to explore unknown lands.
sp-ee-inventorArchaeologist-title=Inventor-Archaeologist
sp-ee-inventorArchaeologist=Despite his young age of only 8 years, Loki has achieved world-wide fame as the first Inventor-Archaeologist.
sp-ee-journalist-title=Journalist
sp-ee-journalist=Journalist with a good understanding of modern history. Gained fame by solving criminal cases by accident.
sp-ee-ladyNight-title=Lady of the Night
sp-ee-ladyNight=A mysterious woman with unnatural powers and a strong abhorrence towards sunlight.
sp-ee-lawyer-title=Lawyer
sp-ee-lawyer=A small-time lawyer in search of a big-time adventure.
sp-ee-mathematician-title=Mathematician
sp-ee-mathematician=Famous mathematician with an unappeasable desire to explore unknown lands.
sp-ee-missionary-title=Missionary
sp-ee-missionary=A person of great spiritual willpower and moral principles.
sp-ee-mountainTrooper-title=Mountain Trooper
sp-ee-mountainTrooper=An Austrian-Hungarian mountanieer from Budapest who loves history and literature.
sp-ee-naturalist-title=Naturalist
sp-ee-naturalist=A specialist in the study of plants and animals in their natural surroundings.
sp-ee-pewdiepie-title=PewDiePie
sp-ee-pewdiepie=A Swedish comedian, fast-talker and inventor of the notorious brofist apparatus. Does something with tubes.
sp-ee-pirate-title=Pirate
sp-ee-pirate=Sir Chorge was exiled from his homeland in Hessia and became a notorious pirate and privateer.
sp-ee-politician-title=Politician
sp-ee-politician=A silver-tongued german diplomat that travels the world in search of cultural exchange.
sp-ee-robert-title=Asposia's last hope
sp-ee-robert=Naive, loveable, honest, able to flute with his nose. Up for anything - good for nothing.
sp-ee-royalCartographer-title=Royal Cartographer
sp-ee-royalCartographer=A dashing royal wannabe adventurer. Likes dancing, complains a lot about heat.
sp-ee-scapegrace-title=Scapegrace
sp-ee-scapegrace=Gained wealth through questionable means and now desires to leave the country as quickly as possible.
sp-ee-wolfman-title=Wolfman
sp-ee-wolfman=A Welsh aristocrat who was bitten by a wolf and succumbed to the curse of lycanthropy.
sp-fortune-title=Occultist
sp-fortune-unlock=Normal mode: Abandon everything.
sp-fortune=Occultist, psychologist and performer of the modern magical arts.
sp-garvey-title=Politician
sp-garvey-unlock=Finish the game (rank 3+) with two fully leveled up characters.
sp-garvey=Politician and founder of the Black Star Line.
sp-huizinga-title=Anthropologist
sp-huizinga-unlock=Finish the game (rank 3+) without getting into combat.
sp-huizinga=Anthropologist and one of the founders of modern cultural history.
sp-inventor-title=Inventor
sp-kingsley-title=Ethnographer
sp-kingsley-unlock=Reach the golden temple of world 3 to unlock this character.
sp-kingsley=Ethnographic explorer with an unique understanding of native people.
sp-kristmann=Likes to chase butterflies and also happens to be one of the creators of this game.
sp-lovecraft-title=Author
sp-lovecraft-unlock=Normal Mode: Find a Necronomicon.
sp-lovecraft=Very sensitive American author with an affinity for unspeakable horrors.
sp-lovelace-unlock=Normal mode: Complete the gentlemans quest to finish an expedition in 80 days or less.
sp-lovelace=English mathematician and the world's first computer programmer.
sp-neel-title=Spiritualist
sp-neel-unlock=Finish the game (rank 3+) with a dinosaur in your trek.
sp-neel=Buddhist, anarchist and writer that met the 13th Dalai Lama twice.
sp-rami-title=Games Ambassador
sp-rami=A traveler of the world who encourages and supports game development in emergent territories.
sp-selous-title=Hunter
sp-selous-unlock=Normal mode: Confront a tiger to unlock this character.
sp-selous=British explorer, officer and world-famous big game hunter.
sp-stark-unlock=Normal Mode: Finish the game (rank 3+) without attacking any enemy in combat.
sp-stark=Daring travel writer and discoverer of the fabled Valleys of the Assassins.
sp-tesla-unlock=Blow up a mountain to unlock this character.
sp-tesla=World-famous inventor of electrical devices. The archetypal mad scientist.
sp-tubman-title=Medium
sp-tubman-unlock=Normal mode: Finish an expedition with three natives in your trek.
sp-tubman=Hero of the underground railroad and Union spy.
st-80days-title=80 Days
st-80days=Complete the expedition within 80 days.
st-abomination-eat=Eats the flesh of humans, animals or anything else that is unlucky enough to be available when hunger strikes.
st-acrophobia-title=Acrophobia
st-acrophobia=Scared of heights.
st-aggro-title=Enemy Attention
st-aggro=Increased risk when crossing zones.
st-alcoholic-title=Alcoholic
st-alcoholic=Has a bad drinking habit and will lose loyalty if not continuously supplied with alcohol.
st-alienHeadache-1=I felt like $name was [observing my every move|watching me] [every moment|the whole day]. Was $he planning something against me? I had a [pain in my temple|headache] that was almost unbearable. What was $he up to? This pain... I made sure to tell $him that I would [not fall for $his trap|such deceit|$his cunning ways|not accept any disloyalty|not fail this expedition].
st-alienHeadache=When looking through our inventory I came across the odd looking skull again. Did I misplace it before?
st-angry-title=Angry
st-angry=Is in a volatile state of mind.
st-animalCapacity-1-title=Extra Capacity 1
st-animalCapacity-1=Improved carrying capacity. Animal is able to carry 1 additional crate.
st-animalCapacity-2-title=Extra Capacity 2
st-animalCapacity-2=Improved carrying capacity. Animal is able to carry 2 additional crates.
st-animalCapacity-3-title=Extra Capacity 3
st-animalCapacity-3=Improved carrying capacity. Animal is able to carry 3 additional crates.
st-bipolar-title=Bipolar
st-bipolar=Tends to swing between extreme feelings of loyalty or disloyalty.
st-blackHyena-title=Kill Snarfrattle
st-blackHyena=Kill a rare, black Hyena and return its pelt.
st-blessingClaws=A ghastly deformation of the hands, allowing additional bestial attacks.
st-blessingHoly-title=Holy marking
st-blessingHoly=Receives a strong standing bonus as this person was hallowed by the pagan gods.
st-blessingInhumanStrength-title=Inhuman Strength
st-blessingInhumanStrength=Enormous strength allows to carry 2 additional crates.
st-blessingLeatherskin-title=Leatherskin
st-blessingLeatherskin=A leathery and thick skin increases the natural protection from any kind of harm.
st-blessingPureMind-title=Pure Mind
st-blessingPureMind=Is immune to any kind of mind sickness.
st-blessingRegeneration-title=Regeneration
st-blessingRegeneration=Wounds will never infect and regenerate much quicker.
st-cannibal-title=Cannibal
st-cannibal=Eats human flesh.
st-claustrophobic-title=Claustrophobic
st-claustrophobic=Fears being in closed or small spaces.
st-curse-abomination-title=Strange Bite Mark
st-curse-abomination-transform=The [strange|troubling|nasty|unfortunate] bite $name had suffered from had become terribly infected, [and $he was looking very sick|and I thought I saw something moving underneath $his clothes]. [As I awoke one morning|One morning] I [found|was shocked to see] that $he had [turned|transformed|mutated] into [a grotesque fiend|a foul monster|an Abomination].
st-curse-abomination=Has a strange bite mark.
st-deathCurse-title=Cursed
st-deathCurse=Has been cursed.
st-dendrophobia-title=Dendrophobia
st-dendrophobia=Scared of giant trees.
st-diarrhea-title=Diarrhea
st-diarrhea=Having a hard time holding food.
st-dying-0=$name succumbed to $his wounds.
st-dying-1=[The wound of $name had become terribly infected|$name started to behave very strange], [and $he was looking very sick|and I thought I saw something wriggling under their flesh|and I thought I saw something moving underneath $his skin]. [As I awoke one morning|One morning] I [found|was shocked to see] that $he had [turned|changed|mutated] into [a grotesque creature|a hellish fiend|an Abomination].
st-dying-title=Dying
st-dying=Mortally wounded. There is nothing left to do.
st-escortVillager-title=Escort Villager to London
st-escortVillager=Escort the villager back to London.
st-fever-title=Fever
st-fever=Suffers from increased body temperature and body shaking.
st-homesick-title=Local
st-homesick=Will hesitate to follow you home after this expedition.
st-husband-title=Find the missing husband
st-husband=Find the missing husband and return him home.
st-idol-title=Obtain Idol
st-idol=Obtain an idol from a native village.
st-infected-title=Infected wound
st-infected=An infected wound is a serious threat. If not treated properly very soon, it will lead to certain death.
st-injured-title=Injured
st-injured=Is suffering from a wound. Even though this will heal by time, an injury can become infected and turn into a serious problem.
st-instrument-title=Instruments collector
st-instrument=I was asked to return any instruments to a collector. He would pay a good price.
st-jungleRot-title=Jungle Rot
st-jungleRot=Suffers from a feet wound.
st-kleptomania-idol-1=I confronted $name and forced $him to [give|surrender] the [stolen artefact|idol|artefact] to me. $He was hysterically upset, accusing me of being a [dirty|ugly|shameless] [thief|robber|traitor].
st-kleptomania-idol-2=I managed to sneak away without confronting $name. It was better to let this problem lie for now.
st-kleptomania-idol-action-1=Ignore
st-kleptomania-idol-action=Take idol
st-kleptomania-idol=$name [acted|behaved] withdrawn and seemed to [use every opportunity to be alone|be absent minded|be daydreaming a lot]. I [observed|followed] $him [secretly] and noticed with [shock|horror|disappointment] that $he was caressing a stone idol.
st-kleptomania-title=Kleptomania
st-kleptomania=Cannot resist the constant urge to steal objects.
st-konrad-title=Find Konrad the deserter
st-konrad=Find the fugitive in a native village.
st-lepidopterophobia-title=Lepidopterophobia
st-lepidopterophobia=Scared of butterflies and moths.
st-letter-title=Deliver Letter
st-letter=Deliver the letter to the native village.
st-mangoes-title=Mango lover
st-mangoes=Find mangoes and return them home, a noble lady has promised to pay handsomely for any.
st-missionary-title=Escort Missionary
st-missionary=Escort the missionary to the native village.
st-mount-1-title=Slow Mount
st-mount-1=Traveling on the back of an animal greatly increases comfort. Reduced base sanity costs for traveling.
st-mount-2-title=Medium Mount
st-mount-3-title=Fast Mount
st-nausea-title=Nausea
st-nausea=Suffers from nausea and vomitting.
st-overburden-title=Overburden
st-overburden=The trek is overburdened with inventory.
st-paranoid-title=Paranoid
st-paranoid=Suffers from a general distrust of others.
st-portalReturn=My vision became blurry. I rubbed my eyes, and when I looked up again I was back where I originally stepped into the terrible portal.
st-promiseSpouse-title=Keep your promise
st-promiseSpouse=I was asked to look after a spouse on my return.
st-pyromaniac-title=Pyromaniac
st-pyromaniac=Has an eerie fascination for fire.
st-racist-title=Racist
st-racist=Is prejudiced against and shows aggressive behaviour towards members of another race or cultural heritage.
st-rash-title=Rash
st-rash=An unsightly affliction.
st-renounced-title=Renounced
st-renounced=Has renounced any support to you after ending this expedition.
st-sanityReport-0-report=§[Our feet are bleeding|All hope is lost|God save us|Death follows tightly in our footprints|My mind is consumed by the shadows|The land is eating us|We are cursed|We are doomed|I am certain now that we will fail]. [We need to get out of here.|Everything is lost.|What have we done?|This expedition is a disaster.|I am so tired.|Dark, so dark.|No hope.|No light.|I will die in this godforsaken land.]
st-sanityReport-high-report=§[The group was in a fabulous mood|Not one soul of our trek was without high spirits|Everyone was having a joyous time|Those were the best days of our venture|Oh what joyous days we had]. [After all our expedition seemed destined for success.|We thought nothing would be able to stop our expedition.]
st-sanityReport-low-report-1=§[We were not dead yet, and there was still some hope left|Contrary to the past few days I began to see sparks of hope in the eyes of the people|I knew we were in a tight spot, but with a bit more luck we might survive this nightmare|We barely survived the last few days, but I felt a glint of confidence returning to my mind].
st-sanityReport-low-report=§[Despite the achievements of the last days, the mood began to drop at an alarming rate|We had seen better days, and our minds grew tired|The long shadows of doubt fell across our steps|I could feel that the people were losing hope].
st-sanityReport-medium-report-1=§[After the efforts of the previous days there was a glint of hope|Finally some confidence returned to our weary minds|Without a doubt our situation was improving]. [We could make it, if only some more luck was with us|We would not fail|I knew there were better days ahead of us now].
st-sanityReport-medium-report=§[As it always is, the exuberant spirits slowly faded to a calmer mood|The very positive mood of the trek had simmered][. Nonetheless,|. However,|. Conversely,|. Nevertheless,|, yet] [everyone remained optimistic|we were nowhere near giving up just yet|I could feel that this expedition was destined to succeed|we were full of hope for a successful expedition|we were full of confidence in our expedition].
st-sanityReport-veryLow-report-1=§[We have seen things that are not meant to be seen|After the darkest days, there was a faint ray of hope|The last days had been going by in a blur|I can hardly believe I am still able to write these words|It is too early to say we will succeed]. [All I can say is that we are alive|We have to keep moving|One step after the other|I dream about returning home].
st-sanityReport-veryLow-report=§[We sought good fortune, but misfortune found us|Oh how hard it is for me to write these lines|All faith has left us|Or hearts are empty|I'm beginning to give up hope]. [If we keep going like this, I'll never see the shores of my home again|We will all die out here|God forgive us|How foolish of us to venture out this far].
st-schroedinger-title=Find the mysterious box
st-schroedinger=A scientist has tasked us to dig up a mysterious box that is said to be buried at the location marked on a map he gave us. 
st-sexist-title=Sexist
st-sexist=Is prejudiced against people of the opposite sex.
st-superstitious-title=Superstitious
st-superstitious=Suffers from irrational fear of what is unknown or mysterious.
startworld-report=[A new adventure awaited!|We set sail.|So our journey began.|The expedition began.] I was [followed|accompanied] by
tile-aggrochance=Aggro Chance: $val%
tile-elevated=Elevated position
tile-impassable=Impassable
tile-impassableregion=Impassable region!
tile-newregion=New region discovered!
tile-region=Region
tile-seeking=Aggroed for $val days
tile-sleeping=Sleeping for $val days
tile-travelcost=Travel Cost
tile-traveldays=Travel Days
tile-unknown=Unknown
tip-10=Looting may have negative side effects.
tip-11=You can also select diary actions by pressing number keys on the keyboard.
tip-12=Giving away objects when trading with native villages will increase your standing.
tip-13=You lose if all your dice have been knocked out in combat.
tip-14=Vibrating dice hint at viable combinations in combat.
tip-15=Every explorer starts with their own custom equipment list.
tip-16=To rest in missions, a priest in your trek is a helpful addition.
tip-17=You can also unselect dice already chosen dice in combat.
tip-18=Avoid magnetic mountains as they confuse your compass.
tip-19=Carefully read the texts when entering shrines, they might contain hints at what to expect.
tip-1=Head for villages and natural wonders to replenish your trek's sanity.
tip-20=Promoting your artist will greatly increase the value of created paintings.
tip-2=Some items can provide extra fame when brought home or delivered to a mission.
tip-3=Keep your standing in check and don't overstay your welcome.
tip-4=Clicking on the last placed way point will make your trek travel to it.
tip-5=Right-click to remove all placed way points again.
tip-6=You can drag and drop already placed way points with your mouse.
tip-7=Traveling has a fixed base cost. Traveling longer distances is more efficient.
tip-8=Using some items may have negative side effects.
tip-9=You can skip the diary text by clicking in the diary.
tl-arctic-chasm=Crevasse
tl-arcticSea=Arctic sea
tl-beach=Beach
tl-cactusForest=Cactus Forest
tl-corrupted-jungle-light=Corrupted light jungle
tl-corrupted-jungle-thick=Corrupted thick jungle
tl-corrupted-mountain=Corrupted Mountain
tl-corrupted-plains=Corrupted plains
tl-corrupted-river-shallow=Corrupted shallow river
tl-corrupted-river=Corrupted river
tl-corrupted-stoneForest=Corrupted stone forest
tl-deepSnow=Deep snow
tl-desert=Desert
tl-dry-jungle-light=Light drylands jungle
tl-dry-jungle-thick=Thick drylands jungle
tl-dry-stoneForest=Stone forest
tl-dry=Dry lands
tl-frozenPlains=Frozen plains
tl-giantMushrooms=Giant mushrooms
tl-glacier-water=Glacier
tl-grass-bushes=Bushes
tl-grass=Grass lands
tl-hill=Hills
tl-jungle-light=Light jungle
tl-jungle-thick=Thick jungle
tl-mountain=Mountain
tl-packIce=Pack ice
tl-pit-desert=Bottomless Pit
tl-plateau=Plateau
tl-river-shallow=Shallow river
tl-river=River
tl-scorchedEarth=Scorched earth
tl-snowForest=Snow forest
tl-sulfur-shallow=Shallow sulfur lake
tl-sulfur-swamp=Sulfur swamps
tl-sulfur=Sulfur lake
tl-swamp=Swamps
tl-void=Void
tl-volcano-active=Active volcano
tl-volcano-inactive=Inactive volcano
tu-cameraMove=Welcome to The Curious Expedition tutorial! Drag the map by holding down left-click and moving the mouse.
tu-cameraZoom=Zoom out and in by using your mouse wheel or by pressing - or + on the keyboard.
tu-combatAttack=This one can trigger an attack on its own. You can trigger any combo of dice as long as you have rolled the fitting dice faces. Lets trigger the attack!
tu-combatAttackEnemy=It is the enemies turn now. They are attacking you!
tu-combatBlock=You selected two dice that form a valid combo. Every combo has a different effect. A MIND and SHIELD face allows you to trigger the combo TACTICAL ADVANTAGE, which allows you build up your defence. Trigger the combo by clicking the big button.
tu-combatDone=Close one! The enemy will now be passive for some turns. Keep heading towards that question mark.
tu-combatEndRound=As you saw you can trigger multiple combos per round, but right now you don't have any dice left. It is time for the enemies to react. Click the End Round button.
tu-combatFlee=As long as you have not rolled any dice you may also try to flee. These enemies are a bit too strong for us. Click the Flee button.
tu-combatPinFirst=You rolled STABILITY and MIND faces. That's no valid combo. Keep the MIND face by clicking on it.
tu-combatPinSecond=You found a valid combination. Possible combos are accentuated by vibrating dice. Click the SHIELD to select the die.
tu-combatPinThird=You also rolled a SWORD face on the red die. Select it now.
tu-combatReroll=You can reroll all dice that you did not keep. Click the ROLL button.
tu-combatRoll=You are being attacked! The combat system works by rolling dice and combining them into attacks. Start by clicking the ROLL button.
tu-compass=Thankfully the tiger is gone. The compass in the upper left corner will point in the direction of the Golden Pyramid. However, initially its accuracy is very bad. Explore some more to improve it. There is another question mark. Go find out what it is.
tu-goldenPyramid=There, the Golden Pyramid! Enter it to complete the expedition and finish the tutorial.
tu-itemUsage=You can restore your sanity through various means such as resting at certain places or using items. Left-click the chocolate rations at the bottom of your screen to consume them now.
tu-movement=Move the mouse over fields to see a travel preview. Left-click to set a waypoint. Click on your last waypoint to start moving, or use the “Travel” button in the lower centre of your screen. Right-click removes waypoints. Move inland now.
tu-noSanity=Your sanity is quite low. You can move with 0 sanity, however doing so will cause bad events to happen and ultimately will cause the failure of your expedition. Move some more with zero sanity.
tu-oldCamp=It's an old campsite! Once you are on or in the field next to a location you can visit it. Move closer and interact with it by clicking the “Explore” button at the lower centre of your screen.
tu-oldCampSearch=Search the old campsite and take all loot.
tu-overburden-1=You are overburdened. How much you can carry depends on the capacity of your units. You can still move, but your sanity loss is greatly increased when travelling. Right-click the torch.
tu-overburden-2=You won’t need that torch, trust me. Click the crate symbol right of the inventory to drop the torch.
tu-overburden-3=Now that you are no longer overburdened it is time to head towards the question mark. Feel free to consume some of your supplies to regain sanity before moving.
tu-promote-1=Very good, you have found all locations within this region. This grants you a region point, which can be used to increase the rank of one of your units. Now click on a unit with a green + to promote it.
tu-promote-2=Promoting a unit will make it more effective and increase its loyalty towards you. Now that you are done with promoting, explore the shrine you have just found.
tu-questionMark=Question marks indicate a location to visit. Through experience you will learn to read the patterns that surround locations. Move within two fields to uncover its type.
tu-recruiting=Now that your standing has been improved, it’s time to recruit a villager.
tu-recruitingSelect=You can inspect the attributes of each character by hovering over their name or image. Choose your new trek member.
tu-sanity=Every time you move you will lose some sanity. Each move has a base sanity cost, so try to move in longer distances to be effective. Continue travelling inlands.
tu-ship-1=You have successfully made it to the ship, very good. Your crew and equipment has been waiting for you here.
tu-ship-2=Now it is time to find what you actually came here for: the Golden Pyramid! It is hidden somewhere on this map and is the goal of each expedition. 
tu-shipSpawn=The villagers have told you about a giant wooden fish - maybe that is where you ship is located. Head towards the new question mark.
tu-shrine-1=Shrines are sacred places of the tribes living in each expedition area. Here you are able to find valuable artefacts, but taking them will drastically reduce your standing towards the natives.
tu-shrine-2=You don’t have to loot shrines and steal holy artefacts to play this game. However, for the sake of demonstration, do it now.
tu-shrine-3=Whoops, this may have been bad advice. Besides negative consequences towards the natives, looting shrines will also trigger ancient curses, like this volcano outbreak.
tu-standing=You can see your local standing right of your sanity bar now. Your standing will change depending on your actions. If your standing is too low, you will not be able to recruit natives or rest in their village. Let’s trade with the villagers to increase your standing.
tu-tradingBasic=You can see what they have to offer in the top bar. For now, you only want to increase your standing with the villagers though. Offer them all the marbles in your inventory by right-clicking them.
tu-tradingStanding=You are offering more than you are asking for. The DEAL button has become green and shows you that accepting the trade now will increase your standing. Click the green button to accept the deal.
tu-villageLeave=It's time to leave the village and continue looking for our ship.
tu-villageReach=Native Villages are one of the most important locations to visit on each expedition. Move to the village and enter it.
tu-villageRest=Here you can rest, trade or recruit villagers to join your trek. You should rest now.
tu-vision=Yet another unknown location. This time, try to move there by crossing over a hill. Fields will influence your viewing distance. While moving through thick jungle will reduce your vision, moving across hills will greatly increase it.
tu-volcanoFlee=Escape the volcano outbreak and head in the direction your compass is indicating.
tut-1=Oh my, where am I?
tut-2=I should probably get going.
tut-finish-reply=[I'm just glad I survived this.|Does this mean we can go back home now?|Let's please never do this again.|I've had enough of exploring.|I'm through with this.|No way I'm doing this again|Worst expedition ever!]
tut-finish=[Well done everyone.|To the Explorers Club!|The real Curious Expedition begins here.|I always knew I would make it.]
tut-shipArrival-1=[I thought we'd never see you again.|Oh look, there's Charles!|Oh, Mister Darwin returned!|He is back!|Darwin, you are alive!|Look who is back!]
tut-shipArrival-2=[I have to admit I didn't realize he was gone.|What happened?|He was gone?|Does this mean we have to head out now?|I was hoping we could just leave again.|We thought you died.]
tut-shipArrival-3=Enough! Let's head out and find that Golden Pyramid.
world-adjective=[The Deadly|Mysterious|Old|The Treacherous|Forgotten|The Curious|Merciless|Dark|Looming|The Hidden|The Strange|The Rich|The Desperate|The Opulent|Sorrowful|Valley Of', "The Untouched", 'The Unseen|The Malicious|The Cursed|The Magnificent|Tikki-Takka|Humpalumpa|Yalompani|Gwahaha|Wohomi|Lunatic|Defiled|Demanding|The Horrible|The Grand|The Sad|Deadend|The Golden|The Unforgiving|The Black|The Endless|The Monstrous]
worldmap-choose=Choose your next destination
worldmap-start=Start Expedition!
zn-abomination-1=The group was scared and fatigued afterwards.
zn-abomination-2=The team was left incredibly anxious and exhausted.
zn-abomination-3=[We realised afterwards|I found] that [in our hectic retreat|while running] we [had lost|dropped] [some of our inventory|valuable equipment] [on the way|in the process].
zn-abomination-4=Only afterwards did we [realise that we had lost $name|notice that $name was not among us|become aware that we were one fewer in number, $name!]. $He [was never seen again|will not be forgotten].
zn-abomination-name=Abomination
zn-abomination-report-1=§$name was lost as we fled from combat.
zn-abomination-report-2=§We [were attacked by|were set upon by|fought against|defended ourselves against] a [horrible|malicious|abnormal] Abomination.
zn-abomination-report=§The wounds of $name prevented escape. I had to ditch the wounded.
zn-abomination=The [wounds|injuries] of $name [were too severe to run away|prevented an escape]. [There was nothing I could do but|I was helpless and had to] [leave the wounded behind|abandon the wounded].
zn-angryLizards-name=Angry Lizardpeople
zn-angryNatives-name=Angry Natives
zn-angryNatives-report=§We [were attacked by|were set upon by|fought against|defended ourselves against] a [mob|group] of hostile natives.
zn-butterflies-name=Butterflies
zn-crocodile-name=Crocodile
zn-crocodile-report=§We [were attacked by|were set upon by|fought against|defended ourselves against] a [fierce|rabid|wild] crocodile.
zn-desertStorm-name=Desert Storm
zn-desertStorm=I was enveloped by a [terrifying|dangerous|awe-inspiring] sand storm and completely lost my orientation, which cost us several days.
zn-elephant-name=Elephant herd
zn-giantBird-name=Giant Bird
zn-giantBird-report=§We [were attacked by|were set upon by|fought against|defended ourselves against] a [gigantic|giant|gargantuan|prehistoric] bird.
zn-giantCrab-name=Giant Crab
zn-giantCrab-report=§We [were attacked by|were set upon by|fought against|defended ourselves against] a [gigantic|giant|gargantuan|colossal] crab.
zn-giantSpiders-name=Giant Spiders
zn-giantSpiders-report=§We [were attacked by|fought against|were set upon by|defended ourselves against] a group of giant spiders.
zn-gorilla-report=§We [were attacked by|were set upon by|fought against|defended ourselves against] a [fierce|rabid|wild] gorilla.
zn-hyena-black-name=Snarfrattle the hyena
zn-hyena-name=Hyenas
zn-mosquito-name=Mosquitos
zn-panther-name=Panther
zn-panther-report-1=§We [were set upon by|were attacked by|fought against|defended ourselves against] a [fierce|hungry|wild] panther.
zn-raptor-name=Raptor
zn-raptor-report-1=§We [were attacked by|fought against|were set upon by|defended ourselves against] a pack of [fierce|hungry|wild|savage] raptors.
zn-scorpion-name=Giant Scorpion
zn-scorpion-report=§We [were attacked by|fought against|were set upon by|defended ourselves against] a giant scorpion.
zn-tiger-report=§We [were attacked by|were set upon by|fought against|defended ourselves against] a [fierce|hungry|wild] tiger.
zn-tiger-white-name=White tiger
zn-tiger-white-report=§We [were attacked by|were set upon by|fought against|defended ourselves against] a [rare|majestic] white tiger.
zn-trex-name=T-rex
zn-trex-report=§We [were attacked by|fought against|were set upon by|defended ourselves against] a [gigantic|giant|gargantuan|colossal|monstrous] T-rex.
zn-triceratops-name=Triceratops herd
zn-triceratops-report-1=§We [attacked|fought against|hunted down] triceratops.
zn-triceratops-report=§We [attacked|fought against|hunted down] a triceratops.
zn-zombiePygmy-name=Zombie Pygmys
zn-zombiePygmy-report=§We [were attacked by|were set upon by|fought against|defended ourselves against] [horrible|malicious|cannibalistic|the dreaded] zombie pygmies.
